ms32.cpp : Add notes (#4866)

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cam900 2019-04-12 19:55:51 +09:00 committed by Robert
parent a7c3141e02
commit 35d0069a48

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@ -131,6 +131,7 @@ void ms32_state::update_color(int color)
affecting bg & sprites, not fg.
The second brightness control might apply to shadows, see gametngk.
*/
// TODO : p47aces : brightness are disabled sometimes, see https://youtu.be/PQsefFtqAwA
if (~color & 0x4000)
{
r = ((m_palram[color*2] & 0xff00) >>8 ) * m_brt_r / 0x100;