nemesis.cpp: Of course the GX ID is different (nw)

This commit is contained in:
AJR 2019-07-16 16:29:01 -04:00
parent 6e19a89c29
commit 3b7fdf1d6c

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@ -11,10 +11,10 @@ This entire hardware series is generally called 'GX400'
RF2 (Game 561) PWB(B) 352473
Nemesis (Hacked?) (Game 456) GX400 PWB(B) 201000A
Nemesis (World?) (Game 456) GX400 PWB(B) 201000A
Salamander (Version D) (Game 587) GX400 PWB(B) 201012A
Salamander (Version J) (Game 587) GX400 PWB(B) 201012A
Lifeforce (US) (Game 587) GX400 PWB(B) 201012A
Lifeforce (Japan) (Game 587) GX400 PWB(B) 201012A
Salamander (Version D) (Game 587) PWB(B) 201012A GX587
Salamander (Version J) (Game 587) PWB(B) 201012A GX587
Lifeforce (US) (Game 587) PWB(B) 201012A GX587
Lifeforce (Japan) (Game 587) PWB(B) 201012A GX587
TODO: find pcb pics for below
Black Panther (Game 604)
City Bomber (World) (Game 787)
@ -61,7 +61,7 @@ Boards, from earliest to latest:
Has 2 Interrupts: ODD/EVEN frame, VBLANK, through a priority encoder
Sound CPU clocked at 1.789772MHz
Has a spot on the PCB for a VLM5030 and ROM(RAM?) but unpopulated and not shown on schematics
* GX400 PWB(B) 201012A - The 'Salamander board' (FROM SCHEMATICS)
* PWB(B) 201012A GX587 - The 'Salamander board' (FROM SCHEMATICS)
We have schematics for this PCB
Uses fixed roms at 0x00000-0x7ffff
Has 2 Interrupts: ODD/EVEN frame, VBLANK, and does away with the priority encoder in favor of implementing