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fix windows SDL build (nw)
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@ -768,7 +768,7 @@ int sdl_window_info::complete_create()
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#ifdef SDLMAME_WIN32
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#ifdef SDLMAME_WIN32
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if (fullscreen())
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if (fullscreen())
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SDL_SetWindowGrab(window->platform_window<SDL_Window*>(), SDL_TRUE);
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SDL_SetWindowGrab(platform_window<SDL_Window*>(), SDL_TRUE);
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#endif
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#endif
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// set main window
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// set main window
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