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MSVC is a trouxa that doesn't like constructor inheritance with templated base (nw)
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@ -745,7 +745,7 @@ template <template <machine_filter::type T> class Base, machine_filter::type Typ
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class inverted_machine_filter : public Base<Type>
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{
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public:
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using Base<Type>::Base;
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inverted_machine_filter(char const *value, emu_file *file, unsigned indent) : Base<Type>(value, file, indent) { }
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virtual bool apply(game_driver const &driver) const override { return !Base<Type>::apply(driver); }
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};
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@ -272,7 +272,7 @@ enum
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HOVER_RPANEL_ARROW,
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HOVER_LPANEL_ARROW,
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HOVER_FILTER_FIRST,
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HOVER_FILTER_LAST = HOVER_FILTER_FIRST + std::max<unsigned>(ui::machine_filter::COUNT, ui::software_filter::COUNT),
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HOVER_FILTER_LAST = HOVER_FILTER_FIRST + std::max<int>(ui::machine_filter::COUNT, ui::software_filter::COUNT),
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HOVER_RP_FIRST,
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HOVER_RP_LAST = HOVER_RP_FIRST + 1 + RP_LAST,
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HOVER_INFO_TEXT
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