midzeus.cpp, zeus2: Bring static variables inside class; eliminate auto_alloc (nw)

This commit is contained in:
AJR 2019-09-11 12:10:07 -04:00
parent b2d8689462
commit 405b7ef627
4 changed files with 218 additions and 210 deletions

View File

@ -71,12 +71,12 @@ TIMER_CALLBACK_MEMBER(zeus2_device::int_timer_callback)
void zeus2_device::device_start()
{
/* allocate memory for "wave" RAM */
waveram = auto_alloc_array(machine(), uint32_t, WAVERAM0_WIDTH * WAVERAM0_HEIGHT * 8/4);
m_waveram = std::make_unique<uint32_t[]>(WAVERAM0_WIDTH * WAVERAM0_HEIGHT * 8/4);
m_frameColor = std::make_unique<uint32_t[]>(WAVERAM1_WIDTH * WAVERAM1_HEIGHT * 2);
m_frameDepth = std::make_unique<int32_t[]>(WAVERAM1_WIDTH * WAVERAM1_HEIGHT * 2);
/* initialize polygon engine */
poly = auto_alloc(machine(), zeus2_renderer(this));
poly = std::make_unique<zeus2_renderer>(this);
m_vblank.resolve_safe();
m_irq.resolve_safe();
@ -116,7 +116,7 @@ void zeus2_device::device_start()
save_item(NAME(zeus_texbase));
save_item(NAME(zeus_quad_size));
save_item(NAME(m_useZOffset));
save_pointer(NAME(waveram), WAVERAM0_WIDTH * WAVERAM0_HEIGHT * 8 / 4);
save_pointer(NAME(m_waveram), WAVERAM0_WIDTH * WAVERAM0_HEIGHT * 8 / 4);
save_pointer(NAME(m_frameColor), WAVERAM1_WIDTH * WAVERAM1_HEIGHT * 2);
save_pointer(NAME(m_frameDepth), WAVERAM1_WIDTH * WAVERAM1_HEIGHT * 2);
save_item(NAME(m_pal_table));
@ -171,7 +171,7 @@ void zeus2_device::device_stop()
myfile.open(fileName.c_str(), std::ios::out | std::ios::trunc | std::ios::binary);
if (myfile.is_open())
myfile.write((char *)waveram, WAVERAM0_WIDTH * WAVERAM0_HEIGHT * 2 * sizeof(uint32_t));
myfile.write((char *)m_waveram.get(), WAVERAM0_WIDTH * WAVERAM0_HEIGHT * 2 * sizeof(uint32_t));
myfile.close();
#endif
@ -1107,7 +1107,7 @@ if (subregdata_count[which] < 256)
{
//int blockNum = ((m_renderRegs[0x9] >> 16) * 1024 + (m_renderRegs[0x9] & 0xffff));
int blockNum = m_renderRegs[0x9];
void *dataPtr = (void *)(&waveram[blockNum * 2]);
void *dataPtr = (void *)(&m_waveram[blockNum * 2]);
if (logit)
logerror("\t(R%02X) = %06x PAL Control Load Table Byte Addr = %08X", which, value, blockNum * 8);
m_curPalTableSrc = m_renderRegs[0x9];

View File

@ -63,8 +63,8 @@ struct zeus2_poly_extra_data
* Macros
*************************************/
#define WAVERAM_BLOCK0(blocknum) ((void *)((uint8_t *)waveram + 8 * (blocknum)))
#define WAVERAM_BLOCK0_EXT(blocknum) ((void *)((uint8_t *)m_state->waveram + 8 * (blocknum)))
#define WAVERAM_BLOCK0(blocknum) ((void *)((uint8_t *)m_waveram.get() + 8 * (blocknum)))
#define WAVERAM_BLOCK0_EXT(blocknum) ((void *)((uint8_t *)m_state->m_waveram.get() + 8 * (blocknum)))
#define WAVERAM_PTR8(base, bytenum) ((uint8_t *)(base) + BYTE4_XOR_LE(bytenum))
#define WAVERAM_READ8(base, bytenum) (*WAVERAM_PTR8(base, bytenum))
@ -124,7 +124,7 @@ public:
uint32_t m_zeusbase[0x80];
uint32_t m_renderRegs[0x50];
zeus2_renderer* poly;
std::unique_ptr<zeus2_renderer> poly;
rectangle zeus_cliprect;
@ -136,7 +136,7 @@ public:
int zeus_quad_size;
bool m_useZOffset;
uint32_t *waveram;
std::unique_ptr<uint32_t[]> m_waveram;
std::unique_ptr<uint32_t[]> m_frameColor;
std::unique_ptr<int32_t[]> m_frameDepth;
uint32_t m_pal_table[0x100];

View File

@ -12,9 +12,58 @@
#include "emupal.h"
#include "screen.h"
#include "machine/midwayic.h"
#include "video/poly.h"
/*************************************
*
* Type definitions
*
*************************************/
struct mz_poly_extra_data
{
const void * palbase;
const void * texbase;
uint16_t solidcolor;
uint16_t voffset;
int16_t zoffset;
uint16_t transcolor;
uint16_t texwidth;
uint16_t color;
uint32_t alpha;
uint32_t ctrl_word;
bool blend_enable;
bool depth_test_enable;
bool depth_write_enable;
uint32_t blend;
uint8_t (*get_texel)(const void *, int, int, int);
};
class midzeus_state;
class midzeus_renderer : public poly_manager<float, mz_poly_extra_data, 4, 10000>
{
public:
midzeus_renderer(midzeus_state &state);
void render_poly(int32_t scanline, const extent_t& extent, const mz_poly_extra_data& object, int threadid);
void render_poly_solid_fixedz(int32_t scanline, const extent_t& extent, const mz_poly_extra_data& object, int threadid);
void zeus_draw_quad(int long_fmt, const uint32_t *databuffer, uint32_t texdata, bool logit);
void zeus_draw_debug_quad(const rectangle& rect, const vertex_t* vert);
private:
midzeus_state& m_state;
};
typedef midzeus_renderer::vertex_t poly_vertex;
class midzeus_state : public driver_device
{
friend class midzeus_renderer;
public:
midzeus_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
@ -127,4 +176,33 @@ private:
void log_fifo_command(const uint32_t *data, int numwords, const char *suffix);
void log_waveram(uint32_t length_and_base);
void update_gun_irq();
void *waveram0_ptr_from_block_addr(uint32_t addr);
void *waveram0_ptr_from_expanded_addr(uint32_t addr);
void *waveram1_ptr_from_expanded_addr(uint32_t addr);
void *waveram0_ptr_from_texture_addr(uint32_t addr, int width);
void waveram_plot_depth(int y, int x, uint16_t color, uint16_t depth);
void waveram_plot(int y, int x, uint16_t color);
void waveram_plot_check_depth(int y, int x, uint16_t color, uint16_t depth);
void waveram_plot_check_depth_nowrite(int y, int x, uint16_t color, uint16_t depth);
std::unique_ptr<midzeus_renderer> m_poly;
uint8_t m_log_fifo;
uint32_t m_zeus_fifo[20];
uint8_t m_zeus_fifo_words;
int16_t m_zeus_matrix[3][3];
int32_t m_zeus_point[3];
int16_t m_zeus_light[3];
void *m_zeus_renderbase;
uint32_t m_zeus_palbase;
uint32_t m_zeus_unkbase;
int m_zeus_enable_logging;
uint32_t m_zeus_objdata;
rectangle m_zeus_cliprect;
std::unique_ptr<uint32_t[]> m_waveram[2];
int m_yoffs;
int m_texel_width;
int m_is_mk4b;
};

View File

@ -8,7 +8,6 @@
#include "emu.h"
#include "includes/midzeus.h"
#include "video/poly.h"
#include "video/rgbutil.h"
@ -37,77 +36,6 @@
#define BLEND_MUL1 0x4093c800
/*************************************
*
* Type definitions
*
*************************************/
struct mz_poly_extra_data
{
const void * palbase;
const void * texbase;
uint16_t solidcolor;
uint16_t voffset;
int16_t zoffset;
uint16_t transcolor;
uint16_t texwidth;
uint16_t color;
uint32_t alpha;
uint32_t ctrl_word;
bool blend_enable;
bool depth_test_enable;
bool depth_write_enable;
uint32_t blend;
uint8_t (*get_texel)(const void *, int, int, int);
};
class midzeus_renderer : public poly_manager<float, mz_poly_extra_data, 4, 10000>
{
public:
midzeus_renderer(midzeus_state &state);
void render_poly(int32_t scanline, const extent_t& extent, const mz_poly_extra_data& object, int threadid);
void render_poly_solid_fixedz(int32_t scanline, const extent_t& extent, const mz_poly_extra_data& object, int threadid);
void zeus_draw_quad(int long_fmt, const uint32_t *databuffer, uint32_t texdata, bool logit);
void zeus_draw_debug_quad(const rectangle& rect, const vertex_t* vert);
private:
midzeus_state& m_state;
};
typedef midzeus_renderer::vertex_t poly_vertex;
/*************************************
*
* Global variables
*
*************************************/
static midzeus_renderer *poly;
static uint8_t log_fifo;
static uint32_t zeus_fifo[20];
static uint8_t zeus_fifo_words;
static int16_t zeus_matrix[3][3];
static int32_t zeus_point[3];
static int16_t zeus_light[3];
static void *zeus_renderbase;
static uint32_t zeus_palbase;
static uint32_t zeus_unkbase;
static int zeus_enable_logging;
static uint32_t zeus_objdata;
static rectangle zeus_cliprect;
static uint32_t *waveram[2];
static int yoffs;
static int texel_width;
static int is_mk4b;
/*************************************
*
* Function prototypes
@ -126,8 +54,8 @@ static inline uint8_t get_texel_alt_8bit(const void *base, int y, int x, int wid
*
*************************************/
#define WAVERAM_BLOCK0(blocknum) ((void *)((uint8_t *)waveram[0] + 8 * (blocknum)))
#define WAVERAM_BLOCK1(blocknum) ((void *)((uint8_t *)waveram[1] + 8 * (blocknum)))
#define WAVERAM_BLOCK0(blocknum) ((void *)((uint8_t *)m_waveram[0].get() + 8 * (blocknum)))
#define WAVERAM_BLOCK1(blocknum) ((void *)((uint8_t *)m_waveram[1].get() + 8 * (blocknum)))
#define WAVERAM_PTR8(base, bytenum) ((uint8_t *)(base) + BYTE4_XOR_LE(bytenum))
#define WAVERAM_READ8(base, bytenum) (*WAVERAM_PTR8(base, bytenum))
@ -160,25 +88,25 @@ static inline uint8_t get_texel_alt_8bit(const void *base, int y, int x, int wid
*
*************************************/
static inline void *waveram0_ptr_from_block_addr(uint32_t addr)
inline void *midzeus_state::waveram0_ptr_from_block_addr(uint32_t addr)
{
uint32_t blocknum = (addr % WAVERAM0_WIDTH) + ((addr >> 12) % WAVERAM0_HEIGHT) * WAVERAM0_WIDTH;
return WAVERAM_BLOCK0(blocknum);
}
static inline void *waveram0_ptr_from_expanded_addr(uint32_t addr)
inline void *midzeus_state::waveram0_ptr_from_expanded_addr(uint32_t addr)
{
uint32_t blocknum = (addr % WAVERAM0_WIDTH) + ((addr >> 16) % WAVERAM0_HEIGHT) * WAVERAM0_WIDTH;
return WAVERAM_BLOCK0(blocknum);
}
static inline void *waveram1_ptr_from_expanded_addr(uint32_t addr)
inline void *midzeus_state::waveram1_ptr_from_expanded_addr(uint32_t addr)
{
uint32_t blocknum = (addr % WAVERAM1_WIDTH) + ((addr >> 16) % WAVERAM1_HEIGHT) * WAVERAM1_WIDTH;
return WAVERAM_BLOCK1(blocknum);
}
static inline void *waveram0_ptr_from_texture_addr(uint32_t addr, int width)
inline void *midzeus_state::waveram0_ptr_from_texture_addr(uint32_t addr, int width)
{
uint32_t blocknum = (((addr & ~1) * width) / 8) % (WAVERAM0_WIDTH * WAVERAM0_HEIGHT);
return WAVERAM_BLOCK0(blocknum);
@ -192,42 +120,42 @@ static inline void *waveram0_ptr_from_texture_addr(uint32_t addr, int width)
*
*************************************/
static inline void waveram_plot_depth(int y, int x, uint16_t color, uint16_t depth)
inline void midzeus_state::waveram_plot_depth(int y, int x, uint16_t color, uint16_t depth)
{
if (zeus_cliprect.contains(x, y))
if (m_zeus_cliprect.contains(x, y))
{
WAVERAM_WRITEPIX(zeus_renderbase, y, x, color);
WAVERAM_WRITEDEPTH(zeus_renderbase, y, x, depth);
WAVERAM_WRITEPIX(m_zeus_renderbase, y, x, color);
WAVERAM_WRITEDEPTH(m_zeus_renderbase, y, x, depth);
}
}
#ifdef UNUSED_FUNCTION
static inline void waveram_plot(int y, int x, uint16_t color)
inline void midzeus_state::waveram_plot(int y, int x, uint16_t color)
{
if (zeus_cliprect.contains(x, y))
WAVERAM_WRITEPIX(zeus_renderbase, y, x, color);
if (m_zeus_cliprect.contains(x, y))
WAVERAM_WRITEPIX(m_zeus_renderbase, y, x, color);
}
static inline void waveram_plot_check_depth(int y, int x, uint16_t color, uint16_t depth)
inline void midzeus_state::waveram_plot_check_depth(int y, int x, uint16_t color, uint16_t depth)
{
if (zeus_cliprect.contains(x, y))
if (m_zeus_cliprect.contains(x, y))
{
uint16_t *depthptr = WAVERAM_PTRDEPTH(zeus_renderbase, y, x);
uint16_t *depthptr = WAVERAM_PTRDEPTH(m_zeus_renderbase, y, x);
if (depth <= *depthptr)
{
WAVERAM_WRITEPIX(zeus_renderbase, y, x, color);
WAVERAM_WRITEPIX(m_zeus_renderbase, y, x, color);
*depthptr = depth;
}
}
}
static inline void waveram_plot_check_depth_nowrite(int y, int x, uint16_t color, uint16_t depth)
inline void midzeus_state::waveram_plot_check_depth_nowrite(int y, int x, uint16_t color, uint16_t depth)
{
if (zeus_cliprect.contains(x, y))
if (m_zeus_cliprect.contains(x, y))
{
uint16_t *depthptr = WAVERAM_PTRDEPTH(zeus_renderbase, y, x);
uint16_t *depthptr = WAVERAM_PTRDEPTH(m_zeus_renderbase, y, x);
if (depth <= *depthptr)
WAVERAM_WRITEPIX(zeus_renderbase, y, x, color);
WAVERAM_WRITEPIX(m_zeus_renderbase, y, x, color);
}
}
#endif
@ -281,40 +209,40 @@ VIDEO_START_MEMBER(midzeus_state,midzeus)
int i;
/* allocate memory for "wave" RAM */
waveram[0] = auto_alloc_array(machine(), uint32_t, WAVERAM0_WIDTH * WAVERAM0_HEIGHT * 8/4);
waveram[1] = auto_alloc_array(machine(), uint32_t, WAVERAM1_WIDTH * WAVERAM1_HEIGHT * 8/4);
m_waveram[0] = std::make_unique<uint32_t[]>(WAVERAM0_WIDTH * WAVERAM0_HEIGHT * 8/4);
m_waveram[1] = std::make_unique<uint32_t[]>(WAVERAM1_WIDTH * WAVERAM1_HEIGHT * 8/4);
/* initialize a 5-5-5 palette */
for (i = 0; i < 32768; i++)
m_palette->set_pen_color(i, pal5bit(i >> 10), pal5bit(i >> 5), pal5bit(i >> 0));
/* initialize polygon engine */
poly = auto_alloc(machine(), midzeus_renderer(*this));
m_poly = std::make_unique<midzeus_renderer>(*this);
/* we need to cleanup on exit */
machine().add_notifier(MACHINE_NOTIFY_EXIT, machine_notify_delegate(&midzeus_state::exit_handler, this));
yoffs = 0;
texel_width = 256;
zeus_renderbase = waveram[1];
m_yoffs = 0;
m_texel_width = 256;
m_zeus_renderbase = m_waveram[1].get();
/* state saving */
save_item(NAME(zeus_fifo));
save_item(NAME(zeus_fifo_words));
save_item(NAME(zeus_matrix));
save_item(NAME(zeus_point));
save_item(NAME(zeus_light));
save_item(NAME(zeus_palbase));
save_item(NAME(zeus_objdata));
save_item(NAME(zeus_cliprect.min_x));
save_item(NAME(zeus_cliprect.max_x));
save_item(NAME(zeus_cliprect.min_y));
save_item(NAME(zeus_cliprect.max_y));
save_pointer(NAME(waveram[0]), WAVERAM0_WIDTH * WAVERAM0_HEIGHT * 8 / sizeof(waveram[0][0]));
save_pointer(NAME(waveram[1]), WAVERAM1_WIDTH * WAVERAM1_HEIGHT * 8 / sizeof(waveram[1][0]));
save_item(NAME(m_zeus_fifo));
save_item(NAME(m_zeus_fifo_words));
save_item(NAME(m_zeus_matrix));
save_item(NAME(m_zeus_point));
save_item(NAME(m_zeus_light));
save_item(NAME(m_zeus_palbase));
save_item(NAME(m_zeus_objdata));
save_item(NAME(m_zeus_cliprect.min_x));
save_item(NAME(m_zeus_cliprect.max_x));
save_item(NAME(m_zeus_cliprect.min_y));
save_item(NAME(m_zeus_cliprect.max_y));
save_pointer(NAME(m_waveram[0]), WAVERAM0_WIDTH * WAVERAM0_HEIGHT * 8 / sizeof(m_waveram[0][0]));
save_pointer(NAME(m_waveram[1]), WAVERAM1_WIDTH * WAVERAM1_HEIGHT * 8 / sizeof(m_waveram[1][0]));
/* hack */
is_mk4b = strcmp(machine().system().name, "mk4b") == 0;
m_is_mk4b = strcmp(machine().system().name, "mk4b") == 0;
}
@ -348,7 +276,7 @@ uint32_t midzeus_state::screen_update_midzeus(screen_device &screen, bitmap_ind1
{
int x, y;
poly->wait("VIDEO_UPDATE");
m_poly->wait("VIDEO_UPDATE");
/* normal update case */
if (!machine().input().code_pressed(KEYCODE_V))
@ -368,24 +296,24 @@ uint32_t midzeus_state::screen_update_midzeus(screen_device &screen, bitmap_ind1
{
const void *base;
if (machine().input().code_pressed(KEYCODE_DOWN)) yoffs += machine().input().code_pressed(KEYCODE_LSHIFT) ? 0x40 : 1;
if (machine().input().code_pressed(KEYCODE_UP)) yoffs -= machine().input().code_pressed(KEYCODE_LSHIFT) ? 0x40 : 1;
if (machine().input().code_pressed(KEYCODE_LEFT) && texel_width > 4) { texel_width >>= 1; while (machine().input().code_pressed(KEYCODE_LEFT)) ; }
if (machine().input().code_pressed(KEYCODE_RIGHT) && texel_width < 512) { texel_width <<= 1; while (machine().input().code_pressed(KEYCODE_RIGHT)) ; }
if (machine().input().code_pressed(KEYCODE_DOWN)) m_yoffs += machine().input().code_pressed(KEYCODE_LSHIFT) ? 0x40 : 1;
if (machine().input().code_pressed(KEYCODE_UP)) m_yoffs -= machine().input().code_pressed(KEYCODE_LSHIFT) ? 0x40 : 1;
if (machine().input().code_pressed(KEYCODE_LEFT) && m_texel_width > 4) { m_texel_width >>= 1; while (machine().input().code_pressed(KEYCODE_LEFT)) ; }
if (machine().input().code_pressed(KEYCODE_RIGHT) && m_texel_width < 512) { m_texel_width <<= 1; while (machine().input().code_pressed(KEYCODE_RIGHT)) ; }
if (yoffs < 0) yoffs = 0;
base = waveram0_ptr_from_block_addr(yoffs << 12);
if (m_yoffs < 0) m_yoffs = 0;
base = waveram0_ptr_from_block_addr(m_yoffs << 12);
for (y = cliprect.min_y; y <= cliprect.max_y; y++)
{
uint16_t *dest = &bitmap.pix16(y);
for (x = cliprect.min_x; x <= cliprect.max_x; x++)
{
uint8_t tex = get_texel_8bit(base, y, x, texel_width);
uint8_t tex = get_texel_8bit(base, y, x, m_texel_width);
dest[x] = (tex << 8) | tex;
}
}
popmessage("offs = %06X", yoffs << 12);
popmessage("offs = %06X", m_yoffs << 12);
}
return 0;
@ -471,7 +399,7 @@ READ32_MEMBER(midzeus_state::zeus_r)
WRITE32_MEMBER(midzeus_state::zeus_w)
{
bool logit = zeus_enable_logging || ((offset < 0xb0 || offset > 0xb7) && (offset < 0xe0 || offset > 0xe1));
bool logit = m_zeus_enable_logging || ((offset < 0xb0 || offset > 0xb7) && (offset < 0xe0 || offset > 0xe1));
if (logit)
logerror("%06X:zeus_w", m_maincpu->pc());
@ -502,20 +430,20 @@ void midzeus_state::zeus_pointer_w(uint32_t which, uint32_t data, bool logit)
case 0x018000:
if (logit)
logerror(" -- setptr(objdata)\n");
zeus_objdata = data;
m_zeus_objdata = data;
break;
// case 0x00c040: -- set in model data in invasn
case 0x00c040:
if (logit)
logerror(" -- setptr(palbase)\n");
zeus_palbase = data;
m_zeus_palbase = data;
break;
case 0x02c0f0:
if (logit)
logerror(" -- setptr(unkbase)\n");
zeus_unkbase = data;
m_zeus_unkbase = data;
break;
@ -656,7 +584,7 @@ void midzeus_state::zeus_register_update(offs_t offset)
// m_zeusbase[0x46] = ??? = 0x00000000
// m_zeusbase[0x4c] = ??? = 0x00808080 (brightness?)
// m_zeusbase[0x4e] = ??? = 0x00808080 (brightness?)
mz_poly_extra_data& extra = poly->object_data_alloc();
mz_poly_extra_data& extra = m_poly->object_data_alloc();
poly_vertex vert[4];
vert[0].x = (int16_t)m_zeusbase[0x08];
@ -671,8 +599,8 @@ void midzeus_state::zeus_register_update(offs_t offset)
extra.solidcolor = m_zeusbase[0x00];
extra.zoffset = 0x7fff;
poly->zeus_draw_debug_quad(zeus_cliprect, vert);
poly->wait("Normal");
m_poly->zeus_draw_debug_quad(m_zeus_cliprect, vert);
m_poly->wait("Normal");
}
else
logerror("Execute unknown command\n");
@ -680,15 +608,15 @@ void midzeus_state::zeus_register_update(offs_t offset)
break;
case 0x70:
zeus_point[0] = m_zeusbase[0x70] << 16;
m_zeus_point[0] = m_zeusbase[0x70] << 16;
break;
case 0x72:
zeus_point[1] = m_zeusbase[0x72] << 16;
m_zeus_point[1] = m_zeusbase[0x72] << 16;
break;
case 0x74:
zeus_point[2] = m_zeusbase[0x74] << 16;
m_zeus_point[2] = m_zeusbase[0x74] << 16;
break;
case 0x80:
@ -704,7 +632,7 @@ void midzeus_state::zeus_register_update(offs_t offset)
case 0x84:
/* MK4: Written in tandem with 0xcc */
/* MK4: Writes either 0x80 (and 0x000000 to 0xcc) or 0x00 (and 0x800000 to 0xcc) */
zeus_renderbase = waveram1_ptr_from_expanded_addr(m_zeusbase[0x84] << 16);
m_zeus_renderbase = waveram1_ptr_from_expanded_addr(m_zeusbase[0x84] << 16);
break;
case 0xb0:
@ -745,7 +673,7 @@ void midzeus_state::zeus_register_update(offs_t offset)
else
src = (const uint32_t *)waveram0_ptr_from_expanded_addr(m_zeusbase[0xb4]);
poly->wait("vram_read");
m_poly->wait("vram_read");
m_zeusbase[0xb0] = WAVERAM_READ32(src, 0);
m_zeusbase[0xb2] = WAVERAM_READ32(src, 1);
}
@ -766,22 +694,22 @@ void midzeus_state::zeus_register_update(offs_t offset)
if (htotal > 0 && vtotal > 0 && visarea.min_x < visarea.max_x && visarea.max_y < vtotal)
{
m_screen->configure(htotal, vtotal, visarea, HZ_TO_ATTOSECONDS(MIDZEUS_VIDEO_CLOCK / 8.0 / (htotal * vtotal)));
zeus_cliprect = visarea;
zeus_cliprect.max_x -= zeus_cliprect.min_x;
zeus_cliprect.min_x = 0;
m_zeus_cliprect = visarea;
m_zeus_cliprect.max_x -= m_zeus_cliprect.min_x;
m_zeus_cliprect.min_x = 0;
}
}
break;
case 0xcc:
m_screen->update_partial(m_screen->vpos());
log_fifo = machine().input().code_pressed(KEYCODE_L);
m_log_fifo = machine().input().code_pressed(KEYCODE_L);
break;
case 0xe0:
zeus_fifo[zeus_fifo_words++] = m_zeusbase[0xe0];
if (zeus_fifo_process(zeus_fifo, zeus_fifo_words))
zeus_fifo_words = 0;
m_zeus_fifo[m_zeus_fifo_words++] = m_zeusbase[0xe0];
if (zeus_fifo_process(m_zeus_fifo, m_zeus_fifo_words))
m_zeus_fifo_words = 0;
break;
}
}
@ -805,23 +733,23 @@ int midzeus_state::zeus_fifo_process(const uint32_t *data, int numwords)
case 0x01:
if (numwords < 2 && data[0] != 0)
return false;
if (log_fifo)
if (m_log_fifo)
log_fifo_command(data, numwords, "");
zeus_pointer_w(data[0] & 0xffffff, data[1], log_fifo);
zeus_pointer_w(data[0] & 0xffffff, data[1], m_log_fifo);
break;
/* 0x13: render model based on previously set information */
case 0x13: /* invasn */
if (log_fifo)
if (m_log_fifo)
log_fifo_command(data, numwords, "");
zeus_draw_model((m_zeusbase[0x06] << 16), log_fifo);
zeus_draw_model((m_zeusbase[0x06] << 16), m_log_fifo);
break;
/* 0x17: write 16-bit value to low registers */
case 0x17:
if (log_fifo)
if (m_log_fifo)
log_fifo_command(data, numwords, " -- reg16");
zeus_register16_w((data[0] >> 16) & 0x7f, data[0], log_fifo);
zeus_register16_w((data[0] >> 16) & 0x7f, data[0], m_log_fifo);
break;
/* 0x18: write 32-bit value to low registers */
@ -829,15 +757,15 @@ int midzeus_state::zeus_fifo_process(const uint32_t *data, int numwords)
case 0x18:
if (numwords < 2)
return false;
if (log_fifo)
if (m_log_fifo)
log_fifo_command(data, numwords, " -- reg32");
zeus_register32_w((data[0] >> 16) & 0x7f, data[1], log_fifo);
zeus_register32_w((data[0] >> 16) & 0x7f, data[1], m_log_fifo);
break;
/* 0x1A/0x1B: sync pipeline(?) */
case 0x1a:
case 0x1b:
if (log_fifo)
if (m_log_fifo)
log_fifo_command(data, numwords, " -- sync\n");
break;
@ -851,7 +779,7 @@ int midzeus_state::zeus_fifo_process(const uint32_t *data, int numwords)
/* requires 8 words total */
if (numwords < 8)
return false;
if (log_fifo)
if (m_log_fifo)
{
log_fifo_command(data, numwords, "");
logerror("\n\t\tmatrix ( %04X %04X %04X ) ( %04X %04X %04X ) ( %04X %04X %04X )\n\t\tvector %8.2f %8.2f %8.5f\n",
@ -864,14 +792,14 @@ int midzeus_state::zeus_fifo_process(const uint32_t *data, int numwords)
}
/* extract the matrix from the raw data */
zeus_matrix[0][0] = data[2]; zeus_matrix[0][1] = data[2] >> 16; zeus_matrix[0][2] = data[0];
zeus_matrix[1][0] = data[3]; zeus_matrix[1][1] = data[3] >> 16; zeus_matrix[1][2] = data[1] >> 16;
zeus_matrix[2][0] = data[4]; zeus_matrix[2][1] = data[4] >> 16; zeus_matrix[2][2] = data[1];
m_zeus_matrix[0][0] = data[2]; m_zeus_matrix[0][1] = data[2] >> 16; m_zeus_matrix[0][2] = data[0];
m_zeus_matrix[1][0] = data[3]; m_zeus_matrix[1][1] = data[3] >> 16; m_zeus_matrix[1][2] = data[1] >> 16;
m_zeus_matrix[2][0] = data[4]; m_zeus_matrix[2][1] = data[4] >> 16; m_zeus_matrix[2][2] = data[1];
/* extract the translation point from the raw data */
zeus_point[0] = data[5];
zeus_point[1] = data[6];
zeus_point[2] = data[7];
m_zeus_point[0] = data[5];
m_zeus_point[1] = data[6];
m_zeus_point[2] = data[7];
}
/* double matrix form */
@ -883,7 +811,7 @@ int midzeus_state::zeus_fifo_process(const uint32_t *data, int numwords)
/* requires 13 words total */
if (numwords < 13)
return false;
if (log_fifo)
if (m_log_fifo)
{
log_fifo_command(data, numwords, "");
logerror("\n\t\tmatrix ( %04X %04X %04X ) ( %04X %04X %04X ) ( %04X %04X %04X )\n\t\tmatrix ( %04X %04X %04X ) ( %04X %04X %04X ) ( %04X %04X %04X )\n\t\tvector %8.2f %8.2f %8.5f\n",
@ -909,20 +837,20 @@ int midzeus_state::zeus_fifo_process(const uint32_t *data, int numwords)
matrix2[2][0] = data[5]; matrix2[2][1] = data[6]; matrix2[2][2] = data[7];
/* multiply them together to get the final matrix */
zeus_matrix[0][0] = ((int64_t)(matrix1[0][0] * matrix2[0][0]) + (int64_t)(matrix1[0][1] * matrix2[1][0]) + (int64_t)(matrix1[0][2] * matrix2[2][0])) >> 16;
zeus_matrix[0][1] = ((int64_t)(matrix1[0][0] * matrix2[0][1]) + (int64_t)(matrix1[0][1] * matrix2[1][1]) + (int64_t)(matrix1[0][2] * matrix2[2][1])) >> 16;
zeus_matrix[0][2] = ((int64_t)(matrix1[0][0] * matrix2[0][2]) + (int64_t)(matrix1[0][1] * matrix2[1][2]) + (int64_t)(matrix1[0][2] * matrix2[2][2])) >> 16;
zeus_matrix[1][0] = ((int64_t)(matrix1[1][0] * matrix2[0][0]) + (int64_t)(matrix1[1][1] * matrix2[1][0]) + (int64_t)(matrix1[1][2] * matrix2[2][0])) >> 16;
zeus_matrix[1][1] = ((int64_t)(matrix1[1][0] * matrix2[0][1]) + (int64_t)(matrix1[1][1] * matrix2[1][1]) + (int64_t)(matrix1[1][2] * matrix2[2][1])) >> 16;
zeus_matrix[1][2] = ((int64_t)(matrix1[1][0] * matrix2[0][2]) + (int64_t)(matrix1[1][1] * matrix2[1][2]) + (int64_t)(matrix1[1][2] * matrix2[2][2])) >> 16;
zeus_matrix[2][0] = ((int64_t)(matrix1[2][0] * matrix2[0][0]) + (int64_t)(matrix1[2][1] * matrix2[1][0]) + (int64_t)(matrix1[2][2] * matrix2[2][0])) >> 16;
zeus_matrix[2][1] = ((int64_t)(matrix1[2][0] * matrix2[0][1]) + (int64_t)(matrix1[2][1] * matrix2[1][1]) + (int64_t)(matrix1[2][2] * matrix2[2][1])) >> 16;
zeus_matrix[2][2] = ((int64_t)(matrix1[2][0] * matrix2[0][2]) + (int64_t)(matrix1[2][1] * matrix2[1][2]) + (int64_t)(matrix1[2][2] * matrix2[2][2])) >> 16;
m_zeus_matrix[0][0] = ((int64_t)(matrix1[0][0] * matrix2[0][0]) + (int64_t)(matrix1[0][1] * matrix2[1][0]) + (int64_t)(matrix1[0][2] * matrix2[2][0])) >> 16;
m_zeus_matrix[0][1] = ((int64_t)(matrix1[0][0] * matrix2[0][1]) + (int64_t)(matrix1[0][1] * matrix2[1][1]) + (int64_t)(matrix1[0][2] * matrix2[2][1])) >> 16;
m_zeus_matrix[0][2] = ((int64_t)(matrix1[0][0] * matrix2[0][2]) + (int64_t)(matrix1[0][1] * matrix2[1][2]) + (int64_t)(matrix1[0][2] * matrix2[2][2])) >> 16;
m_zeus_matrix[1][0] = ((int64_t)(matrix1[1][0] * matrix2[0][0]) + (int64_t)(matrix1[1][1] * matrix2[1][0]) + (int64_t)(matrix1[1][2] * matrix2[2][0])) >> 16;
m_zeus_matrix[1][1] = ((int64_t)(matrix1[1][0] * matrix2[0][1]) + (int64_t)(matrix1[1][1] * matrix2[1][1]) + (int64_t)(matrix1[1][2] * matrix2[2][1])) >> 16;
m_zeus_matrix[1][2] = ((int64_t)(matrix1[1][0] * matrix2[0][2]) + (int64_t)(matrix1[1][1] * matrix2[1][2]) + (int64_t)(matrix1[1][2] * matrix2[2][2])) >> 16;
m_zeus_matrix[2][0] = ((int64_t)(matrix1[2][0] * matrix2[0][0]) + (int64_t)(matrix1[2][1] * matrix2[1][0]) + (int64_t)(matrix1[2][2] * matrix2[2][0])) >> 16;
m_zeus_matrix[2][1] = ((int64_t)(matrix1[2][0] * matrix2[0][1]) + (int64_t)(matrix1[2][1] * matrix2[1][1]) + (int64_t)(matrix1[2][2] * matrix2[2][1])) >> 16;
m_zeus_matrix[2][2] = ((int64_t)(matrix1[2][0] * matrix2[0][2]) + (int64_t)(matrix1[2][1] * matrix2[1][2]) + (int64_t)(matrix1[2][2] * matrix2[2][2])) >> 16;
/* extract the translation point from the raw data */
zeus_point[0] = data[10];
zeus_point[1] = data[11];
zeus_point[2] = data[12];
m_zeus_point[0] = data[10];
m_zeus_point[1] = data[11];
m_zeus_point[2] = data[12];
}
break;
@ -932,15 +860,15 @@ int midzeus_state::zeus_fifo_process(const uint32_t *data, int numwords)
case 0x2e:
if (numwords < 2)
return false;
if (log_fifo)
if (m_log_fifo)
{
log_fifo_command(data, numwords, "");
logerror(" -- light xyz = %d,%d,%d\n", (int16_t)data[1], (int16_t)(data[1] >> 16), (int16_t)data[0]);
}
zeus_light[0] = (int16_t)(data[1] & 0xffff);
zeus_light[1] = (int16_t)(data[1] >> 16);
zeus_light[2] = (int16_t)(data[0] & 0xffff);
m_zeus_light[0] = (int16_t)(data[1] & 0xffff);
m_zeus_light[1] = (int16_t)(data[1] >> 16);
m_zeus_light[2] = (int16_t)(data[0] & 0xffff);
break;
/* 0x25: display control? */
/* 0x28: same for mk4b */
@ -948,7 +876,7 @@ int midzeus_state::zeus_fifo_process(const uint32_t *data, int numwords)
case 0x25:
{
/* 0x25 is used differently in mk4b. What determines this? */
if (is_mk4b)
if (m_is_mk4b)
{
if (numwords < 2)
return false;
@ -961,21 +889,21 @@ int midzeus_state::zeus_fifo_process(const uint32_t *data, int numwords)
if (numwords < 4 || ((data[0] & 0x808000) && numwords < 10))
return false;
if (log_fifo)
if (m_log_fifo)
log_fifo_command(data, numwords, " -- alt. quad and hack screen clear\n");
if ((numwords < 10) && (data[0] & 0xffff7f) == 0)
{
/* not right -- just a hack */
int x, y;
for (y = zeus_cliprect.min_y; y <= zeus_cliprect.max_y; y++)
for (x = zeus_cliprect.min_x; x <= zeus_cliprect.max_x; x++)
for (y = m_zeus_cliprect.min_y; y <= m_zeus_cliprect.max_y; y++)
for (x = m_zeus_cliprect.min_x; x <= m_zeus_cliprect.max_x; x++)
waveram_plot_depth(y, x, 0, 0x7fff);
}
else
{
uint32_t texdata = (m_zeusbase[0x06] << 16) | (m_zeusbase[0x00] >> 16);
poly->zeus_draw_quad(false, data, texdata, log_fifo);
m_poly->zeus_draw_quad(false, data, texdata, m_log_fifo);
}
break;
@ -983,7 +911,7 @@ int midzeus_state::zeus_fifo_process(const uint32_t *data, int numwords)
/* 0x70: same for mk4 */
case 0x2d:
case 0x70:
if (log_fifo)
if (m_log_fifo)
log_fifo_command(data, numwords, "\n");
break;
@ -991,15 +919,15 @@ int midzeus_state::zeus_fifo_process(const uint32_t *data, int numwords)
case 0x67:
if (numwords < 3)
return false;
if (log_fifo)
if (m_log_fifo)
log_fifo_command(data, numwords, "");
zeus_objdata = data[1];
zeus_draw_model(data[2], log_fifo);
m_zeus_objdata = data[1];
zeus_draw_model(data[2], m_log_fifo);
break;
default:
printf("Unknown command %08X\n", data[0]);
if (log_fifo)
if (m_log_fifo)
log_fifo_command(data, numwords, "\n");
break;
}
@ -1021,16 +949,16 @@ void midzeus_state::zeus_draw_model(uint32_t texdata, bool logit)
int model_done = false;
if (logit)
logerror(" -- model @ %08X\n", zeus_objdata);
logerror(" -- model @ %08X\n", m_zeus_objdata);
while (zeus_objdata != 0 && !model_done)
while (m_zeus_objdata != 0 && !model_done)
{
const void *base = waveram0_ptr_from_block_addr(zeus_objdata);
int count = zeus_objdata >> 24;
const void *base = waveram0_ptr_from_block_addr(m_zeus_objdata);
int count = m_zeus_objdata >> 24;
int curoffs;
/* reset the objdata address */
zeus_objdata = 0;
m_zeus_objdata = 0;
/* loop until we run out of data */
for (curoffs = 0; curoffs <= count; curoffs++)
@ -1089,7 +1017,7 @@ void midzeus_state::zeus_draw_model(uint32_t texdata, bool logit)
case 0x25: /* mk4 */
case 0x28: /* mk4r1 */
case 0x30: /* invasn */
poly->zeus_draw_quad(true, databuffer, texdata, logit);
m_poly->zeus_draw_quad(true, databuffer, texdata, logit);
break;
default:
@ -1132,6 +1060,9 @@ void midzeus_renderer::zeus_draw_quad(int long_fmt, const uint32_t *databuffer,
int xy_offset = long_fmt ? 2 : 1;
int16_t (*zeus_matrix)[3] = m_state.m_zeus_matrix;
int32_t *zeus_point = m_state.m_zeus_point;
for (uint32_t i = 0; i < 4; i++)
{
uint32_t ixy = databuffer[xy_offset + i*2];
@ -1143,7 +1074,6 @@ void midzeus_renderer::zeus_draw_quad(int long_fmt, const uint32_t *databuffer,
uint8_t v = iuvz >> 24;
int64_t x, y, z;
x = (int64_t)(xo * zeus_matrix[0][0]) + (int64_t)(yo * zeus_matrix[0][1]) + (int64_t)(zo * zeus_matrix[0][2]) + zeus_point[0];
y = (int64_t)(xo * zeus_matrix[1][0]) + (int64_t)(yo * zeus_matrix[1][1]) + (int64_t)(zo * zeus_matrix[1][2]) + zeus_point[1];
z = (int64_t)(xo * zeus_matrix[2][0]) + (int64_t)(yo * zeus_matrix[2][1]) + (int64_t)(zo * zeus_matrix[2][2]) + zeus_point[2];
@ -1202,7 +1132,7 @@ void midzeus_renderer::zeus_draw_quad(int long_fmt, const uint32_t *databuffer,
}
}
numverts = poly->zclip_if_less(4, &vert[0], &clipvert[0], 4, 512.0f);
numverts = m_state.m_poly->zclip_if_less(4, &vert[0], &clipvert[0], 4, 512.0f);
if (numverts < 3)
return;
@ -1230,7 +1160,7 @@ void midzeus_renderer::zeus_draw_quad(int long_fmt, const uint32_t *databuffer,
clipvert[i].y += 0.0005f;
}
mz_poly_extra_data& extra = poly->object_data_alloc();
mz_poly_extra_data& extra = m_state.m_poly->object_data_alloc();
if (ctrl_word & 0x01000000)
{
@ -1238,7 +1168,7 @@ void midzeus_renderer::zeus_draw_quad(int long_fmt, const uint32_t *databuffer,
extra.texwidth = 512 >> texwshift;
extra.voffset = ctrl_word & 0xffff;
extra.texbase = waveram0_ptr_from_texture_addr(texbase, extra.texwidth);
extra.texbase = m_state.waveram0_ptr_from_texture_addr(texbase, extra.texwidth);
if (tex_type == 1)
{
@ -1263,12 +1193,12 @@ void midzeus_renderer::zeus_draw_quad(int long_fmt, const uint32_t *databuffer,
extra.depth_test_enable = !(m_state.m_zeusbase[0x04] & 0x800);
extra.depth_write_enable = m_state.m_zeusbase[0x04] & 0x200;
extra.transcolor = ((ctrl_word >> 16) & 1) ? 0 : 0x100;
extra.palbase = waveram0_ptr_from_block_addr(zeus_palbase);
extra.palbase = m_state.waveram0_ptr_from_block_addr(m_state.m_zeus_palbase);
// Note: Before being upgraded to the new polygon rasterizing code, this function call was
// a poly_render_quad_fan. It appears as though the new code defaults to a fan if
// the template argument is 4, but keep an eye out for missing quads.
poly->render_polygon<4>(zeus_cliprect,
m_state.m_poly->render_polygon<4>(m_state.m_zeus_cliprect,
render_delegate(&midzeus_renderer::render_poly, this),
4,
clipvert);
@ -1276,7 +1206,7 @@ void midzeus_renderer::zeus_draw_quad(int long_fmt, const uint32_t *databuffer,
void midzeus_renderer::zeus_draw_debug_quad(const rectangle& rect, const vertex_t *vert)
{
poly->render_polygon<4>(rect, render_delegate(&midzeus_renderer::render_poly_solid_fixedz, this), 0, vert);
m_state.m_poly->render_polygon<4>(rect, render_delegate(&midzeus_renderer::render_poly_solid_fixedz, this), 0, vert);
}
@ -1303,7 +1233,7 @@ void midzeus_renderer::render_poly(int32_t scanline, const extent_t& extent, con
for (uint32_t x = extent.startx; x < extent.stopx; x++)
{
uint16_t *depthptr = WAVERAM_PTRDEPTH(zeus_renderbase, scanline, x);
uint16_t *depthptr = WAVERAM_PTRDEPTH(m_state.m_zeus_renderbase, scanline, x);
int32_t depth = (curz >> 16) + object.zoffset;
if (depth > 0x7fff)
@ -1385,7 +1315,7 @@ void midzeus_renderer::render_poly(int32_t scanline, const extent_t& extent, con
// Destination enable?
if (object.blend & 0x00800000)
{
uint16_t dst = WAVERAM_READPIX(zeus_renderbase, scanline, x);
uint16_t dst = WAVERAM_READPIX(m_state.m_zeus_renderbase, scanline, x);
dstr = (dst >> 10) & 0x1f;
dstg = (dst >> 5) & 0x1f;
@ -1479,7 +1409,7 @@ void midzeus_renderer::render_poly(int32_t scanline, const extent_t& extent, con
outg >>= 3;
outb >>= 3;
WAVERAM_WRITEPIX(zeus_renderbase, scanline, x, (outr << 10) | (outg << 5) | outb);
WAVERAM_WRITEPIX(m_state.m_zeus_renderbase, scanline, x, (outr << 10) | (outg << 5) | outb);
if (object.depth_write_enable)
*depthptr = depth;
@ -1502,7 +1432,7 @@ void midzeus_renderer::render_poly_solid_fixedz(int32_t scanline, const extent_t
int x;
for (x = extent.startx; x < extent.stopx; x++)
waveram_plot_depth(scanline, x, color, depth);
m_state.waveram_plot_depth(scanline, x, color, depth);
}