rendersw.hxx: Fix bad use of u32 reference type in 1c50756b3a

This commit is contained in:
AJR 2024-11-21 21:27:50 -05:00
parent 4105641349
commit 381080970e

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@ -1603,7 +1603,7 @@ private:
return ycc_to_rgb(get_texel_yuy16(prim.texture, u, v));
};
auto const rop_mul_notint =
[] (u32 &dest, u32 pix)
[] (PixelType &dest, u32 pix)
{
if ((pix & 0x00ff'ffff) != 0x00ff'ffff)
{
@ -1615,7 +1615,7 @@ private:
}
};
auto const rop_mul_tinted =
[] (u32 &dest, u32 pix, u32 sr, u32 sg, u32 sb)
[] (PixelType &dest, u32 pix, u32 sr, u32 sg, u32 sb)
{
if ((pix & 0x00ff'ffff) != 0x00ff'ffff)
{
@ -1627,7 +1627,7 @@ private:
}
};
auto const rop_add_notint =
[] (u32 &dest, u32 pix)
[] (PixelType &dest, u32 pix)
{
if ((pix & 0x00ff'ffff) != 0)
{
@ -1642,7 +1642,7 @@ private:
}
};
auto const rop_add_tinted =
[] (u32 &dest, u32 pix, u32 sr, u32 sg, u32 sb)
[] (PixelType &dest, u32 pix, u32 sr, u32 sg, u32 sb)
{
if ((pix & 0x00ff'ffff) != 0)
{