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Added GAME_SUPPORTS_SAVE flag to exctsccrj2 (no whatsnew)
Fixed crash issues with mchampdx [Fabio Priuli]
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@ -1217,6 +1217,6 @@ GAME( 1983, champbb2a, champbb2, champmcu, champbas, champbas, ROT0, "Alpha D
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GAME( 1983, exctsccr, 0, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer", GAME_SUPPORTS_SAVE )
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GAME( 1983, exctsccra, exctsccr, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (alternate music)", GAME_SUPPORTS_SAVE )
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GAME( 1983, exctsccrj, exctsccr, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (Japan)", GAME_SUPPORTS_SAVE )
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GAME( 1983, exctsccrj2, exctsccr, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (Japan set 2)", 0 )
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GAME( 1983, exctsccrj2, exctsccr, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (Japan set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1983, exctsccrb, exctsccr, exctsccb, exctsccr, exctsccr, ROT270, "bootleg", "Exciting Soccer (bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1984, exctscc2, 0, exctsccr, exctsccr, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer II", GAME_SUPPORTS_SAVE )
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@ -521,7 +521,7 @@ static MACHINE_START( esd16 )
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esd16_state *state = (esd16_state *)machine->driver_data;
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UINT8 *AUDIO = memory_region(machine, "audiocpu");
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memory_configure_bank(machine, "bank1", 0, 9, &AUDIO[0x0000], 0x4000);
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memory_configure_bank(machine, "bank1", 0, 17, &AUDIO[0x0000], 0x4000);
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state->audio_cpu = devtag_get_device(machine, "audiocpu");
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state->eeprom = devtag_get_device(machine, "eeprom");
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