Corrected or clarified a number of duplicated inputs for drivers up through A [Tafoid]

This commit is contained in:
Scott Stone 2010-09-02 23:27:03 +00:00
parent 4202b43d60
commit 36b6a9d651
3 changed files with 27 additions and 29 deletions

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@ -920,6 +920,7 @@ static INPUT_PORTS_START( rollingc )
PORT_INCLUDE( sicv )
PORT_MODIFY("IN0")
/* Duplicate control required (both must be mapped to same key for input to work for game select and in-game) */
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) /* Game Select */
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) /* Game Select */
@ -1545,9 +1546,6 @@ INPUT_PORTS_END
static INPUT_PORTS_START( jspecter )
PORT_INCLUDE( sicv )
PORT_MODIFY("IN1")
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_2WAY //typo? declared twice
PORT_MODIFY("IN2")
PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x00, "SW1:3" )
INPUT_PORTS_END

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@ -121,24 +121,24 @@ static INPUT_PORTS_START( lions )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-8") PORT_CODE(KEYCODE_I)
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-1") PORT_CODE(KEYCODE_A)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-2") PORT_CODE(KEYCODE_S)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-3") PORT_CODE(KEYCODE_D)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-4") PORT_CODE(KEYCODE_F)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-5") PORT_CODE(KEYCODE_G)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-6") PORT_CODE(KEYCODE_H)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-7") PORT_CODE(KEYCODE_J)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("0-8") PORT_CODE(KEYCODE_K)
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-1") PORT_CODE(KEYCODE_A)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-2") PORT_CODE(KEYCODE_S)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-3") PORT_CODE(KEYCODE_D)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-4") PORT_CODE(KEYCODE_F)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-5") PORT_CODE(KEYCODE_G)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-6") PORT_CODE(KEYCODE_H)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-7") PORT_CODE(KEYCODE_J)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("2-8") PORT_CODE(KEYCODE_K)
PORT_START("IN3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-1") PORT_CODE(KEYCODE_Z)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-2") PORT_CODE(KEYCODE_X)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-3") PORT_CODE(KEYCODE_C)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-4") PORT_CODE(KEYCODE_V)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-5") PORT_CODE(KEYCODE_B)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-6") PORT_CODE(KEYCODE_N)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-7") PORT_CODE(KEYCODE_M)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("1-8") PORT_CODE(KEYCODE_L)
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-1") PORT_CODE(KEYCODE_Z)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-2") PORT_CODE(KEYCODE_X)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-3") PORT_CODE(KEYCODE_C)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-4") PORT_CODE(KEYCODE_V)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-5") PORT_CODE(KEYCODE_B)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-6") PORT_CODE(KEYCODE_N)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-7") PORT_CODE(KEYCODE_M)
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("3-8") PORT_CODE(KEYCODE_L)
// PORT_START("DSW1")
// PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) )

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@ -476,27 +476,27 @@ static INPUT_PORTS_START( starsldr )
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0xff,0x00) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
PORT_START("P2")
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) // Button A
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) // Button B
PORT_BIT( 0x2000, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x1000, IP_ACTIVE_HIGH, IPT_START1 ) // Start
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(1) // Joypad Up
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(1) // Joypad Down
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(1) // Joypad Left
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(1) // Joypad Right
PORT_BIT( 0x0800, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_PLAYER(2) // Joypad Up
PORT_BIT( 0x0400, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2) // Joypad Down
PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_PLAYER(2) // Joypad Left
PORT_BIT( 0x0100, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_PLAYER(2) // Joypad Right
PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(1) // Button C
PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_PLAYER(2) // Button C
PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(1) // Button D
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_BUTTON4 ) PORT_PLAYER(2) // Button D
PORT_START("P2_ANALOG_X")
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_X ) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(2)
PORT_START("P2_ANALOG_Y")
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0xff,0x00) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(1)
PORT_BIT( 0xff, 0x80, IPT_AD_STICK_Y ) PORT_MINMAX(0xff,0x00) PORT_SENSITIVITY(30) PORT_KEYDELTA(30) PORT_PLAYER(2)
PORT_START("IN0")