From 365039e3a91f1874ee11783a46c8912f766ae910 Mon Sep 17 00:00:00 2001 From: algestam Date: Mon, 18 Feb 2019 00:32:46 +0100 Subject: [PATCH] New working machine added (#4659) ----------- Game & Watch: Snoopy Tennis [algestam] --- src/mame/drivers/hh_sm510.cpp | 91 +++++++++++++++++++++++++++++++++++ src/mame/mame.lst | 1 + 2 files changed, 92 insertions(+) diff --git a/src/mame/drivers/hh_sm510.cpp b/src/mame/drivers/hh_sm510.cpp index 87c9437589d..0192d93ac97 100644 --- a/src/mame/drivers/hh_sm510.cpp +++ b/src/mame/drivers/hh_sm510.cpp @@ -1230,6 +1230,87 @@ void gnw_fire_state::gnw_fire(machine_config &config) +/*************************************************************************** + + Nintendo Game & Watch: Snoopy Tennis (model SP-30) + * PCB label SP-30 + * Sharp SM510 label SP-30 525B (no decap) + * lcd screen with custom segments, 1-bit sound + +***************************************************************************/ + +class gnw_stennis_state : public hh_sm510_state +{ +public: + gnw_stennis_state(const machine_config &mconfig, device_type type, const char *tag) + : hh_sm510_state(mconfig, type, tag) + { + m_inp_lines = 2; + } + + void gnw_stennis(machine_config &config); +}; + +// config + +static INPUT_PORTS_START( gnw_stennis ) + PORT_START("IN.0") // S1 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) // Hit + + PORT_START("IN.1") // S2 + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SELECT ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Time") + PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Game B") + PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_START1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Game A") + PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_SERVICE2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, input_changed, nullptr) PORT_NAME("Alarm") + + PORT_START("ACL") + PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_sm510_state, acl_button, nullptr) PORT_NAME("ACL") + + PORT_START("BA") // MCU BA(alpha) pin pulled to GND + PORT_CONFNAME( 0x01, 0x01, "Increase Score (Cheat)") + PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) + PORT_CONFSETTING( 0x00, DEF_STR( On ) ) + + PORT_START("B") // MCU B(beta) pin pulled to GND + PORT_CONFNAME( 0x01, 0x01, "Infinite Lives (Cheat)") + PORT_CONFSETTING( 0x01, DEF_STR( Off ) ) + PORT_CONFSETTING( 0x00, DEF_STR( On ) ) +INPUT_PORTS_END + +void gnw_stennis_state::gnw_stennis(machine_config &config) +{ + /* basic machine hardware */ + SM510(config, m_maincpu); + m_maincpu->set_r_mask_option(2); // confirmed + m_maincpu->write_segs().set(FUNC(hh_sm510_state::sm510_lcd_segment_w)); + m_maincpu->read_k().set(FUNC(hh_sm510_state::input_r)); + m_maincpu->write_s().set(FUNC(hh_sm510_state::input_w)); + m_maincpu->write_r().set(FUNC(hh_sm510_state::piezo_r1_w)); + m_maincpu->read_ba().set_ioport("BA"); + m_maincpu->read_b().set_ioport("B"); + + /* video hardware */ + screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_SVG)); + screen.set_svg_region("svg"); + screen.set_refresh_hz(50); + screen.set_size(1581, 1080); + screen.set_visarea(0, 1581-1, 0, 1080-1); + + TIMER(config, "display_decay").configure_periodic(FUNC(hh_sm510_state::display_decay_tick), attotime::from_msec(1)); + + /* sound hardware */ + SPEAKER(config, "mono").front_center(); + SPEAKER_SOUND(config, m_speaker); + m_speaker->add_route(ALL_OUTPUTS, "mono", 0.25); +} + + + + + /*************************************************************************** Nintendo Game & Watch: Oil Panic (model OP-51) @@ -7571,6 +7652,15 @@ ROM_START( gnw_fire ) ROM_END +ROM_START( gnw_stennis ) + ROM_REGION( 0x1000, "maincpu", 0 ) + ROM_LOAD( "sp-30", 0x0000, 0x1000, CRC(ba1d9504) SHA1(ff601765d88564b1570a59f5b1a4005c7b0fd66c) ) + + ROM_REGION( 227961, "svg", 0) + ROM_LOAD( "gnw_stennis.svg", 0, 227961, CRC(4c144611) SHA1(ae3068f6e73daa9b7e9b11db1adcf51434c5efdf) ) +ROM_END + + ROM_START( gnw_opanic ) ROM_REGION( 0x1000, "maincpu", 0 ) ROM_LOAD( "op-51", 0x0000, 0x1000, CRC(31c288c9) SHA1(4bfd0fba94a9927cefc925db8196b063c5dd9b19) ) @@ -8259,6 +8349,7 @@ CONS( 1981, gnw_egg, gnw_mmouse, 0, gnw_egg, gnw_mmouse, gnw_mmouse_sta CONS( 1984, nupogodi, gnw_mmouse, 0, nupogodi, gnw_mmouse, gnw_mmouse_state, empty_init, "Elektronika", "Nu, pogodi!", MACHINE_SUPPORTS_SAVE ) CONS( 1989, exospace, gnw_mmouse, 0, exospace, exospace, gnw_mmouse_state, empty_init, "Elektronika", "Explorers of Space", MACHINE_SUPPORTS_SAVE ) CONS( 1981, gnw_fire, 0, 0, gnw_fire, gnw_fire, gnw_fire_state, empty_init, "Nintendo", "Game & Watch: Fire (wide screen)", MACHINE_SUPPORTS_SAVE ) +CONS( 1982, gnw_stennis, 0, 0, gnw_stennis, gnw_stennis, gnw_stennis_state, empty_init, "Nintendo", "Game & Watch: Snoopy Tennis", MACHINE_SUPPORTS_SAVE ) // Nintendo G&W: multi screen CONS( 1982, gnw_opanic, 0, 0, gnw_opanic, gnw_opanic, gnw_opanic_state, empty_init, "Nintendo", "Game & Watch: Oil Panic", MACHINE_SUPPORTS_SAVE) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 548e04002f5..50419ca0fe2 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -15074,6 +15074,7 @@ gnw_opanic // Nintendo gnw_rshower // Nintendo gnw_smb // Nintendo gnw_squish // Nintendo +gnw_stennis // Nintendo gnw_tfish // Nintendo kbilly // Konami kblades // Konami