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https://github.com/holub/mame
synced 2025-06-24 13:26:36 +03:00
xbox.cpp: use the gamepad only in the console and not the arcade (nw)
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@ -164,6 +164,8 @@ void xbox_state::hack_usb()
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void xbox_state::machine_start()
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{
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ohci_game_controller_device *usb_device;
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xbox_base_state::machine_start();
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xbox_devs.ide = machine().device<bus_master_ide_controller_device>("ide");
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usbhack_index = -1;
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@ -173,6 +175,11 @@ void xbox_state::machine_start()
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break;
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}*/
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usbhack_counter = 0;
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usb_device = machine().device<ohci_game_controller_device>("ohci_gamepad");
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if (usb_device != nullptr) {
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usb_device->initialize(machine(), ohci_usb);
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ohci_usb->usb_ohci_plug(3, usb_device); // connect to root hub port 3, chihiro needs to use 1 and 2
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}
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// savestates
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save_item(NAME(usbhack_counter));
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}
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@ -213,6 +220,8 @@ static MACHINE_CONFIG_DERIVED_CLASS(xbox, xbox_base, xbox_state)
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MCFG_SPEAKER_STANDARD_MONO("mono")
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// MCFG_SOUND_ADD("aysnd", AY8910, MAIN_CLOCK/4)
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// MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.30)
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MCFG_DEVICE_ADD("ohci_gamepad", OHCI_GAME_CONTROLLER, 0)
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MACHINE_CONFIG_END
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@ -1105,8 +1105,6 @@ ADDRESS_MAP_END
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void xbox_base_state::machine_start()
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{
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ohci_game_controller_device *usb_device;
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nvidia_nv2a = std::make_unique<nv2a_renderer>(machine());
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memset(pic16lc_buffer, 0, sizeof(pic16lc_buffer));
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pic16lc_buffer[0] = 'B';
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@ -1139,9 +1137,6 @@ void xbox_base_state::machine_start()
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pic16lc_buffer[0x1f] = 0x0f;
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// usb
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ohci_usb = machine().device<ohci_usb_controller>("ohci_usb");
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usb_device = machine().device<ohci_game_controller_device>("ohci_gamepad");
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usb_device->initialize(machine(), ohci_usb);
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ohci_usb->usb_ohci_plug(3, usb_device); // connect to root hub port 3, chihiro needs to use 1 and 2
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// super-io
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memset(&superiost, 0, sizeof(superiost));
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superiost.configuration_mode = false;
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@ -1202,7 +1197,6 @@ MACHINE_CONFIG_START(xbox_base, xbox_base_state)
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// next line is temporary
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MCFG_OHCI_USB_CONTROLLER_ADD("ohci_usb")
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MCFG_OHCI_USB_CONTROLLER_INTERRUPT_HANDLER(WRITELINE(xbox_base_state, xbox_ohci_usb_interrupt_changed))
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MCFG_DEVICE_ADD("ohci_gamepad", OHCI_GAME_CONTROLLER, 0)
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/* video hardware */
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MCFG_SCREEN_ADD("screen", RASTER)
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