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https://github.com/holub/mame
synced 2025-04-19 15:11:37 +03:00
only normalize component bounds in layout_element::layout_element() when components exist (nw)
avoids division by zero for sets using src/emu/layout/vertical.lay
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parent
124803b476
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38b44ae386
@ -452,19 +452,22 @@ layout_element::layout_element(running_machine &machine, xml_data_node &elemnode
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m_maxstate = 65536;
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}
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// determine the scale/offset for normalization
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float xoffs = bounds.x0;
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float yoffs = bounds.y0;
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float xscale = 1.0f / (bounds.x1 - bounds.x0);
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float yscale = 1.0f / (bounds.y1 - bounds.y0);
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// normalize all the component bounds
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for (component *curcomp = m_complist.first(); curcomp != NULL; curcomp = curcomp->next())
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if (m_complist.first() != NULL)
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{
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curcomp->m_bounds.x0 = (curcomp->m_bounds.x0 - xoffs) * xscale;
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curcomp->m_bounds.x1 = (curcomp->m_bounds.x1 - xoffs) * xscale;
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curcomp->m_bounds.y0 = (curcomp->m_bounds.y0 - yoffs) * yscale;
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curcomp->m_bounds.y1 = (curcomp->m_bounds.y1 - yoffs) * yscale;
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// determine the scale/offset for normalization
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float xoffs = bounds.x0;
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float yoffs = bounds.y0;
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float xscale = 1.0f / (bounds.x1 - bounds.x0);
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float yscale = 1.0f / (bounds.y1 - bounds.y0);
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// normalize all the component bounds
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for (component *curcomp = m_complist.first(); curcomp != NULL; curcomp = curcomp->next())
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{
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curcomp->m_bounds.x0 = (curcomp->m_bounds.x0 - xoffs) * xscale;
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curcomp->m_bounds.x1 = (curcomp->m_bounds.x1 - xoffs) * xscale;
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curcomp->m_bounds.y0 = (curcomp->m_bounds.y0 - yoffs) * yscale;
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curcomp->m_bounds.y1 = (curcomp->m_bounds.y1 - yoffs) * yscale;
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}
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}
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// allocate an array of element textures for the states
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