mirror of
https://github.com/holub/mame
synced 2025-04-25 09:50:04 +03:00
bombjack: Soundlatch modernization (nw)
This commit is contained in:
parent
7b78594df3
commit
371e87b6e2
@ -106,23 +106,13 @@ Dip Locations and factory settings verified with manual
|
||||
#include "speaker.h"
|
||||
|
||||
|
||||
TIMER_CALLBACK_MEMBER(bombjack_state::soundlatch_callback)
|
||||
READ8_MEMBER(bombjack_state::soundlatch_read_and_clear)
|
||||
{
|
||||
m_latch = param;
|
||||
}
|
||||
|
||||
WRITE8_MEMBER(bombjack_state::bombjack_soundlatch_w)
|
||||
{
|
||||
/* make all the CPUs synchronize, and only AFTER that write the new command to the latch */
|
||||
machine().scheduler().synchronize(timer_expired_delegate(FUNC(bombjack_state::soundlatch_callback),this), data);
|
||||
}
|
||||
|
||||
READ8_MEMBER(bombjack_state::bombjack_soundlatch_r)
|
||||
{
|
||||
int res;
|
||||
|
||||
res = m_latch;
|
||||
m_latch = 0;
|
||||
// An extra flip-flop is used to clear the LS273 after reading it through a LS245
|
||||
// (this flip-flop is then cleared in sync with the sound CPU clock)
|
||||
uint8_t res = m_soundlatch->read(space, 0);
|
||||
if (!machine().side_effect_disabled())
|
||||
m_soundlatch->clear_w(space, 0, 0);
|
||||
return res;
|
||||
}
|
||||
|
||||
@ -155,14 +145,14 @@ static ADDRESS_MAP_START( main_map, AS_PROGRAM, 8, bombjack_state )
|
||||
AM_RANGE(0xb004, 0xb004) AM_READ_PORT("DSW1")
|
||||
AM_RANGE(0xb004, 0xb004) AM_WRITE(bombjack_flipscreen_w)
|
||||
AM_RANGE(0xb005, 0xb005) AM_READ_PORT("DSW2")
|
||||
AM_RANGE(0xb800, 0xb800) AM_WRITE(bombjack_soundlatch_w)
|
||||
AM_RANGE(0xb800, 0xb800) AM_DEVWRITE("soundlatch", generic_latch_8_device, write)
|
||||
AM_RANGE(0xc000, 0xdfff) AM_ROM
|
||||
ADDRESS_MAP_END
|
||||
|
||||
static ADDRESS_MAP_START( audio_map, AS_PROGRAM, 8, bombjack_state )
|
||||
AM_RANGE(0x0000, 0x1fff) AM_ROM
|
||||
AM_RANGE(0x4000, 0x43ff) AM_RAM
|
||||
AM_RANGE(0x6000, 0x6000) AM_READ(bombjack_soundlatch_r)
|
||||
AM_RANGE(0x6000, 0x6000) AM_READ(soundlatch_read_and_clear)
|
||||
ADDRESS_MAP_END
|
||||
|
||||
static ADDRESS_MAP_START( audio_io_map, AS_IO, 8, bombjack_state )
|
||||
@ -336,14 +326,12 @@ GFXDECODE_END
|
||||
|
||||
void bombjack_state::machine_start()
|
||||
{
|
||||
save_item(NAME(m_latch));
|
||||
save_item(NAME(m_background_image));
|
||||
}
|
||||
|
||||
|
||||
void bombjack_state::machine_reset()
|
||||
{
|
||||
m_latch = 0;
|
||||
m_background_image = 0;
|
||||
}
|
||||
|
||||
@ -366,6 +354,7 @@ static MACHINE_CONFIG_START( bombjack )
|
||||
MCFG_CPU_IO_MAP(audio_io_map)
|
||||
MCFG_CPU_VBLANK_INT_DRIVER("screen", bombjack_state, nmi_line_pulse)
|
||||
|
||||
MCFG_GENERIC_LATCH_8_ADD("soundlatch")
|
||||
|
||||
/* video hardware */
|
||||
MCFG_SCREEN_ADD("screen", RASTER)
|
||||
|
@ -6,6 +6,8 @@
|
||||
|
||||
*************************************************************************/
|
||||
|
||||
#include "machine/gen_latch.h"
|
||||
|
||||
class bombjack_state : public driver_device
|
||||
{
|
||||
public:
|
||||
@ -16,24 +18,10 @@ public:
|
||||
m_spriteram(*this, "spriteram"),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_gfxdecode(*this, "gfxdecode"),
|
||||
m_palette(*this, "palette") { }
|
||||
m_palette(*this, "palette"),
|
||||
m_soundlatch(*this, "soundlatch") { }
|
||||
|
||||
/* memory pointers */
|
||||
required_shared_ptr<uint8_t> m_videoram;
|
||||
required_shared_ptr<uint8_t> m_colorram;
|
||||
required_shared_ptr<uint8_t> m_spriteram;
|
||||
|
||||
/* video-related */
|
||||
tilemap_t *m_fg_tilemap;
|
||||
tilemap_t *m_bg_tilemap;
|
||||
uint8_t m_background_image;
|
||||
|
||||
/* sound-related */
|
||||
uint8_t m_latch;
|
||||
|
||||
uint8_t m_nmi_mask;
|
||||
DECLARE_WRITE8_MEMBER(bombjack_soundlatch_w);
|
||||
DECLARE_READ8_MEMBER(bombjack_soundlatch_r);
|
||||
DECLARE_READ8_MEMBER(soundlatch_read_and_clear);
|
||||
DECLARE_WRITE8_MEMBER(irq_mask_w);
|
||||
DECLARE_WRITE8_MEMBER(bombjack_videoram_w);
|
||||
DECLARE_WRITE8_MEMBER(bombjack_colorram_w);
|
||||
@ -48,7 +36,22 @@ public:
|
||||
INTERRUPT_GEN_MEMBER(vblank_irq);
|
||||
TIMER_CALLBACK_MEMBER(soundlatch_callback);
|
||||
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
|
||||
|
||||
private:
|
||||
/* memory pointers */
|
||||
required_shared_ptr<uint8_t> m_videoram;
|
||||
required_shared_ptr<uint8_t> m_colorram;
|
||||
required_shared_ptr<uint8_t> m_spriteram;
|
||||
|
||||
/* video-related */
|
||||
tilemap_t *m_fg_tilemap;
|
||||
tilemap_t *m_bg_tilemap;
|
||||
uint8_t m_background_image;
|
||||
|
||||
uint8_t m_nmi_mask;
|
||||
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<gfxdecode_device> m_gfxdecode;
|
||||
required_device<palette_device> m_palette;
|
||||
required_device<generic_latch_8_device> m_soundlatch;
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user