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argus.cpp : Fix typo
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@ -994,7 +994,7 @@ u32 argus_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, cons
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m_bg_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
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draw_sprites(bitmap, cliprect, 0);
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if (m_bg_status & 1) /* Backgound enable */
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if (m_bg_status & 1) /* Background enable */
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m_bg_tilemap[1]->draw(screen, bitmap, cliprect, 0, 0);
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draw_sprites(bitmap, cliprect, 1);
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m_tx_tilemap->draw(screen, bitmap, cliprect, 0, 0);
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@ -1005,7 +1005,7 @@ u32 valtric_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, co
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{
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bg_setting();
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if (m_bg_status & 1) /* Backgound enable */
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if (m_bg_status & 1) /* Background enable */
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draw_mosaic(screen, bitmap, cliprect);
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else
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bitmap.fill(m_palette->black_pen(), cliprect);
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@ -1018,7 +1018,7 @@ u32 butasan_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, co
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{
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bg_setting();
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if (m_bg_status & 1) /* Backgound enable */
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if (m_bg_status & 1) /* Background enable */
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m_bg_tilemap[0]->draw(screen, bitmap, cliprect, 0, 0);
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else
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bitmap.fill(m_palette->black_pen(), cliprect);
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