clean some newly introduce macros since, calls already have full names (no whatsnew)

This commit is contained in:
Miodrag Milanovic 2012-09-18 08:56:11 +00:00
parent 7e40ce54f2
commit 41d4cd4f6a
16 changed files with 25 additions and 29 deletions

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@ -352,8 +352,6 @@ typedef device_type_iterator<&device_creator<screen_device>, screen_device> scre
#define SCREEN_UPDATE_RGB32(name) UINT32 SCREEN_UPDATE_NAME(name)(device_t *, screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
#define SCREEN_UPDATE16_CALL(name) SCREEN_UPDATE_NAME(name)(NULL, screen, bitmap, cliprect)
#define SCREEN_UPDATE32_CALL(name) SCREEN_UPDATE_NAME(name)(NULL, screen, bitmap, cliprect)
#define SCREEN_UPDATE16_CALL_MEMBER(name) SCREEN_UPDATE_NAME(name)(screen, bitmap, cliprect)
#define SCREEN_UPDATE32_CALL_MEMBER(name) SCREEN_UPDATE_NAME(name)(screen, bitmap, cliprect)
#define SCREEN_VBLANK_NAME(name) screen_vblank_##name
#define SCREEN_VBLANK(name) void SCREEN_VBLANK_NAME(name)(device_t *, screen_device &screen, bool vblank_on)

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@ -553,7 +553,7 @@ UINT32 jollyjgr_state::screen_update_fspider(screen_device &screen, bitmap_ind16
{
// Draw bg and sprites
SCREEN_UPDATE16_CALL_MEMBER(jollyjgr);
screen_update_jollyjgr(screen, bitmap, cliprect);
/* Draw bullets
16 bytes, 2 bytes per bullet (y,x). 2 player bullets, 6 enemy bullets.

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@ -554,7 +554,7 @@ UINT32 itech8_state::screen_update_slikshot(screen_device &screen, bitmap_rgb32
int temp, i;
/* draw the normal video first */
SCREEN_UPDATE32_CALL_MEMBER(itech8_2page);
screen_update_itech8_2page(screen, bitmap, cliprect);
/* add the current X,Y positions to the list */
m_xbuffer[m_ybuffer_next % YBUFFER_COUNT] = ioport("FAKEX")->read_safe(0);

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@ -229,7 +229,7 @@ UINT32 cinemat_state::screen_update_spacewar(screen_device &screen, bitmap_rgb32
{
int sw_option = machine().root_device().ioport("INPUTS")->read();
SCREEN_UPDATE32_CALL_MEMBER(cinemat);
screen_update_cinemat(screen, bitmap, cliprect);
/* set the state of the artwork */
output_set_value("pressed3", (~sw_option >> 0) & 1);

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@ -1404,5 +1404,5 @@ UINT32 dynax_state::screen_update_htengoku(screen_device &screen, bitmap_ind16 &
m_ddenlovr_pixmap[3 - layer][y * 512 + x] = (UINT8)(bitmap.pix16(y, x));
}
return SCREEN_UPDATE16_CALL_MEMBER(ddenlovr);
return screen_update_ddenlovr(screen, bitmap, cliprect);
}

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@ -73,7 +73,7 @@ UINT32 kaneko16_state::screen_update_kaneko16(screen_device &screen, bitmap_ind1
// if the display is disabled, do nothing?
if (!m_disp_enable) return 0;
SCREEN_UPDATE16_CALL_MEMBER(common);
screen_update_common(screen, bitmap, cliprect);
m_kaneko_spr->kaneko16_render_sprites(machine(),bitmap,cliprect, m_spriteram, m_spriteram.bytes());
return 0;
}
@ -197,7 +197,7 @@ UINT32 kaneko16_berlwall_state::screen_update_berlwall(screen_device &screen, bi
// if the display is disabled, do nothing?
if (!m_disp_enable) return 0;
SCREEN_UPDATE16_CALL_MEMBER(common);
screen_update_common(screen, bitmap, cliprect);
m_kaneko_spr->kaneko16_render_sprites(machine(),bitmap,cliprect, m_spriteram, m_spriteram.bytes());
return 0;
}

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@ -555,7 +555,7 @@ WRITE8_MEMBER(m62_state::ldrun3_topbottom_mask_w)
UINT32 m62_state::screen_update_ldrun3(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
SCREEN_UPDATE16_CALL_MEMBER(ldrun);
screen_update_ldrun(screen, bitmap, cliprect);
if (m_ldrun3_topbottom_mask)
{

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@ -147,7 +147,7 @@ UINT32 playch10_state::screen_update_playch10_top(screen_device &screen, bitmap_
/* Single Monitor version */
if (m_pc10_bios != 1)
return SCREEN_UPDATE16_CALL_MEMBER(playch10_single);
return screen_update_playch10_single(screen, bitmap, cliprect);
if (!m_pc10_dispmask)
/* render the ppu */
@ -163,7 +163,7 @@ UINT32 playch10_state::screen_update_playch10_bottom(screen_device &screen, bitm
/* Single Monitor version */
if (m_pc10_bios != 1)
return SCREEN_UPDATE16_CALL_MEMBER(playch10_single);
return screen_update_playch10_single(screen, bitmap, cliprect);
/* When the bios is accessing vram, the video circuitry can't access it */

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@ -1073,19 +1073,19 @@ void seta_state::screen_eof_setaroul(screen_device &screen, bool state)
UINT32 seta_state::screen_update_seta(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
set_pens(machine());
return SCREEN_UPDATE16_CALL_MEMBER(seta_layers);
return screen_update_seta_layers(screen, bitmap, cliprect);
}
UINT32 seta_state::screen_update_usclssic(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
usclssic_set_pens(machine());
return SCREEN_UPDATE16_CALL_MEMBER(seta_layers);
return screen_update_seta_layers(screen, bitmap, cliprect);
}
UINT32 seta_state::screen_update_inttoote(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
/* no palette to set */
return SCREEN_UPDATE16_CALL_MEMBER(seta_layers);
return screen_update_seta_layers(screen, bitmap, cliprect);
}

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@ -972,13 +972,13 @@ static void draw_sprites(running_machine &machine, bitmap_ind16 &bitmap, const r
UINT32 ssv_state::screen_update_eaglshot(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
return SCREEN_UPDATE16_CALL_MEMBER(ssv);
return screen_update_ssv(screen, bitmap, cliprect);
}
UINT32 ssv_state::screen_update_gdfs(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
SCREEN_UPDATE16_CALL_MEMBER(ssv);
screen_update_ssv(screen, bitmap, cliprect);
// draw zooming sprites
m_gdfs_st0020->st0020_draw_all(machine(), bitmap, cliprect);

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@ -373,7 +373,7 @@ UINT32 taitojc_state::screen_update_dendego(screen_device &screen, bitmap_ind16
if (level != output_get_value("counter1"))
output_set_value("counter1", level);
return SCREEN_UPDATE16_CALL_MEMBER(taitojc);
return screen_update_taitojc(screen, bitmap, cliprect);
}

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@ -545,14 +545,14 @@ UINT32 tceptor_state::screen_update_tceptor_3d_left(screen_device &screen, bitma
{
if ((screen.frame_number() & 1) == 1)
return UPDATE_HAS_NOT_CHANGED;
return SCREEN_UPDATE16_CALL_MEMBER( tceptor_2d );
return screen_update_tceptor_2d(screen, bitmap, cliprect);
}
UINT32 tceptor_state::screen_update_tceptor_3d_right(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
if ((screen.frame_number() & 1) == 0)
return UPDATE_HAS_NOT_CHANGED;
return SCREEN_UPDATE16_CALL_MEMBER( tceptor_2d );
return screen_update_tceptor_2d(screen, bitmap, cliprect);
}

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@ -760,7 +760,7 @@ UINT32 tmnt_state::screen_update_tmnt2(screen_device &screen, bitmap_ind16 &bitm
palette_set_shadow_mode(machine(), 0);
}
SCREEN_UPDATE16_CALL_MEMBER(lgtnfght);
screen_update_lgtnfght(screen, bitmap, cliprect);
return 0;
}

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@ -422,8 +422,7 @@ UINT32 toaplan2_state::screen_update_toaplan2(screen_device &screen, bitmap_ind1
UINT32 toaplan2_state::screen_update_truxton2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
SCREEN_UPDATE16_CALL_MEMBER(toaplan2);
screen_update_toaplan2(screen, bitmap, cliprect);
m_tx_tilemap->draw(bitmap, cliprect, 0, 0);
return 0;
}
@ -431,8 +430,7 @@ UINT32 toaplan2_state::screen_update_truxton2(screen_device &screen, bitmap_ind1
UINT32 toaplan2_state::screen_update_batrider(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
SCREEN_UPDATE16_CALL_MEMBER( toaplan2 );
screen_update_toaplan2(screen, bitmap, cliprect);
int line;
rectangle clip;
@ -462,13 +460,13 @@ UINT32 toaplan2_state::screen_update_batrider(screen_device &screen, bitmap_ind1
UINT32 toaplan2_state::screen_update_dogyuun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
SCREEN_UPDATE16_CALL_MEMBER( toaplan2_dual );
screen_update_toaplan2_dual(screen, bitmap, cliprect);
return 0;
}
UINT32 toaplan2_state::screen_update_batsugun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
SCREEN_UPDATE16_CALL_MEMBER( toaplan2_mixed );
screen_update_toaplan2_mixed(screen, bitmap, cliprect);
return 0;
}

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@ -139,9 +139,9 @@ UINT32 vicdual_state::screen_update_vicdual_color(screen_device &screen, bitmap_
UINT32 vicdual_state::screen_update_vicdual_bw_or_color(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
if (vicdual_is_cabinet_color(machine()))
SCREEN_UPDATE32_CALL_MEMBER(vicdual_color);
screen_update_vicdual_color(screen, bitmap, cliprect);
else
SCREEN_UPDATE32_CALL_MEMBER(vicdual_bw);
screen_update_vicdual_bw(screen, bitmap, cliprect);
return 0;
}

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@ -86,7 +86,7 @@ UINT32 mz_state::screen_update_mz800(screen_device &screen, bitmap_ind16 &bitmap
bitmap.fill(get_black_pen(machine()), cliprect);
if (m_mz700_mode)
return SCREEN_UPDATE16_CALL_MEMBER(mz700);
return screen_update_mz700(screen, bitmap, cliprect);
else
{
if (m_hires_mode)