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Compile fix for older mingw headers (which are in build-tools), once we update to newer headers this won't be necessary anymore. (n/w)
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3rdparty/bgfx/src/renderer_d3d11.h
vendored
4
3rdparty/bgfx/src/renderer_d3d11.h
vendored
@ -75,7 +75,9 @@ BX_PRAGMA_DIAGNOSTIC_POP()
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# define D3D11_REQ_MAXANISOTROPY 16
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# define D3D11_REQ_MAXANISOTROPY 16
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# endif // D3D11_REQ_MAXANISOTROPY
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# endif // D3D11_REQ_MAXANISOTROPY
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//typedef void ID3D11InfoQueue;
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#if (__GNUC__ < 5)
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typedef void ID3D11InfoQueue;
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#endif // (__GNUC__ < 5)
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#endif // __MINGW32__
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#endif // __MINGW32__
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