SDL: Fixed a logging bug.
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bcd2b2ae77
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3b62d6c85b
@ -553,9 +553,9 @@ static void osd_sdl_info(void)
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int j;
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int j;
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mame_printf_verbose("\tDisplay #%d\n", i);
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mame_printf_verbose("\tDisplay #%d\n", i);
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if (SDL_GetDesktopDisplayMode(i, &mode));
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if (SDL_GetDesktopDisplayMode(i, &mode))
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mame_printf_verbose("\t\tDesktop Mode: %dx%d-%d@%d\n", mode.w, mode.h, SDL_BITSPERPIXEL(mode.format), mode.refresh_rate);
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mame_printf_verbose("\t\tDesktop Mode: %dx%d-%d@%d\n", mode.w, mode.h, SDL_BITSPERPIXEL(mode.format), mode.refresh_rate);
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if (SDL_GetCurrentDisplayMode(i, &mode));
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if (SDL_GetCurrentDisplayMode(i, &mode))
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mame_printf_verbose("\t\tCurrent Display Mode: %dx%d-%d@%d\n", mode.w, mode.h, SDL_BITSPERPIXEL(mode.format), mode.refresh_rate);
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mame_printf_verbose("\t\tCurrent Display Mode: %dx%d-%d@%d\n", mode.w, mode.h, SDL_BITSPERPIXEL(mode.format), mode.refresh_rate);
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mame_printf_verbose("\t\tRenderdrivers:\n");
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mame_printf_verbose("\t\tRenderdrivers:\n");
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for (j=0; j<SDL_GetNumRenderDrivers(); j++)
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for (j=0; j<SDL_GetNumRenderDrivers(); j++)
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