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stvvdp1.cpp : Minor fix for gouraud shading
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@ -526,7 +526,7 @@ uint8_t saturn_state::stv_read_gouraud_table( void )
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{
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int gaddr;
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if ( (stv2_current_sprite.CMDPMOD & 0x7) == 4 )
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if ( (stv2_current_sprite.CMDPMOD & 0x4) == 4 )
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{
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gaddr = stv2_current_sprite.CMDGRDA * 8;
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stv_gouraud_shading.GA = (m_vdp1_vram[gaddr/4] >> 16) & 0xffff;
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