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https://github.com/holub/mame
synced 2025-07-04 17:38:08 +03:00
Model 3: working sound comms [Bart Trzynadlowski, R. Belmont]
This commit is contained in:
parent
2391d661ad
commit
402df634c4
@ -1194,31 +1194,57 @@ static void configure_fast_ram(running_machine &machine)
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ppcdrc_add_fastram(machine.device("maincpu"), 0x00000000, 0x007fffff, FALSE, state->m_work_ram);
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}
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static TIMER_CALLBACK(model3_sound_timer_tick)
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{
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model3_state *state = machine.driver_data<model3_state>();
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if (state->m_sound_irq_enable)
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{
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model3_set_irq_line(machine, 0x40, ASSERT_LINE);
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}
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}
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static MACHINE_START(model3_10)
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{
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lsi53c810_init(machine, &scsi_intf);
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machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(model3_exit), &machine));
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configure_fast_ram(machine);
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model3_state *state = machine.driver_data<model3_state>();
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state->m_sound_timer = machine.scheduler().timer_alloc(FUNC(model3_sound_timer_tick));
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}
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static MACHINE_START(model3_15)
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{
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lsi53c810_init(machine, &scsi_intf);
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machine.add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(FUNC(model3_exit), &machine));
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configure_fast_ram(machine);
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model3_state *state = machine.driver_data<model3_state>();
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state->m_sound_timer = machine.scheduler().timer_alloc(FUNC(model3_sound_timer_tick));
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}
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static MACHINE_START(model3_20)
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{
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configure_fast_ram(machine);
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model3_state *state = machine.driver_data<model3_state>();
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state->m_sound_timer = machine.scheduler().timer_alloc(FUNC(model3_sound_timer_tick));
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}
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static MACHINE_START(model3_21)
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{
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configure_fast_ram(machine);
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model3_state *state = machine.driver_data<model3_state>();
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state->m_sound_timer = machine.scheduler().timer_alloc(FUNC(model3_sound_timer_tick));
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}
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static void model3_init(running_machine &machine, int step)
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{
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model3_state *state = machine.driver_data<model3_state>();
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state->m_step = step;
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state->m_sound_irq_enable = 0;
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state->m_sound_timer->adjust(attotime::never);
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memory_set_bankptr(machine, "bank1", machine.region( "user1" )->base() + 0x800000 ); /* banked CROM */
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memory_set_bankptr(machine, "bank4", machine.region("samples")->base() + 0x200000);
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@ -1589,25 +1615,36 @@ static READ64_HANDLER(real3d_status_r)
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}
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/* SCSP interface */
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static READ64_HANDLER(model3_sound_r)
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static WRITE8_HANDLER(model3_sound_w)
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{
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return U64(0xffffffffffffffff);
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}
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model3_state *state = space->machine().driver_data<model3_state>();
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static WRITE64_HANDLER(model3_sound_w)
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{
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if ((mem_mask & 0xff000000) == 0xff000000)
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switch (offset)
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{
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model3_set_irq_line(space->machine(), 0x40, CLEAR_LINE);
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}
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case 0:
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// clear the interrupt
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model3_set_irq_line(space->machine(), 0x40, CLEAR_LINE);
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// serial configuration writes
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if ((mem_mask == U64(0xff00000000000000)) && (offset == 0))
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{
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scsp_midi_in(space->machine().device("scsp1"), 0, (data>>56)&0xff, 0);
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// send to the sound board
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scsp_midi_in(space->machine().device("scsp1"), 0, data, 0);
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// give the 68k time to notice
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device_spin_until_time(&space->device(), attotime::from_usec(40));
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if (state->m_sound_irq_enable)
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{
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state->m_sound_timer->adjust(attotime::from_msec(1));
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}
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break;
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case 4:
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if (data == 0x27)
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{
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state->m_sound_irq_enable = 1;
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state->m_sound_timer->adjust(attotime::from_msec(1));
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}
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else if (data == 0x06)
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{
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state->m_sound_irq_enable = 0;
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}
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break;
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}
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}
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@ -1799,7 +1836,7 @@ static ADDRESS_MAP_START( model3_mem, AS_PROGRAM, 64)
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AM_RANGE(0x98000000, 0x980fffff) AM_WRITE( real3d_polygon_ram_w )
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AM_RANGE(0xf0040000, 0xf004003f) AM_MIRROR(0x0e000000) AM_READWRITE( model3_ctrl_r, model3_ctrl_w )
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AM_RANGE(0xf0080000, 0xf0080007) AM_MIRROR(0x0e000000) AM_READWRITE( model3_sound_r, model3_sound_w )
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AM_RANGE(0xf0080000, 0xf008ffff) AM_MIRROR(0x0e000000) AM_WRITE8( model3_sound_w, U64(0xffffffffffffffff) )
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AM_RANGE(0xf00c0000, 0xf00dffff) AM_MIRROR(0x0e000000) AM_RAM AM_SHARE("backup") /* backup SRAM */
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AM_RANGE(0xf0100000, 0xf010003f) AM_MIRROR(0x0e000000) AM_READWRITE( model3_sys_r, model3_sys_w )
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AM_RANGE(0xf0140000, 0xf014003f) AM_MIRROR(0x0e000000) AM_READWRITE( model3_rtc_r, model3_rtc_w )
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@ -5650,50 +5687,50 @@ static DRIVER_INIT( oceanhun )
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/* Model 3 Step 1.0 */
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GAME( 1996, vf3, 0, model3_10, model3, vf3, ROT0, "Sega", "Virtua Fighter 3 (Revision C)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1996, vf3a, vf3, model3_10, model3, vf3, ROT0, "Sega", "Virtua Fighter 3 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1996, vf3tb, vf3, model3_10, model3, model3_10, ROT0, "Sega", "Virtua Fighter 3 Team Battle", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1997, bass, 0, model3_10, bass, bass, ROT0, "Sega", "Sega Bass Fishing", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1997, getbass, bass, model3_10, bass, getbass, ROT0, "Sega", "Get Bass", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1996, vf3, 0, model3_10, model3, vf3, ROT0, "Sega", "Virtua Fighter 3 (Revision C)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1996, vf3a, vf3, model3_10, model3, vf3, ROT0, "Sega", "Virtua Fighter 3 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1996, vf3tb, vf3, model3_10, model3, model3_10, ROT0, "Sega", "Virtua Fighter 3 Team Battle", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1997, bass, 0, model3_10, bass, bass, ROT0, "Sega", "Sega Bass Fishing", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1997, getbass, bass, model3_10, bass, getbass, ROT0, "Sega", "Get Bass", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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/* Model 3 Step 1.5 */
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GAME( 1996, scud, 0, model3_15, scud, scud, ROT0, "Sega", "Scud Race (Australia)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1996, scudj, scud, model3_15, scud, scud, ROT0, "Sega", "Scud Race (Japan)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1996, scuda, scud, model3_15, scud, scud, ROT0, "Sega", "Scud Race (Export)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1997, scudp, scud, model3_15, scud, scudp, ROT0, "Sega", "Scud Race Plus (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1997, lostwsga, 0, model3_15, lostwsga, lostwsga, ROT0, "Sega", "The Lost World", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1997, vs215, vs2, model3_15, model3, vs215, ROT0, "Sega", "Virtua Striker 2 (Step 1.5)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1997, lemans24, 0, model3_15, scud, lemans24, ROT0, "Sega", "LeMans 24", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, vs29815, vs298, model3_15, model3, vs29815, ROT0, "Sega", "Virtua Striker 2 '98 (Step 1.5)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1996, scud, 0, model3_15, scud, scud, ROT0, "Sega", "Scud Race (Australia)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1996, scudj, scud, model3_15, scud, scud, ROT0, "Sega", "Scud Race (Japan)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1996, scuda, scud, model3_15, scud, scud, ROT0, "Sega", "Scud Race (Export)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1997, scudp, scud, model3_15, scud, scudp, ROT0, "Sega", "Scud Race Plus (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1997, lostwsga, 0, model3_15, lostwsga, lostwsga, ROT0, "Sega", "The Lost World", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1997, vs215, vs2, model3_15, model3, vs215, ROT0, "Sega", "Virtua Striker 2 (Step 1.5)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1997, lemans24, 0, model3_15, scud, lemans24, ROT0, "Sega", "LeMans 24", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1998, vs29815, vs298, model3_15, model3, vs29815, ROT0, "Sega", "Virtua Striker 2 '98 (Step 1.5)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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/* Model 3 Step 2.0 */
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GAME( 1997, vs2, 0, model3_20, model3, vs2, ROT0, "Sega", "Virtua Striker 2 (Step 2.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1997, harley, 0, model3_20, harley, harley, ROT0, "Sega", "Harley-Davidson and L.A. Riders (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1997, harleyb, harley, model3_20, harley, harleyb, ROT0, "Sega", "Harley-Davidson and L.A. Riders (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, lamachin, 0, model3_20, model3, model3_20, ROT0, "Sega", "L.A. Machineguns", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, oceanhun, 0, model3_20, model3, oceanhun, ROT0, "Sega", "The Ocean Hunter", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, skichamp, 0, model3_20, skichamp, skichamp, ROT0, "Sega", "Ski Champ", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, srally2, 0, model3_20, scud, srally2, ROT0, "Sega", "Sega Rally 2", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, srally2x, 0, model3_20, scud, srally2, ROT0, "Sega", "Sega Rally 2 DX", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, von2, 0, model3_20, model3, von2, ROT0, "Sega", "Virtual On 2: Oratorio Tangram (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, von254g, von2, model3_20, model3, model3_20, ROT0, "Sega", "Virtual On 2: Oratorio Tangram (ver 5.4g)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, fvipers2, 0, model3_20, model3, model3_20, ROT0, "Sega", "Fighting Vipers 2 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, vs298, 0, model3_20, model3, vs298, ROT0, "Sega", "Virtua Striker 2 '98 (Step 2.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1999, vs2v991, 0, model3_20, model3, vs2v991, ROT0, "Sega", "Virtua Striker 2 '99.1 (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1999, vs299b, vs2v991, model3_20, model3, vs299b, ROT0, "Sega", "Virtua Striker 2 '99 (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1999, vs299a, vs2v991, model3_20, model3, vs299a, ROT0, "Sega", "Virtua Striker 2 '99 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1999, vs299, vs2v991, model3_20, model3, vs299, ROT0, "Sega", "Virtua Striker 2 '99", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1997, vs2, 0, model3_20, model3, vs2, ROT0, "Sega", "Virtua Striker 2 (Step 2.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1997, harley, 0, model3_20, harley, harley, ROT0, "Sega", "Harley-Davidson and L.A. Riders (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1997, harleyb, harley, model3_20, harley, harleyb, ROT0, "Sega", "Harley-Davidson and L.A. Riders (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1998, lamachin, 0, model3_20, model3, model3_20, ROT0, "Sega", "L.A. Machineguns", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1998, oceanhun, 0, model3_20, model3, oceanhun, ROT0, "Sega", "The Ocean Hunter", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1998, skichamp, 0, model3_20, skichamp, skichamp, ROT0, "Sega", "Ski Champ", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1998, srally2, 0, model3_20, scud, srally2, ROT0, "Sega", "Sega Rally 2", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1998, srally2x, 0, model3_20, scud, srally2, ROT0, "Sega", "Sega Rally 2 DX", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1998, von2, 0, model3_20, model3, von2, ROT0, "Sega", "Virtual On 2: Oratorio Tangram (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1998, von254g, von2, model3_20, model3, model3_20, ROT0, "Sega", "Virtual On 2: Oratorio Tangram (ver 5.4g)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1998, fvipers2, 0, model3_20, model3, model3_20, ROT0, "Sega", "Fighting Vipers 2 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1998, vs298, 0, model3_20, model3, vs298, ROT0, "Sega", "Virtua Striker 2 '98 (Step 2.0)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1999, vs2v991, 0, model3_20, model3, vs2v991, ROT0, "Sega", "Virtua Striker 2 '99.1 (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1999, vs299b, vs2v991, model3_20, model3, vs299b, ROT0, "Sega", "Virtua Striker 2 '99 (Revision B)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1999, vs299a, vs2v991, model3_20, model3, vs299a, ROT0, "Sega", "Virtua Striker 2 '99 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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GAME( 1999, vs299, vs2v991, model3_20, model3, vs299, ROT0, "Sega", "Virtua Striker 2 '99", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
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/* Model 3 Step 2.1 */
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GAME( 1998, daytona2, 0, model3_21, daytona2, daytona2, ROT0, "Sega", "Daytona USA 2 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, dayto2pe, 0, model3_21, daytona2, dayto2pe, ROT0, "Sega", "Daytona USA 2 Power Edition", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, dirtdvls, 0, model3_21, model3, dirtdvls, ROT0, "Sega", "Dirt Devils (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, dirtdvlsa, dirtdvls, model3_21, model3, dirtdvls, ROT0, "Sega", "Dirt Devils (alt) (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, swtrilgy, 0, model3_21, swtrilgy, swtrilgy, ROT0, "Sega / LucasArts", "Star Wars Trilogy (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, swtrilgya, swtrilgy, model3_21, swtrilgy, swtrilga, ROT0, "Sega / LucasArts", "Star Wars Trilogy", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, spikeout, 0, model3_21, model3, spikeout, ROT0, "Sega", "Spikeout (Revision C)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, spikeofe, 0, model3_21, model3, spikeofe, ROT0, "Sega", "Spikeout Final Edition", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1998, magtruck, 0, model3_21, model3, eca, ROT0, "Sega", "Magical Truck Adventure", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1999, eca, 0, model3_21, eca, eca, ROT0, "Sega", "Emergency Call Ambulance", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
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GAME( 1999, ecax, eca, model3_21, eca, eca, ROT0, "Sega", "Emergency Call Ambulance (Export)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
|
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GAME( 1998, daytona2, 0, model3_21, daytona2, daytona2, ROT0, "Sega", "Daytona USA 2 (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1998, dayto2pe, 0, model3_21, daytona2, dayto2pe, ROT0, "Sega", "Daytona USA 2 Power Edition", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1998, dirtdvls, 0, model3_21, model3, dirtdvls, ROT0, "Sega", "Dirt Devils (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1998, dirtdvlsa, dirtdvls, model3_21, model3, dirtdvls, ROT0, "Sega", "Dirt Devils (alt) (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1998, swtrilgy, 0, model3_21, swtrilgy, swtrilgy, ROT0, "Sega / LucasArts", "Star Wars Trilogy (Revision A)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1998, swtrilgya, swtrilgy, model3_21, swtrilgy, swtrilga, ROT0, "Sega / LucasArts", "Star Wars Trilogy", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1998, spikeout, 0, model3_21, model3, spikeout, ROT0, "Sega", "Spikeout (Revision C)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1998, spikeofe, 0, model3_21, model3, spikeofe, ROT0, "Sega", "Spikeout Final Edition", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1998, magtruck, 0, model3_21, model3, eca, ROT0, "Sega", "Magical Truck Adventure", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1999, eca, 0, model3_21, eca, eca, ROT0, "Sega", "Emergency Call Ambulance", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
GAME( 1999, ecax, eca, model3_21, eca, eca, ROT0, "Sega", "Emergency Call Ambulance (Export)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||
|
||||
|
@ -16,6 +16,8 @@ public:
|
||||
model3_state(const machine_config &mconfig, device_type type, const char *tag)
|
||||
: driver_device(mconfig, type, tag) { }
|
||||
|
||||
int m_sound_irq_enable;
|
||||
emu_timer *m_sound_timer;
|
||||
UINT8 m_irq_enable;
|
||||
UINT8 m_irq_state;
|
||||
UINT8 m_scsi_irq_state;
|
||||
|
Loading…
Reference in New Issue
Block a user