From 3aaa8706da6121762d1a782e3c0a8ba239b51e31 Mon Sep 17 00:00:00 2001 From: Angelo Salese Date: Thu, 20 Aug 2020 16:45:38 +0200 Subject: [PATCH] seta001.cpp: fix typo (nw) --- src/mame/video/seta001.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mame/video/seta001.cpp b/src/mame/video/seta001.cpp index 3766f5dfec9..d90362b92a7 100644 --- a/src/mame/video/seta001.cpp +++ b/src/mame/video/seta001.cpp @@ -27,7 +27,7 @@ TODO: use getter callbacks in drivers for spriterams rather than allocating memory here, then we won't have to allocate extra memory for seta.cpp games which - appear to have 0x800 bytes of RAM that isn't connceted to the sprite chip + appear to have 0x800 bytes of RAM that isn't connected to the sprite chip between the banks. */