mirror of
https://github.com/holub/mame
synced 2025-04-23 00:39:36 +03:00
savquest.cpp: update QA notes
This commit is contained in:
parent
f58774043b
commit
41e3a5878a
@ -8,7 +8,27 @@
|
||||
Skeleton by R. Belmont
|
||||
|
||||
TODO:
|
||||
- currently asserts by selecting a s3 video bank above 1M (register 0x6a)z
|
||||
- Needs proper AWE64 emulation defined as a slot option default, with
|
||||
fallbacks to AWE32 and SB16;
|
||||
|
||||
- ISA bus needs IRQ and DMA hookups.
|
||||
\- Will otherwise hang indefinitely after booting, waiting for sound card irqs.
|
||||
There's a C:\sb16\diagnose.exe tool if you want to test this.
|
||||
|
||||
- Convert driver to the newest PCI model;
|
||||
|
||||
- Currently fails because it doesn't find the Voodoo card in the PCI model;
|
||||
|
||||
- When switching gfx mode during boot routine it still sets a terminal debug mode (with cut down screen portions)
|
||||
instead of normal Voodoo drawing. Culprit may be an I/O port reading or a Voodoo bug;
|
||||
|
||||
- Aforementioned debug mode shows that it can't find several assets on loading;
|
||||
|
||||
- When game boots it does extensive CPUID checks, more copy protection tied to the CPU serial it has been installed on?
|
||||
|
||||
- Convert HASP dongle to a pc_lpt_device friendly device;
|
||||
|
||||
- currently asserts by selecting a s3 video bank above 1M (register 0x6a) Update: fixed?
|
||||
|
||||
- The version is labeled "SQ05" in the filesystem but has the 1999 release year.
|
||||
Other components are labeled "v0.5", but the game doesn't boot far enough to see if
|
||||
@ -24,7 +44,7 @@
|
||||
- First two are PIIX4/4E/4M IDE Controller / PIIX4/4E/4M USB Interface
|
||||
Third is S3 trio64uv+
|
||||
Fourth is Voodoo 2 3D Accelerator
|
||||
Sound Blaster is ISA/PNP
|
||||
Sound Blaster is ISA/PnP
|
||||
|
||||
============================================================================
|
||||
H/W is a white-box PC consisting of:
|
||||
|
Loading…
Reference in New Issue
Block a user