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move hack so things work like before (nw)
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@ -3652,6 +3652,13 @@ MACHINE_RESET_MEMBER(konamigx_state,konamigx)
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m_maincpu->set_clock_scale(0.66f);
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boothack_timer->adjust(attotime::from_seconds(10));
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}
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if (!strcmp(setname, "le2") ||
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!strcmp(setname, "le2u")||
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!strcmp(setname, "le2j"))
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m_k055555->K055555_write_reg(K55_INPUT_ENABLES, 1); // it doesn't turn on the video output at first for the test screens, maybe it should default to ON for all games
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}
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struct GXGameInfoT
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@ -1221,7 +1221,6 @@ VIDEO_START_MEMBER(konamigx_state, le2)
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konamigx_mixer_primode(-1); // swapped layer B and C priorities?
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gx_le2_textcolour_hack = 1; // force text layer to use the right palette
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m_k055555->K055555_write_reg(K55_INPUT_ENABLES, 1); // it doesn't turn on the video output at first for the test screens, maybe it should default to ON?
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}
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VIDEO_START_MEMBER(konamigx_state, konamigx_6bpp)
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