mirror of
https://github.com/holub/mame
synced 2025-04-24 01:11:11 +03:00
spider service mode trigger is non-obvious, document it (nw)
This commit is contained in:
parent
47ab93edd2
commit
3ef319f0af
@ -52,6 +52,9 @@ It is possible the Twins PCB has them too and doesn't use them.
|
||||
|
||||
Twins (set 2) is significantly changed hardware, uses a regular RAMDAC hookup for plaette etc.
|
||||
|
||||
To access Service Mode in Spider you must boot with P1 Left and P1 Right held down,
|
||||
this requires the -joystick_contradictory switch on the commandline.
|
||||
|
||||
|
||||
*/
|
||||
|
||||
@ -506,11 +509,14 @@ WRITE16_MEMBER(twins_state::spider_port_1c_w)
|
||||
|
||||
// game is only animating sprites at 30fps, maybe there's some double buffering too?
|
||||
|
||||
// data written is always 00, only seems to want the upper layer to be cleared
|
||||
// otherwise you get garbage sprites between rounds and the bg incorrectly wiped
|
||||
|
||||
UINT16* vram;
|
||||
if (m_videorambank & 1)
|
||||
// if (m_videorambank & 1)
|
||||
vram = m_videoram2;
|
||||
else
|
||||
vram = m_videoram;
|
||||
// else
|
||||
// vram = m_videoram;
|
||||
|
||||
for (int i = 0; i < 0x8000; i++)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user