-bgfx: Uncomment D3D12 backend detection, as it apparently no longer crashes on exit on Win7, nw

This commit is contained in:
MooglyGuy 2019-10-23 20:42:08 +02:00
parent 29321e1a97
commit 3d4bd27551

View File

@ -278,11 +278,10 @@ int renderer_bgfx::create()
{ {
init.type = bgfx::RendererType::Direct3D11; init.type = bgfx::RendererType::Direct3D11;
} }
// Throws exception on exit else if (backend == "dx12" || backend == "d3d12")
// else if (backend == "dx12" || backend == "d3d12") {
// { init.type = bgfx::RendererType::Direct3D12;
// init.type = bgfx::RendererType::Direct3D12; }
// }
else if (backend == "gles") else if (backend == "gles")
{ {
init.type = bgfx::RendererType::OpenGLES; init.type = bgfx::RendererType::OpenGLES;