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istrebiteli: split program ROMs as per schematics, notes
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@ -5,7 +5,7 @@
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Istrebiteli driver by MetalliC
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TODO:
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sound emulation
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hardware-like noice sound generation
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accurate sprite collision
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how to play:
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@ -15,9 +15,9 @@
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test mode:
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insert 12 or more coins then press 2 player start
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note:
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notes:
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dumped PCB is early game version, have several bugs, possible test/prototype.
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later version was seen in St.Petersburg arcade museum.
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later version was seen in St.Petersburg arcade museum, CPU board have single 8Kx8 ROM.
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**************************************************************************/
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@ -445,7 +445,11 @@ MACHINE_CONFIG_END
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ROM_START( istreb )
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ROM_REGION( 0x1000, I8080_TAG, ROMREGION_ERASEFF )
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ROM_LOAD( "main.bin", 0x000, 0xa00, CRC(ae67c41c) SHA1(1f7807d486cd4d161ee49be991b81db7dc9b0f3b) ) // actually 5x 512B ROMs, TODO split
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ROM_LOAD( "002-ia12.bin", 0x000, 0x200, CRC(de0bce75) SHA1(ca284e8220d0d55c1a4dd3e951b53404f40fc873) )
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ROM_LOAD( "002-ia9.bin", 0x200, 0x200, CRC(e9a93ee7) SHA1(63c2001140d2b30657fceca97a639b1acbf614c2) )
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ROM_LOAD( "002-ib11-2.bin", 0x400, 0x200, CRC(4bb8b875) SHA1(230193e08586f4585fe98b2b31c4c8aa57a83e70) )
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ROM_LOAD( "002-ib9.bin", 0x600, 0x200, CRC(4eb948b5) SHA1(e9926591d1b0c528630b54956993c01139c58913) )
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ROM_LOAD( "002-ib13.bin", 0x800, 0x200, CRC(4fec5b14) SHA1(72b01c28882d567cad6924e05849438e5fe7a133) )
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ROM_REGION( 0x200, "chars", 0 )
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ROM_LOAD( "003-g8.bin", 0x000, 0x200, CRC(5cd7ad47) SHA1(2142711c8a3640b7aa258a2059cfb0f14297a5ac) )
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