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(title correction)
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@ -25,7 +25,7 @@ Known games using this hardware:
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- Super World Stadium '95
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- Super World Stadium '95
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- Super World Stadium '96
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- Super World Stadium '96
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- Super World Stadium '97
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- Super World Stadium '97
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- OutFoxies
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- The Outfoxies
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- Mach Breakers
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- Mach Breakers
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*****************************************************
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*****************************************************
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@ -194,7 +194,7 @@ Location Setting Alt. Setting
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Namco System NB2
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Namco System NB2
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Games running on this hardware:
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Games running on this hardware:
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- Outfoxies
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- The Outfoxies
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- Mach Breakers
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- Mach Breakers
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Changes from Namcon System NB1 include:
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Changes from Namcon System NB1 include:
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@ -2031,6 +2031,6 @@ GAME( 1997, sws97, 0, namconb1, nbsports, namconb1_state, sws97, RO
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GAME( 1994, vshoot, 0, namconb1, namconb1, namconb1_state, vshoot, ROT0, "Namco", "J-League Soccer V-Shoot (Japan)", GAME_IMPERFECT_SOUND )
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GAME( 1994, vshoot, 0, namconb1, namconb1, namconb1_state, vshoot, ROT0, "Namco", "J-League Soccer V-Shoot (Japan)", GAME_IMPERFECT_SOUND )
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/* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MNTR, COMPANY, FULLNAME, FLAGS */
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/* YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MNTR, COMPANY, FULLNAME, FLAGS */
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GAME( 1994, outfxies, 0, namconb2, outfxies, namconb1_state, outfxies, ROT0, "Namco", "Outfoxies (World, OU2)", GAME_IMPERFECT_SOUND )
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GAME( 1994, outfxies, 0, namconb2, outfxies, namconb1_state, outfxies, ROT0, "Namco", "The Outfoxies (World, OU2)", GAME_IMPERFECT_SOUND )
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GAME( 1994, outfxiesj,outfxies, namconb2, outfxies, namconb1_state, outfxies, ROT0, "Namco", "Outfoxies (Japan, OU1)", GAME_IMPERFECT_SOUND )
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GAME( 1994, outfxiesj,outfxies, namconb2, outfxies, namconb1_state, outfxies, ROT0, "Namco", "The Outfoxies (Japan, OU1)", GAME_IMPERFECT_SOUND )
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GAME( 1995, machbrkr, 0, namconb2, namconb1, namconb1_state, machbrkr, ROT0, "Namco", "Mach Breakers - Numan Athletics 2 (Japan)", GAME_IMPERFECT_SOUND )
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GAME( 1995, machbrkr, 0, namconb2, namconb1, namconb1_state, machbrkr, ROT0, "Namco", "Mach Breakers - Numan Athletics 2 (Japan)", GAME_IMPERFECT_SOUND )
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