mirror of
https://github.com/holub/mame
synced 2025-04-22 16:31:49 +03:00
Modification for Android build (NDK r14b, build-tools 21.1.2 and gradle 2.2.1) (#2585)
This commit is contained in:
parent
1de4735438
commit
41e044ae01
@ -31,10 +31,13 @@
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#include "../../core/android/SDL_android.h"
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#include "opensl_io.h"
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#include <android/log.h>
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static SDL_AudioDevice* audioDevice = NULL;
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static SDL_AudioDevice* captureDevice = NULL;
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static OPENSL_STREAM *sl = NULL;
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static int
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ANDROIDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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@ -57,7 +60,8 @@ ANDROIDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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test_format = SDL_FirstAudioFormat(this->spec.format);
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while (test_format != 0) { /* no "UNKNOWN" constant */
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if ((test_format == AUDIO_U8) || (test_format == AUDIO_S16LSB)) {
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// if ((test_format == AUDIO_U8) || (test_format == AUDIO_S16LSB)) {
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if (test_format == AUDIO_S16MSB) {
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this->spec.format = test_format;
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break;
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}
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@ -75,20 +79,32 @@ ANDROIDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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this->spec.channels = 1;
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}
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#if 0
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if (this->spec.freq < 8000) {
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this->spec.freq = 8000;
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}
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if (this->spec.freq > 48000) {
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this->spec.freq = 48000;
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}
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#endif
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/* TODO: pass in/return a (Java) device ID */
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this->spec.samples = Android_JNI_OpenAudioDevice(iscapture, this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples);
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if (this->spec.samples == 0) {
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/* Init failed? */
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return SDL_SetError("Java-side initialization failed!");
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}
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//this->spec.samples = Android_JNI_OpenAudioDevice(iscapture, this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples);
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if (!sl & !iscapture)
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{
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if (this->spec.size != 0)
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{
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// this->spec.samples = this->spec.size / this->spec.channels / 2;
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} else {
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this->spec.samples = 400;
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this->spec.size = this->spec.channels * this->spec.samples;
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}
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sl = android_OpenAudioDevice(this->spec.freq, this->spec.channels, this->spec.channels, this->spec.samples);
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__android_log_print(ANDROID_LOG_INFO, "SDL", "android_OpenAudioDevice: %x, freq=%d, channels=%d, %d samples", (int)sl, this->spec.freq, this->spec.channels, this->spec.samples);
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if (!sl) {
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/* Init failed? */
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return SDL_SetError("Java-side initialization failed!");
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}
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}
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SDL_CalculateAudioSpec(&this->spec);
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@ -98,13 +114,17 @@ ANDROIDAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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static void
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ANDROIDAUDIO_PlayDevice(_THIS)
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{
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Android_JNI_WriteAudioBuffer();
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//Android_JNI_WriteAudioBuffer();
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android_AudioOut2(sl);
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}
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static Uint8 *
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ANDROIDAUDIO_GetDeviceBuf(_THIS)
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{
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return Android_JNI_GetAudioBuffer();
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//return Android_JNI_GetAudioBuffer();
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Uint8 *buf = android_GetDeviceBuffer(sl);
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// __android_log_print(ANDROID_LOG_INFO, "SDL", "GetDeviceBuf: %x", (int) buf);
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return buf;
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}
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static int
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@ -148,9 +168,9 @@ ANDROIDAUDIO_Init(SDL_AudioDriverImpl * impl)
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impl->FlushCapture = ANDROIDAUDIO_FlushCapture;
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/* and the capabilities */
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impl->HasCaptureSupport = SDL_TRUE;
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impl->HasCaptureSupport = SDL_FALSE;
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impl->OnlyHasDefaultOutputDevice = 1;
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impl->OnlyHasDefaultCaptureDevice = 1;
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impl->OnlyHasDefaultCaptureDevice = 0;
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return 1; /* this audio target is available. */
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}
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3rdparty/SDL2/src/audio/android/opensl_io.c
vendored
Normal file
557
3rdparty/SDL2/src/audio/android/opensl_io.c
vendored
Normal file
@ -0,0 +1,557 @@
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/*
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opensl_io.c:
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Android OpenSL input/output module
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Copyright (c) 2012, Victor Lazzarini
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All rights reserved.
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions are met:
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* Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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* Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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* Neither the name of the <organization> nor the
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names of its contributors may be used to endorse or promote products
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derived from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <limits.h>
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#include "opensl_io.h"
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#define CONV16BIT 32768
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#define CONVMYFLT (1./32768.)
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#include <android/log.h>
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#define LOG_TAG "SDL_android"
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static void* createThreadLock(void);
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static int waitThreadLock(void *lock);
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static void notifyThreadLock(void *lock);
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static void destroyThreadLock(void *lock);
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static void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context);
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static void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context);
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// creates the OpenSL ES audio engine
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static SLresult openSLCreateEngine(OPENSL_STREAM *p)
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{
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SLresult result;
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// create engine
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result = slCreateEngine(&(p->engineObject), 0, NULL, 0, NULL, NULL);
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if(result != SL_RESULT_SUCCESS) goto engine_end;
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// realize the engine
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result = (*p->engineObject)->Realize(p->engineObject, SL_BOOLEAN_FALSE);
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if(result != SL_RESULT_SUCCESS) goto engine_end;
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// get the engine interface, which is needed in order to create other objects
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result = (*p->engineObject)->GetInterface(p->engineObject, SL_IID_ENGINE, &(p->engineEngine));
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if(result != SL_RESULT_SUCCESS) goto engine_end;
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engine_end:
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return result;
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}
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// opens the OpenSL ES device for output
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static SLresult openSLPlayOpen(OPENSL_STREAM *p)
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{
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SLresult result;
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SLuint32 sr = p->sr;
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SLuint32 channels = p->outchannels;
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if(channels){
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// configure audio source
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SLDataLocator_AndroidSimpleBufferQueue loc_bufq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
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switch(sr){
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case 8000:
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sr = SL_SAMPLINGRATE_8;
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break;
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case 11025:
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sr = SL_SAMPLINGRATE_11_025;
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break;
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case 16000:
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sr = SL_SAMPLINGRATE_16;
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break;
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case 22050:
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sr = SL_SAMPLINGRATE_22_05;
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break;
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case 24000:
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sr = SL_SAMPLINGRATE_24;
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break;
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case 32000:
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sr = SL_SAMPLINGRATE_32;
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break;
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case 44100:
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sr = SL_SAMPLINGRATE_44_1;
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break;
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case 48000:
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sr = SL_SAMPLINGRATE_48;
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break;
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case 64000:
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sr = SL_SAMPLINGRATE_64;
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break;
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case 88200:
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sr = SL_SAMPLINGRATE_88_2;
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break;
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case 96000:
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sr = SL_SAMPLINGRATE_96;
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break;
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case 192000:
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sr = SL_SAMPLINGRATE_192;
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break;
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default:
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return -1;
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}
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const SLInterfaceID ids[] = {SL_IID_VOLUME};
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const SLboolean req[] = {SL_BOOLEAN_FALSE};
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result = (*p->engineEngine)->CreateOutputMix(p->engineEngine, &(p->outputMixObject), 1, ids, req);
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if(result != SL_RESULT_SUCCESS) goto end_openaudio;
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// realize the output mix
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result = (*p->outputMixObject)->Realize(p->outputMixObject, SL_BOOLEAN_FALSE);
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int speakers;
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if(channels > 1)
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speakers = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
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else speakers = SL_SPEAKER_FRONT_CENTER;
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SLDataFormat_PCM format_pcm = {SL_DATAFORMAT_PCM,channels, sr,
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SL_PCMSAMPLEFORMAT_FIXED_16, SL_PCMSAMPLEFORMAT_FIXED_16,
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speakers, SL_BYTEORDER_LITTLEENDIAN};
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SLDataSource audioSrc = {&loc_bufq, &format_pcm};
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// configure audio sink
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SLDataLocator_OutputMix loc_outmix = {SL_DATALOCATOR_OUTPUTMIX, p->outputMixObject};
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SLDataSink audioSnk = {&loc_outmix, NULL};
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// create audio player
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const SLInterfaceID ids1[] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE};
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const SLboolean req1[] = {SL_BOOLEAN_TRUE};
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result = (*p->engineEngine)->CreateAudioPlayer(p->engineEngine, &(p->bqPlayerObject), &audioSrc, &audioSnk,
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1, ids1, req1);
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if(result != SL_RESULT_SUCCESS) goto end_openaudio;
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// realize the player
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result = (*p->bqPlayerObject)->Realize(p->bqPlayerObject, SL_BOOLEAN_FALSE);
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if(result != SL_RESULT_SUCCESS) goto end_openaudio;
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// get the play interface
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result = (*p->bqPlayerObject)->GetInterface(p->bqPlayerObject, SL_IID_PLAY, &(p->bqPlayerPlay));
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if(result != SL_RESULT_SUCCESS) goto end_openaudio;
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// get the buffer queue interface
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result = (*p->bqPlayerObject)->GetInterface(p->bqPlayerObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
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&(p->bqPlayerBufferQueue));
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if(result != SL_RESULT_SUCCESS) goto end_openaudio;
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// register callback on the buffer queue
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result = (*p->bqPlayerBufferQueue)->RegisterCallback(p->bqPlayerBufferQueue, bqPlayerCallback, p);
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if(result != SL_RESULT_SUCCESS) goto end_openaudio;
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// set the player's state to playing
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result = (*p->bqPlayerPlay)->SetPlayState(p->bqPlayerPlay, SL_PLAYSTATE_PLAYING);
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end_openaudio:
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return result;
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}
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return SL_RESULT_SUCCESS;
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}
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// Open the OpenSL ES device for input
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static SLresult openSLRecOpen(OPENSL_STREAM *p){
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SLresult result;
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SLuint32 sr = p->sr;
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SLuint32 channels = p->inchannels;
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if(channels){
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switch(sr){
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case 8000:
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sr = SL_SAMPLINGRATE_8;
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break;
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case 11025:
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sr = SL_SAMPLINGRATE_11_025;
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break;
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case 16000:
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sr = SL_SAMPLINGRATE_16;
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break;
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case 22050:
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sr = SL_SAMPLINGRATE_22_05;
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break;
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case 24000:
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sr = SL_SAMPLINGRATE_24;
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break;
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case 32000:
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sr = SL_SAMPLINGRATE_32;
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break;
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case 44100:
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sr = SL_SAMPLINGRATE_44_1;
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break;
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case 48000:
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sr = SL_SAMPLINGRATE_48;
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break;
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case 64000:
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sr = SL_SAMPLINGRATE_64;
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break;
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case 88200:
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sr = SL_SAMPLINGRATE_88_2;
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break;
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case 96000:
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sr = SL_SAMPLINGRATE_96;
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break;
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case 192000:
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sr = SL_SAMPLINGRATE_192;
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break;
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default:
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return -1;
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}
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// configure audio source
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SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT,
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SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
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SLDataSource audioSrc = {&loc_dev, NULL};
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// configure audio sink
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int speakers;
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if(channels > 1)
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speakers = SL_SPEAKER_FRONT_LEFT | SL_SPEAKER_FRONT_RIGHT;
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else speakers = SL_SPEAKER_FRONT_CENTER;
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SLDataLocator_AndroidSimpleBufferQueue loc_bq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
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SLDataFormat_PCM format_pcm = {SL_DATAFORMAT_PCM, channels, sr,
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SL_PCMSAMPLEFORMAT_FIXED_16, SL_PCMSAMPLEFORMAT_FIXED_16,
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speakers, SL_BYTEORDER_LITTLEENDIAN};
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SLDataSink audioSnk = {&loc_bq, &format_pcm};
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// create audio recorder
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// (requires the RECORD_AUDIO permission)
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const SLInterfaceID id[1] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE};
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const SLboolean req[1] = {SL_BOOLEAN_TRUE};
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result = (*p->engineEngine)->CreateAudioRecorder(p->engineEngine, &(p->recorderObject), &audioSrc,
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&audioSnk, 1, id, req);
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if (SL_RESULT_SUCCESS != result) goto end_recopen;
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// realize the audio recorder
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result = (*p->recorderObject)->Realize(p->recorderObject, SL_BOOLEAN_FALSE);
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if (SL_RESULT_SUCCESS != result) goto end_recopen;
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// get the record interface
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result = (*p->recorderObject)->GetInterface(p->recorderObject, SL_IID_RECORD, &(p->recorderRecord));
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if (SL_RESULT_SUCCESS != result) goto end_recopen;
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// get the buffer queue interface
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result = (*p->recorderObject)->GetInterface(p->recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
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&(p->recorderBufferQueue));
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if (SL_RESULT_SUCCESS != result) goto end_recopen;
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// register callback on the buffer queue
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result = (*p->recorderBufferQueue)->RegisterCallback(p->recorderBufferQueue, bqRecorderCallback,
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p);
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if (SL_RESULT_SUCCESS != result) goto end_recopen;
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result = (*p->recorderRecord)->SetRecordState(p->recorderRecord, SL_RECORDSTATE_RECORDING);
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end_recopen:
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return result;
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}
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else return SL_RESULT_SUCCESS;
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}
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// close the OpenSL IO and destroy the audio engine
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static void openSLDestroyEngine(OPENSL_STREAM *p){
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// destroy buffer queue audio player object, and invalidate all associated interfaces
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if (p->bqPlayerObject != NULL) {
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(*p->bqPlayerObject)->Destroy(p->bqPlayerObject);
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p->bqPlayerObject = NULL;
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p->bqPlayerPlay = NULL;
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p->bqPlayerBufferQueue = NULL;
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p->bqPlayerEffectSend = NULL;
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}
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// destroy audio recorder object, and invalidate all associated interfaces
|
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if (p->recorderObject != NULL) {
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(*p->recorderObject)->Destroy(p->recorderObject);
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p->recorderObject = NULL;
|
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p->recorderRecord = NULL;
|
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p->recorderBufferQueue = NULL;
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}
|
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|
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// destroy output mix object, and invalidate all associated interfaces
|
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if (p->outputMixObject != NULL) {
|
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(*p->outputMixObject)->Destroy(p->outputMixObject);
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p->outputMixObject = NULL;
|
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}
|
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|
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// destroy engine object, and invalidate all associated interfaces
|
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if (p->engineObject != NULL) {
|
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(*p->engineObject)->Destroy(p->engineObject);
|
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p->engineObject = NULL;
|
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p->engineEngine = NULL;
|
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}
|
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|
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}
|
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|
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|
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// open the android audio device for input and/or output
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OPENSL_STREAM *android_OpenAudioDevice(int sr, int inchannels, int outchannels, int bufferframes){
|
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|
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OPENSL_STREAM *p;
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p = (OPENSL_STREAM *) calloc(sizeof(OPENSL_STREAM),1);
|
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|
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p->inchannels = inchannels;
|
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p->outchannels = outchannels;
|
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p->sr = sr;
|
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p->inlock = createThreadLock();
|
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p->outlock = createThreadLock();
|
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|
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if((p->outBufSamples = bufferframes*outchannels) != 0) {
|
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if((p->outputBuffer[0] = (short *) calloc(p->outBufSamples, sizeof(short))) == NULL ||
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(p->outputBuffer[1] = (short *) calloc(p->outBufSamples, sizeof(short))) == NULL) {
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android_CloseAudioDevice(p);
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return NULL;
|
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}
|
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__android_log_print(ANDROID_LOG_INFO, "OPENSL", "android_OpenAudioDevice: outBufSamples(%d), %x, %x", p->outBufSamples, (int) p->outputBuffer[0], (int) p->outputBuffer[1]);
|
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}
|
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|
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if((p->inBufSamples = bufferframes*inchannels) != 0){
|
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if((p->inputBuffer[0] = (short *) calloc(p->inBufSamples, sizeof(short))) == NULL ||
|
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(p->inputBuffer[1] = (short *) calloc(p->inBufSamples, sizeof(short))) == NULL){
|
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android_CloseAudioDevice(p);
|
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return NULL;
|
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}
|
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__android_log_print(ANDROID_LOG_INFO, "OPENSL", "android_OpenAudioDevice: inBufSamples(%d)", p->inBufSamples);
|
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}
|
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|
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p->currentInputIndex = 0;
|
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p->currentOutputBuffer = 0;
|
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p->currentInputIndex = p->inBufSamples;
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p->currentInputBuffer = 0;
|
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|
||||
if(openSLCreateEngine(p) != SL_RESULT_SUCCESS) {
|
||||
android_CloseAudioDevice(p);
|
||||
return NULL;
|
||||
}
|
||||
// __android_log_print(ANDROID_LOG_INFO, "OPENSL", "android_OpenAudioDevice: openSLCreateEngine");
|
||||
#if 1
|
||||
if(openSLRecOpen(p) != SL_RESULT_SUCCESS) {
|
||||
// android_CloseAudioDevice(p);
|
||||
// return NULL;
|
||||
}
|
||||
// __android_log_print(ANDROID_LOG_INFO, "OPENSL", "android_OpenAudioDevice: openSLRecOpen");
|
||||
#endif
|
||||
if(openSLPlayOpen(p) != SL_RESULT_SUCCESS) {
|
||||
android_CloseAudioDevice(p);
|
||||
return NULL;
|
||||
}
|
||||
// __android_log_print(ANDROID_LOG_INFO, "OPENSL", "android_OpenAudioDevice: openSLPlayOpen");
|
||||
|
||||
notifyThreadLock(p->outlock);
|
||||
notifyThreadLock(p->inlock);
|
||||
|
||||
p->time = 0.;
|
||||
return p;
|
||||
}
|
||||
|
||||
// close the android audio device
|
||||
void android_CloseAudioDevice(OPENSL_STREAM *p){
|
||||
|
||||
if (p == NULL)
|
||||
return;
|
||||
|
||||
openSLDestroyEngine(p);
|
||||
|
||||
if (p->inlock != NULL) {
|
||||
notifyThreadLock(p->inlock);
|
||||
destroyThreadLock(p->inlock);
|
||||
p->inlock = NULL;
|
||||
}
|
||||
|
||||
if (p->outlock != NULL) {
|
||||
notifyThreadLock(p->outlock);
|
||||
destroyThreadLock(p->outlock);
|
||||
p->inlock = NULL;
|
||||
}
|
||||
|
||||
if (p->outputBuffer[0] != NULL) {
|
||||
free(p->outputBuffer[0]);
|
||||
p->outputBuffer[0] = NULL;
|
||||
}
|
||||
|
||||
if (p->outputBuffer[1] != NULL) {
|
||||
free(p->outputBuffer[1]);
|
||||
p->outputBuffer[1] = NULL;
|
||||
}
|
||||
|
||||
if (p->inputBuffer[0] != NULL) {
|
||||
free(p->inputBuffer[0]);
|
||||
p->inputBuffer[0] = NULL;
|
||||
}
|
||||
|
||||
if (p->inputBuffer[1] != NULL) {
|
||||
free(p->inputBuffer[1]);
|
||||
p->inputBuffer[1] = NULL;
|
||||
}
|
||||
|
||||
free(p);
|
||||
}
|
||||
|
||||
// returns timestamp of the processed stream
|
||||
double android_GetTimestamp(OPENSL_STREAM *p){
|
||||
return p->time;
|
||||
}
|
||||
|
||||
|
||||
// this callback handler is called every time a buffer finishes recording
|
||||
void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
|
||||
{
|
||||
OPENSL_STREAM *p = (OPENSL_STREAM *) context;
|
||||
notifyThreadLock(p->inlock);
|
||||
}
|
||||
|
||||
// gets a buffer of size samples from the device
|
||||
int android_AudioIn(OPENSL_STREAM *p,float *buffer,int size){
|
||||
short *inBuffer;
|
||||
int i, bufsamps = p->inBufSamples, index = p->currentInputIndex;
|
||||
if(p == NULL || bufsamps == 0) return 0;
|
||||
|
||||
inBuffer = p->inputBuffer[p->currentInputBuffer];
|
||||
for(i=0; i < size; i++){
|
||||
if (index >= bufsamps) {
|
||||
waitThreadLock(p->inlock);
|
||||
(*p->recorderBufferQueue)->Enqueue(p->recorderBufferQueue,
|
||||
inBuffer,bufsamps*sizeof(short));
|
||||
p->currentInputBuffer = (p->currentInputBuffer ? 0 : 1);
|
||||
index = 0;
|
||||
inBuffer = p->inputBuffer[p->currentInputBuffer];
|
||||
}
|
||||
buffer[i] = (float) inBuffer[index++]*CONVMYFLT;
|
||||
}
|
||||
p->currentInputIndex = index;
|
||||
if(p->outchannels == 0) p->time += (double) size/(p->sr*p->inchannels);
|
||||
return i;
|
||||
}
|
||||
|
||||
// this callback handler is called every time a buffer finishes playing
|
||||
void bqPlayerCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
|
||||
{
|
||||
OPENSL_STREAM *p = (OPENSL_STREAM *) context;
|
||||
notifyThreadLock(p->outlock);
|
||||
}
|
||||
|
||||
unsigned char *android_GetDeviceBuffer(OPENSL_STREAM *p)
|
||||
{
|
||||
p->currentOutputBuffer = (p->currentOutputBuffer ? 0 : 1);
|
||||
waitThreadLock(p->outlock);
|
||||
// __android_log_print(ANDROID_LOG_INFO, "OPENSL", "android_GetDeviceBuffer: buf[%d]=%x", p->currentOutputBuffer, (int) p->outputBuffer[p->currentOutputBuffer]);
|
||||
return (unsigned char *)p->outputBuffer[p->currentOutputBuffer];
|
||||
}
|
||||
|
||||
void android_AudioOut2(OPENSL_STREAM *p)
|
||||
{
|
||||
short *outBuffer = p->outputBuffer[p->currentOutputBuffer];
|
||||
int bufsamps = p->outBufSamples;
|
||||
(*p->bqPlayerBufferQueue)->Enqueue(p->bqPlayerBufferQueue, outBuffer, bufsamps*sizeof(short));
|
||||
}
|
||||
// puts a buffer of size samples to the device
|
||||
int android_AudioOut(OPENSL_STREAM *p, float *buffer, int size){
|
||||
|
||||
short *outBuffer;
|
||||
int i, bufsamps = p->outBufSamples, index = p->currentOutputIndex;
|
||||
if(p == NULL || bufsamps == 0) return 0;
|
||||
outBuffer = p->outputBuffer[p->currentOutputBuffer];
|
||||
|
||||
for (i=0; i < size; i++) {
|
||||
|
||||
// clean conversion from float to short int
|
||||
float x = buffer[i];
|
||||
if (x>1.0) { x=1.0; } else if (x<-1.0) { x=-1.0; };
|
||||
outBuffer[index++] = (short)( x * 32767.0 );
|
||||
|
||||
if (index >= p->outBufSamples) {
|
||||
waitThreadLock(p->outlock);
|
||||
(*p->bqPlayerBufferQueue)->Enqueue(p->bqPlayerBufferQueue,
|
||||
outBuffer,bufsamps*sizeof(short));
|
||||
p->currentOutputBuffer = (p->currentOutputBuffer ? 0 : 1);
|
||||
index = 0;
|
||||
outBuffer = p->outputBuffer[p->currentOutputBuffer];
|
||||
}
|
||||
}
|
||||
p->currentOutputIndex = index;
|
||||
p->time += (double) size/(p->sr*p->outchannels);
|
||||
return i;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------
|
||||
// thread Locks
|
||||
// to ensure synchronisation between callbacks and processing code
|
||||
void* createThreadLock(void)
|
||||
{
|
||||
threadLock *p;
|
||||
p = (threadLock*) malloc(sizeof(threadLock));
|
||||
if (p == NULL)
|
||||
return NULL;
|
||||
memset(p, 0, sizeof(threadLock));
|
||||
if (pthread_mutex_init(&(p->m), (pthread_mutexattr_t*) NULL) != 0) {
|
||||
free((void*) p);
|
||||
return NULL;
|
||||
}
|
||||
if (pthread_cond_init(&(p->c), (pthread_condattr_t*) NULL) != 0) {
|
||||
pthread_mutex_destroy(&(p->m));
|
||||
free((void*) p);
|
||||
return NULL;
|
||||
}
|
||||
p->s = (unsigned char) 1;
|
||||
|
||||
return p;
|
||||
}
|
||||
|
||||
int waitThreadLock(void *lock)
|
||||
{
|
||||
threadLock *p;
|
||||
p = (threadLock*) lock;
|
||||
pthread_mutex_lock(&(p->m));
|
||||
while (!p->s) {
|
||||
pthread_cond_wait(&(p->c), &(p->m));
|
||||
}
|
||||
p->s = (unsigned char) 0;
|
||||
pthread_mutex_unlock(&(p->m));
|
||||
return 0;
|
||||
}
|
||||
|
||||
void notifyThreadLock(void *lock)
|
||||
{
|
||||
threadLock *p;
|
||||
p = (threadLock*) lock;
|
||||
pthread_mutex_lock(&(p->m));
|
||||
p->s = (unsigned char) 1;
|
||||
pthread_cond_signal(&(p->c));
|
||||
pthread_mutex_unlock(&(p->m));
|
||||
}
|
||||
|
||||
void destroyThreadLock(void *lock)
|
||||
{
|
||||
threadLock *p;
|
||||
p = (threadLock*) lock;
|
||||
if (p == NULL)
|
||||
return;
|
||||
notifyThreadLock(p);
|
||||
pthread_cond_destroy(&(p->c));
|
||||
pthread_mutex_destroy(&(p->m));
|
||||
free(p);
|
||||
}
|
129
3rdparty/SDL2/src/audio/android/opensl_io.h
vendored
Normal file
129
3rdparty/SDL2/src/audio/android/opensl_io.h
vendored
Normal file
@ -0,0 +1,129 @@
|
||||
/*
|
||||
opensl_io.c:
|
||||
Android OpenSL input/output module header
|
||||
Copyright (c) 2012, Victor Lazzarini
|
||||
All rights reserved.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of the <organization> nor the
|
||||
names of its contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
||||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
|
||||
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#ifndef OPENSL_IO
|
||||
#define OPENSL_IO
|
||||
|
||||
#include <SLES/OpenSLES.h>
|
||||
#include <SLES/OpenSLES_Android.h>
|
||||
#include <pthread.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
typedef struct threadLock_{
|
||||
pthread_mutex_t m;
|
||||
pthread_cond_t c;
|
||||
unsigned char s;
|
||||
} threadLock;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct opensl_stream {
|
||||
|
||||
// engine interfaces
|
||||
SLObjectItf engineObject;
|
||||
SLEngineItf engineEngine;
|
||||
|
||||
// output mix interfaces
|
||||
SLObjectItf outputMixObject;
|
||||
|
||||
// buffer queue player interfaces
|
||||
SLObjectItf bqPlayerObject;
|
||||
SLPlayItf bqPlayerPlay;
|
||||
SLAndroidSimpleBufferQueueItf bqPlayerBufferQueue;
|
||||
SLEffectSendItf bqPlayerEffectSend;
|
||||
|
||||
// recorder interfaces
|
||||
SLObjectItf recorderObject;
|
||||
SLRecordItf recorderRecord;
|
||||
SLAndroidSimpleBufferQueueItf recorderBufferQueue;
|
||||
|
||||
// buffer indexes
|
||||
int currentInputIndex;
|
||||
int currentOutputIndex;
|
||||
|
||||
// current buffer half (0, 1)
|
||||
int currentOutputBuffer;
|
||||
int currentInputBuffer;
|
||||
|
||||
// buffers
|
||||
short *outputBuffer[2];
|
||||
short *inputBuffer[2];
|
||||
|
||||
// size of buffers
|
||||
int outBufSamples;
|
||||
int inBufSamples;
|
||||
|
||||
// locks
|
||||
void* inlock;
|
||||
void* outlock;
|
||||
|
||||
double time;
|
||||
int inchannels;
|
||||
int outchannels;
|
||||
int sr;
|
||||
|
||||
} OPENSL_STREAM;
|
||||
|
||||
/*
|
||||
Open the audio device with a given sampling rate (sr), input and output channels and IO buffer size
|
||||
in frames. Returns a handle to the OpenSL stream
|
||||
*/
|
||||
OPENSL_STREAM* android_OpenAudioDevice(int sr, int inchannels, int outchannels, int bufferframes);
|
||||
/*
|
||||
Close the audio device
|
||||
*/
|
||||
void android_CloseAudioDevice(OPENSL_STREAM *p);
|
||||
/*
|
||||
Read a buffer from the OpenSL stream *p, of size samples. Returns the number of samples read.
|
||||
*/
|
||||
int android_AudioIn(OPENSL_STREAM *p, float *buffer,int size);
|
||||
/*
|
||||
Write a buffer to the OpenSL stream *p, of size samples. Returns the number of samples written.
|
||||
*/
|
||||
int android_AudioOut(OPENSL_STREAM *p, float *buffer,int size);
|
||||
/*
|
||||
Get the current IO block time in seconds
|
||||
*/
|
||||
double android_GetTimestamp(OPENSL_STREAM *p);
|
||||
/*
|
||||
Android SDL interface for playing
|
||||
*/
|
||||
void android_AudioOut2(OPENSL_STREAM *p);
|
||||
/*
|
||||
Android SDL interface for getBuffer
|
||||
*/
|
||||
unsigned char *android_GetDeviceBuffer(OPENSL_STREAM *p);
|
||||
|
||||
#ifdef __cplusplus
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif // #ifndef OPENSL_IO
|
@ -1,13 +1,13 @@
|
||||
apply plugin: 'com.android.application'
|
||||
|
||||
android {
|
||||
compileSdkVersion 18
|
||||
buildToolsVersion "23.0.3"
|
||||
compileSdkVersion 21
|
||||
buildToolsVersion "21.1.2"
|
||||
|
||||
defaultConfig {
|
||||
applicationId "org.mamedev.mame"
|
||||
minSdkVersion 18
|
||||
targetSdkVersion 18
|
||||
minSdkVersion 21
|
||||
targetSdkVersion 21
|
||||
|
||||
ndk {
|
||||
moduleName 'main'
|
||||
|
@ -33,7 +33,7 @@
|
||||
android:hardwareAccelerated="true" >
|
||||
<activity android:name="MAME"
|
||||
android:label="@string/app_name"
|
||||
android:configChanges="keyboardHidden|orientation"
|
||||
android:configChanges="keyboardHidden|orientation|screenSize"
|
||||
>
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.MAIN" />
|
||||
|
201
android-project/app/src/main/assets/mame.ini
Normal file
201
android-project/app/src/main/assets/mame.ini
Normal file
@ -0,0 +1,201 @@
|
||||
#
|
||||
# CORE CONFIGURATION OPTIONS
|
||||
#
|
||||
readconfig 1
|
||||
writeconfig 0
|
||||
|
||||
#
|
||||
# CORE SEARCH PATH OPTIONS
|
||||
#
|
||||
homepath .
|
||||
rompath roms;/sdcard/Download;/sdcard/mame/roms
|
||||
hashpath hash
|
||||
samplepath samples
|
||||
artpath artwork
|
||||
ctrlrpath ctrlr
|
||||
inipath .
|
||||
fontpath .
|
||||
cheatpath cheat
|
||||
crosshairpath crosshair
|
||||
pluginspath plugins
|
||||
languagepath language
|
||||
swpath software
|
||||
|
||||
#
|
||||
# CORE OUTPUT DIRECTORY OPTIONS
|
||||
#
|
||||
cfg_directory cfg
|
||||
nvram_directory nvram
|
||||
input_directory inp
|
||||
state_directory sta
|
||||
snapshot_directory snap
|
||||
diff_directory diff
|
||||
comment_directory comments
|
||||
|
||||
#
|
||||
# CORE STATE/PLAYBACK OPTIONS
|
||||
#
|
||||
state
|
||||
autosave 1
|
||||
playback
|
||||
record
|
||||
record_timecode 0
|
||||
exit_after_playback 0
|
||||
mngwrite
|
||||
aviwrite
|
||||
wavwrite
|
||||
snapname %g/%i
|
||||
snapsize auto
|
||||
snapview internal
|
||||
snapbilinear 1
|
||||
statename %g
|
||||
burnin 0
|
||||
|
||||
#
|
||||
# CORE PERFORMANCE OPTIONS
|
||||
#
|
||||
autoframeskip 1
|
||||
frameskip 8
|
||||
seconds_to_run 0
|
||||
throttle 1
|
||||
sleep 0
|
||||
speed 1.0
|
||||
refreshspeed 30
|
||||
|
||||
#
|
||||
# CORE RENDER OPTIONS
|
||||
#
|
||||
keepaspect 1
|
||||
unevenstretch 1
|
||||
unevenstretchx 0
|
||||
unevenstretchy 0
|
||||
autostretchxy 0
|
||||
intoverscan 0
|
||||
intscalex 0
|
||||
intscaley 0
|
||||
|
||||
#
|
||||
# CORE ROTATION OPTIONS
|
||||
#
|
||||
rotate 1
|
||||
ror 0
|
||||
rol 0
|
||||
autoror 0
|
||||
autorol 0
|
||||
flipx 0
|
||||
flipy 0
|
||||
|
||||
#
|
||||
# CORE ARTWORK OPTIONS
|
||||
#
|
||||
artwork_crop 0
|
||||
use_backdrops 1
|
||||
use_overlays 1
|
||||
use_bezels 1
|
||||
use_cpanels 1
|
||||
use_marquees 1
|
||||
|
||||
#
|
||||
# CORE SCREEN OPTIONS
|
||||
#
|
||||
brightness 1.0
|
||||
contrast 1.0
|
||||
gamma 1.0
|
||||
pause_brightness 0.65
|
||||
effect none
|
||||
|
||||
#
|
||||
# CORE VECTOR OPTIONS
|
||||
#
|
||||
beam_width_min 1.0
|
||||
beam_width_max 1.0
|
||||
beam_intensity_weight 0
|
||||
flicker 0
|
||||
|
||||
#
|
||||
# CORE SOUND OPTIONS
|
||||
#
|
||||
samplerate 48000
|
||||
samples 1
|
||||
volume 0
|
||||
|
||||
#
|
||||
# CORE INPUT OPTIONS
|
||||
#
|
||||
coin_lockout 1
|
||||
ctrlr
|
||||
mouse 0
|
||||
joystick 1
|
||||
lightgun 0
|
||||
multikeyboard 0
|
||||
multimouse 0
|
||||
steadykey 0
|
||||
ui_active 1
|
||||
offscreen_reload 0
|
||||
joystick_map auto
|
||||
joystick_deadzone 0.3
|
||||
joystick_saturation 0.85
|
||||
natural 0
|
||||
joystick_contradictory 0
|
||||
coin_impulse 0
|
||||
|
||||
#
|
||||
# CORE INPUT AUTOMATIC ENABLE OPTIONS
|
||||
#
|
||||
paddle_device keyboard
|
||||
adstick_device keyboard
|
||||
pedal_device keyboard
|
||||
dial_device keyboard
|
||||
trackball_device keyboard
|
||||
lightgun_device keyboard
|
||||
positional_device keyboard
|
||||
mouse_device mouse
|
||||
|
||||
#
|
||||
# CORE DEBUGGING OPTIONS
|
||||
#
|
||||
verbose 0
|
||||
log 0
|
||||
oslog 0
|
||||
debug 0
|
||||
update_in_pause 0
|
||||
debugscript
|
||||
|
||||
#
|
||||
# CORE COMM OPTIONS
|
||||
#
|
||||
comm_localhost 0.0.0.0
|
||||
comm_localport 15112
|
||||
comm_remotehost 127.0.0.1
|
||||
comm_remoteport 15112
|
||||
|
||||
#
|
||||
# CORE MISC OPTIONS
|
||||
#
|
||||
drc 1
|
||||
drc_use_c 0
|
||||
drc_log_uml 0
|
||||
drc_log_native 0
|
||||
bios
|
||||
cheat 0
|
||||
skip_gameinfo 1
|
||||
uifont default
|
||||
ui cabinet
|
||||
ramsize
|
||||
confirm_quit 0
|
||||
ui_mouse 1
|
||||
autoboot_command
|
||||
autoboot_delay 0
|
||||
autoboot_script
|
||||
console 0
|
||||
plugins 1
|
||||
plugin
|
||||
noplugin
|
||||
language English
|
||||
|
||||
#
|
||||
# HTTP SERVER OPTIONS
|
||||
#
|
||||
http 0
|
||||
http_port 8080
|
||||
http_root web
|
60
android-project/app/src/main/assets/ui.ini
Normal file
60
android-project/app/src/main/assets/ui.ini
Normal file
@ -0,0 +1,60 @@
|
||||
#
|
||||
# UI SEARCH PATH OPTIONS
|
||||
#
|
||||
historypath history;dats;.
|
||||
extrainipath folders
|
||||
cabinets_directory cabinets;cabdevs
|
||||
cpanels_directory cpanel
|
||||
pcbs_directory pcb
|
||||
flyers_directory flyers
|
||||
titles_directory titles
|
||||
ends_directory ends
|
||||
marquees_directory marquees
|
||||
artwork_preview_directory "artwork preview;artpreview"
|
||||
bosses_directory bosses
|
||||
logos_directory logo
|
||||
scores_directory scores
|
||||
versus_directory versus
|
||||
gameover_directory gameover
|
||||
howto_directory howto
|
||||
select_directory select
|
||||
icons_directory icons
|
||||
covers_directory covers
|
||||
ui_path ui
|
||||
|
||||
#
|
||||
# UI MISC OPTIONS
|
||||
#
|
||||
remember_last 1
|
||||
enlarge_snaps 1
|
||||
forced4x3 1
|
||||
use_background 1
|
||||
skip_biosmenu 1
|
||||
skip_partsmenu 1
|
||||
last_used_filter Available
|
||||
last_used_machine narc
|
||||
info_audit_enabled 0
|
||||
hide_romless 1
|
||||
|
||||
#
|
||||
# UI OPTIONS
|
||||
#
|
||||
infos_text_size 1
|
||||
font_rows 30
|
||||
hide_main_panel 0
|
||||
ui_border_color ffffffff
|
||||
ui_bg_color ef101030
|
||||
ui_clone_color ff808080
|
||||
ui_dipsw_color ffffff00
|
||||
ui_gfxviewer_color ef101030
|
||||
ui_mousedown_bg_color b0606000
|
||||
ui_mousedown_color ffffff80
|
||||
ui_mouseover_bg_color 70404000
|
||||
ui_mouseover_color ffffff80
|
||||
ui_selected_bg_color ef808000
|
||||
ui_selected_color ffffff00
|
||||
ui_slider_color ffffffff
|
||||
ui_subitem_color ffffffff
|
||||
ui_text_bg_color ef000000
|
||||
ui_text_color ffffffff
|
||||
ui_unavail_color ff404040
|
@ -17,7 +17,7 @@ import android.view.inputmethod.BaseInputConnection;
|
||||
import android.view.inputmethod.EditorInfo;
|
||||
import android.view.inputmethod.InputConnection;
|
||||
import android.view.inputmethod.InputMethodManager;
|
||||
import android.widget.AbsoluteLayout;
|
||||
import android.widget.RelativeLayout;
|
||||
import android.widget.Button;
|
||||
import android.widget.LinearLayout;
|
||||
import android.widget.TextView;
|
||||
@ -29,6 +29,9 @@ import android.graphics.drawable.Drawable;
|
||||
import android.media.*;
|
||||
import android.hardware.*;
|
||||
import android.content.pm.ActivityInfo;
|
||||
import java.io.*;
|
||||
import android.content.res.AssetManager;
|
||||
import android.content.res.Configuration;
|
||||
|
||||
/**
|
||||
SDL Activity
|
||||
@ -59,6 +62,7 @@ public class SDLActivity extends Activity {
|
||||
|
||||
// Audio
|
||||
protected static AudioTrack mAudioTrack;
|
||||
protected static AudioRecord mAudioRecord;
|
||||
|
||||
/**
|
||||
* This method is called by SDL before loading the native shared libraries.
|
||||
@ -106,13 +110,14 @@ public class SDLActivity extends Activity {
|
||||
mJoystickHandler = null;
|
||||
mSDLThread = null;
|
||||
mAudioTrack = null;
|
||||
mAudioRecord = null;
|
||||
mExitCalledFromJava = false;
|
||||
mBrokenLibraries = false;
|
||||
mIsPaused = false;
|
||||
mIsSurfaceReady = false;
|
||||
mHasFocus = true;
|
||||
}
|
||||
|
||||
|
||||
// Setup
|
||||
@Override
|
||||
protected void onCreate(Bundle savedInstanceState) {
|
||||
@ -171,7 +176,7 @@ public class SDLActivity extends Activity {
|
||||
mJoystickHandler = new SDLJoystickHandler();
|
||||
}
|
||||
|
||||
mLayout = new AbsoluteLayout(this);
|
||||
mLayout = new RelativeLayout(this);
|
||||
mLayout.addView(mSurface);
|
||||
|
||||
setContentView(mLayout);
|
||||
@ -186,6 +191,15 @@ public class SDLActivity extends Activity {
|
||||
SDLActivity.onNativeDropFile(filename);
|
||||
}
|
||||
}
|
||||
|
||||
View decorView = getWindow().getDecorView();
|
||||
// Hide both the navigation bar and the status bar.
|
||||
// SYSTEM_UI_FLAG_FULLSCREEN is only available on Android 4.1 and higher, but as
|
||||
// a general rule, you should design your app to hide the status bar whenever you
|
||||
// hide the navigation bar.
|
||||
int uiOptions = View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
|
||||
| View.SYSTEM_UI_FLAG_FULLSCREEN;
|
||||
decorView.setSystemUiVisibility(uiOptions);
|
||||
}
|
||||
|
||||
// Events
|
||||
@ -272,6 +286,11 @@ public class SDLActivity extends Activity {
|
||||
// Reset everything in case the user re opens the app
|
||||
SDLActivity.initialize();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onBackPressed() {
|
||||
super.onBackPressed();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchKeyEvent(KeyEvent event) {
|
||||
@ -367,10 +386,13 @@ public class SDLActivity extends Activity {
|
||||
break;
|
||||
case COMMAND_TEXTEDIT_HIDE:
|
||||
if (mTextEdit != null) {
|
||||
mTextEdit.setVisibility(View.GONE);
|
||||
// Note: On some devices setting view to GONE creates a flicker in landscape.
|
||||
// Setting the View's sizes to 0 is similar to GONE but without the flicker.
|
||||
// The sizes will be set to useful values when the keyboard is shown again.
|
||||
mTextEdit.setLayoutParams(new RelativeLayout.LayoutParams(0, 0));
|
||||
|
||||
InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
|
||||
imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
|
||||
// InputMethodManager imm = (InputMethodManager) context.getSystemService(Context.INPUT_METHOD_SERVICE);
|
||||
// imm.hideSoftInputFromWindow(mTextEdit.getWindowToken(), 0);
|
||||
}
|
||||
break;
|
||||
case COMMAND_SET_KEEP_SCREEN_ON:
|
||||
@ -504,8 +526,9 @@ public class SDLActivity extends Activity {
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
AbsoluteLayout.LayoutParams params = new AbsoluteLayout.LayoutParams(
|
||||
w, h + HEIGHT_PADDING, x, y);
|
||||
RelativeLayout.LayoutParams params = new RelativeLayout.LayoutParams(w, h + HEIGHT_PADDING);
|
||||
params.leftMargin = x;
|
||||
params.topMargin = y;
|
||||
|
||||
if (mTextEdit == null) {
|
||||
mTextEdit = new DummyEdit(getContext());
|
||||
@ -528,7 +551,8 @@ public class SDLActivity extends Activity {
|
||||
*/
|
||||
public static boolean showTextInput(int x, int y, int w, int h) {
|
||||
// Transfer the task to the main thread as a Runnable
|
||||
return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
|
||||
// return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -543,7 +567,7 @@ public class SDLActivity extends Activity {
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static int audioInit(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
|
||||
public static int audioOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
|
||||
int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
|
||||
int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
|
||||
int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
|
||||
@ -622,13 +646,72 @@ public class SDLActivity extends Activity {
|
||||
/**
|
||||
* This method is called by SDL using JNI.
|
||||
*/
|
||||
public static void audioQuit() {
|
||||
public static int captureOpen(int sampleRate, boolean is16Bit, boolean isStereo, int desiredFrames) {
|
||||
int channelConfig = isStereo ? AudioFormat.CHANNEL_CONFIGURATION_STEREO : AudioFormat.CHANNEL_CONFIGURATION_MONO;
|
||||
int audioFormat = is16Bit ? AudioFormat.ENCODING_PCM_16BIT : AudioFormat.ENCODING_PCM_8BIT;
|
||||
int frameSize = (isStereo ? 2 : 1) * (is16Bit ? 2 : 1);
|
||||
|
||||
Log.v(TAG, "SDL capture: wanted " + (isStereo ? "stereo" : "mono") + " " + (is16Bit ? "16-bit" : "8-bit") + " " + (sampleRate / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
||||
|
||||
// Let the user pick a larger buffer if they really want -- but ye
|
||||
// gods they probably shouldn't, the minimums are horrifyingly high
|
||||
// latency already
|
||||
desiredFrames = Math.max(desiredFrames, (AudioRecord.getMinBufferSize(sampleRate, channelConfig, audioFormat) + frameSize - 1) / frameSize);
|
||||
|
||||
if (mAudioRecord == null) {
|
||||
mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.DEFAULT, sampleRate,
|
||||
channelConfig, audioFormat, desiredFrames * frameSize);
|
||||
|
||||
// see notes about AudioTrack state in audioOpen(), above. Probably also applies here.
|
||||
if (mAudioRecord.getState() != AudioRecord.STATE_INITIALIZED) {
|
||||
Log.e(TAG, "Failed during initialization of AudioRecord");
|
||||
mAudioRecord.release();
|
||||
mAudioRecord = null;
|
||||
return -1;
|
||||
}
|
||||
|
||||
mAudioRecord.startRecording();
|
||||
}
|
||||
|
||||
Log.v(TAG, "SDL capture: got " + ((mAudioRecord.getChannelCount() >= 2) ? "stereo" : "mono") + " " + ((mAudioRecord.getAudioFormat() == AudioFormat.ENCODING_PCM_16BIT) ? "16-bit" : "8-bit") + " " + (mAudioRecord.getSampleRate() / 1000f) + "kHz, " + desiredFrames + " frames buffer");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static int captureReadShortBuffer(short[] buffer, boolean blocking) {
|
||||
// !!! FIXME: this is available in API Level 23. Until then, we always block. :(
|
||||
//return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
||||
return mAudioRecord.read(buffer, 0, buffer.length);
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static int captureReadByteBuffer(byte[] buffer, boolean blocking) {
|
||||
// !!! FIXME: this is available in API Level 23. Until then, we always block. :(
|
||||
//return mAudioRecord.read(buffer, 0, buffer.length, blocking ? AudioRecord.READ_BLOCKING : AudioRecord.READ_NON_BLOCKING);
|
||||
return mAudioRecord.read(buffer, 0, buffer.length);
|
||||
}
|
||||
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static void audioClose() {
|
||||
if (mAudioTrack != null) {
|
||||
mAudioTrack.stop();
|
||||
mAudioTrack.release();
|
||||
mAudioTrack = null;
|
||||
}
|
||||
}
|
||||
|
||||
/** This method is called by SDL using JNI. */
|
||||
public static void captureClose() {
|
||||
if (mAudioRecord != null) {
|
||||
mAudioRecord.stop();
|
||||
mAudioRecord.release();
|
||||
mAudioRecord = null;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Input
|
||||
|
||||
/**
|
||||
@ -662,6 +745,21 @@ public class SDLActivity extends Activity {
|
||||
}
|
||||
}
|
||||
|
||||
// Check if a given device is considered a possible SDL joystick
|
||||
public static boolean isDeviceSDLJoystick(int deviceId) {
|
||||
InputDevice device = InputDevice.getDevice(deviceId);
|
||||
// We cannot use InputDevice.isVirtual before API 16, so let's accept
|
||||
// only nonnegative device ids (VIRTUAL_KEYBOARD equals -1)
|
||||
if ((device == null) || (deviceId < 0)) {
|
||||
return false;
|
||||
}
|
||||
int sources = device.getSources();
|
||||
return (((sources & InputDevice.SOURCE_CLASS_JOYSTICK) == InputDevice.SOURCE_CLASS_JOYSTICK) ||
|
||||
((sources & InputDevice.SOURCE_DPAD) == InputDevice.SOURCE_DPAD) ||
|
||||
((sources & InputDevice.SOURCE_GAMEPAD) == InputDevice.SOURCE_GAMEPAD)
|
||||
);
|
||||
}
|
||||
|
||||
// APK expansion files support
|
||||
|
||||
/** com.android.vending.expansion.zipfile.ZipResourceFile object or null. */
|
||||
@ -976,6 +1074,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
|
||||
// Keep track of the surface size to normalize touch events
|
||||
protected static float mWidth, mHeight;
|
||||
static float[] px, py;
|
||||
|
||||
// Startup
|
||||
public SDLSurface(Context context) {
|
||||
@ -994,10 +1093,11 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
if(Build.VERSION.SDK_INT >= 12) {
|
||||
setOnGenericMotionListener(new SDLGenericMotionListener_API12());
|
||||
}
|
||||
|
||||
// Some arbitrary defaults to avoid a potential division by zero
|
||||
mWidth = 1.0f;
|
||||
mHeight = 1.0f;
|
||||
px = new float[10];
|
||||
py = new float[10];
|
||||
}
|
||||
|
||||
public void handlePause() {
|
||||
@ -1014,6 +1114,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
}
|
||||
|
||||
public Surface getNativeSurface() {
|
||||
Log.v("SDL", "getNativeSurface()");
|
||||
return getHolder().getSurface();
|
||||
}
|
||||
|
||||
@ -1033,7 +1134,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
SDLActivity.mIsSurfaceReady = false;
|
||||
SDLActivity.onNativeSurfaceDestroyed();
|
||||
}
|
||||
|
||||
|
||||
// Called when the surface is resized
|
||||
@Override
|
||||
public void surfaceChanged(SurfaceHolder holder,
|
||||
@ -1088,8 +1189,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
mWidth = width;
|
||||
mHeight = height;
|
||||
SDLActivity.onNativeResize(width, height, sdlFormat, mDisplay.getRefreshRate());
|
||||
Log.v("SDL", "Window size: " + width + "x" + height);
|
||||
|
||||
//Log.v("SDL", "Window size: " + width + "x" + height);
|
||||
|
||||
boolean skip = false;
|
||||
int requestedOrientation = SDLActivity.mSingleton.getRequestedOrientation();
|
||||
@ -1137,13 +1237,13 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
|
||||
final Thread sdlThread = new Thread(new SDLMain(), "SDLThread");
|
||||
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
|
||||
sdlThread.start();
|
||||
|
||||
// Set up a listener thread to catch when the native thread ends
|
||||
SDLActivity.mSDLThread = new Thread(new Runnable(){
|
||||
@Override
|
||||
public void run(){
|
||||
try {
|
||||
sdlThread.start();
|
||||
sdlThread.join();
|
||||
}
|
||||
catch(Exception e){}
|
||||
@ -1167,11 +1267,14 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
@Override
|
||||
public boolean onKey(View v, int keyCode, KeyEvent event) {
|
||||
// Dispatch the different events depending on where they come from
|
||||
// Some SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
|
||||
// So, we try to process them as DPAD or GAMEPAD events first, if that fails we try them as KEYBOARD
|
||||
|
||||
if ( (event.getSource() & InputDevice.SOURCE_GAMEPAD) != 0 ||
|
||||
(event.getSource() & InputDevice.SOURCE_DPAD) != 0 ) {
|
||||
// Some SOURCE_JOYSTICK, SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
|
||||
// So, we try to process them as JOYSTICK/DPAD/GAMEPAD events first, if that fails we try them as KEYBOARD
|
||||
//
|
||||
// Furthermore, it's possible a game controller has SOURCE_KEYBOARD and
|
||||
// SOURCE_JOYSTICK, while its key events arrive from the keyboard source
|
||||
// So, retrieve the device itself and check all of its sources
|
||||
if (SDLActivity.isDeviceSDLJoystick(event.getDeviceId())) {
|
||||
// Note that we process events with specific key codes here
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
if (SDLActivity.onNativePadDown(event.getDeviceId(), keyCode) == 0) {
|
||||
return true;
|
||||
@ -1183,7 +1286,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
}
|
||||
}
|
||||
|
||||
if( (event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
|
||||
if ((event.getSource() & InputDevice.SOURCE_KEYBOARD) != 0) {
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
//Log.v("SDL", "key down: " + keyCode);
|
||||
SDLActivity.onNativeKeyDown(keyCode);
|
||||
@ -1196,6 +1299,20 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
}
|
||||
}
|
||||
|
||||
if ((event.getSource() & InputDevice.SOURCE_MOUSE) != 0) {
|
||||
// on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
|
||||
// they are ignored here because sending them as mouse input to SDL is messy
|
||||
if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {
|
||||
switch (event.getAction()) {
|
||||
case KeyEvent.ACTION_DOWN:
|
||||
case KeyEvent.ACTION_UP:
|
||||
// mark the event as handled or it will be handled by system
|
||||
// handling KEYCODE_BACK by system will call onBackPressed()
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1214,7 +1331,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
// !!! FIXME: dump this SDK check after 2.0.4 ships and require API14.
|
||||
if (event.getSource() == InputDevice.SOURCE_MOUSE && SDLActivity.mSeparateMouseAndTouch) {
|
||||
if (Build.VERSION.SDK_INT < 14) {
|
||||
mouseButton = 1; // For Android==12 all mouse buttons are the left button
|
||||
mouseButton = 1; // all mouse buttons are the left button
|
||||
} else {
|
||||
try {
|
||||
mouseButton = (Integer) event.getClass().getMethod("getButtonState").invoke(event);
|
||||
@ -1236,12 +1353,16 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
// see the documentation of getPressure(i)
|
||||
p = 1.0f;
|
||||
}
|
||||
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
|
||||
// SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
|
||||
SDLActivity.onNativeMouse(1, action, event.getX(i) - px[i], event.getY(i) - py[i]);
|
||||
px[i] = event.getX(i);
|
||||
py[i] = event.getY(i);
|
||||
}
|
||||
break;
|
||||
|
||||
case MotionEvent.ACTION_UP:
|
||||
case MotionEvent.ACTION_DOWN:
|
||||
//SDLActivity.onNativeKeyDown(KeyEvent.KEYCODE_ENTER);
|
||||
// Primary pointer up/down, the index is always zero
|
||||
i = 0;
|
||||
case MotionEvent.ACTION_POINTER_UP:
|
||||
@ -1260,7 +1381,8 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
// see the documentation of getPressure(i)
|
||||
p = 1.0f;
|
||||
}
|
||||
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
|
||||
SDLActivity.onNativeMouse(1, action, 0, 0);
|
||||
//SDLActivity.onNativeTouch(touchDevId, pointerFingerId, action, x, y, p);
|
||||
break;
|
||||
|
||||
case MotionEvent.ACTION_CANCEL:
|
||||
@ -1274,7 +1396,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
// see the documentation of getPressure(i)
|
||||
p = 1.0f;
|
||||
}
|
||||
SDLActivity.onNativeTouch(touchDevId, pointerFingerId, MotionEvent.ACTION_UP, x, y, p);
|
||||
//SDLActivity.onNativeTouch(touchDevId, pointerFingerId, MotionEvent.ACTION_UP, x, y, p);
|
||||
}
|
||||
break;
|
||||
|
||||
@ -1328,7 +1450,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
}
|
||||
SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
|
||||
y / SensorManager.GRAVITY_EARTH,
|
||||
event.values[2] / SensorManager.GRAVITY_EARTH - 1);
|
||||
event.values[2] / SensorManager.GRAVITY_EARTH);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1355,7 +1477,7 @@ class DummyEdit extends View implements View.OnKeyListener {
|
||||
public boolean onKey(View v, int keyCode, KeyEvent event) {
|
||||
|
||||
// This handles the hardware keyboard input
|
||||
if (event.isPrintingKey()) {
|
||||
if (event.isPrintingKey() || keyCode == KeyEvent.KEYCODE_SPACE) {
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
ic.commitText(String.valueOf((char) event.getUnicodeChar()), 1);
|
||||
}
|
||||
@ -1368,8 +1490,7 @@ class DummyEdit extends View implements View.OnKeyListener {
|
||||
} else if (event.getAction() == KeyEvent.ACTION_UP) {
|
||||
SDLActivity.onNativeKeyUp(keyCode);
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -1418,7 +1539,7 @@ class SDLInputConnection extends BaseInputConnection {
|
||||
*/
|
||||
int keyCode = event.getKeyCode();
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
if (event.isPrintingKey()) {
|
||||
if (event.isPrintingKey() || keyCode == KeyEvent.KEYCODE_SPACE) {
|
||||
commitText(String.valueOf((char) event.getUnicodeChar()), 1);
|
||||
}
|
||||
SDLActivity.onNativeKeyDown(keyCode);
|
||||
@ -1519,13 +1640,7 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
|
||||
if (joystick == null) {
|
||||
joystick = new SDLJoystick();
|
||||
InputDevice joystickDevice = InputDevice.getDevice(deviceIds[i]);
|
||||
|
||||
if (
|
||||
(joystickDevice.getSources() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0
|
||||
||
|
||||
(joystickDevice.getSources() & InputDevice.SOURCE_CLASS_BUTTON) != 0
|
||||
)
|
||||
{
|
||||
if (SDLActivity.isDeviceSDLJoystick(deviceIds[i])) {
|
||||
joystick.device_id = deviceIds[i];
|
||||
joystick.name = joystickDevice.getName();
|
||||
joystick.axes = new ArrayList<InputDevice.MotionRange>();
|
||||
@ -1534,7 +1649,7 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
|
||||
List<InputDevice.MotionRange> ranges = joystickDevice.getMotionRanges();
|
||||
Collections.sort(ranges, new RangeComparator());
|
||||
for (InputDevice.MotionRange range : ranges ) {
|
||||
if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0 ) {
|
||||
if ((range.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
|
||||
if (range.getAxis() == MotionEvent.AXIS_HAT_X ||
|
||||
range.getAxis() == MotionEvent.AXIS_HAT_Y) {
|
||||
joystick.hats.add(range);
|
||||
@ -1588,7 +1703,7 @@ class SDLJoystickHandler_API12 extends SDLJoystickHandler {
|
||||
|
||||
@Override
|
||||
public boolean handleMotionEvent(MotionEvent event) {
|
||||
if ( (event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
|
||||
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
|
||||
int actionPointerIndex = event.getActionIndex();
|
||||
int action = event.getActionMasked();
|
||||
switch(action) {
|
||||
@ -1627,8 +1742,7 @@ class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
|
||||
case InputDevice.SOURCE_JOYSTICK:
|
||||
case InputDevice.SOURCE_GAMEPAD:
|
||||
case InputDevice.SOURCE_DPAD:
|
||||
SDLActivity.handleJoystickMotionEvent(event);
|
||||
return true;
|
||||
return SDLActivity.handleJoystickMotionEvent(event);
|
||||
|
||||
case InputDevice.SOURCE_MOUSE:
|
||||
action = event.getActionMasked();
|
||||
|
@ -1,9 +1,84 @@
|
||||
package org.mamedev.mame;
|
||||
|
||||
import java.io.*;
|
||||
import android.app.*;
|
||||
import android.os.*;
|
||||
import android.content.res.AssetManager;
|
||||
import android.util.Log;
|
||||
import org.libsdl.app.SDLActivity;
|
||||
import android.view.*;
|
||||
import android.content.pm.ActivityInfo;
|
||||
import android.content.res.Configuration;
|
||||
/**
|
||||
SDL Activity
|
||||
*/
|
||||
public class MAME extends SDLActivity {
|
||||
private static final String TAG = "MAME";
|
||||
// Setup
|
||||
@Override
|
||||
protected void onCreate(Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
copyAssetAll("mame.ini");
|
||||
copyAssetAll("ui.ini");
|
||||
copyAssetAll("roms");
|
||||
}
|
||||
|
||||
public void copyAssetAll(String srcPath) {
|
||||
AssetManager assetMgr = this.getAssets();
|
||||
String assets[] = null;
|
||||
try {
|
||||
String destPath = getExternalFilesDir(null) + File.separator + srcPath;
|
||||
assets = assetMgr.list(srcPath);
|
||||
if (assets.length == 0) {
|
||||
copyFile(srcPath, destPath);
|
||||
} else {
|
||||
File dir = new File(destPath);
|
||||
if (!dir.exists())
|
||||
dir.mkdir();
|
||||
for (String element : assets) {
|
||||
copyAssetAll(srcPath + File.separator + element);
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
public void copyFile(String srcFile, String destFile) {
|
||||
AssetManager assetMgr = this.getAssets();
|
||||
|
||||
InputStream is = null;
|
||||
OutputStream os = null;
|
||||
try {
|
||||
is = assetMgr.open(srcFile);
|
||||
if (new File(destFile).exists() == false)
|
||||
{
|
||||
os = new FileOutputStream(destFile);
|
||||
|
||||
byte[] buffer = new byte[1024];
|
||||
int read;
|
||||
while ((read = is.read(buffer)) != -1) {
|
||||
os.write(buffer, 0, read);
|
||||
}
|
||||
is.close();
|
||||
os.flush();
|
||||
os.close();
|
||||
Log.v(TAG, "copy from Asset:" + destFile);
|
||||
}
|
||||
}
|
||||
catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean dispatchKeyEvent(KeyEvent event) {
|
||||
|
||||
}
|
||||
int keyCode = event.getKeyCode();
|
||||
// Ignore certain special keys so they're handled by Android
|
||||
if (((event.getSource() & InputDevice.SOURCE_CLASS_BUTTON) != 0) && (keyCode == KeyEvent.KEYCODE_BACK)) {
|
||||
android.os.Process.killProcess(android.os.Process.myPid());
|
||||
}
|
||||
return super.dispatchKeyEvent(event);
|
||||
}
|
||||
}
|
||||
|
@ -1 +1,3 @@
|
||||
gradle.ext.sdkVersion = 21
|
||||
|
||||
include ':app'
|
||||
|
2
makefile
2
makefile
@ -1533,7 +1533,7 @@ generate: \
|
||||
|
||||
$(GENDIR)/includes/SDL2:
|
||||
-$(call MKDIR,$@)
|
||||
-$(call COPY,3rdparty/SDL2/include/,$(GENDIR)/includes/SDL2)
|
||||
-$(call COPY,3rdparty/SDL2/include,$(GENDIR)/includes/SDL2)
|
||||
|
||||
ifneq ($(NEW_GIT_VERSION),$(OLD_GIT_VERSION))
|
||||
stale:
|
||||
|
@ -1051,6 +1051,7 @@ configuration { "android*" }
|
||||
"-Wno-undef",
|
||||
"-Wno-typedef-redefinition",
|
||||
"-Wno-unknown-warning-option",
|
||||
"-Wno-incompatible-ms-struct",
|
||||
}
|
||||
buildoptions_cpp {
|
||||
"-x c++",
|
||||
|
@ -1138,9 +1138,11 @@ if _OPTIONS["targetos"]=="android" then
|
||||
"GLESv1_CM",
|
||||
"GLESv2",
|
||||
"log",
|
||||
"OpenSLES",
|
||||
"c++_static"
|
||||
}
|
||||
linkoptions {
|
||||
"-Wl,-soname,libSDL2.so"
|
||||
"-Wl,-soname,libSDL2.so",
|
||||
}
|
||||
|
||||
if _OPTIONS["SEPARATE_BIN"]~="1" then
|
||||
@ -1414,8 +1416,10 @@ end
|
||||
|
||||
if _OPTIONS["targetos"]=="android" then
|
||||
files {
|
||||
MAME_DIR .. "3rdparty/SDL2/src/audio/android/SDL_androidaudio.c",
|
||||
MAME_DIR .. "3rdparty/SDL2/src/audio/android/opensl_io.h",
|
||||
MAME_DIR .. "3rdparty/SDL2/src/audio/android/opensl_io.c",
|
||||
MAME_DIR .. "3rdparty/SDL2/src/audio/android/SDL_androidaudio.h",
|
||||
MAME_DIR .. "3rdparty/SDL2/src/audio/android/SDL_androidaudio.c",
|
||||
MAME_DIR .. "3rdparty/SDL2/src/core/android/SDL_android.c",
|
||||
MAME_DIR .. "3rdparty/SDL2/src/core/android/SDL_android.h",
|
||||
MAME_DIR .. "3rdparty/SDL2/src/filesystem/android/SDL_sysfilesystem.c",
|
||||
|
@ -836,6 +836,7 @@ function toolchain(_buildDir, _subDir)
|
||||
includedirs {
|
||||
MAME_DIR .. "3rdparty/bgfx/3rdparty/khronos",
|
||||
"$(ANDROID_NDK_ROOT)/sources/cxx-stl/llvm-libc++/libcxx/include",
|
||||
"$(ANDROID_NDK_ROOT)/sources/cxx-stl/llvm-libc++/include",
|
||||
"$(ANDROID_NDK_ROOT)/sources/android/support/include",
|
||||
"$(ANDROID_NDK_ROOT)/sources/android/native_app_glue",
|
||||
}
|
||||
@ -852,6 +853,9 @@ function toolchain(_buildDir, _subDir)
|
||||
"android",
|
||||
"log",
|
||||
"c++_static",
|
||||
"c++abi",
|
||||
"android_support",
|
||||
"stdc++",
|
||||
"gcc",
|
||||
}
|
||||
buildoptions {
|
||||
@ -879,6 +883,7 @@ function toolchain(_buildDir, _subDir)
|
||||
configuration { "android-arm" }
|
||||
libdirs {
|
||||
"$(ANDROID_NDK_ROOT)/sources/cxx-stl/llvm-libc++/libs/armeabi-v7a",
|
||||
"$(ANDROID_NDK_ARM)/lib/gcc/arm-linux-androideabi/4.9.x/armv7-a",
|
||||
"$(ANDROID_NDK_ROOT)/platforms/" .. androidPlatform .. "/arch-arm/usr/lib",
|
||||
}
|
||||
includedirs {
|
||||
@ -892,6 +897,9 @@ function toolchain(_buildDir, _subDir)
|
||||
"-mfpu=vfpv3-d16",
|
||||
"-mthumb",
|
||||
}
|
||||
links {
|
||||
"unwind",
|
||||
}
|
||||
linkoptions {
|
||||
"-gcc-toolchain $(ANDROID_NDK_ARM)",
|
||||
"--sysroot=$(ANDROID_NDK_ROOT)/platforms/" .. androidPlatform .. "/arch-arm",
|
||||
|
@ -163,6 +163,9 @@ const options_entry sdl_options::s_option_entries[] =
|
||||
sdl_options::sdl_options()
|
||||
: osd_options()
|
||||
{
|
||||
#if defined (SDLMAME_ANDROID)
|
||||
chdir (SDL_AndroidGetExternalStoragePath());
|
||||
#endif
|
||||
std::string ini_path(INI_PATH);
|
||||
add_entries(sdl_options::s_option_entries);
|
||||
strreplace(ini_path,"APP_NAME", emulator_info::get_appname_lower());
|
||||
|
Loading…
Reference in New Issue
Block a user