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https://github.com/holub/mame
synced 2025-04-23 00:39:36 +03:00
From: RansAckeR
Subject: fix for 01623 Also changed apb COIN3 to SERVICE1. -- From: RansAckeR [mailto:RansAckeR@pandora.be] Subject: blueprnt.c dips Added dip locations -- Also fixed compile error in namcona1.c.
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2a9d6c09bf
commit
3fd1755ae2
@ -906,6 +906,11 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( ssprint )
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PORT_INCLUDE( paperboy )
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PORT_MODIFY("1840")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN3 )
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PORT_MODIFY("1800")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START3 )
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@ -965,6 +970,8 @@ static INPUT_PORTS_START( csprint )
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PORT_MODIFY("1840")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_MODIFY("1800")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
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@ -988,6 +995,9 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( apb )
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PORT_INCLUDE( paperboy )
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PORT_MODIFY("1840")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_SERVICE1 )
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PORT_MODIFY("1800")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
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@ -48,6 +48,10 @@ write:
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- the cross hatch pattern test in service mode is too fast, each phase
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should take 15 seconds according to the service manual
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DIP locations verified for:
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- blueprnt (manual)
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*/
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#include "driver.h"
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@ -122,7 +126,7 @@ ADDRESS_MAP_END
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/* Input Ports */
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static INPUT_PORTS_START( blueprnt )
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PORT_START_TAG("PORT 0")
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PORT_START_TAG("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 )
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_TILT )
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@ -132,7 +136,7 @@ static INPUT_PORTS_START( blueprnt )
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PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
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PORT_START_TAG("PORT 1")
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PORT_START_TAG("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
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PORT_SERVICE( 0x04, IP_ACTIVE_HIGH )
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@ -143,115 +147,82 @@ static INPUT_PORTS_START( blueprnt )
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
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PORT_START_TAG("DILSW1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_DIPNAME( 0x06, 0x02, DEF_STR( Bonus_Life ) )
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PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "DILSW1:1" ) /* Listed as "Unused" */
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PORT_DIPNAME( 0x06, 0x02, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("DILSW1:2,3")
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PORT_DIPSETTING( 0x00, "20K" )
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PORT_DIPSETTING( 0x02, "30K" )
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PORT_DIPSETTING( 0x04, "40K" )
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PORT_DIPSETTING( 0x06, "50K" )
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PORT_DIPNAME( 0x08, 0x00, DEF_STR( Free_Play ) )
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PORT_DIPNAME( 0x08, 0x00, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("DILSW1:4")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x08, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x00, "Maze Monster Appears In" )
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PORT_DIPNAME( 0x10, 0x00, "Maze Monster Appears In" ) PORT_DIPLOCATION("DILSW1:5")
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PORT_DIPSETTING( 0x00, "2nd Maze" )
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PORT_DIPSETTING( 0x10, "3rd Maze" )
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PORT_DIPNAME( 0x20, 0x00, DEF_STR( Coin_A ) )
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PORT_DIPNAME( 0x20, 0x00, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DILSW1:6")
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PORT_DIPSETTING( 0x20, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x00, DEF_STR( 1C_1C ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_B ) )
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PORT_DIPNAME( 0x40, 0x40, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DILSW1:7") /* Listed as "Unused" */
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PORT_DIPSETTING( 0x40, DEF_STR( 1C_3C ) )
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PORT_DIPSETTING( 0x00, DEF_STR( 1C_5C ) )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DILSW1:8" ) /* Listed as "Unused" */
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PORT_START_TAG("DILSW2")
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PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
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PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) ) PORT_DIPLOCATION("DILSW2:1,2")
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PORT_DIPSETTING( 0x00, "2" )
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PORT_DIPSETTING( 0x01, "3" )
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PORT_DIPSETTING( 0x02, "4" )
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PORT_DIPSETTING( 0x03, "5" )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) )
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PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "DILSW2:3" ) /* Listed as "Unused" */
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PORT_DIPNAME( 0x08, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DILSW2:4")
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PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Cocktail ) )
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PORT_DIPNAME( 0x30, 0x10, DEF_STR( Difficulty ) )
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PORT_DIPNAME( 0x30, 0x10, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DILSW2:5,6")
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PORT_DIPSETTING( 0x00, "Level 1" )
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PORT_DIPSETTING( 0x10, "Level 2" )
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PORT_DIPSETTING( 0x20, "Level 3" )
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PORT_DIPSETTING( 0x30, "Level 4" )
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PORT_BIT( 0xc0, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "DILSW2:7" ) /* Listed as "Unused" */
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PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "DILSW2:8" ) /* Listed as "Unused" */
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INPUT_PORTS_END
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static INPUT_PORTS_START( saturn )
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PORT_START_TAG("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START1 )
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PORT_INCLUDE( blueprnt )
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PORT_MODIFY("IN0")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 )
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 )
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY
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PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY
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PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY
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PORT_START_TAG("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN2 )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_START2 )
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PORT_MODIFY("IN1")
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_COCKTAIL
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_COCKTAIL
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_COCKTAIL
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_COCKTAIL
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PORT_START_TAG("DSW0")
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PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x01, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) )
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PORT_MODIFY("DILSW1")
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PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "DILSW1:1" )
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PORT_DIPNAME( 0x02, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("DILSW1:2")
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PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Cocktail ) )
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PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x04, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x08, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x10, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x20, DEF_STR( On ) )
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PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Lives ) )
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PORT_DIPUNKNOWN_DIPLOC( 0x04, 0x04, "DILSW1:3" )
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PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "DILSW1:4" )
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PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "DILSW1:5" )
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PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "DILSW1:6" )
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PORT_DIPNAME( 0xc0, 0x00, DEF_STR( Lives ) ) PORT_DIPLOCATION("DILSW1:7,8")
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PORT_DIPSETTING( 0x00, "3" )
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PORT_DIPSETTING( 0x40, "4" )
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PORT_DIPSETTING( 0x80, "5" )
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PORT_DIPSETTING( 0xc0, "6" )
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PORT_START_TAG("DSW1")
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PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x01, DEF_STR( On ) )
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PORT_DIPNAME( 0x02, 0x00, DEF_STR( Coinage ) )
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PORT_MODIFY("DILSW2")
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PORT_DIPUNKNOWN_DIPLOC( 0x01, 0x01, "DILSW2:1" )
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PORT_DIPNAME( 0x02, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("DILSW2:2")
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PORT_DIPSETTING( 0x02, "A 2/1 B 1/3" )
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PORT_DIPSETTING( 0x00, "A 1/1 B 1/6" )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("DILSW2:3")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x04, DEF_STR( On ) )
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PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x08, DEF_STR( On ) )
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PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x10, DEF_STR( On ) )
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PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x20, DEF_STR( On ) )
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PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x40, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x80, DEF_STR( On ) )
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PORT_DIPUNKNOWN_DIPLOC( 0x08, 0x08, "DILSW2:4" )
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PORT_DIPUNKNOWN_DIPLOC( 0x10, 0x10, "DILSW2:5" )
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PORT_DIPUNKNOWN_DIPLOC( 0x20, 0x20, "DILSW2:6" )
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PORT_DIPUNKNOWN_DIPLOC( 0x40, 0x40, "DILSW2:7" )
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PORT_DIPUNKNOWN_DIPLOC( 0x80, 0x80, "DILSW2:8" )
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INPUT_PORTS_END
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/* Graphics Layouts */
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@ -405,7 +405,7 @@ static void pdraw_tile(running_machine *machine,
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int c = source[x_index>>16];
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/* render a shadow only if the sprites color is $F (8bpp) or $FF (4bpp) */
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if( bShadow && ((gfx_region == 0 && color == 0x0f) || (gfx_region == 1 && color == 0xff)/*)*/)
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if( bShadow && ((gfx_region == 0 && color == 0x0f) || (gfx_region == 1 && color == 0xff)))
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{
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pen_t *palette_shadow_table = machine->shadow_table;
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dest[x] = palette_shadow_table[dest[x]];
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