diff --git a/src/mame/drivers/ddealer.c b/src/mame/drivers/ddealer.c index 6d8d54e736f..46dc8c38cd1 100644 --- a/src/mame/drivers/ddealer.c +++ b/src/mame/drivers/ddealer.c @@ -9,7 +9,7 @@ TODO: -When you use the "gun card" the game gives "minus" points,but points are always added,inaccurate protection? -Understand better the video emulation and convert it to tilemaps; - -A Double Dealer manual is needed for the coinage settings and coin/credit simulation; + -Coinage settings based on those listed at www.crazykong.com/dips/DoubleDealer.txt - coin/credit simulation need fixing; -Decap + emulate MCU, required if the random number generation is going to be accurate; ========================================================================================================== @@ -521,55 +521,45 @@ static INPUT_PORTS_START( ddealer ) /*bits 0-7 are almost surely to be coinage.*/ PORT_START("DSW1") - PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x01, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x02, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x04, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x10, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x20, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x40, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x80, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x00, DEF_STR( On ) ) - - PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) - PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Demo_Sounds ) ) - PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Language ) ) - PORT_DIPSETTING( 0x0400, DEF_STR( Japanese ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( English ) ) - PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0800, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x0001, IP_ACTIVE_LOW, "SW1:8" ) /* Listed as "Always Off" */ + PORT_DIPUNUSED_DIPLOC( 0x0002, IP_ACTIVE_LOW, "SW1:7" ) /* Listed as "Always Off" */ + PORT_DIPNAME( 0x001c, 0x001c, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:6,5,4") + PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x0014, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x001c, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x0018, "18" ) /* Not listed in "dips" text, but used - Value unknown for now */ + PORT_DIPSETTING( 0x0010, "10" ) /* Not listed in "dips" text, but used - Value unknown for now */ + PORT_DIPSETTING( 0x0008, "08" ) /* Not listed in "dips" text, but used - Value unknown for now */ + PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x00e0, 0x00e0, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:3,2,1") + PORT_DIPSETTING( 0x0020, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x0060, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x00e0, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x00c0, "c0" ) /* Not listed in "dips" text, but used - Value unknown for now */ + PORT_DIPSETTING( 0x0080, "80" ) /* Not listed in "dips" text, but used - Value unknown for now */ + PORT_DIPSETTING( 0x0040, "40" ) /* Not listed in "dips" text, but used - Value unknown for now */ + PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW2:8") + PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0200, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:7") + PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:6") + PORT_DIPSETTING( 0x0400, DEF_STR( Japanese ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( English ) ) + PORT_DIPNAME( 0x1800, 0x1800, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:5,4") + PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x1800, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x1000, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x2000, 0x2000, "Lady Stripping" ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) + PORT_DIPSETTING( 0x2000, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x4000, IP_ACTIVE_LOW, "SW2:2" ) /* Listed as "Always Off" */ + PORT_DIPUNUSED_DIPLOC( 0x8000, IP_ACTIVE_LOW, "SW2:1" ) /* Listed as "Always Off" */ PORT_START("UNK") INPUT_PORTS_END