added Bandai Pengo and Burgertime tabletops (also marked not working until tested with external artwork) [hap, Kevin Horton, Rik]

This commit is contained in:
hap 2015-07-28 17:17:56 +02:00
parent c21ae45a19
commit 3c2142c323
4 changed files with 284 additions and 18 deletions

View File

@ -2155,6 +2155,8 @@ packmon // Bandai
msthawk // Bandai/Mattel
bzaxxon // Bandai
zackman // Bandai
bpengo // Bandai
bbtime // Bandai
bdoramon // Bandai
bultrman // Bandai
machiman // Bandai

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@ -50,8 +50,8 @@
@45 HD38820A 1982, Coleco Donkey Kong
@49 HD38820A 1983, Bandai Zackman
@61 HD38820A 1983, Coleco Ms. Pac-Man
*63 HD38820A 1983, Bandai Pengo
*65 HD38820A 1983, Bandai Burger Time
@63 HD38820A 1983, Bandai Pengo
@65 HD38820A 1983, Bandai Burger Time (PT-389)
@69 HD38820A 1983, Gakken Dig Dug
@70 HD38820A 1983, Parker Brothers Q*Bert
@85 HD38820A 1984, Bandai Machine Man (PT-438)
@ -95,6 +95,7 @@ public:
hh_hmcs40_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_inp_matrix(*this, "IN"),
m_speaker(*this, "speaker"),
m_display_wait(33),
@ -104,6 +105,7 @@ public:
// devices
required_device<cpu_device> m_maincpu;
optional_device<cpu_device> m_audiocpu;
optional_ioport_array<7> m_inp_matrix; // max 7
optional_device<speaker_sound_device> m_speaker;
@ -974,14 +976,8 @@ WRITE8_MEMBER(bzaxxon_state::plate_w)
m_plate = (m_plate & ~(0xf << shift)) | (data << shift);
// update display
// hmm plate desc. wrong?
// x, 7, 8, 9, 6, 5, 4, 3, 0, 3, 1, 2,16,10,17,11,12,13,14,15
// 19,18,17,16,15,14,13,12,11,10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0
// , , , , , , , , , , , , , , , , , , ,
UINT16 grid = BITSWAP16(m_grid,15,14,13,12,11,6,7,8,9,10,5,4,3,2,1,0);
UINT32 plate = m_plate;//BITSWAP24(m_plate,23,22,21,20,
UINT32 plate = BITSWAP24(m_plate,23,22,21,20,5,7,0,1,2,3,4,6,19,16,17,18,15,14,13,12,10,8,9,11) | 0x800;
display_matrix(20, 11, plate, grid);
}
@ -1007,7 +1003,7 @@ WRITE16_MEMBER(bzaxxon_state::grid_w)
void bzaxxon_state::update_int1()
{
// INT0 on multiplexed inputs
// INT1 on multiplexed inputs
set_interrupt(1, read_inputs(4));
}
@ -1185,6 +1181,258 @@ MACHINE_CONFIG_END
/***************************************************************************
Bandai Pengo (manufactured in Japan, licensed from Sega)
* PCB label FL Pengo(in katakana)
* Hitachi QFP HD38820A63 MCU
* cyan/red/blue VFD display Futaba DM-68ZK 3D DM-63
NOTE!: MESS external artwork is recommended
***************************************************************************/
class bpengo_state : public hh_hmcs40_state
{
public:
bpengo_state(const machine_config &mconfig, device_type type, const char *tag)
: hh_hmcs40_state(mconfig, type, tag)
{ }
void prepare_display();
DECLARE_WRITE8_MEMBER(plate_w);
DECLARE_WRITE16_MEMBER(grid_w);
void update_int0();
DECLARE_INPUT_CHANGED_MEMBER(input_changed);
};
// handlers
void bpengo_state::prepare_display()
{
UINT8 grid = BITSWAP8(m_grid,0,1,2,3,4,5,6,7);
UINT32 plate = BITSWAP32(m_plate,31,30,29,28,23,22,21,16,17,18,19,20,27,26,25,24,15,14,13,12,11,10,9,8,7,6,5,4,3,2,1,0);
display_matrix(25, 8, plate, grid);
}
WRITE8_MEMBER(bpengo_state::plate_w)
{
// R0x-R6x: vfd matrix plate
int shift = offset * 4;
m_plate = (m_plate & ~(0xf << shift)) | (data << shift);
prepare_display();
}
WRITE16_MEMBER(bpengo_state::grid_w)
{
// D10: speaker out
m_speaker->level_w(data >> 10 & 1);
// D12-D15: input mux
UINT8 inp_mux = data >> 12 & 0xf;
if (inp_mux != m_inp_mux)
{
m_inp_mux = inp_mux;
update_int0();
}
// D0-D7: vfd matrix grid
m_grid = data & 0xff;
prepare_display();
}
void bpengo_state::update_int0()
{
// INT0 on multiplexed inputs
set_interrupt(0, read_inputs(4));
}
// config
static INPUT_PORTS_START( bpengo )
PORT_START("IN.0") // D12 INT0
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, bpengo_state, input_changed, NULL)
PORT_START("IN.1") // D13 INT0
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, bpengo_state, input_changed, NULL)
PORT_START("IN.2") // D14 INT0
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, bpengo_state, input_changed, NULL)
PORT_START("IN.3") // D15 INT0
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, bpengo_state, input_changed, NULL)
PORT_START("IN.4") // INT1
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_hmcs40_state, single_interrupt_line, (void *)1)
PORT_START("IN.5") // port D
PORT_CONFNAME( 0x0800, 0x0000, "Factory Test" )
PORT_CONFSETTING( 0x0000, DEF_STR( Off ) )
PORT_CONFSETTING( 0x0800, DEF_STR( On ) )
PORT_BIT( 0xf7ff, IP_ACTIVE_HIGH, IPT_UNUSED )
INPUT_PORTS_END
INPUT_CHANGED_MEMBER(bpengo_state::input_changed)
{
update_int0();
}
static MACHINE_CONFIG_START( bpengo, bpengo_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", HD38820, 400000) // approximation
MCFG_HMCS40_WRITE_R_CB(0, WRITE8(bpengo_state, plate_w))
MCFG_HMCS40_WRITE_R_CB(1, WRITE8(bpengo_state, plate_w))
MCFG_HMCS40_WRITE_R_CB(2, WRITE8(bpengo_state, plate_w))
MCFG_HMCS40_WRITE_R_CB(3, WRITE8(bpengo_state, plate_w))
MCFG_HMCS40_WRITE_R_CB(4, WRITE8(bpengo_state, plate_w))
MCFG_HMCS40_WRITE_R_CB(5, WRITE8(bpengo_state, plate_w))
MCFG_HMCS40_WRITE_R_CB(6, WRITE8(bpengo_state, plate_w))
MCFG_HMCS40_WRITE_D_CB(WRITE16(bpengo_state, grid_w))
MCFG_HMCS40_READ_D_CB(IOPORT("IN.5"))
MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_hmcs40_state, display_decay_tick, attotime::from_msec(1))
MCFG_DEFAULT_LAYOUT(layout_hh_hmcs40_test)
/* no video! */
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_CONFIG_END
/***************************************************************************
Bandai Burger Time (manufactured in Japan, licensed from Data East)
* PCB label Kaken Corp. PT-389 Burger Time
* Hitachi QFP HD38820A65 MCU
* cyan/red/green VFD display NEC FIP6AM25T no. 21-21
NOTE!: MESS external artwork is recommended
***************************************************************************/
class bbtime_state : public hh_hmcs40_state
{
public:
bbtime_state(const machine_config &mconfig, device_type type, const char *tag)
: hh_hmcs40_state(mconfig, type, tag)
{ }
void prepare_display();
DECLARE_WRITE8_MEMBER(plate_w);
DECLARE_WRITE16_MEMBER(grid_w);
void update_int0();
DECLARE_INPUT_CHANGED_MEMBER(input_changed);
};
// handlers
void bbtime_state::prepare_display()
{
UINT8 grid = BITSWAP8(m_grid,7,6,0,1,2,3,4,5);
UINT32 plate = BITSWAP32(m_plate,31,30,29,28,25,24,26,27,22,23,15,14,12,11,10,8,7,6,4,1,5,9,13,3,2,16,17,18,19,20,0,21) | 0x1;
display_matrix(28, 6, plate, grid);
}
WRITE8_MEMBER(bbtime_state::plate_w)
{
// R0x-R6x: vfd matrix plate
int shift = offset * 4;
m_plate = (m_plate & ~(0xf << shift)) | (data << shift);
prepare_display();
}
WRITE16_MEMBER(bbtime_state::grid_w)
{
// D3: speaker out
m_speaker->level_w(data >> 3 & 1);
// D10-D14: input mux
UINT8 inp_mux = data >> 10 & 0x1f;
if (inp_mux != m_inp_mux)
{
m_inp_mux = inp_mux;
update_int0();
}
// D4-D9: vfd matrix grid
m_grid = data >> 4 & 0x3f;
prepare_display();
}
void bbtime_state::update_int0()
{
// INT0 on multiplexed inputs
set_interrupt(0, read_inputs(5));
}
// config
static INPUT_PORTS_START( bbtime )
PORT_START("IN.0") // D10 INT0
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_CHANGED_MEMBER(DEVICE_SELF, bbtime_state, input_changed, NULL)
PORT_START("IN.1") // D11 INT0
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_CHANGED_MEMBER(DEVICE_SELF, bbtime_state, input_changed, NULL)
PORT_START("IN.2") // D12 INT0
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_CHANGED_MEMBER(DEVICE_SELF, bbtime_state, input_changed, NULL)
PORT_START("IN.3") // D13 INT0
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_CHANGED_MEMBER(DEVICE_SELF, bbtime_state, input_changed, NULL)
PORT_START("IN.4") // D14 INT0
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_CHANGED_MEMBER(DEVICE_SELF, bbtime_state, input_changed, NULL)
PORT_START("IN.5") // INT1
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CHANGED_MEMBER(DEVICE_SELF, hh_hmcs40_state, single_interrupt_line, (void *)1)
INPUT_PORTS_END
INPUT_CHANGED_MEMBER(bbtime_state::input_changed)
{
update_int0();
}
static MACHINE_CONFIG_START( bbtime, bbtime_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", HD38820, 400000) // approximation
MCFG_HMCS40_WRITE_R_CB(0, WRITE8(bbtime_state, plate_w))
MCFG_HMCS40_WRITE_R_CB(1, WRITE8(bbtime_state, plate_w))
MCFG_HMCS40_WRITE_R_CB(2, WRITE8(bbtime_state, plate_w))
MCFG_HMCS40_WRITE_R_CB(3, WRITE8(bbtime_state, plate_w))
MCFG_HMCS40_WRITE_R_CB(4, WRITE8(bbtime_state, plate_w))
MCFG_HMCS40_WRITE_R_CB(5, WRITE8(bbtime_state, plate_w))
MCFG_HMCS40_WRITE_R_CB(6, WRITE8(bbtime_state, plate_w))
MCFG_HMCS40_WRITE_D_CB(WRITE16(bbtime_state, grid_w))
MCFG_TIMER_DRIVER_ADD_PERIODIC("display_decay", hh_hmcs40_state, display_decay_tick, attotime::from_msec(1))
MCFG_DEFAULT_LAYOUT(layout_hh_hmcs40_test)
/* no video! */
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("speaker", SPEAKER_SOUND, 0)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.25)
MACHINE_CONFIG_END
/***************************************************************************
Bandai Dokodemo Dorayaki Doraemon (FL LSI Game Push Up) (manufactured in Japan)
@ -1622,7 +1870,7 @@ TIMER_DEVICE_CALLBACK_MEMBER(cdkong_state::speaker_decay_sim)
void cdkong_state::prepare_display()
{
UINT32 plate = BITSWAP32(m_plate,31,30,29,24,0,16,8,1,23,17,9,2,18,10,25,27,26,3,15,27,11,11,14,22,6,13,21,5,19,12,20,4);
UINT32 plate = BITSWAP32(m_plate,31,30,29,24,0,16,8,1,23,17,9,2,18,10,25,27,26,3,15,27,11,11,14,22,6,13,21,5,19,12,20,4) | 0x800800;
display_matrix(29, 11, plate, m_grid);
}
@ -1991,7 +2239,7 @@ WRITE8_MEMBER(cmspacmn_state::plate_w)
// update display
UINT16 grid = BITSWAP16(m_grid,15,14,13,11,10,9,8,7,6,5,4,3,2,1,0,1);
UINT64 plate = BIT(m_plate,15)<<32 | BITSWAP32(m_plate,14,13,12,4,5,6,7,24,23,25,22,21,20,13,24,3,19,14,12,11,24,2,10,8,7,25,0,9,1,18,17,16);
UINT64 plate = BIT(m_plate,15)<<32 | BITSWAP32(m_plate,14,13,12,4,5,6,7,24,23,25,22,21,20,13,24,3,19,14,12,11,24,2,10,8,7,25,0,9,1,18,17,16) | 0x1004080;
display_matrix(33, 12, plate, grid);
}
@ -2703,7 +2951,7 @@ WRITE8_MEMBER(gckong_state::plate_w)
// update display
UINT16 grid = BITSWAP16(m_grid,15,14,13,12,11,0,1,2,3,4,5,6,7,8,9,10);
UINT32 plate = BITSWAP32(m_plate,31,30,29,28,27,26,25,6,7,8,12,13,14,15,16,17,18,17,16,12,11,10,9,8,7,6,5,4,3,2,1,0);
UINT32 plate = BITSWAP32(m_plate,31,30,29,28,27,26,25,6,7,8,12,13,14,15,16,17,18,17,16,12,11,10,9,8,7,6,5,4,3,2,1,0) | 0x8000;
display_matrix(32, 11, plate, grid);
}
@ -3105,7 +3353,7 @@ WRITE8_MEMBER(pbqbert_state::plate_w)
m_plate = (m_plate & ~(0xf << shift)) | (data << shift);
// update display
UINT32 plate = BITSWAP32(m_plate,31,30,24,25,26,27,28,15,14,29,13,12,11,10,9,8,7,6,5,4,3,2,1,0,16,17,18,19,20,21,22,23);
UINT32 plate = BITSWAP32(m_plate,31,30,24,25,26,27,28,15,14,29,13,12,11,10,9,8,7,6,5,4,3,2,1,0,16,17,18,19,20,21,22,23) | 0x400000;
display_matrix(30, 8, plate, m_grid);
}
@ -3553,6 +3801,20 @@ ROM_START( zackman )
ROM_END
ROM_START( bpengo )
ROM_REGION( 0x2000, "maincpu", ROMREGION_ERASE00 )
ROM_LOAD( "hd38820a63", 0x0000, 0x1000, CRC(ebd6bc64) SHA1(0a322c47b9553a2739a85908ce64b9650cf93d49) )
ROM_CONTINUE( 0x1e80, 0x0100 )
ROM_END
ROM_START( bbtime )
ROM_REGION( 0x2000, "maincpu", ROMREGION_ERASE00 )
ROM_LOAD( "hd38820a65", 0x0000, 0x1000, CRC(33611faf) SHA1(29b6a30ed543688d31ec2aa18f7938fa4eef30b0) )
ROM_CONTINUE( 0x1e80, 0x0100 )
ROM_END
ROM_START( bdoramon )
ROM_REGION( 0x2000, "maincpu", ROMREGION_ERASE00 )
ROM_LOAD( "hd38800b43", 0x0000, 0x1000, CRC(9387ca42) SHA1(8937e208934b34bd9f49700aa50287dfc8bda76c) )
@ -3715,6 +3977,8 @@ CONS( 1981, packmon, 0, 0, packmon, packmon, driver_device, 0, "Banda
CONS( 1982, msthawk, 0, 0, msthawk, msthawk, driver_device, 0, "Bandai (Mattel license)", "Star Hawk (Mattel)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )
CONS( 1982, bzaxxon, 0, 0, bzaxxon, bzaxxon, driver_device, 0, "Bandai", "Zaxxon (Bandai)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK | GAME_NOT_WORKING )
CONS( 1983, zackman, 0, 0, zackman, zackman, driver_device, 0, "Bandai", "Zackman", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )
CONS( 1983, bpengo, 0, 0, bpengo, bpengo, driver_device, 0, "Bandai", "Pengo (Bandai)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK | GAME_NOT_WORKING )
CONS( 1983, bbtime, 0, 0, bbtime, bbtime, driver_device, 0, "Bandai", "Burger Time (Bandai)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK | GAME_NOT_WORKING )
CONS( 1983, bdoramon, 0, 0, bdoramon, bdoramon, driver_device, 0, "Bandai", "Dokodemo Dorayaki Doraemon", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )
CONS( 1983, bultrman, 0, 0, bultrman, bultrman, driver_device, 0, "Bandai", "Ultra Man (Bandai)", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK | GAME_NOT_WORKING )
CONS( 1984, machiman, 0, 0, machiman, machiman, driver_device, 0, "Bandai", "Machine Man", GAME_SUPPORTS_SAVE | GAME_REQUIRES_ARTWORK )

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@ -362,7 +362,7 @@ public:
void gjungler_state::prepare_display()
{
UINT16 grid = BITSWAP16(m_grid,15,14,13,12,11,10,9,8,7,6,5,4,3,2,0,1);
UINT32 plate = BITSWAP24(m_plate,23,22,21,20,19,18,8,9,10,11,17,16,15,14,13,12,0,7,1,6,2,5,3,4);
UINT32 plate = BITSWAP24(m_plate,23,22,21,20,19,18,8,9,10,11,17,16,15,14,13,12,0,7,1,6,2,5,3,4) | 0x2000;
display_matrix(18, 12, plate, grid);
}

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@ -1871,7 +1871,7 @@ public:
void tmpacman_state::prepare_display()
{
UINT8 grid = BITSWAP8(m_grid,0,1,2,3,4,5,6,7);
UINT32 plate = BITSWAP24(m_plate,23,22,21,20,19,16,17,18,11,10,9,8,0,2,3,1,4,5,6,7,12,13,14,15);
UINT32 plate = BITSWAP24(m_plate,23,22,21,20,19,16,17,18,11,10,9,8,0,2,3,1,4,5,6,7,12,13,14,15) | 0x100;
display_matrix(19, 8, plate, grid);
}
@ -1974,7 +1974,7 @@ public:
void tmscramb_state::prepare_display()
{
UINT32 plate = BITSWAP24(m_plate,23,22,21,20,19,18,17,3,15,2,14,1,13,16,0,12,8,4,9,5,10,6,11,7);
UINT32 plate = BITSWAP24(m_plate,23,22,21,20,19,18,17,3,15,2,14,1,13,16,0,12,8,4,9,5,10,6,11,7) | 0x400;
display_matrix(17, 10, plate, m_grid);
}
@ -2076,7 +2076,7 @@ public:
void tcaveman_state::prepare_display()
{
UINT8 grid = BITSWAP8(m_grid,0,1,2,3,4,5,6,7);
UINT32 plate = BITSWAP24(m_plate,23,22,21,20,19,10,11,5,6,7,8,0,9,2,18,17,16,3,15,14,13,12,4,1);
UINT32 plate = BITSWAP24(m_plate,23,22,21,20,19,10,11,5,6,7,8,0,9,2,18,17,16,3,15,14,13,12,4,1) | 0x40;
display_matrix(19, 8, plate, grid);
}