m72.cpp: Fix V35-based games (nw)

This commit is contained in:
AJR 2017-06-17 17:48:26 -04:00
parent 9a08e0b80b
commit 403da10fd2

View File

@ -2,6 +2,7 @@
// copyright-holders:Nicola Salmoria
#include "emu.h"
#include "includes/m72.h"
#include "cpu/nec/v25.h"
/***************************************************************************
@ -346,7 +347,10 @@ WRITE16_MEMBER(m72_state::irq_line_w)
// printf("m_raster_irq_position %04x\n", m_raster_irq_position);
// bchopper title screen jumps around, as does ingame at times, if this isn't done here
m_upd71059c->ir2_w(0);
if (m_upd71059c.found())
m_upd71059c->ir2_w(0);
else
m_maincpu->set_input_line(NEC_INPUT_LINE_INTP2, CLEAR_LINE);
}
WRITE16_MEMBER(m72_state::scrollx1_w)