mirror of
https://github.com/holub/mame
synced 2025-04-24 01:11:11 +03:00
New working machines
-------------------- Sensor Chess [hap, bataais] New working software list additions ----------------------------------- saitek_schess: Classical Style Super Strong [hap, bataais]
This commit is contained in:
parent
22934b1e3c
commit
4139da5097
20
hash/saitek_schess.xml
Normal file
20
hash/saitek_schess.xml
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@ -0,0 +1,20 @@
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<?xml version="1.0"?>
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<!DOCTYPE softwarelist SYSTEM "softwarelist.dtd">
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<!--
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license:CC0
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-->
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<softwarelist name="saitek_schess" description="Sensor Chess Modules">
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<software name="csss">
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<description>Classical Style Super Strong</description>
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<year>1982</year>
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<publisher>SciSys</publisher>
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<part name="cart" interface="schess_cart">
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<dataarea name="rom" size="0x1000">
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<rom name="c45046_y02_mb" size="0x1000" crc="caff380d" sha1="5b227f0d9e457c56642bd217192744f8df60e685" />
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</dataarea>
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</part>
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</software>
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</softwarelist>
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@ -3316,8 +3316,9 @@ files {
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MAME_DIR .. "src/mame/drivers/saitek_mark5.cpp",
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MAME_DIR .. "src/mame/drivers/saitek_prschess.cpp",
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MAME_DIR .. "src/mame/drivers/saitek_risc2500.cpp",
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MAME_DIR .. "src/mame/includes/saitek_stratos.h",
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MAME_DIR .. "src/mame/drivers/saitek_schess.cpp",
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MAME_DIR .. "src/mame/drivers/saitek_ssystem3.cpp",
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MAME_DIR .. "src/mame/includes/saitek_stratos.h",
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MAME_DIR .. "src/mame/drivers/saitek_stratos.cpp",
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MAME_DIR .. "src/mame/drivers/saitek_corona.cpp", -- subdriver of saitek_stratos
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MAME_DIR .. "src/mame/drivers/saitek_superstar.cpp",
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@ -449,7 +449,7 @@ void ggm_state::ggm(machine_config &config)
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VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
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/* cartridge */
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GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "ggm", "bin");
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GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "ggm");
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m_cart->set_device_load(FUNC(ggm_state::cartridge));
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m_cart->set_must_be_loaded(true);
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@ -298,7 +298,7 @@ void arb_state::arb(machine_config &config)
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m_via->set_clock(4_MHz_XTAL/4); // R6522P
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/* cartridge */
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GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "arb", "bin");
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GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "arb");
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m_cart->set_device_load(FUNC(arb_state::cart_load));
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m_cart->set_must_be_loaded(true);
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@ -47,7 +47,6 @@ public:
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m_board(*this, "board"),
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m_display(*this, "display"),
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m_dac(*this, "dac"),
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m_cart(*this, "cartslot"),
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m_inputs(*this, "IN.0")
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{ }
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@ -63,7 +62,6 @@ private:
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required_device<sensorboard_device> m_board;
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required_device<pwm_display_device> m_display;
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required_device<dac_bit_interface> m_dac;
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required_device<generic_slot_device> m_cart;
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required_ioport m_inputs;
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// address maps
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@ -73,8 +71,6 @@ private:
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template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); }
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template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); }
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DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load);
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// I/O handlers
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void update_display();
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DECLARE_WRITE8_MEMBER(control_w);
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@ -104,20 +100,6 @@ void as12_state::machine_start()
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I/O
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******************************************************************************/
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// cartridge
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DEVICE_IMAGE_LOAD_MEMBER(as12_state::cart_load)
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{
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u32 size = m_cart->common_get_size("rom");
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m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE);
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m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom");
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return image_init_result::PASS;
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}
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// TTL/generic
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void as12_state::update_display()
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{
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// 8*8(+1) chessboard leds
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@ -234,9 +216,7 @@ void as12_state::as12(machine_config &config)
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VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
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/* cartridge */
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GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "fidel_scc", "bin,dat");
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m_cart->set_device_load(FUNC(as12_state::cart_load));
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GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "fidel_scc");
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SOFTWARE_LIST(config, "cart_list").set_original("fidel_scc");
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}
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@ -190,7 +190,6 @@ public:
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m_board(*this, "board"),
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m_display(*this, "display"),
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m_dac(*this, "dac"),
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m_cart(*this, "cartslot"),
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m_inputs(*this, "IN.%u", 0),
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m_rotate(true)
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{ }
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@ -217,7 +216,6 @@ protected:
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required_device<sensorboard_device> m_board;
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required_device<pwm_display_device> m_display;
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required_device<dac_bit_interface> m_dac;
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optional_device<generic_slot_device> m_cart;
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optional_ioport_array<2> m_inputs;
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// address maps
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@ -229,8 +227,6 @@ protected:
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template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); }
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template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); }
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DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load);
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// I/O handlers
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void update_display();
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virtual DECLARE_WRITE8_MEMBER(mux_w);
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@ -315,18 +311,6 @@ private:
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I/O
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******************************************************************************/
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// cartridge
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DEVICE_IMAGE_LOAD_MEMBER(eag_state::cart_load)
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{
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u32 size = m_cart->common_get_size("rom");
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m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE);
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m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom");
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return image_init_result::PASS;
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}
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// TTL/generic
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void eag_state::update_display()
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@ -645,9 +629,7 @@ void eag_state::eag_base(machine_config &config)
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VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
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/* cartridge */
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GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "fidel_scc", "bin,dat");
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m_cart->set_device_load(FUNC(eag_state::cart_load));
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GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "fidel_scc");
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SOFTWARE_LIST(config, "cart_list").set_original("fidel_scc");
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}
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@ -92,7 +92,6 @@ public:
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m_speech(*this, "speech"),
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m_speech_rom(*this, "speech"),
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m_language(*this, "language"),
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m_cart(*this, "cartslot"),
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m_inputs(*this, "IN.%u", 0),
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m_rotate(false)
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{ }
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@ -115,7 +114,6 @@ protected:
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required_device<s14001a_device> m_speech;
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required_region_ptr<u8> m_speech_rom;
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required_region_ptr<u8> m_language;
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required_device<generic_slot_device> m_cart;
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required_ioport_array<2> m_inputs;
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// address maps
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@ -126,8 +124,6 @@ protected:
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template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); }
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template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); }
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DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load);
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// I/O handlers
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void update_display();
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DECLARE_READ8_MEMBER(speech_r);
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@ -196,18 +192,6 @@ void eag_state::init_eag2100()
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I/O
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******************************************************************************/
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// cartridge
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DEVICE_IMAGE_LOAD_MEMBER(elite_state::cart_load)
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{
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u32 size = m_cart->common_get_size("rom");
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m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE);
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m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom");
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return image_init_result::PASS;
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}
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// TTL/generic
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void elite_state::update_display()
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@ -453,9 +437,7 @@ void elite_state::pc(machine_config &config)
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VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
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/* cartridge */
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GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "fidel_scc", "bin,dat");
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m_cart->set_device_load(FUNC(elite_state::cart_load));
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GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "fidel_scc");
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SOFTWARE_LIST(config, "cart_list").set_original("fidel_scc");
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}
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@ -77,7 +77,6 @@ public:
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m_board(*this, "board"),
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m_display(*this, "display"),
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m_dac(*this, "dac"),
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m_cart(*this, "cartslot"),
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m_inputs(*this, "IN.0")
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{ }
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@ -94,7 +93,6 @@ private:
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required_device<sensorboard_device> m_board;
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required_device<pwm_display_device> m_display;
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required_device<dac_bit_interface> m_dac;
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required_device<generic_slot_device> m_cart;
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required_ioport m_inputs;
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// address maps
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@ -104,8 +102,6 @@ private:
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template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); }
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template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); }
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DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load);
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// I/O handlers
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DECLARE_WRITE8_MEMBER(control_w);
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DECLARE_READ8_MEMBER(input_r);
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@ -128,20 +124,6 @@ void sc12_state::machine_start()
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I/O
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******************************************************************************/
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// cartridge
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DEVICE_IMAGE_LOAD_MEMBER(sc12_state::cart_load)
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{
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u32 size = m_cart->common_get_size("rom");
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m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE);
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m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom");
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return image_init_result::PASS;
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}
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// TTL/generic
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WRITE8_MEMBER(sc12_state::control_w)
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{
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// d0-d3: 7442 a0-a3
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@ -253,9 +235,7 @@ void sc12_state::sc12(machine_config &config)
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VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
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/* cartridge */
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GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "fidel_scc", "bin,dat");
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m_cart->set_device_load(FUNC(sc12_state::cart_load));
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GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "fidel_scc");
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SOFTWARE_LIST(config, "cart_list").set_original("fidel_scc");
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}
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@ -47,7 +47,6 @@ public:
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m_board(*this, "board"),
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m_display(*this, "display"),
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m_dac(*this, "dac"),
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m_cart(*this, "cartslot"),
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m_inputs(*this, "IN.0")
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{ }
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@ -63,14 +62,11 @@ private:
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required_device<sensorboard_device> m_board;
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required_device<pwm_display_device> m_display;
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required_device<dac_bit_interface> m_dac;
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required_device<generic_slot_device> m_cart;
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required_ioport m_inputs;
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// address maps
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void main_map(address_map &map);
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DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load);
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// I/O handlers
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void update_display();
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DECLARE_WRITE8_MEMBER(mux_w);
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@ -102,26 +98,6 @@ void sc6_state::machine_start()
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I/O
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******************************************************************************/
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// cartridge
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DEVICE_IMAGE_LOAD_MEMBER(sc6_state::cart_load)
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{
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u32 size = m_cart->common_get_size("rom");
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// 4KB ROM only?
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if (size != 0x1000)
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{
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image.seterror(IMAGE_ERROR_UNSPECIFIED, "Invalid file size");
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return image_init_result::FAIL;
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}
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m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE);
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m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom");
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return image_init_result::PASS;
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}
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// MCU ports/generic
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void sc6_state::update_display()
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@ -242,10 +218,7 @@ void sc6_state::sc6(machine_config &config)
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VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
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/* cartridge */
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GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "fidel_sc6", "bin");
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m_cart->set_device_load(FUNC(sc6_state::cart_load));
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m_cart->set_must_be_loaded(true);
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GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "fidel_sc6").set_must_be_loaded(true);
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SOFTWARE_LIST(config, "cart_list").set_original("fidel_sc6");
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}
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@ -65,7 +65,6 @@ public:
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m_board(*this, "board"),
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m_display(*this, "display"),
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m_dac(*this, "dac"),
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m_cart(*this, "cartslot"),
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m_inputs(*this, "IN.0")
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{ }
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@ -84,7 +83,6 @@ protected:
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required_device<sensorboard_device> m_board;
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required_device<pwm_display_device> m_display;
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required_device<dac_bit_interface> m_dac;
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required_device<generic_slot_device> m_cart;
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required_ioport m_inputs;
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// address maps
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@ -95,8 +93,6 @@ protected:
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template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_on) { m_maincpu->set_input_line(Line, ASSERT_LINE); }
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template<int Line> TIMER_DEVICE_CALLBACK_MEMBER(irq_off) { m_maincpu->set_input_line(Line, CLEAR_LINE); }
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DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load);
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// I/O handlers
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void update_display();
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DECLARE_WRITE8_MEMBER(control_w);
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@ -154,20 +150,6 @@ void sc9c_state::sc9c_set_cpu_freq()
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I/O
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******************************************************************************/
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// cartridge
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DEVICE_IMAGE_LOAD_MEMBER(sc9_state::cart_load)
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{
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u32 size = m_cart->common_get_size("rom");
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m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE);
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m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom");
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return image_init_result::PASS;
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}
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// TTL/generic
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void sc9_state::update_display()
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{
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// 8*8 chessboard leds + 1 corner led
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@ -299,9 +281,7 @@ void sc9_state::sc9d(machine_config &config)
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VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
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/* cartridge */
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GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "fidel_scc", "bin,dat");
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m_cart->set_device_load(FUNC(sc9_state::cart_load));
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GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "fidel_scc");
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SOFTWARE_LIST(config, "cart_list").set_original("fidel_scc");
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}
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@ -63,7 +63,6 @@ public:
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m_ppi8255(*this, "ppi8255"),
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m_display(*this, "display"),
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m_beeper(*this, "beeper"),
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m_cart(*this, "cartslot"),
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m_inputs(*this, "IN.%u", 0)
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{ }
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@ -81,15 +80,12 @@ private:
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required_device<i8255_device> m_ppi8255;
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required_device<pwm_display_device> m_display;
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required_device<beep_device> m_beeper;
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required_device<generic_slot_device> m_cart;
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required_ioport_array<2> m_inputs;
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// address maps
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void main_map(address_map &map);
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void main_io(address_map &map);
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DECLARE_DEVICE_IMAGE_LOAD_MEMBER(cart_load);
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||||
|
||||
// I/O handlers
|
||||
void update_display();
|
||||
DECLARE_READ8_MEMBER(input_r);
|
||||
@ -125,18 +121,6 @@ INPUT_CHANGED_MEMBER(intel02_state::reset_button)
|
||||
I/O
|
||||
******************************************************************************/
|
||||
|
||||
// cartridge
|
||||
|
||||
DEVICE_IMAGE_LOAD_MEMBER(intel02_state::cart_load)
|
||||
{
|
||||
u32 size = m_cart->common_get_size("rom");
|
||||
m_cart->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE);
|
||||
m_cart->common_load_rom(m_cart->get_rom_base(), size, "rom");
|
||||
|
||||
return image_init_result::PASS;
|
||||
}
|
||||
|
||||
|
||||
// I8255 PPI
|
||||
|
||||
void intel02_state::update_display()
|
||||
@ -254,10 +238,7 @@ void intel02_state::intel02(machine_config &config)
|
||||
m_beeper->add_route(ALL_OUTPUTS, "speaker", 0.25);
|
||||
|
||||
/* cartridge */
|
||||
GENERIC_CARTSLOT(config, m_cart, generic_plain_slot, "intellect02", "bin");
|
||||
m_cart->set_device_load(FUNC(intel02_state::cart_load));
|
||||
m_cart->set_must_be_loaded(true);
|
||||
|
||||
GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "intellect02").set_must_be_loaded(true);
|
||||
SOFTWARE_LIST(config, "cart_list").set_original("intellect02");
|
||||
}
|
||||
|
||||
|
@ -13,7 +13,7 @@ computer and shake it when one of the sensors is malfunctioning.
|
||||
Hardware notes:
|
||||
- 6502A @ 2MHz
|
||||
- 16KB ROM(2*HN482764G), 2KB RAM(HM6116P-4)
|
||||
- 64+12 leds, magnet sensors chessboard
|
||||
- buzzer, 64+12 leds, magnet sensors chessboard
|
||||
|
||||
TODO:
|
||||
- verify CPU speed / XTAL
|
||||
@ -91,7 +91,7 @@ void prschess_state::machine_start()
|
||||
void prschess_state::update_display()
|
||||
{
|
||||
u16 led_data = m_led_data[1] << 8 | m_led_data[0];
|
||||
led_data = bitswap<16>(led_data, 15,14,5,4,3,2,1,0,7,6,13,12,11,10,9,8);
|
||||
led_data = bitswap<16>(led_data,15,14,5,4,3,2,1,0, 7,6,13,12,11,10,9,8);
|
||||
m_display->matrix(1 << m_inp_mux, led_data);
|
||||
}
|
||||
|
||||
@ -214,8 +214,8 @@ void prschess_state::prschess(machine_config &config)
|
||||
|
||||
ROM_START( prschess )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD("yo3_rl", 0xc000, 0x2000, CRC(862c3f42) SHA1(e2d2f1d7a0382b0774e86ca83e270dab1df700c2) ) // HN482764G
|
||||
ROM_LOAD("yo3_rh", 0xe000, 0x2000, CRC(ef95cb9f) SHA1(02f763cf9cab1b4be8964ddb5d93efb05a898123) ) // "
|
||||
ROM_LOAD("y03_rl", 0xc000, 0x2000, CRC(862c3f42) SHA1(e2d2f1d7a0382b0774e86ca83e270dab1df700c2) ) // HN482764G
|
||||
ROM_LOAD("y03_rh", 0xe000, 0x2000, CRC(ef95cb9f) SHA1(02f763cf9cab1b4be8964ddb5d93efb05a898123) ) // "
|
||||
ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
255
src/mame/drivers/saitek_schess.cpp
Normal file
255
src/mame/drivers/saitek_schess.cpp
Normal file
@ -0,0 +1,255 @@
|
||||
// license:BSD-3-Clause
|
||||
// copyright-holders:hap
|
||||
// thanks-to:bataais
|
||||
/******************************************************************************
|
||||
|
||||
SciSys Sensor Chess (model 221)
|
||||
(not to be confused with Saitek Kasparov Sensor Chess)
|
||||
|
||||
Two versions were released. The 1st version is fake-wood brown plastic, and 2nd
|
||||
version is grey plastic. The brown version only has 256 bytes RAM. The grey version
|
||||
has 1KB but does not use the extra available RAM. The ROM(software) is assumed to
|
||||
be the same for each version.
|
||||
|
||||
Buttons are unresponsive, this also applies to the chessboard buttons. The program
|
||||
is not interrupt-driven and only checks the buttons around twice per second. The user
|
||||
needs to hold a button for up to half a second to get a response. In MAME, a delay is
|
||||
applied to the sensorboard interface to make sure that all clicks work there. But that
|
||||
also means it's not possible to play blitz style (which wouldn't be possible on the
|
||||
real device anyway, since it reacts so slowly).
|
||||
|
||||
Hardware notes:
|
||||
- Synertek 6502A @ ~2MHz
|
||||
- 4KB ROM(AMI 2332)
|
||||
- 1KB RAM(2*2114), or 256 bytes RAM(GTE 3539)
|
||||
- buzzer, 64+12 leds, button chessboard
|
||||
- expansion slot at top-tight (dummy empty cartridge by default)
|
||||
|
||||
Expansion modules: (* denotes not dumped)
|
||||
- *Strong Play Module
|
||||
- Classical Style Super Strong
|
||||
- *Hyper Modern Super Strong
|
||||
|
||||
******************************************************************************/
|
||||
|
||||
#include "emu.h"
|
||||
#include "cpu/m6502/m6502.h"
|
||||
#include "machine/sensorboard.h"
|
||||
#include "sound/dac.h"
|
||||
#include "sound/volt_reg.h"
|
||||
#include "video/pwm.h"
|
||||
#include "bus/generic/slot.h"
|
||||
#include "bus/generic/carts.h"
|
||||
#include "speaker.h"
|
||||
|
||||
// internal artwork
|
||||
#include "saitek_schess.lh" // clickable
|
||||
|
||||
|
||||
namespace {
|
||||
|
||||
class schess_state : public driver_device
|
||||
{
|
||||
public:
|
||||
schess_state(const machine_config &mconfig, device_type type, const char *tag) :
|
||||
driver_device(mconfig, type, tag),
|
||||
m_maincpu(*this, "maincpu"),
|
||||
m_board(*this, "board"),
|
||||
m_display(*this, "display"),
|
||||
m_dac(*this, "dac"),
|
||||
m_inputs(*this, "IN.%u", 0)
|
||||
{ }
|
||||
|
||||
// machine configs
|
||||
void schess(machine_config &config);
|
||||
|
||||
protected:
|
||||
virtual void machine_start() override;
|
||||
|
||||
private:
|
||||
// devices/pointers
|
||||
required_device<cpu_device> m_maincpu;
|
||||
required_device<sensorboard_device> m_board;
|
||||
required_device<pwm_display_device> m_display;
|
||||
required_device<dac_bit_interface> m_dac;
|
||||
required_ioport_array<3> m_inputs;
|
||||
|
||||
// address maps
|
||||
void main_map(address_map &map);
|
||||
|
||||
// I/O handlers
|
||||
void update_display();
|
||||
DECLARE_WRITE8_MEMBER(leds1_w);
|
||||
DECLARE_WRITE8_MEMBER(leds2_w);
|
||||
DECLARE_WRITE8_MEMBER(control_w);
|
||||
DECLARE_READ8_MEMBER(input_r);
|
||||
|
||||
u8 m_inp_mux = 0;
|
||||
u8 m_led_data = 0;
|
||||
};
|
||||
|
||||
void schess_state::machine_start()
|
||||
{
|
||||
save_item(NAME(m_inp_mux));
|
||||
save_item(NAME(m_led_data));
|
||||
}
|
||||
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
I/O
|
||||
******************************************************************************/
|
||||
|
||||
void schess_state::update_display()
|
||||
{
|
||||
u8 led_data = bitswap<8>(m_led_data,4,5,6,7,3,2,1,0);
|
||||
m_display->matrix_partial(0, 8, 1 << m_inp_mux, led_data);
|
||||
}
|
||||
|
||||
WRITE8_MEMBER(schess_state::leds1_w)
|
||||
{
|
||||
// chessboard leds (muxed)
|
||||
m_led_data = ~data;
|
||||
update_display();
|
||||
}
|
||||
|
||||
WRITE8_MEMBER(schess_state::leds2_w)
|
||||
{
|
||||
// button panel leds (direct)
|
||||
m_display->write_row(8 + (offset ? 1 : 0), ~data);
|
||||
m_display->update();
|
||||
}
|
||||
|
||||
WRITE8_MEMBER(schess_state::control_w)
|
||||
{
|
||||
// d0-d3: input mux, led select
|
||||
m_inp_mux = data & 0xf;
|
||||
update_display();
|
||||
|
||||
// d5: speaker out
|
||||
m_dac->write(BIT(data, 5));
|
||||
|
||||
// other: ?
|
||||
}
|
||||
|
||||
READ8_MEMBER(schess_state::input_r)
|
||||
{
|
||||
u8 data = 0;
|
||||
|
||||
// read chessboard sensors
|
||||
if (m_inp_mux < 8)
|
||||
data = m_board->read_file(m_inp_mux);
|
||||
|
||||
// read other buttons
|
||||
else if (m_inp_mux < 10)
|
||||
data = m_inputs[m_inp_mux & 1]->read();
|
||||
else
|
||||
data = m_inputs[2]->read();
|
||||
|
||||
return bitswap<8>(data,4,5,6,7,3,2,1,0);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
Address Maps
|
||||
******************************************************************************/
|
||||
|
||||
void schess_state::main_map(address_map &map)
|
||||
{
|
||||
map.unmap_value_high();
|
||||
map(0x0000, 0x03ff).ram();
|
||||
map(0x4000, 0x4000).w(FUNC(schess_state::leds1_w));
|
||||
map(0x4800, 0x4800).w(FUNC(schess_state::control_w));
|
||||
map(0x5000, 0x5000).select(0x0800).w(FUNC(schess_state::leds2_w));
|
||||
map(0x6000, 0x6000).r(FUNC(schess_state::input_r));
|
||||
map(0x8000, 0x8fff).r("cartslot", FUNC(generic_slot_device::read_rom));
|
||||
map(0xf000, 0xffff).rom();
|
||||
}
|
||||
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
Input Ports
|
||||
******************************************************************************/
|
||||
|
||||
static INPUT_PORTS_START( schess )
|
||||
PORT_START("IN.0")
|
||||
PORT_BIT(0x03, IP_ACTIVE_HIGH, IPT_UNUSED)
|
||||
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Z) PORT_NAME("Player V Computer")
|
||||
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Take Back")
|
||||
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_L) PORT_NAME("Level")
|
||||
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("White")
|
||||
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_CODE(KEYCODE_5_PAD) PORT_NAME("Knight")
|
||||
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("King")
|
||||
|
||||
PORT_START("IN.1")
|
||||
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_UNUSED)
|
||||
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Reset")
|
||||
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_S) PORT_NAME("Change Sides")
|
||||
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_H) PORT_NAME("Hint")
|
||||
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_C) PORT_NAME("Clear Board")
|
||||
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_G) PORT_NAME("Legal")
|
||||
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Rook")
|
||||
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Queen")
|
||||
|
||||
PORT_START("IN.2")
|
||||
PORT_BIT(0x03, IP_ACTIVE_HIGH, IPT_UNUSED)
|
||||
PORT_BIT(0x04, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_X) PORT_NAME("Player V Player")
|
||||
PORT_BIT(0x08, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("Interrupt")
|
||||
PORT_BIT(0x10, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_M) PORT_NAME("Move")
|
||||
PORT_BIT(0x20, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_V) PORT_NAME("Verify / Set Up")
|
||||
PORT_BIT(0x40, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_CODE(KEYCODE_6_PAD) PORT_NAME("Pawn")
|
||||
PORT_BIT(0x80, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_CODE(KEYCODE_4_PAD) PORT_NAME("Bishop")
|
||||
INPUT_PORTS_END
|
||||
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
Machine Configs
|
||||
******************************************************************************/
|
||||
|
||||
void schess_state::schess(machine_config &config)
|
||||
{
|
||||
/* basic machine hardware */
|
||||
M6502(config, m_maincpu, 2000000); // approximation, no XTAL
|
||||
m_maincpu->set_addrmap(AS_PROGRAM, &schess_state::main_map);
|
||||
|
||||
SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS);
|
||||
m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess));
|
||||
m_board->set_delay(attotime::from_ticks(1115000, 2000000)); // see driver notes
|
||||
|
||||
GENERIC_CARTSLOT(config, "cartslot", generic_plain_slot, "schess_cart");
|
||||
SOFTWARE_LIST(config, "cart_list").set_original("saitek_schess");
|
||||
|
||||
/* video hardware */
|
||||
PWM_DISPLAY(config, m_display).set_size(8+2, 8);
|
||||
config.set_default_layout(layout_saitek_schess);
|
||||
|
||||
/* sound hardware */
|
||||
SPEAKER(config, "speaker").front_center();
|
||||
DAC_1BIT(config, m_dac).add_route(ALL_OUTPUTS, "speaker", 0.25);
|
||||
VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
|
||||
}
|
||||
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
ROM Definitions
|
||||
******************************************************************************/
|
||||
|
||||
ROM_START( schess )
|
||||
ROM_REGION( 0x10000, "maincpu", 0 )
|
||||
ROM_LOAD("y02-rom", 0xf000, 0x1000, CRC(25181e03) SHA1(4d3a606b196b9019c00795b2cd65ce10fbef932c) ) // AMI 2332
|
||||
ROM_END
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
|
||||
|
||||
/******************************************************************************
|
||||
Drivers
|
||||
******************************************************************************/
|
||||
|
||||
// YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS
|
||||
CONS( 1981, schess, 0, 0, schess, schess, schess_state, empty_init, "SciSys", "Sensor Chess", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )
|
@ -512,7 +512,7 @@ void stratos_state::stratos(machine_config &config)
|
||||
VOLTAGE_REGULATOR(config, "vref").add_route(0, "dac", 1.0, DAC_VREF_POS_INPUT);
|
||||
|
||||
/* extension rom */
|
||||
GENERIC_CARTSLOT(config, m_extrom, generic_plain_slot, "saitek_egr", "bin");
|
||||
GENERIC_CARTSLOT(config, m_extrom, generic_plain_slot, "saitek_egr");
|
||||
m_extrom->set_device_load(FUNC(stratos_state::extrom_load));
|
||||
|
||||
SOFTWARE_LIST(config, "cart_list").set_original("saitek_egr");
|
||||
|
@ -61,7 +61,6 @@ public:
|
||||
m_board(*this, "board"),
|
||||
m_display(*this, "display"),
|
||||
m_dac(*this, "dac"),
|
||||
m_extrom(*this, "extrom"),
|
||||
m_inputs(*this, "IN.%u", 0)
|
||||
{ }
|
||||
|
||||
@ -78,7 +77,6 @@ private:
|
||||
required_device<sensorboard_device> m_board;
|
||||
required_device<pwm_display_device> m_display;
|
||||
required_device<dac_bit_interface> m_dac;
|
||||
optional_device<generic_slot_device> m_extrom;
|
||||
required_ioport_array<2> m_inputs;
|
||||
|
||||
// address maps
|
||||
@ -89,14 +87,11 @@ private:
|
||||
DECLARE_WRITE8_MEMBER(control_w);
|
||||
DECLARE_READ8_MEMBER(input_r);
|
||||
|
||||
u8 m_inp_mux;
|
||||
|
||||
DECLARE_DEVICE_IMAGE_LOAD_MEMBER(extrom_load);
|
||||
u8 m_inp_mux = 0;
|
||||
};
|
||||
|
||||
void star_state::machine_start()
|
||||
{
|
||||
m_inp_mux = 0;
|
||||
save_item(NAME(m_inp_mux));
|
||||
}
|
||||
|
||||
@ -106,20 +101,6 @@ void star_state::machine_start()
|
||||
I/O
|
||||
******************************************************************************/
|
||||
|
||||
// Extension ROM
|
||||
|
||||
DEVICE_IMAGE_LOAD_MEMBER(star_state::extrom_load)
|
||||
{
|
||||
u32 size = m_extrom->common_get_size("rom");
|
||||
m_extrom->rom_alloc(size, GENERIC_ROM8_WIDTH, ENDIANNESS_LITTLE);
|
||||
m_extrom->common_load_rom(m_extrom->get_rom_base(), size, "rom");
|
||||
|
||||
return image_init_result::PASS;
|
||||
}
|
||||
|
||||
|
||||
// TTL
|
||||
|
||||
WRITE8_MEMBER(star_state::control_w)
|
||||
{
|
||||
// d0-d3: input mux, led select
|
||||
@ -242,9 +223,7 @@ void star_state::tstar432(machine_config &config)
|
||||
config.set_default_layout(layout_saitek_tstar432);
|
||||
|
||||
/* extension rom */
|
||||
GENERIC_CARTSLOT(config, m_extrom, generic_plain_slot, "saitek_kso", "bin");
|
||||
m_extrom->set_device_load(FUNC(star_state::extrom_load));
|
||||
|
||||
GENERIC_CARTSLOT(config, "extrom", generic_plain_slot, "saitek_kso");
|
||||
SOFTWARE_LIST(config, "cart_list").set_original("saitek_kso");
|
||||
}
|
||||
|
||||
|
@ -371,8 +371,8 @@ license:CC0
|
||||
|
||||
<!-- buttons -->
|
||||
|
||||
<element name="brown"><rect><color red="0.6" green="0.4" blue="0.2" /></rect></element>
|
||||
<element name="bmask"><rect><color red="0.86" green="0.82" blue="0.82" /></rect></element>
|
||||
<element name="brown"><rect><color red="0.58" green="0.37" blue="0.18" /></rect></element>
|
||||
<element name="bmask"><rect><color red="0.91" green="0.89" blue="0.89" /></rect></element>
|
||||
|
||||
<element name="but_rb" defstate="0">
|
||||
<rect state="0"><color red="0.13" green="0.1" blue="0.1" /></rect>
|
||||
|
@ -6,8 +6,6 @@ license:CC0
|
||||
|
||||
<!-- define elements -->
|
||||
|
||||
<element name="white"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element>
|
||||
|
||||
<element name="hl" defstate="0">
|
||||
<text string=" "><bounds x="0" y="0" width="1" height="1" /></text>
|
||||
<disk state="1">
|
||||
@ -426,6 +424,7 @@ license:CC0
|
||||
<element name="8.3" ref="led2"><bounds x="123.25" y="70.666" width="1.5" height="1.5" /></element>
|
||||
<element name="8.5" ref="led2"><bounds x="123.25" y="79.000" width="1.5" height="1.5" /></element>
|
||||
|
||||
<!-- there are no visible button squares, buttons are behind the labels -->
|
||||
<element ref="hl" blend="add" inputtag="IN.0" inputmask="0x80"><bounds x="95" y="32.000" width="10" height="6" /></element>
|
||||
<element ref="hl" blend="add" inputtag="IN.0" inputmask="0x40"><bounds x="95" y="40.333" width="10" height="6" /></element>
|
||||
<element ref="hl" blend="add" inputtag="IN.0" inputmask="0x20"><bounds x="95" y="48.666" width="10" height="6" /></element>
|
||||
|
476
src/mame/layout/saitek_schess.lay
Normal file
476
src/mame/layout/saitek_schess.lay
Normal file
@ -0,0 +1,476 @@
|
||||
<?xml version="1.0"?>
|
||||
<!--
|
||||
license:CC0
|
||||
-->
|
||||
<mamelayout version="2">
|
||||
|
||||
<!-- define elements -->
|
||||
|
||||
<element name="led" defstate="0">
|
||||
<disk state="1"><color red="1.0" green="0.1" blue="0.15" /></disk>
|
||||
<disk state="0"><color red="0.1" green="0.01" blue="0.015" /></disk>
|
||||
</element>
|
||||
|
||||
<element name="text_hn1"><text string="1"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hn2"><text string="2"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hn3"><text string="3"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hn4"><text string="4"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hn5"><text string="5"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hn6"><text string="6"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hn7"><text string="7"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hn8"><text string="8"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
|
||||
<element name="text_hl1"><text string="A"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hl2"><text string="B"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hl3"><text string="C"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hl4"><text string="D"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hl5"><text string="E"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hl6"><text string="F"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hl7"><text string="G"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
<element name="text_hl8"><text string="H"><color red="0.9" green="0.9" blue="0.9" /></text></element>
|
||||
|
||||
|
||||
<!-- sb board -->
|
||||
|
||||
<element name="cblack"><rect><color red="0.41" green="0.4" blue="0.39" /></rect></element>
|
||||
<element name="cwhite"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element>
|
||||
|
||||
<element name="hlbb" defstate="0">
|
||||
<text string=" "><bounds x="0" y="0" width="1" height="1" /></text>
|
||||
<disk state="1">
|
||||
<bounds x="0.12" y="0.12" width="0.76" height="0.76" />
|
||||
<color red="0" green="0" blue="0" />
|
||||
</disk>
|
||||
</element>
|
||||
|
||||
<element name="piece" defstate="0">
|
||||
<image file="chess/wp.png" state="1"/>
|
||||
<image file="chess/wn.png" state="2"/>
|
||||
<image file="chess/wb.png" state="3"/>
|
||||
<image file="chess/wr.png" state="4"/>
|
||||
<image file="chess/wq.png" state="5"/>
|
||||
<image file="chess/wk.png" state="6"/>
|
||||
|
||||
<image file="chess/bp.png" state="7"/>
|
||||
<image file="chess/bn.png" state="8"/>
|
||||
<image file="chess/bb.png" state="9"/>
|
||||
<image file="chess/br.png" state="10"/>
|
||||
<image file="chess/bq.png" state="11"/>
|
||||
<image file="chess/bk.png" state="12"/>
|
||||
|
||||
<!-- selected pieces -->
|
||||
<image file="chess/wp.png" state="13"><color alpha="0.5" /></image>
|
||||
<image file="chess/wn.png" state="14"><color alpha="0.5" /></image>
|
||||
<image file="chess/wb.png" state="15"><color alpha="0.5" /></image>
|
||||
<image file="chess/wr.png" state="16"><color alpha="0.5" /></image>
|
||||
<image file="chess/wq.png" state="17"><color alpha="0.5" /></image>
|
||||
<image file="chess/wk.png" state="18"><color alpha="0.5" /></image>
|
||||
|
||||
<image file="chess/bp.png" state="19"><color alpha="0.5" /></image>
|
||||
<image file="chess/bn.png" state="20"><color alpha="0.5" /></image>
|
||||
<image file="chess/bb.png" state="21"><color alpha="0.5" /></image>
|
||||
<image file="chess/br.png" state="22"><color alpha="0.5" /></image>
|
||||
<image file="chess/bq.png" state="23"><color alpha="0.5" /></image>
|
||||
<image file="chess/bk.png" state="24"><color alpha="0.5" /></image>
|
||||
</element>
|
||||
|
||||
<group name="sb_board">
|
||||
<bounds x="0" y="0" width="80" height="80" />
|
||||
|
||||
<!-- squares (avoid seams) -->
|
||||
<bezel element="cwhite"><bounds x="0" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="10" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="20" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="30" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="40" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="50" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="60" y="0" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="70" y="0" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cblack"><bounds x="0" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="10" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="20" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="30" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="40" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="50" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="60" y="10" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="70" y="10" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cwhite"><bounds x="0" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="10" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="20" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="30" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="40" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="50" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="60" y="20" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="70" y="20" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cblack"><bounds x="0" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="10" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="20" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="30" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="40" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="50" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="60" y="30" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="70" y="30" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cwhite"><bounds x="0" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="10" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="20" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="30" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="40" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="50" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="60" y="40" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="70" y="40" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cblack"><bounds x="0" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="10" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="20" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="30" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="40" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="50" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="60" y="50" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="70" y="50" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cwhite"><bounds x="0" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="10" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="20" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="30" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="40" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="50" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="60" y="60" width="11" height="11" /></bezel>
|
||||
<bezel element="cblack"><bounds x="70" y="60" width="10" height="11" /></bezel>
|
||||
|
||||
<bezel element="cblack"><bounds x="0" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="10" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cblack"><bounds x="20" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="30" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cblack"><bounds x="40" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="50" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cblack"><bounds x="60" y="70" width="11" height="10" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="70" y="70" width="10" height="10" /></bezel>
|
||||
|
||||
<!-- leds -->
|
||||
<repeat count="8">
|
||||
<param name="y" start="8.3" increment="10" />
|
||||
<param name="i1" start="7" increment="-1" />
|
||||
|
||||
<repeat count="8">
|
||||
<param name="x" start="0.2" increment="10" />
|
||||
<param name="i2" start="0" increment="1" />
|
||||
<bezel name="~i2~.~i1~" element="led"><bounds x="~x~" y="~y~" width="1.5" height="1.5" /></bezel>
|
||||
</repeat>
|
||||
</repeat>
|
||||
|
||||
<!-- sensors, pieces -->
|
||||
<repeat count="8">
|
||||
<param name="y" start="0" increment="10" />
|
||||
<param name="i" start="8" increment="-1" />
|
||||
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
|
||||
|
||||
<bezel name="piece_a~i~" element="piece"><bounds x="0" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_b~i~" element="piece"><bounds x="10" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_c~i~" element="piece"><bounds x="20" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_d~i~" element="piece"><bounds x="30" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_e~i~" element="piece"><bounds x="40" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_f~i~" element="piece"><bounds x="50" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_g~i~" element="piece"><bounds x="60" y="~y~" width="10" height="10" /></bezel>
|
||||
<bezel name="piece_h~i~" element="piece"><bounds x="70" y="~y~" width="10" height="10" /></bezel>
|
||||
</repeat>
|
||||
</group>
|
||||
|
||||
|
||||
<!-- sb ui -->
|
||||
|
||||
<element name="hlub" defstate="0">
|
||||
<rect state="1"><color red="0" green="0" blue="0" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="text_uit1"><text string="S.BOARD"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uit2"><text string="INTERFACE"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uib1"><text string="BOARD:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uib2">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string="RESET"><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uib3">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string="CLEAR"><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uis1"><text string="SPAWN:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uih1"><text string="HAND:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uih2">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string="REMOVE"><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uiu1"><text string="UNDO:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uiu2a">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string=" <<"><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uiu2b">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string=" < "><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uiu2c">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string=" >"><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uiu2d">
|
||||
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
|
||||
<text string=" >>"><color red="0.01" green="0.01" blue="0.01" /></text>
|
||||
</element>
|
||||
<element name="text_uiu3a" defstate="0">
|
||||
<simplecounter maxstate="999" digits="1" align="2">
|
||||
<color red="0.81" green="0.8" blue="0.79" />
|
||||
</simplecounter>
|
||||
</element>
|
||||
<element name="text_uiu3b"><text string="/"><color red="0.81" green="0.8" blue="0.79" /></text></element>
|
||||
<element name="text_uiu3c" defstate="0">
|
||||
<simplecounter maxstate="999" digits="1" align="1">
|
||||
<color red="0.81" green="0.8" blue="0.79" />
|
||||
</simplecounter>
|
||||
</element>
|
||||
|
||||
<group name="sb_ui">
|
||||
<bounds x="0" y="0" width="10" height="80" />
|
||||
<bezel element="cblack"><bounds x="0" y="0" width="10" height="1" /></bezel>
|
||||
<bezel element="cblack"><bounds x="0" y="7" width="10" height="1" /></bezel>
|
||||
<bezel element="cblack"><bounds x="0" y="79" width="10" height="1" /></bezel>
|
||||
<bezel element="text_uit1"><bounds x="0" y="2" width="10" height="2" /></bezel>
|
||||
<bezel element="text_uit2"><bounds x="0" y="4" width="10" height="2" /></bezel>
|
||||
|
||||
<!-- board -->
|
||||
<bezel element="text_uib1"><bounds x="0" y="9" width="10" height="2" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="1" y="11.5" width="8" height="2.5" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="1" y="15" width="8" height="2.5" /></bezel>
|
||||
|
||||
<bezel element="text_uib2"><bounds x="1.5" y="11.75" width="7" height="2" /></bezel>
|
||||
<bezel element="text_uib3"><bounds x="1.5" y="15.25" width="7" height="2" /></bezel>
|
||||
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x200"><bounds x="1" y="11.5" width="8" height="2.5" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x100"><bounds x="1" y="15" width="8" height="2.5" /><color alpha="0.25" /></bezel>
|
||||
|
||||
<!-- spawn -->
|
||||
<bezel element="text_uis1"><bounds x="0" y="20.5" width="10" height="2" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="1" y="23" width="8" height="12" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="1" y="36" width="8" height="12" /></bezel>
|
||||
|
||||
<bezel name="piece_ui1" element="piece"><bounds x="1" y="23" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui2" element="piece"><bounds x="1" y="27" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui3" element="piece"><bounds x="1" y="31" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui4" element="piece"><bounds x="5" y="23" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui5" element="piece"><bounds x="5" y="27" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui6" element="piece"><bounds x="5" y="31" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui7" element="piece"><bounds x="1" y="36" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui8" element="piece"><bounds x="1" y="40" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui9" element="piece"><bounds x="1" y="44" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui10" element="piece"><bounds x="5" y="36" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui11" element="piece"><bounds x="5" y="40" width="4" height="4" /></bezel>
|
||||
<bezel name="piece_ui12" element="piece"><bounds x="5" y="44" width="4" height="4" /></bezel>
|
||||
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0001"><bounds x="1" y="23" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0002"><bounds x="1" y="27" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0004"><bounds x="1" y="31" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0008"><bounds x="5" y="23" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0010"><bounds x="5" y="27" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0020"><bounds x="5" y="31" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0040"><bounds x="1" y="36" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0080"><bounds x="1" y="40" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0100"><bounds x="1" y="44" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0200"><bounds x="5" y="36" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0400"><bounds x="5" y="40" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0800"><bounds x="5" y="44" width="4" height="4" /><color alpha="0.25" /></bezel>
|
||||
|
||||
<!-- hand -->
|
||||
<bezel element="text_uih1"><bounds x="0" y="51" width="10" height="2" /></bezel>
|
||||
<bezel element="cblack"><bounds x="1" y="53.5" width="8" height="6" /></bezel>
|
||||
<bezel name="piece_ui0" element="piece"><bounds x="2" y="53.5" width="6" height="6" /></bezel>
|
||||
|
||||
<bezel element="cwhite"><bounds x="1" y="60.5" width="8" height="2.5" /></bezel>
|
||||
<bezel element="text_uih2"><bounds x="1.5" y="60.75" width="7" height="2" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x08"><bounds x="1" y="60.5" width="8" height="2.5" /><color alpha="0.25" /></bezel>
|
||||
|
||||
<!-- undo -->
|
||||
<bezel element="text_uiu1"><bounds x="0" y="66" width="10" height="2" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="1" y="68.5" width="1.7" height="6" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="3.1" y="68.5" width="1.7" height="6" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="5.2" y="68.5" width="1.7" height="6" /></bezel>
|
||||
<bezel element="cwhite"><bounds x="7.3" y="68.5" width="1.7" height="6" /></bezel>
|
||||
<bezel element="text_uiu2a"><bounds x="1" y="69.5" width="1.7" height="4" /></bezel>
|
||||
<bezel element="text_uiu2b"><bounds x="3.1" y="69.5" width="1.7" height="4" /></bezel>
|
||||
<bezel element="text_uiu2c"><bounds x="5.2" y="69.5" width="1.7" height="4" /></bezel>
|
||||
<bezel element="text_uiu2d"><bounds x="7.3" y="69.5" width="1.7" height="4" /></bezel>
|
||||
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x10"><bounds x="1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x20"><bounds x="3.1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x40"><bounds x="5.2" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
|
||||
<bezel element="hlub" inputtag="board:UI" inputmask="0x80"><bounds x="7.3" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
|
||||
|
||||
<bezel name="count_ui0" element="text_uiu3a"><bounds x="0" y="75" width="4" height="2" /></bezel>
|
||||
<bezel name="count_ui1" element="text_uiu3c"><bounds x="6" y="75" width="4" height="2" /></bezel>
|
||||
<bezel element="text_uiu3b"><bounds x="4" y="75" width="2" height="2" /></bezel>
|
||||
</group>
|
||||
|
||||
|
||||
<!-- buttons -->
|
||||
|
||||
<element name="rmask"><rect><color red="0.6" green="0.03" blue="0.09" /></rect></element>
|
||||
|
||||
<element name="hl" defstate="0">
|
||||
<rect state="1"><color red="0" green="0" blue="0" /></rect>
|
||||
</element>
|
||||
|
||||
<element name="text_l1"><text string="WHITE"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l2a"><text string="CLEAR"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l2b"><text string="BOARD"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l3a"><text string="VERIFY /"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l3b"><text string="SET UP"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l4"><text string="LEVEL"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l5"><text string="LEGAL"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l6"><text string="MOVE"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l7a"><text string="TAKE"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l7b"><text string="BACK"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l8"><text string="HINT"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l9"><text string="INTERRUPT"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l10a"><text string="PLAYER V"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l10b"><text string="COMPUTER"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l11a"><text string="CHANGE"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l11b"><text string="SIDES"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l12a"><text string="PLAYER V"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l12b"><text string="PLAYER"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l13"><text string="COMPUTING"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
<element name="text_l14"><text string="RESET"><color red="0.54" green="0.55" blue="0.57" /></text></element>
|
||||
|
||||
<element name="text_p1"><image file="chess/wk.png"></image></element>
|
||||
<element name="text_p2"><image file="chess/wq.png"></image></element>
|
||||
<element name="text_p3"><image file="chess/wr.png"></image></element>
|
||||
<element name="text_p4"><image file="chess/wb.png"></image></element>
|
||||
<element name="text_p5"><image file="chess/wn.png"></image></element>
|
||||
<element name="text_p6"><image file="chess/wp.png"></image></element>
|
||||
|
||||
<group name="buttons">
|
||||
<bounds x="-1" y="0" width="20" height="30" />
|
||||
|
||||
<element ref="text_p1"><bounds x="1.6" y="0" width="1.8" height="1.8" /></element>
|
||||
<element ref="text_p2"><bounds x="7.6" y="0" width="1.8" height="1.8" /></element>
|
||||
<element ref="text_p3"><bounds x="13.6" y="0" width="1.8" height="1.8" /></element>
|
||||
<element ref="text_p5"><bounds x="1.6" y="4" width="1.8" height="1.8" /></element>
|
||||
<element ref="text_p4"><bounds x="7.6" y="4" width="1.8" height="1.8" /></element>
|
||||
<element ref="text_p6"><bounds x="13.6" y="4" width="1.8" height="1.8" /></element>
|
||||
<element ref="rmask" blend="multiply"><bounds x="0" y="0" width="20" height="20" /></element>
|
||||
|
||||
<element ref="text_l1"><bounds x="0" y="8.4" width="5" height="0.9" /></element>
|
||||
<element ref="text_l2a"><bounds x="6" y="8" width="5" height="0.9" /></element>
|
||||
<element ref="text_l2b"><bounds x="6" y="8.8" width="5" height="0.9" /></element>
|
||||
<element ref="text_l3a"><bounds x="12" y="8" width="5" height="0.9" /></element>
|
||||
<element ref="text_l3b"><bounds x="12" y="8.8" width="5" height="0.9" /></element>
|
||||
|
||||
<element ref="text_l4"><bounds x="0" y="12.4" width="5" height="0.9" /></element>
|
||||
<element ref="text_l5"><bounds x="6" y="12.4" width="5" height="0.9" /></element>
|
||||
<element ref="text_l6"><bounds x="12" y="12.4" width="5" height="0.9" /></element>
|
||||
|
||||
<element ref="text_l7a"><bounds x="0" y="16" width="5" height="0.9" /></element>
|
||||
<element ref="text_l7b"><bounds x="0" y="16.8" width="5" height="0.9" /></element>
|
||||
<element ref="text_l8"><bounds x="6" y="16.4" width="5" height="0.9" /></element>
|
||||
<element ref="text_l9"><bounds x="12" y="16.4" width="5" height="0.9" /></element>
|
||||
|
||||
<element ref="text_l10a"><bounds x="0" y="20" width="5" height="0.9" /></element>
|
||||
<element ref="text_l10b"><bounds x="0" y="20.8" width="5" height="0.9" /></element>
|
||||
<element ref="text_l11a"><bounds x="6" y="20" width="5" height="0.9" /></element>
|
||||
<element ref="text_l11b"><bounds x="6" y="20.8" width="5" height="0.9" /></element>
|
||||
<element ref="text_l12a"><bounds x="12" y="20" width="5" height="0.9" /></element>
|
||||
<element ref="text_l12b"><bounds x="12" y="20.8" width="5" height="0.9" /></element>
|
||||
|
||||
<element ref="text_l13"><bounds x="-1" y="26.15" width="7" height="0.9" /></element>
|
||||
<element ref="text_l14"><bounds x="12" y="26.15" width="5" height="0.9" /></element>
|
||||
|
||||
<element ref="cblack" blend="add"><bounds x="0" y="0" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="6" y="0" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="12" y="0" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="0" y="4" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="6" y="4" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="12" y="4" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="0" y="8" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="6" y="8" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="12" y="8" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="0" y="12" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="6" y="12" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="12" y="12" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="0" y="16" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="6" y="16" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="12" y="16" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="0" y="20" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="6" y="20" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="12" y="20" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="0" y="25.75" width="5" height="3" /></element>
|
||||
<element ref="cblack" blend="add"><bounds x="12" y="25.75" width="5" height="3" /></element>
|
||||
|
||||
|
||||
<element name="8.5" ref="led"><bounds x="2.07" y="1.85" width="0.86" height="0.86" /></element>
|
||||
<element name="8.4" ref="led"><bounds x="8.07" y="1.85" width="0.86" height="0.86" /></element>
|
||||
<element name="8.3" ref="led"><bounds x="14.07" y="1.85" width="0.86" height="0.86" /></element>
|
||||
<element name="8.2" ref="led"><bounds x="2.07" y="5.85" width="0.86" height="0.86" /></element>
|
||||
<element name="8.1" ref="led"><bounds x="8.07" y="5.85" width="0.86" height="0.86" /></element>
|
||||
<element name="8.0" ref="led"><bounds x="14.07" y="5.85" width="0.86" height="0.86" /></element>
|
||||
|
||||
<element name="9.5" ref="led"><bounds x="2.07" y="9.85" width="0.86" height="0.86" /></element>
|
||||
<element name="9.4" ref="led"><bounds x="14.07" y="9.85" width="0.86" height="0.86" /></element>
|
||||
<element name="9.3" ref="led"><bounds x="2.07" y="21.85" width="0.86" height="0.86" /></element>
|
||||
<element name="9.2" ref="led"><bounds x="8.07" y="21.85" width="0.86" height="0.86" /></element>
|
||||
<element name="9.1" ref="led"><bounds x="14.07" y="21.85" width="0.86" height="0.86" /></element>
|
||||
<element name="9.0" ref="led"><bounds x="2.07" y="27.4" width="0.86" height="0.86" /></element>
|
||||
|
||||
<element ref="hlub" inputtag="IN.0" inputmask="0x80"><bounds x="0" y="0" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.1" inputmask="0x80"><bounds x="6" y="0" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.1" inputmask="0x40"><bounds x="12" y="0" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.0" inputmask="0x40"><bounds x="0" y="4" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.2" inputmask="0x80"><bounds x="6" y="4" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.2" inputmask="0x40"><bounds x="12" y="4" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.0" inputmask="0x20"><bounds x="0" y="8" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.1" inputmask="0x10"><bounds x="6" y="8" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.2" inputmask="0x20"><bounds x="12" y="8" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.0" inputmask="0x10"><bounds x="0" y="12" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.1" inputmask="0x20"><bounds x="6" y="12" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.2" inputmask="0x10"><bounds x="12" y="12" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.0" inputmask="0x08"><bounds x="0" y="16" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.1" inputmask="0x08"><bounds x="6" y="16" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.2" inputmask="0x08"><bounds x="12" y="16" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.0" inputmask="0x04"><bounds x="0" y="20" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.1" inputmask="0x04"><bounds x="6" y="20" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.2" inputmask="0x04"><bounds x="12" y="20" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
<element ref="hlub" inputtag="IN.1" inputmask="0x02"><bounds x="12" y="25.75" width="5" height="3" /><color alpha="0.25" /></element>
|
||||
</group>
|
||||
|
||||
|
||||
<!-- build screen -->
|
||||
|
||||
<view name="Internal Layout">
|
||||
<bounds left="-6" right="132" top="6" bottom="94" />
|
||||
|
||||
<group ref="sb_board"><bounds x="10" y="10" width="80" height="80" /></group>
|
||||
<group ref="sb_ui"><bounds x="-4.5" y="10" width="10" height="80" /></group>
|
||||
|
||||
<group ref="buttons"><bounds x="96" y="40" width="34.75" height="52.125" /></group>
|
||||
|
||||
<repeat count="8">
|
||||
<param name="x" start="10" increment="10" />
|
||||
<param name="i" start="1" increment="1" />
|
||||
<element ref="text_hl~i~"><bounds x="~x~" y="91" width="10" height="2" /></element>
|
||||
</repeat>
|
||||
<repeat count="8">
|
||||
<param name="y" start="14" increment="10" />
|
||||
<param name="i" start="8" increment="-1" />
|
||||
<element ref="text_hn~i~"><bounds x="6" y="~y~" width="4" height="2" /></element>
|
||||
</repeat>
|
||||
|
||||
</view>
|
||||
</mamelayout>
|
@ -35058,6 +35058,9 @@ risc2500 //
|
||||
risc2500a //
|
||||
montreux //
|
||||
|
||||
@source:saitek_schess.cpp
|
||||
schess
|
||||
|
||||
@source:saitek_ssystem3.cpp
|
||||
ssystem3 // Chess Champion Super System III / MK III
|
||||
|
||||
|
@ -784,6 +784,7 @@ saitek_delta1.cpp
|
||||
saitek_mark5.cpp
|
||||
saitek_prschess.cpp
|
||||
saitek_risc2500.cpp
|
||||
saitek_schess.cpp
|
||||
saitek_ssystem3.cpp
|
||||
saitek_stratos.cpp
|
||||
saitek_superstar.cpp
|
||||
|
Loading…
Reference in New Issue
Block a user