more by Dave Nutting Associates, thanks Al & Stiletto

This commit is contained in:
Michaël Banaan Ananas 2012-10-05 19:13:18 +00:00
parent 4696b6345b
commit 3d6bfb0c9b
4 changed files with 18 additions and 18 deletions

View File

@ -1838,29 +1838,29 @@ DRIVER_INIT_MEMBER(astrocde_state,tenpindx)
*************************************/
/* 90002 CPU board + 90700 game board + 91312 "characterization card" */
GAME( 1978, seawolf2, 0, seawolf2, seawolf2, astrocde_state, seawolf2, ROT0, "Midway", "Seawolf II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1978, seawolf2, 0, seawolf2, seawolf2, astrocde_state, seawolf2, ROT0, "Dave Nutting Associates / Midway", "Seawolf II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
/* 91354 CPU board + 90700 game board + 91356 RAM board */
GAME( 1980, ebases, 0, ebases, ebases, astrocde_state, ebases, ROT0, "Midway", "Extra Bases", GAME_SUPPORTS_SAVE )
GAME( 1980, ebases, 0, ebases, ebases, astrocde_state, ebases, ROT0, "Dave Nutting Associates / Midway", "Extra Bases", GAME_SUPPORTS_SAVE )
/* 91354 CPU board + 90706 game board + 91356 RAM board + 91355 pattern board */
GAME( 1980, spacezap, 0, spacezap, spacezap, astrocde_state, spacezap, ROT0, "Midway", "Space Zap", GAME_SUPPORTS_SAVE )
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91397 memory board */
GAME( 1980, wow, 0, wow, wow, astrocde_state, wow, ROT0, "Midway", "Wizard of Wor", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1980, wowg, wow, wow, wowg, astrocde_state, wow, ROT0, "Midway", "Wizard of Wor (with German Language ROM)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1980, wow, 0, wow, wow, astrocde_state, wow, ROT0, "Dave Nutting Associates / Midway", "Wizard of Wor", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1980, wowg, wow, wow, wowg, astrocde_state, wow, ROT0, "Dave Nutting Associates / Midway", "Wizard of Wor (with German Language ROM)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91364 ROM/RAM board */
GAMEL(1981, gorf, 0, gorf, gorf, astrocde_state, gorf, ROT270, "Midway", "Gorf", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf )
GAMEL(1981, gorfpgm1, gorf, gorf, gorf, astrocde_state, gorf, ROT270, "Midway", "Gorf (program 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf )
GAMEL(1981, gorfpgm1g,gorf, gorf, gorfpgm1g, astrocde_state,gorf, ROT270, "Midway", "Gorf (program 1, with German Language ROM)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf )
GAMEL(1981, gorf, 0, gorf, gorf, astrocde_state, gorf, ROT270, "Dave Nutting Associates / Midway", "Gorf", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf )
GAMEL(1981, gorfpgm1, gorf, gorf, gorf, astrocde_state, gorf, ROT270, "Dave Nutting Associates / Midway", "Gorf (program 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf )
GAMEL(1981, gorfpgm1g,gorf, gorf, gorfpgm1g, astrocde_state,gorf, ROT270, "Dave Nutting Associates / Midway", "Gorf (program 1, with German Language ROM)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf )
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91423 memory board */
GAME( 1981, robby, 0, robby, robby, astrocde_state, robby, ROT0, "Bally Midway", "Robby Roto", GAME_SUPPORTS_SAVE )
GAME( 1981, robby, 0, robby, robby, astrocde_state, robby, ROT0, "Dave Nutting Associates / Bally Midway", "Robby Roto", GAME_SUPPORTS_SAVE )
/* 91465 CPU board + 91469 game board + 91466 RAM board + 91488 pattern board + 91467 memory board + 91846 EPROM board */
GAME( 1983, profpac, 0, profpac, profpac, astrocde_state, profpac, ROT0, "Bally Midway", "Professor Pac-Man", GAME_SUPPORTS_SAVE )
GAME( 1983, profpac, 0, profpac, profpac, astrocde_state, profpac, ROT0, "Dave Nutting Associates / Bally Midway", "Professor Pac-Man", GAME_SUPPORTS_SAVE )
/* 91465 CPU board + 91699 game board + 91466 RAM board + 91488 pattern board + 91467 memory board */
GAME( 1982, demndrgn, 0, demndrgn, demndrgn, astrocde_state, demndrgn, ROT0, "Bally Midway", "Demons & Dragons (prototype)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
GAMEL(1983, tenpindx, 0, tenpindx, tenpindx, astrocde_state, tenpindx, ROT0, "Bally Midway", "Ten Pin Deluxe", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_MECHANICAL, layout_tenpindx )
GAME( 1982, demndrgn, 0, demndrgn, demndrgn, astrocde_state, demndrgn, ROT0, "Dave Nutting Associates / Bally Midway", "Demons & Dragons (prototype)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
GAMEL(1983, tenpindx, 0, tenpindx, tenpindx, astrocde_state, tenpindx, ROT0, "Dave Nutting Associates / Bally Midway", "Ten Pin Deluxe", GAME_NOT_WORKING | GAME_SUPPORTS_SAVE | GAME_MECHANICAL, layout_tenpindx )

View File

@ -251,6 +251,6 @@ ROM_START(granny)
ROM_END
GAME( 1982, babypac, 0, by133, by133, driver_device, 0, ROT90, "Bally", "Baby Pac-Man (set 1)", GAME_IS_SKELETON_MECHANICAL)
GAME( 1982, babypac2, babypac, by133, by133, driver_device, 0, ROT90, "Bally", "Baby Pac-Man (set 2)", GAME_IS_SKELETON_MECHANICAL)
GAME( 1982, babypac, 0, by133, by133, driver_device, 0, ROT90, "Dave Nutting Associates / Bally", "Baby Pac-Man (set 1)", GAME_IS_SKELETON_MECHANICAL)
GAME( 1982, babypac2, babypac, by133, by133, driver_device, 0, ROT90, "Dave Nutting Associates / Bally", "Baby Pac-Man (set 2)", GAME_IS_SKELETON_MECHANICAL)
GAME( 1984, granny, 0, by133, by133, driver_device, 0, ROT0, "Bally", "Granny and the Gators", GAME_IS_SKELETON_MECHANICAL)

View File

@ -230,5 +230,5 @@ ROM_START(flicker)
ROM_LOAD("flicker.rom", 0x0000, 0x0400, CRC(c692e586) SHA1(5cabb28a074d18b589b5b8f700c57e1610071c68))
ROM_END
// YEAR GAME PARENT MACHINE INPUT CLASS INIT ORIENTATION COMPANY DESCRIPTION FLAGS
GAME(1974, flicker, 0, flicker, flicker, driver_device, 0, ROT0, "Nutting Associates", "Flicker (Prototype)", GAME_MECHANICAL )
// YEAR GAME PARENT MACHINE INPUT CLASS INIT ORIENTATION COMPANY DESCRIPTION FLAGS
GAME(1974, flicker, 0, flicker, flicker, driver_device, 0, ROT0, "Dave Nutting Associates / Bally", "Flicker (prototype)", GAME_MECHANICAL )

View File

@ -3177,12 +3177,12 @@ ROM_END
/* 597 */ GAMEL(1975, gunfight, 0, gunfight, gunfight, driver_device, 0, ROT0, "Dave Nutting Associates / Midway", "Gun Fight (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_hoffff20 )
/* 597 */ GAMEL(1975, gunfighto,gunfight, gunfight, gunfight, driver_device, 0, ROT0, "Dave Nutting Associates / Midway", "Gun Fight (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_hoffff20 )
/* 604 Gun Fight (cocktail, dump does not exist) */
/* 605 */ GAME( 1976, tornbase, 0, tornbase, tornbase, driver_device, 0, ROT0, "Midway / Taito", "Tornado Baseball / Ball Park", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
/* 605 */ GAME( 1976, tornbase, 0, tornbase, tornbase, driver_device, 0, ROT0, "Dave Nutting Associates / Midway / Taito", "Tornado Baseball / Ball Park", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // is Taito's Ball Park really the same? (see Gun Fight and Guided Missile)
/* 610 */ GAMEL(1976, 280zzzap, 0, zzzap, zzzap, driver_device, 0, ROT0, "Dave Nutting Associates / Midway", "280-ZZZAP", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_280zzzap )
/* 611 */ GAMEL(1976, maze, 0, maze, maze, driver_device, 0, ROT0, "Midway", "Amazing Maze", GAME_SUPPORTS_SAVE, layout_ho4f893d )
/* 612 */ GAME( 1977, boothill, 0, boothill, boothill, driver_device, 0, ROT0, "Midway", "Boot Hill", GAME_SUPPORTS_SAVE )
/* 612 */ GAME( 1977, boothill, 0, boothill, boothill, driver_device, 0, ROT0, "Dave Nutting Associates / Midway", "Boot Hill", GAME_SUPPORTS_SAVE )
/* 615 */ GAME( 1977, checkmat, 0, checkmat, checkmat, driver_device, 0, ROT0, "Dave Nutting Associates / Midway", "Checkmate", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
/* 618 */ GAME( 1977, desertgu, 0, desertgu, desertgu, driver_device, 0, ROT0, "Midway", "Desert Gun", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
/* 618 */ GAME( 1977, desertgu, 0, desertgu, desertgu, driver_device, 0, ROT0, "Dave Nutting Associates / Midway", "Desert Gun", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
/* 618 */ GAME( 1977, roadrunm, desertgu, desertgu, desertgu, driver_device, 0, ROT0, "Midway", "Road Runner (Midway)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
/* 619 */ GAME( 1977, dplay, 0, dplay, dplay, driver_device, 0, ROT0, "Midway", "Double Play", GAME_SUPPORTS_SAVE )
/* 622 */ GAMEL(1977, lagunar, 0, zzzap, lagunar, driver_device, 0, ROT90, "Midway", "Laguna Racer", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_lagunar )