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New working clone (#9142)
* New working clone ---------- Game & Watch: Helmet (CN-07 version) [algestam, Alexander Bliven]
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@ -23,7 +23,6 @@ TODO:
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- confirm gnw_smb rom (assumed to be the same as gnw_smbn)
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- dump/add purple version of gnw_judge, different MCU label?
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- dump/add 2nd version of gnw_mariocmt, different MCU label?
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- dump/add CN-07 version of gnw_helmet
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- Currently there is no accurate way to dump the SM511/SM512 melody ROM
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electronically. For the ones that weren't decapped, they were read by
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playing back all melody data and reconstructing it to ROM. Visual(decap)
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@ -953,7 +952,7 @@ ROM_END
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Nintendo Game & Watch: Helmet (model CN-07)
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* PCB label CN-07
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* Sharp SM5A label CN-17 21ZA (no decap)
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* Sharp SM5A label CN-07 5102, or CN-17 21ZA (no decap)
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* lcd screen with custom segments, 1-bit sound
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In the UK, it was distributed as Headache by CGL.
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@ -1017,6 +1016,14 @@ ROM_START( gnw_helmet )
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ROM_LOAD( "gnw_helmet.svg", 0, 109404, CRC(0dce1694) SHA1(412e69054b95f17fe08545f3c303c11abbe26304) )
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ROM_END
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ROM_START( gnw_helmeto )
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ROM_REGION( 0x1000, "maincpu", 0 )
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ROM_LOAD( "cn-07", 0x0000, 0x0740, CRC(30c8bc90) SHA1(f5ac0fe7a09ee1ad6f6e4bd096b4be20f65d73db) )
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ROM_REGION( 109404, "screen", 0)
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ROM_LOAD( "gnw_helmet.svg", 0, 109404, CRC(0dce1694) SHA1(412e69054b95f17fe08545f3c303c11abbe26304) )
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ROM_END
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@ -9718,6 +9725,7 @@ CONS( 1980, gnw_fires, 0, 0, gnw_fires, gnw_fires, gnw_fires_
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CONS( 1980, gnw_judge, 0, 0, gnw_judge, gnw_judge, gnw_judge_state, empty_init, "Nintendo", "Game & Watch: Judge (green version)", MACHINE_SUPPORTS_SAVE )
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CONS( 1981, gnw_manholeg, 0, 0, gnw_manholeg, gnw_manholeg, gnw_manholeg_state, empty_init, "Nintendo", "Game & Watch: Manhole (Gold)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1981, gnw_helmet, 0, 0, gnw_helmet, gnw_helmet, gnw_helmet_state, empty_init, "Nintendo", "Game & Watch: Helmet (CN-17 version)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1981, gnw_helmeto, gnw_helmet, 0, gnw_helmet, gnw_helmet, gnw_helmet_state, empty_init, "Nintendo", "Game & Watch: Helmet (CN-07 version)", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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CONS( 1981, gnw_lion, 0, 0, gnw_lion, gnw_lion, gnw_lion_state, empty_init, "Nintendo", "Game & Watch: Lion", MACHINE_SUPPORTS_SAVE | MACHINE_REQUIRES_ARTWORK )
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// Nintendo G&W: Wide Screen
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@ -16466,6 +16466,7 @@ gnw_flagman // Nintendo
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gnw_gcliff // Nintendo
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gnw_ghouse // Nintendo
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gnw_helmet // Nintendo
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gnw_helmeto // Nintendo
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gnw_judge // Nintendo
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gnw_lboat // Nintendo
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gnw_lion // Nintendo
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