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the actual fixed build part (nw)
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@ -132,6 +132,7 @@
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#define WINOPTION_VECTOR_LENGTH_SCALE "vector_length_scale"
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#define WINOPTION_VECTOR_LENGTH_RATIO "vector_length_ratio"
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#define WINOPTION_VECTOR_BLOOM_SCALE "vector_bloom_scale"
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#define WINOPTION_VECTOR_TIME_PERIOD "vector_time_period"
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#define WINOPTION_RASTER_BLOOM_SCALE "raster_bloom_scale"
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#define WINOPTION_BLOOM_LEVEL0_WEIGHT "bloom_lvl0_weight"
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#define WINOPTION_BLOOM_LEVEL1_WEIGHT "bloom_lvl1_weight"
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@ -255,6 +256,7 @@ public:
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float screen_vector_length_scale() const { return float_value(WINOPTION_VECTOR_LENGTH_SCALE); }
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float screen_vector_length_ratio() const { return float_value(WINOPTION_VECTOR_LENGTH_RATIO); }
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float screen_vector_bloom_scale() const { return float_value(WINOPTION_VECTOR_BLOOM_SCALE); }
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float screen_vector_time_period() const { return float_value(WINOPTION_VECTOR_TIME_PERIOD); }
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float screen_raster_bloom_scale() const { return float_value(WINOPTION_RASTER_BLOOM_SCALE); }
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float screen_bloom_lvl0_weight() const { return float_value(WINOPTION_BLOOM_LEVEL0_WEIGHT); }
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float screen_bloom_lvl1_weight() const { return float_value(WINOPTION_BLOOM_LEVEL1_WEIGHT); }
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