(dummy commit for whatsnew)

Fixed some dipswitch defaults and added diplocations to many Konami and Namco games. [kanikani]
This commit is contained in:
Michaël Banaan Ananas 2012-01-28 01:10:46 +00:00
parent 7d4058069e
commit 37c2fca24d

View File

@ -347,12 +347,12 @@ static INTERRUPT_GEN( vblank_irq )
static MACHINE_CONFIG_START( circusc, circusc_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M6809, 2048000) /* 2 MHz */
MCFG_CPU_ADD("maincpu", M6809, 2048000) /* 2 MHz? */
MCFG_CPU_PROGRAM_MAP(circusc_map)
MCFG_CPU_VBLANK_INT("screen", vblank_irq)
MCFG_WATCHDOG_VBLANK_INIT(8)
MCFG_CPU_ADD("audiocpu", Z80,14318180/4) /* Z80 Clock is derived from a 14.31818 MHz crystal */
MCFG_CPU_ADD("audiocpu", Z80, XTAL_14_31818MHz/4)
MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_MACHINE_START(circusc)
@ -375,10 +375,10 @@ static MACHINE_CONFIG_START( circusc, circusc_state )
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("sn1", SN76496, 14318180/8)
MCFG_SOUND_ADD("sn1", SN76496, XTAL_14_31818MHz/8)
MCFG_SOUND_ROUTE_EX(0, "fltdisc", 1.0, 0)
MCFG_SOUND_ADD("sn2", SN76496, 14318180/8)
MCFG_SOUND_ADD("sn2", SN76496, XTAL_14_31818MHz/8)
MCFG_SOUND_ROUTE_EX(0, "fltdisc", 1.0, 1)
MCFG_SOUND_ADD("dac", DAC, 0)