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m72.cpp: Fix V35-based games (nw)
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@ -2,6 +2,7 @@
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// copyright-holders:Nicola Salmoria
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#include "emu.h"
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#include "includes/m72.h"
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#include "cpu/nec/v25.h"
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/***************************************************************************
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@ -346,7 +347,10 @@ WRITE16_MEMBER(m72_state::irq_line_w)
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// printf("m_raster_irq_position %04x\n", m_raster_irq_position);
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// bchopper title screen jumps around, as does ingame at times, if this isn't done here
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m_upd71059c->ir2_w(0);
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if (m_upd71059c.found())
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m_upd71059c->ir2_w(0);
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else
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m_maincpu->set_input_line(NEC_INPUT_LINE_INTP2, CLEAR_LINE);
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}
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WRITE16_MEMBER(m72_state::scrollx1_w)
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