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Update luaengine.h
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@ -138,6 +138,7 @@ private:
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struct lua_screen {
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int l_height(lua_State *L);
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int l_width(lua_State *L);
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int l_rotate(lua_State *L);
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int l_refresh(lua_State *L);
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int l_type(lua_State *L);
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int l_snapshot(lua_State *L);
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