merged tiger road / f1-dream and pushman / bouncing balls drivers - as usual Comad cloned the hardware when they made the games.

moved the protection sims for f1dream / bbballs to machine/tigeroad.c

also marked f1dream as not working, it's never worked, the protection simulation is incomplete. (the bootleg has some original bugs too due to their workarounds, so technically there isn't a perfectly working version of this game supported by MAME)
This commit is contained in:
David Haywood 2014-05-12 14:18:06 +00:00
parent 872f13b470
commit 425f05bc75
9 changed files with 781 additions and 1047 deletions

4
.gitattributes vendored
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@ -5039,7 +5039,6 @@ src/mame/drivers/psychic5.c svneol=native#text/plain
src/mame/drivers/pturn.c svneol=native#text/plain
src/mame/drivers/puckpkmn.c svneol=native#text/plain
src/mame/drivers/punchout.c svneol=native#text/plain
src/mame/drivers/pushman.c svneol=native#text/plain
src/mame/drivers/pyson.c svneol=native#text/plain
src/mame/drivers/pzletime.c svneol=native#text/plain
src/mame/drivers/qdrmfgp.c svneol=native#text/plain
@ -5916,7 +5915,6 @@ src/mame/includes/psikyo4.h svneol=native#text/plain
src/mame/includes/psikyosh.h svneol=native#text/plain
src/mame/includes/psychic5.h svneol=native#text/plain
src/mame/includes/punchout.h svneol=native#text/plain
src/mame/includes/pushman.h svneol=native#text/plain
src/mame/includes/qdrmfgp.h svneol=native#text/plain
src/mame/includes/qix.h svneol=native#text/plain
src/mame/includes/quasar.h svneol=native#text/plain
@ -6711,6 +6709,7 @@ src/mame/machine/tecmosys.c svneol=native#text/plain
src/mame/machine/theglobp.c svneol=native#text/plain
src/mame/machine/ticket.c svneol=native#text/plain
src/mame/machine/ticket.h svneol=native#text/plain
src/mame/machine/tigeroad.c svneol=native#text/plain
src/mame/machine/tnzs.c svneol=native#text/plain
src/mame/machine/toaplan1.c svneol=native#text/plain
src/mame/machine/twincobr.c svneol=native#text/plain
@ -7267,7 +7266,6 @@ src/mame/video/psikyo4.c svneol=native#text/plain
src/mame/video/psikyosh.c svneol=native#text/plain
src/mame/video/psychic5.c svneol=native#text/plain
src/mame/video/punchout.c svneol=native#text/plain
src/mame/video/pushman.c svneol=native#text/plain
src/mame/video/qdrmfgp.c svneol=native#text/plain
src/mame/video/qix.c svneol=native#text/plain
src/mame/video/quasar.c svneol=native#text/plain

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@ -1,701 +0,0 @@
/***************************************************************************
Pushman (c) 1990 Comad
With 'Debug Mode' on button 2 advances a level, button 3 goes back.
The microcontroller mainly controls the animation of the enemy robots,
the communication between the 68000 and MCU is probably not emulated
100% correct but it works. Later levels (using the cheat mode) seem
to have some corrupt tilemaps, I'm not sure if this is a driver bug
or a game bug from using the cheat mode.
Emulation by Bryan McPhail, mish@tendril.co.uk
The hardware is actually very similar to F1-Dream and Tiger Road but
with a 68705 for protection.
Pushman is known to be released in a 2 PCB stack as well as a large
single plane board.
**************************************************************************
Bouncing Balls (c) 1991 Comad
***************************************************************************/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "cpu/m6805/m6805.h"
#include "includes/pushman.h"
#include "sound/2203intf.h"
WRITE16_MEMBER(pushman_state::pushman_flipscreen_w)
{
if (ACCESSING_BITS_8_15)
{
flip_screen_set(data & 0x0200);
coin_counter_w(machine(), 0, data & 0x4000);
coin_counter_w(machine(), 1, data & 0x8000);
}
}
WRITE16_MEMBER(pushman_state::pushman_control_w)
{
if (ACCESSING_BITS_8_15)
soundlatch_byte_w(space, 0, (data >> 8) & 0xff);
}
READ16_MEMBER(pushman_state::pushman_68705_r)
{
if (offset == 0)
return m_latch;
if (offset == 3 && m_new_latch)
{
m_new_latch = 0;
return 0;
}
if (offset == 3 && !m_new_latch)
return 0xff;
return (m_shared_ram[2 * offset + 1] << 8) + m_shared_ram[2 * offset];
}
WRITE16_MEMBER(pushman_state::pushman_68705_w)
{
if (ACCESSING_BITS_8_15)
m_shared_ram[2 * offset] = data >> 8;
if (ACCESSING_BITS_0_7)
m_shared_ram[2 * offset + 1] = data & 0xff;
if (offset == 1)
{
m_mcu->set_input_line(M68705_IRQ_LINE, HOLD_LINE);
space.device().execute().spin();
m_new_latch = 0;
}
}
/* ElSemi - Bouncing balls protection. */
READ16_MEMBER(pushman_state::bballs_68705_r)
{
if (offset == 0)
return m_latch;
if (offset == 3 && m_new_latch)
{
m_new_latch = 0;
return 0;
}
if (offset == 3 && !m_new_latch)
return 0xff;
return (m_shared_ram[2 * offset + 1] << 8) + m_shared_ram[2 * offset];
}
WRITE16_MEMBER(pushman_state::bballs_68705_w)
{
if (ACCESSING_BITS_8_15)
m_shared_ram[2 * offset] = data >> 8;
if (ACCESSING_BITS_0_7)
m_shared_ram[2 * offset + 1] = data & 0xff;
if (offset == 0)
{
m_latch = 0;
if (m_shared_ram[0] <= 0xf)
{
m_latch = m_shared_ram[0] << 2;
if (m_shared_ram[1])
m_latch |= 2;
m_new_latch = 1;
}
else if (m_shared_ram[0])
{
if (m_shared_ram[1])
m_latch |= 2;
m_new_latch = 1;
}
}
}
READ8_MEMBER(pushman_state::pushman_68000_r)
{
return m_shared_ram[offset];
}
WRITE8_MEMBER(pushman_state::pushman_68000_w)
{
if (offset == 2 && (m_shared_ram[2] & 2) == 0 && data & 2)
{
m_latch = (m_shared_ram[1] << 8) | m_shared_ram[0];
m_new_latch = 1;
}
m_shared_ram[offset] = data;
}
/******************************************************************************/
static ADDRESS_MAP_START( pushman_map, AS_PROGRAM, 16, pushman_state )
AM_RANGE(0x000000, 0x01ffff) AM_ROM
AM_RANGE(0x060000, 0x060007) AM_READWRITE(pushman_68705_r, pushman_68705_w)
AM_RANGE(0xfe0800, 0xfe17ff) AM_RAM AM_SHARE("spriteram")
AM_RANGE(0xfe4000, 0xfe4001) AM_READ_PORT("INPUTS") AM_WRITE(pushman_flipscreen_w)
AM_RANGE(0xfe4002, 0xfe4003) AM_READ_PORT("SYSTEM") AM_WRITE(pushman_control_w)
AM_RANGE(0xfe4004, 0xfe4005) AM_READ_PORT("DSW")
AM_RANGE(0xfe8000, 0xfe8003) AM_WRITE(pushman_scroll_w)
AM_RANGE(0xfe800e, 0xfe800f) AM_WRITENOP /* ? */
AM_RANGE(0xfec000, 0xfec7ff) AM_RAM_WRITE(pushman_videoram_w) AM_SHARE("videoram")
AM_RANGE(0xff8000, 0xff87ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
AM_RANGE(0xffc000, 0xffffff) AM_RAM
ADDRESS_MAP_END
static ADDRESS_MAP_START( mcu_map, AS_PROGRAM, 8, pushman_state )
AM_RANGE(0x0000, 0x0007) AM_READWRITE(pushman_68000_r, pushman_68000_w)
AM_RANGE(0x0010, 0x007f) AM_RAM
AM_RANGE(0x0080, 0x0fff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, pushman_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0xc000, 0xc7ff) AM_RAM
AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_byte_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( sound_io_map, AS_IO, 8, pushman_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x01) AM_DEVWRITE("ym1", ym2203_device, write)
AM_RANGE(0x80, 0x81) AM_DEVWRITE("ym2", ym2203_device, write)
ADDRESS_MAP_END
static ADDRESS_MAP_START( bballs_map, AS_PROGRAM, 16, pushman_state )
ADDRESS_MAP_GLOBAL_MASK(0xfffff)
AM_RANGE(0x00000, 0x1ffff) AM_ROM
AM_RANGE(0x60000, 0x60007) AM_READWRITE(bballs_68705_r, bballs_68705_w)
AM_RANGE(0xe0800, 0xe17ff) AM_RAM AM_SHARE("spriteram")
AM_RANGE(0xe4000, 0xe4001) AM_READ_PORT("INPUTS") AM_WRITE(pushman_flipscreen_w)
AM_RANGE(0xe4002, 0xe4003) AM_READ_PORT("SYSTEM") AM_WRITE(pushman_control_w)
AM_RANGE(0xe4004, 0xe4005) AM_READ_PORT("DSW")
AM_RANGE(0xe8000, 0xe8003) AM_WRITE(pushman_scroll_w)
AM_RANGE(0xe800e, 0xe800f) AM_WRITENOP /* ? */
AM_RANGE(0xec000, 0xec7ff) AM_RAM_WRITE(pushman_videoram_w) AM_SHARE("videoram")
AM_RANGE(0xf8000, 0xf87ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
AM_RANGE(0xfc000, 0xfffff) AM_RAM
ADDRESS_MAP_END
/******************************************************************************/
static INPUT_PORTS_START( pushman )
PORT_START("INPUTS")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("SYSTEM")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") /* not sure, probably wrong */
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("DSW")
PORT_DIPNAME( 0x0001, 0x0001, "Debug Mode (Cheat)") PORT_DIPLOCATION("SW1:1") /* Listed as "Screen Skip" */
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, "Pull Option" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0002, "5" )
PORT_DIPSETTING( 0x0000, "9" )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0008, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x0020, IP_ACTIVE_LOW, "SW1:6" )
PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW1:7" )
PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" )
PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2,3")
PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0100, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0200, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0300, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hard ) )
PORT_DIPUNUSED_DIPLOC( 0x1000, 0x1000, "SW2:5" )
PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW2:6" )
PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" )
PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" )
INPUT_PORTS_END
static INPUT_PORTS_START( bballs )
PORT_START("INPUTS")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Open/Close Gate") // Open/Close gate
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Zap") // Use Zap
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) // BUTTON3 in "test mode"
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Open/Close Gate") // Open/Close gate
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Zap") // Use Zap
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // BUTTON3 in "test mode"
PORT_START("SYSTEM")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") /* not sure, probably wrong */
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("DSW")
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) // less bubbles before cycling
PORT_DIPSETTING( 0x0000, DEF_STR( Hard ) ) // more bubbles before cycling
PORT_DIPNAME( 0x0010, 0x0000, "Music (In-game)" ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0000, "Music (Attract Mode)" ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x00c0, "1" )
PORT_DIPSETTING( 0x0080, "2" )
PORT_DIPSETTING( 0x0040, "3" )
PORT_DIPSETTING( 0x0000, "4" )
PORT_DIPNAME( 0x0100, 0x0100, "Zaps" ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x0100, "1" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPNAME( 0x0200, 0x0000, "Display Next Ball" ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x0200, DEF_STR( No ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
PORT_DIPUNUSED_DIPLOC( 0x0400, 0x0400, "SW2:3" )
PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW2:4" )
PORT_DIPUNUSED_DIPLOC( 0x1000, 0x1000, "SW2:5" )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") // code at 0x0054ac, 0x0054f2, 0x0056fc
PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Service_Mode ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0xc000, DEF_STR( Off ) )
// PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x4000, "Inputs/Outputs" )
PORT_DIPSETTING( 0x0000, "Graphics" )
INPUT_PORTS_END
/******************************************************************************/
static const gfx_layout charlayout =
{
8,8,
RGN_FRAC(1,1),
2,
{ 4, 0 },
{ 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3 },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16 },
16*8
};
static const gfx_layout spritelayout =
{
16,16,
RGN_FRAC(1,4),
4,
{ RGN_FRAC(0,4), RGN_FRAC(1,4), RGN_FRAC(2,4), RGN_FRAC(3,4) },
{ 0, 1, 2, 3, 4, 5, 6, 7,
16*8+0, 16*8+1, 16*8+2, 16*8+3, 16*8+4, 16*8+5, 16*8+6, 16*8+7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
8*8, 9*8, 10*8, 11*8, 12*8, 13*8, 14*8, 15*8 },
32*8
};
static const gfx_layout tilelayout =
{
32,32,
RGN_FRAC(1,2),
4,
{ 4, 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0 },
{ 0, 1, 2, 3, 8+0, 8+1, 8+2, 8+3,
64*8+0, 64*8+1, 64*8+2, 64*8+3, 65*8+0, 65*8+1, 65*8+2, 65*8+3,
128*8+0, 128*8+1, 128*8+2, 128*8+3, 129*8+0, 129*8+1, 129*8+2, 129*8+3,
192*8+0, 192*8+1, 192*8+2, 192*8+3, 193*8+0, 193*8+1, 193*8+2, 193*8+3 },
{ 0*16, 1*16, 2*16, 3*16, 4*16, 5*16, 6*16, 7*16,
8*16, 9*16, 10*16, 11*16, 12*16, 13*16, 14*16, 15*16,
16*16, 17*16, 18*16, 19*16, 20*16, 21*16, 22*16, 23*16,
24*16, 25*16, 26*16, 27*16, 28*16, 29*16, 30*16, 31*16 },
256*8
};
static GFXDECODE_START( pushman )
GFXDECODE_ENTRY( "gfx1", 0x000000, charlayout, 0x300, 16 ) /* colors 0x300-0x33f */
GFXDECODE_ENTRY( "gfx2", 0x000000, spritelayout, 0x200, 16 ) /* colors 0x200-0x2ff */
GFXDECODE_ENTRY( "gfx3", 0x000000, tilelayout, 0x100, 16 ) /* colors 0x100-0x1ff */
GFXDECODE_END
/******************************************************************************/
WRITE_LINE_MEMBER(pushman_state::irqhandler)
{
m_audiocpu->set_input_line(0, state ? ASSERT_LINE : CLEAR_LINE);
}
void pushman_state::machine_start()
{
save_item(NAME(m_control));
save_item(NAME(m_shared_ram));
save_item(NAME(m_latch));
save_item(NAME(m_new_latch));
}
MACHINE_RESET_MEMBER(pushman_state,pushman)
{
m_latch = 0;
m_new_latch = 0;
m_control[0] = 0;
m_control[1] = 0;
memset(m_shared_ram, 0, ARRAY_LENGTH(m_shared_ram));
}
static MACHINE_CONFIG_START( pushman, pushman_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, 8000000)
MCFG_CPU_PROGRAM_MAP(pushman_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", pushman_state, irq2_line_hold)
MCFG_CPU_ADD("audiocpu", Z80, 4000000)
MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_CPU_IO_MAP(sound_io_map)
/* ElSemi. Reversed the CPU order so the sound callback works with bballs */
MCFG_CPU_ADD("mcu", M68705, 4000000) /* No idea */
MCFG_CPU_PROGRAM_MAP(mcu_map)
MCFG_QUANTUM_TIME(attotime::from_hz(3600))
MCFG_MACHINE_RESET_OVERRIDE(pushman_state,pushman)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(pushman_state, screen_update_pushman)
MCFG_SCREEN_PALETTE("palette")
MCFG_GFXDECODE_ADD("gfxdecode", "palette", pushman)
MCFG_PALETTE_ADD("palette", 1024)
MCFG_PALETTE_FORMAT(xxxxRRRRGGGGBBBB)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym1", YM2203, 2000000)
MCFG_YM2203_IRQ_HANDLER(WRITELINE(pushman_state, irqhandler))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)
MCFG_SOUND_ADD("ym2", YM2203, 2000000)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)
MACHINE_CONFIG_END
MACHINE_RESET_MEMBER(pushman_state,bballs)
{
MACHINE_RESET_CALL_MEMBER(pushman);
m_latch = 0x400;
}
static MACHINE_CONFIG_START( bballs, pushman_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, 8000000)
MCFG_CPU_PROGRAM_MAP(bballs_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", pushman_state, irq2_line_hold)
MCFG_CPU_ADD("audiocpu", Z80, 4000000)
MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_CPU_IO_MAP(sound_io_map)
MCFG_QUANTUM_TIME(attotime::from_hz(3600))
MCFG_MACHINE_RESET_OVERRIDE(pushman_state,bballs)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(pushman_state, screen_update_pushman)
MCFG_SCREEN_PALETTE("palette")
MCFG_GFXDECODE_ADD("gfxdecode", "palette", pushman)
MCFG_PALETTE_ADD("palette", 1024)
MCFG_PALETTE_FORMAT(xxxxRRRRGGGGBBBB)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym1", YM2203, 2000000)
MCFG_YM2203_IRQ_HANDLER(WRITELINE(pushman_state, irqhandler))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)
MCFG_SOUND_ADD("ym2", YM2203, 2000000)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)
MACHINE_CONFIG_END
/***************************************************************************/
ROM_START( pushman )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD16_BYTE( "pushman.012", 0x000000, 0x10000, CRC(330762bc) SHA1(c769b68da40183e6eb84212636bfd1265e5ed2d8) )
ROM_LOAD16_BYTE( "pushman.011", 0x000001, 0x10000, CRC(62636796) SHA1(1a205c1b0efff4158439bc9a21cfe3cd8834aef9) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "pushman.013", 0x00000, 0x08000, CRC(adfe66c1) SHA1(fa4ed13d655c664b06e9b91292d2c0a88cb5a569) )
ROM_REGION( 0x01000, "mcu", 0 ) /* Verified same for all 4 currently dumped versions */
ROM_LOAD( "pushman68705r3p.ic23", 0x00000, 0x01000, CRC(d7916657) SHA1(89c14c6044f082fffe2a8f86d0a82336f4a110a2) )
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_LOAD( "pushman.001", 0x00000, 0x08000, CRC(626e5865) SHA1(4ab96c8512f439d18390094d71a898f5c576399c) )
ROM_REGION( 0x40000, "gfx2", 0 )
ROM_LOAD( "pushman.004", 0x00000, 0x10000, CRC(87aafa70) SHA1(560661b23ddac106a3d2762fc32da666b31e7424) )
ROM_LOAD( "pushman.005", 0x10000, 0x10000, CRC(7fd1200c) SHA1(15d6781a2d7e3ec2e8f85f8585b1e3fd9fe4fd1d) )
ROM_LOAD( "pushman.002", 0x20000, 0x10000, CRC(0a094ab0) SHA1(2ff5dcf0d9439eeadd61601170c9767f4d81f022) )
ROM_LOAD( "pushman.003", 0x30000, 0x10000, CRC(73d1f29d) SHA1(0a87fe02b1efd04c540f016b2626d32da70219db) )
ROM_REGION( 0x40000, "gfx3", 0 )
ROM_LOAD( "pushman.006", 0x00000, 0x10000, CRC(48ef3da6) SHA1(407d50c2030584bb17a4d4a1bb45e0b04e1a95a4) )
ROM_LOAD( "pushman.008", 0x10000, 0x10000, CRC(4b6a3e88) SHA1(c57d0528e942dd77a13e5a4bf39053f52915d44c) )
ROM_LOAD( "pushman.007", 0x20000, 0x10000, CRC(b70020bd) SHA1(218ca4a08b87b7dc5c1eed99960f4098c4fc7e0c) )
ROM_LOAD( "pushman.009", 0x30000, 0x10000, CRC(cc555667) SHA1(6c79e14fc18d1d836392044779cb3219494a3447) )
ROM_REGION( 0x10000, "gfx4", 0 ) /* bg tilemaps */
ROM_LOAD( "pushman.010", 0x00000, 0x08000, CRC(a500132d) SHA1(26b02c9fea69b51c5f7dc1b43b838cd336ebf862) )
ROM_REGION( 0x0100, "proms", 0 ) /* this is the same as tiger road / f1-dream */
ROM_LOAD( "n82s129an.ic82", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
ROM_START( pushmana )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD16_BYTE( "pushmana.212", 0x000000, 0x10000, CRC(871d0858) SHA1(690ca554c8c6f19c0f26ccd8d948e3aa6e1b23c0) )
ROM_LOAD16_BYTE( "pushmana.011", 0x000001, 0x10000, CRC(ae57761e) SHA1(63467d61c967f38e0fbb8130f08e09e03cdcce6c) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "pushman.013", 0x00000, 0x08000, CRC(adfe66c1) SHA1(fa4ed13d655c664b06e9b91292d2c0a88cb5a569) ) // missing from this set?
ROM_REGION( 0x01000, "mcu", 0 ) /* Verified same for all 4 currently dumped versions */
ROM_LOAD( "pushman68705r3p.ic23", 0x00000, 0x01000, CRC(d7916657) SHA1(89c14c6044f082fffe2a8f86d0a82336f4a110a2) )
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_LOAD( "pushmana.130", 0x00000, 0x10000, CRC(f83f92e7) SHA1(37f337d7b496f8d81eed247c80390a6aabcf4b95) )
ROM_REGION( 0x40000, "gfx2", 0 )
ROM_LOAD( "pushman.004", 0x00000, 0x10000, CRC(87aafa70) SHA1(560661b23ddac106a3d2762fc32da666b31e7424) ) // .58
ROM_LOAD( "pushman.005", 0x10000, 0x10000, CRC(7fd1200c) SHA1(15d6781a2d7e3ec2e8f85f8585b1e3fd9fe4fd1d) ) // .59
ROM_LOAD( "pushman.002", 0x20000, 0x10000, CRC(0a094ab0) SHA1(2ff5dcf0d9439eeadd61601170c9767f4d81f022) ) // .56
ROM_LOAD( "pushman.003", 0x30000, 0x10000, CRC(73d1f29d) SHA1(0a87fe02b1efd04c540f016b2626d32da70219db) ) // .57
ROM_REGION( 0x40000, "gfx3", 0 )
ROM_LOAD( "pushman.006", 0x00000, 0x10000, CRC(48ef3da6) SHA1(407d50c2030584bb17a4d4a1bb45e0b04e1a95a4) ) // .131
ROM_LOAD( "pushman.008", 0x10000, 0x10000, CRC(4b6a3e88) SHA1(c57d0528e942dd77a13e5a4bf39053f52915d44c) ) // .148
ROM_LOAD( "pushman.007", 0x20000, 0x10000, CRC(b70020bd) SHA1(218ca4a08b87b7dc5c1eed99960f4098c4fc7e0c) ) // .132
ROM_LOAD( "pushman.009", 0x30000, 0x10000, CRC(cc555667) SHA1(6c79e14fc18d1d836392044779cb3219494a3447) ) // .149
ROM_REGION( 0x10000, "gfx4", 0 ) /* bg tilemaps */
ROM_LOAD( "pushmana.189", 0x00000, 0x10000, CRC(59f25598) SHA1(ace33afd6e6d07376ed01048db99b13bcec790d7) )
ROM_REGION( 0x0100, "proms", 0 ) /* this is the same as tiger road / f1-dream */
ROM_LOAD( "n82s129an.ic82", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
ROM_START( pushmans )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD16_BYTE( "pman-12.ic212", 0x000000, 0x10000, CRC(4251109d) SHA1(d4b020e4ecc2005b3a4c1b34d88de82b09bf5a6b) )
ROM_LOAD16_BYTE( "pman-11.ic197", 0x000001, 0x10000, CRC(1167ed9f) SHA1(ca0296950a75ef15ff6f9d3a776b02180b941d61) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "pman-13.ic216", 0x00000, 0x08000, CRC(bc03827a) SHA1(b4d6ae164bbb7ba19e4934392fe2ba29575f28b9) )
ROM_REGION( 0x01000, "mcu", 0 ) /* Verified same for all 4 currently dumped versions */
ROM_LOAD( "pushman68705r3p.ic23", 0x00000, 0x01000, CRC(d7916657) SHA1(89c14c6044f082fffe2a8f86d0a82336f4a110a2) )
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_LOAD( "pman-1.ic130", 0x00000, 0x08000, CRC(14497754) SHA1(a47d03c56add18c5d9aed221990550b18589ff43) )
ROM_REGION( 0x40000, "gfx2", 0 )
ROM_LOAD( "pman-4.ic58", 0x00000, 0x10000, CRC(16e5ce6b) SHA1(cb9c6094a853abc550eae29c35083f26a0d1de94) )
ROM_LOAD( "pman-5.ic59", 0x10000, 0x10000, CRC(b82140b8) SHA1(0a16b904eb2739bfa22a87d03266d3ff2b750b67) )
ROM_LOAD( "pman-2.56", 0x20000, 0x10000, CRC(2cb2ac29) SHA1(165447ad7eb8593c0d4346096ec13ac386e905c9) )
ROM_LOAD( "pman-3.57", 0x30000, 0x10000, CRC(8ab957c8) SHA1(143501819920c521353930f83e49f1e19fbba34f) )
ROM_REGION( 0x40000, "gfx3", 0 )
ROM_LOAD( "pman-6.ic131", 0x00000, 0x10000, CRC(bd0f9025) SHA1(7262410d4631f1b051c605d5cea5b91e9f68327e) )
ROM_LOAD( "pman-8.ic148", 0x10000, 0x10000, CRC(591bd5c0) SHA1(6e0e18e0912fa38e113420ac31c7f36853b830ec) )
ROM_LOAD( "pman-7.ic132", 0x20000, 0x10000, CRC(208cb197) SHA1(161633b6b0acf25447a5c0b3c6fbf18adc6e2243) )
ROM_LOAD( "pman-9.ic149", 0x30000, 0x10000, CRC(77ee8577) SHA1(63d13683dd097d8e7cb71ad3abe04e11f2a58bd3) )
ROM_REGION( 0x10000, "gfx4", 0 ) /* bg tilemaps */
ROM_LOAD( "pman-10.ic189", 0x00000, 0x08000, CRC(5f9ae9a1) SHA1(87619918c28c942780f6dbd3818d4cc69932eefc) )
ROM_REGION( 0x0100, "proms", 0 ) /* this is the same as tiger road / f1-dream */
ROM_LOAD( "n82s129an.ic82", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
ROM_START( pushmant ) /* Single plane PCB */
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD16_BYTE( "12.ic212", 0x000000, 0x10000, CRC(f5c77d86) SHA1(66d2d5dc9f4662efc5a865c9cc1bba653e86a674) )
ROM_LOAD16_BYTE( "11.ic197", 0x000001, 0x10000, CRC(2e09ff08) SHA1(9bb05c51c985c3a12fb8d6fd915276e304651eb1) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "13.ic216", 0x00000, 0x08000, CRC(adfe66c1) SHA1(fa4ed13d655c664b06e9b91292d2c0a88cb5a569) ) /* Same as the Comad set */
ROM_REGION( 0x01000, "mcu", 0 ) /* Verified same for all 4 currently dumped versions */
ROM_LOAD( "pushman68705r3p.ic23", 0x00000, 0x01000, CRC(d7916657) SHA1(89c14c6044f082fffe2a8f86d0a82336f4a110a2) )
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_LOAD( "1.ic130", 0x00000, 0x08000, CRC(14497754) SHA1(a47d03c56add18c5d9aed221990550b18589ff43) ) /* Same as the Sammy set */
ROM_REGION( 0x40000, "gfx2", 0 )
ROM_LOAD( "4.ic58", 0x00000, 0x10000, CRC(69209214) SHA1(c5b527234aefbdfb39864806e2b1784fdf2dd49c) )
ROM_LOAD( "5.ic59", 0x10000, 0x10000, CRC(75fc0ac4) SHA1(aa3a19573b96d89b94bfddda5b404d19cbb47335) )
ROM_LOAD( "2.ic56", 0x20000, 0x10000, CRC(2bb8093f) SHA1(e86048d676b06796a1d2ed325ea8ea9cada3c4b6) )
ROM_LOAD( "3.ic57", 0x30000, 0x10000, CRC(5f1c4e7a) SHA1(751caf2365eccbab6d7de5434c4656ac5bd7f13b) )
ROM_REGION( 0x40000, "gfx3", 0 )
ROM_LOAD( "6.ic131", 0x00000, 0x10000, CRC(bd0f9025) SHA1(7262410d4631f1b051c605d5cea5b91e9f68327e) ) /* These 4 are the same as the Sammy set */
ROM_LOAD( "8.ic148", 0x10000, 0x10000, CRC(591bd5c0) SHA1(6e0e18e0912fa38e113420ac31c7f36853b830ec) )
ROM_LOAD( "7.ic132", 0x20000, 0x10000, CRC(208cb197) SHA1(161633b6b0acf25447a5c0b3c6fbf18adc6e2243) )
ROM_LOAD( "9.ic149", 0x30000, 0x10000, CRC(77ee8577) SHA1(63d13683dd097d8e7cb71ad3abe04e11f2a58bd3) )
ROM_REGION( 0x10000, "gfx4", 0 ) /* bg tilemaps */
ROM_LOAD( "10.ic189", 0x00000, 0x08000, CRC(5f9ae9a1) SHA1(87619918c28c942780f6dbd3818d4cc69932eefc) ) /* Same as the Sammy set */
ROM_REGION( 0x0100, "proms", 0 ) /* this is the same as tiger road / f1-dream */
ROM_LOAD( "n82s129an.ic82", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
ROM_START( bballs )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD16_BYTE( "bb12.m17", 0x000000, 0x10000, CRC(4501c245) SHA1(b03ace135b077e8c226dd3be04fa8e86ad096770) )
ROM_LOAD16_BYTE( "bb11.l17", 0x000001, 0x10000, CRC(55e45b60) SHA1(103d848ae74b59ac2f5a5c5300323bbf8b109752) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "bb13.n4", 0x00000, 0x08000, CRC(1ef78175) SHA1(2e7dcbab3a572c2a6bb67a36ba283a5faeb14a88) )
ROM_REGION( 0x01000, "cpu2", 0 )
ROM_LOAD( "68705.uc", 0x00000, 0x01000, NO_DUMP )
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_LOAD( "bb1.g20", 0x00000, 0x08000, CRC(b62dbcb8) SHA1(121613f6d2bcd226e71d4ae71830b9b0d15c2331) )
ROM_REGION( 0x40000, "gfx2", 0 )
ROM_LOAD( "bb4.d1", 0x00000, 0x10000, CRC(b77de5f8) SHA1(e966f982d712109c4402ca3a8cd2c19640d52bdb) )
ROM_LOAD( "bb5.d2", 0x10000, 0x10000, CRC(ffffccbf) SHA1(3ac85c06c3dca1de8839fca73f5de3982a3baca0) )
ROM_LOAD( "bb2.b1", 0x20000, 0x10000, CRC(a5b13236) SHA1(e2d21fa3c878b328238ba8b400f3ab00b0763f6b) )
ROM_LOAD( "bb3.b2", 0x30000, 0x10000, CRC(e35b383d) SHA1(5312e80d786dc2ffe0f7b1038a64f8ec6e590e0c) )
ROM_REGION( 0x40000, "gfx3", 0 )
ROM_LOAD( "bb6.h1", 0x00000, 0x10000, CRC(0cada9ce) SHA1(5f2e85baf5f04e874e0857451946c8b1e1c8d209) )
ROM_LOAD( "bb8.j1", 0x10000, 0x10000, CRC(d55fe7c1) SHA1(de5ba87c0f905e6f1abadde3af63884a8a130806) )
ROM_LOAD( "bb7.h2", 0x20000, 0x10000, CRC(a352d53b) SHA1(c71e976b7c28630d7af11fffe0d1cfd7d611ee8b) )
ROM_LOAD( "bb9.j2", 0x30000, 0x10000, CRC(78d185ac) SHA1(6ed6e1f5eeb93129eeeab6bae22b640c9782f7fc) )
ROM_REGION( 0x10000, "gfx4", 0 ) /* bg tilemaps */
ROM_LOAD( "bb10.l6", 0x00000, 0x08000, CRC(d06498f9) SHA1(9f33bbc40ebe11c03aec29289f76f1c3ca5bf009) )
ROM_REGION( 0x0100, "proms", 0 ) /* this is the same as tiger road / f1-dream */
ROM_LOAD( "bb_prom.e9", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) N82S129 BPROM */
ROM_END
ROM_START( bballsa )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD16_BYTE( "12.ic212", 0x000000, 0x10000, CRC(8917aedd) SHA1(ded983ba753699c97b02e991eb7195c0122b4065) )
ROM_LOAD16_BYTE( "11.ic197", 0x000001, 0x10000, CRC(430fca1b) SHA1(70ed70396f5346a3120f7a046a111fa114c997bc) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "13.ic216", 0x00000, 0x08000, CRC(1ef78175) SHA1(2e7dcbab3a572c2a6bb67a36ba283a5faeb14a88) )
ROM_REGION( 0x01000, "cpu2", 0 )
ROM_LOAD( "68705.uc", 0x00000, 0x01000, NO_DUMP )
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_LOAD( "1.ic130", 0x00000, 0x08000, CRC(67672444) SHA1(f1d4681999d44e8d3cbf26b8a9c05f50573e0df6) )
ROM_REGION( 0x40000, "gfx2", 0 )
ROM_LOAD( "4.ic58", 0x00000, 0x10000, CRC(144ca816) SHA1(c166e3f42f12c14df977adad363575e786b2be51) )
ROM_LOAD( "5.ic59", 0x10000, 0x10000, CRC(486c8385) SHA1(4421160573a2435bb0f330a04fef486d14a1293b) )
ROM_LOAD( "2.ic56", 0x20000, 0x10000, CRC(1d464915) SHA1(3396e919da7e3d08a1a9c76db5d0d214ddf7adcd) )
ROM_LOAD( "3.ic57", 0x30000, 0x10000, CRC(595439ec) SHA1(6e1a79e5583960f700fd8a63cd48c7e222a315dc) )
ROM_REGION( 0x40000, "gfx3", 0 )
ROM_LOAD( "6.ic131", 0x00000, 0x10000, CRC(15d4975b) SHA1(71dbb63e70a52ec12fdfc20047a48beb73fac8a0) )
ROM_LOAD( "8.ic148", 0x10000, 0x10000, CRC(c1a21c75) SHA1(34b877ac85274e50b2ce65945b9761e70e80b852) )
ROM_LOAD( "7.ic132", 0x20000, 0x10000, CRC(2289393a) SHA1(e1370925a92f7d9f96c9431cf1b8dd262c41017e) )
ROM_LOAD( "9.ic149", 0x30000, 0x10000, CRC(1fe3d172) SHA1(f7415e8633507a507ec1cd68de224722a726a473) )
ROM_REGION( 0x10000, "gfx4", 0 ) /* bg tilemaps */
ROM_LOAD( "10.ic189", 0x00000, 0x08000, CRC(52e4ab27) SHA1(c9ae15f970b4bf120a4bbee9adcf0e5e4de001e7) )
ROM_REGION( 0x0100, "proms", 0 ) /* this is the same as tiger road / f1-dream */
ROM_LOAD( "bb_prom.e9", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) N82S129 BPROM */
ROM_END
GAME( 1990, pushman, 0, pushman, pushman, driver_device, 0, ROT0, "Comad", "Pushman (Korea, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1990, pushmana, pushman, pushman, pushman, driver_device, 0, ROT0, "Comad", "Pushman (Korea, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1990, pushmans, pushman, pushman, pushman, driver_device, 0, ROT0, "Comad (American Sammy license)", "Pushman (American Sammy license)", GAME_SUPPORTS_SAVE )
GAME( 1990, pushmant, pushman, pushman, pushman, driver_device, 0, ROT0, "Comad (Top Tronic license)", "Pushman (Top Tronic license)", GAME_SUPPORTS_SAVE )
GAME( 1991, bballs, 0, bballs, bballs, driver_device, 0, ROT0, "Comad", "Bouncing Balls", GAME_SUPPORTS_SAVE )
GAME( 1991, bballsa, bballs, bballs, bballs, driver_device, 0, ROT0, "Comad", "Bouncing Balls (Adult)", GAME_SUPPORTS_SAVE )

View File

@ -1,10 +1,17 @@
/***************************************************************************
Tiger Road (C) 1987 Romstar/Capcom USA
Tiger Road (C) 1987 Capcom (licensed to Romstar)
F1 Dream (C) 1988 Capcom
cloned hardware:
Pushman (C) 1990 Comad
Bouncing Balls (c) 1991 Comad
Please contact Phil Stroffolino (phil@maya.com) if there are any questions
regarding this driver.
**************************************************************************
F1 Dream protection workaround by Eric Hustvedt
Memory Overview:
@ -15,145 +22,41 @@ Memory Overview:
0xfe8000 scroll registers
0xff8200 palette
0xffC000 working RAM
0xffEC70 high scores (not saved)
**************************************************************************
Pushman Notes
With 'Debug Mode' on button 2 advances a level, button 3 goes back.
The microcontroller mainly controls the animation of the enemy robots,
the communication between the 68000 and MCU is probably not emulated
100% correct but it works. Later levels (using the cheat mode) seem
to have some corrupt tilemaps, I'm not sure if this is a driver bug
or a game bug from using the cheat mode.
Emulation by Bryan McPhail, mish@tendril.co.uk
The hardware is actually very similar to F1-Dream and Tiger Road but
with a 68705 for protection.
Pushman is known to be released in a 2 PCB stack as well as a large
single plane board.
***************************************************************************/
#include "emu.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "sound/2203intf.h"
#include "sound/msm5205.h"
#include "includes/tigeroad.h"
/*
F1 Dream protection code written by Eric Hustvedt (hustvedt@ma.ultranet.com).
The genuine F1 Dream game uses an 8751 microcontroller as a protection measure.
Since the microcontroller's ROM is unavailable all interactions with it are handled
via blackbox algorithm.
Some notes:
- The 8751 is triggered via location 0xfe4002, in place of the soundlatch normally
present. The main cpu writes 0 to the location when it wants the 8751 to perform some work.
- The 8751 has memory which shadows locations 0xffffe0-0xffffff of the main cpu's address space.
- The word at 0xffffe0 contains an 'opcode' which is written just before the write to 0xfe4002.
- Some of the writes to the soundlatch may not be handled. 0x27fc is the main sound routine, the
other locations are less frequently used.
*/
static const int f1dream_613ea_lookup[16] = {
0x0052, 0x0031, 0x00a7, 0x0043, 0x0007, 0x008a, 0x00b1, 0x0066, 0x009f, 0x00cc, 0x0009, 0x004d, 0x0033, 0x0028, 0x00d0, 0x0025};
static const int f1dream_613eb_lookup[256] = {
0x0001, 0x00b5, 0x00b6, 0x00b6, 0x00b6, 0x00b6, 0x00b6, 0x00b6, 0x00b7, 0x0001, 0x00b8, 0x002f, 0x002f, 0x002f, 0x002f, 0x00b9,
0x00aa, 0x0031, 0x00ab, 0x00ab, 0x00ab, 0x00ac, 0x00ad, 0x00ad, 0x00ae, 0x00af, 0x00b0, 0x00b1, 0x00b2, 0x00b3, 0x00b4, 0x0091,
0x009c, 0x009d, 0x009e, 0x009f, 0x00a0, 0x00a1, 0x00a2, 0x00a3, 0x00a4, 0x00a5, 0x00a6, 0x00a7, 0x00a8, 0x00a9, 0x009b, 0x0091,
0x00bc, 0x0092, 0x000b, 0x0009, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, 0x0073, 0x0001, 0x0098, 0x0099, 0x009a, 0x009b, 0x0091,
0x00bc, 0x007b, 0x000b, 0x0008, 0x0087, 0x0088, 0x0089, 0x008a, 0x007f, 0x008b, 0x008c, 0x008d, 0x008e, 0x008f, 0x0090, 0x0091,
0x00bd, 0x007b, 0x000b, 0x0007, 0x007c, 0x007d, 0x007e, 0x0001, 0x007f, 0x0080, 0x0081, 0x0082, 0x0083, 0x0084, 0x0085, 0x0086,
0x00bc, 0x0070, 0x000b, 0x0006, 0x0071, 0x0072, 0x0073, 0x0001, 0x0074, 0x000d, 0x0075, 0x0076, 0x0077, 0x0078, 0x0079, 0x007a,
0x00bc, 0x00ba, 0x000a, 0x0005, 0x0065, 0x0066, 0x0067, 0x0068, 0x0068, 0x0069, 0x006a, 0x006b, 0x006c, 0x006d, 0x006e, 0x006f,
0x00bc, 0x0059, 0x0001, 0x0004, 0x005a, 0x005b, 0x0001, 0x005c, 0x005d, 0x005e, 0x005f, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064,
0x0014, 0x004d, 0x0001, 0x0003, 0x004e, 0x004f, 0x0050, 0x0051, 0x0052, 0x0001, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, 0x0058,
0x0014, 0x0043, 0x0001, 0x0002, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x00bb, 0x004a, 0x004b, 0x004c, 0x0001, 0x0001,
0x0014, 0x002b, 0x0001, 0x0038, 0x0039, 0x003a, 0x003b, 0x0031, 0x003c, 0x003d, 0x003e, 0x003f, 0x0040, 0x0041, 0x0042, 0x0001,
0x0014, 0x002d, 0x0001, 0x002e, 0x002f, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0001, 0x0014, 0x0037, 0x0001,
0x0014, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x0001, 0x0001, 0x0001, 0x002a, 0x002b, 0x002c,
0x0014, 0x0015, 0x0016, 0x0017, 0x0018, 0x0019, 0x001a, 0x001b, 0x001c, 0x001d, 0x001e, 0x001e, 0x001e, 0x001e, 0x001f, 0x0020,
0x000c, 0x000d, 0x000e, 0x0001, 0x000f, 0x0010, 0x0011, 0x0012, 0x000d, 0x000d, 0x000d, 0x000d, 0x000d, 0x000d, 0x000d, 0x0013 };
static const int f1dream_17b74_lookup[128] = {
0x0003, 0x0040, 0x0005, 0x0080, 0x0003, 0x0080, 0x0005, 0x00a0, 0x0003, 0x0040, 0x0005, 0x00c0, 0x0003, 0x0080, 0x0005, 0x00e0,
0x0003, 0x0040, 0x0006, 0x0000, 0x0003, 0x0080, 0x0006, 0x0020, 0x0003, 0x0040, 0x0006, 0x0040, 0x0003, 0x0080, 0x0006, 0x0060,
0x0000, 0x00a0, 0x0009, 0x00e0, 0x0000, 0x00e0, 0x000a, 0x0000, 0x0000, 0x00a0, 0x000a, 0x0020, 0x0000, 0x00e0, 0x000a, 0x0040,
0x0000, 0x00a0, 0x000a, 0x0060, 0x0000, 0x00e0, 0x000a, 0x0080, 0x0000, 0x00a0, 0x000a, 0x00a0, 0x0000, 0x00e0, 0x000a, 0x00c0,
0x0003, 0x0040, 0x0005, 0x0080, 0x0003, 0x0080, 0x0005, 0x00a0, 0x0003, 0x0040, 0x0005, 0x00c0, 0x0003, 0x0080, 0x0005, 0x00e0,
0x0003, 0x0040, 0x0006, 0x0000, 0x0003, 0x0080, 0x0006, 0x0020, 0x0003, 0x0040, 0x0006, 0x0040, 0x0003, 0x0080, 0x0006, 0x0060,
0x0000, 0x00a0, 0x0009, 0x00e0, 0x0000, 0x00e0, 0x000a, 0x0000, 0x0000, 0x00a0, 0x000a, 0x0020, 0x0000, 0x00e0, 0x000a, 0x0040,
0x0000, 0x00a0, 0x000a, 0x0060, 0x0000, 0x00e0, 0x000a, 0x0080, 0x0000, 0x00a0, 0x000a, 0x00a0, 0x0000, 0x00e0, 0x000a, 0x00c0 };
static const int f1dream_2450_lookup[32] = {
0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0, 0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0,
0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0, 0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0 };
void tigeroad_state::f1dream_protection_w(address_space &space)
{
int indx;
int value = 255;
int prevpc = space.device().safe_pcbase();
if (prevpc == 0x244c)
{
/* Called once, when a race is started.*/
indx = m_ram16[0x3ff0/2];
m_ram16[0x3fe6/2] = f1dream_2450_lookup[indx];
m_ram16[0x3fe8/2] = f1dream_2450_lookup[++indx];
m_ram16[0x3fea/2] = f1dream_2450_lookup[++indx];
m_ram16[0x3fec/2] = f1dream_2450_lookup[++indx];
}
else if (prevpc == 0x613a)
{
/* Called for every sprite on-screen.*/
if (m_ram16[0x3ff6/2] < 15)
{
indx = f1dream_613ea_lookup[m_ram16[0x3ff6/2]] - m_ram16[0x3ff4/2];
if (indx > 255)
{
indx <<= 4;
indx += m_ram16[0x3ff6/2] & 0x00ff;
value = f1dream_613eb_lookup[indx];
}
}
m_ram16[0x3ff2/2] = value;
}
else if (prevpc == 0x17b70)
{
/* Called only before a real race, not a time trial.*/
if (m_ram16[0x3ff0/2] >= 0x04) indx = 128;
else if (m_ram16[0x3ff0/2] > 0x02) indx = 96;
else if (m_ram16[0x3ff0/2] == 0x02) indx = 64;
else if (m_ram16[0x3ff0/2] == 0x01) indx = 32;
else indx = 0;
indx += m_ram16[0x3fee/2];
if (indx < 128)
{
m_ram16[0x3fe6/2] = f1dream_17b74_lookup[indx];
m_ram16[0x3fe8/2] = f1dream_17b74_lookup[++indx];
m_ram16[0x3fea/2] = f1dream_17b74_lookup[++indx];
m_ram16[0x3fec/2] = f1dream_17b74_lookup[++indx];
}
else
{
m_ram16[0x3fe6/2] = 0x00ff;
m_ram16[0x3fe8/2] = 0x00ff;
m_ram16[0x3fea/2] = 0x00ff;
m_ram16[0x3fec/2] = 0x00ff;
}
}
else if ((prevpc == 0x27f8) || (prevpc == 0x511a) || (prevpc == 0x5142) || (prevpc == 0x516a))
{
/* The main CPU stuffs the byte for the soundlatch into 0xfffffd.*/
soundlatch_byte_w(space,2,m_ram16[0x3ffc/2]);
}
}
WRITE16_MEMBER(tigeroad_state::f1dream_control_w)
{
logerror("protection write, PC: %04x FFE1 Value:%01x\n",space.device().safe_pc(), m_ram16[0x3fe0/2]);
f1dream_protection_w(space);
}
WRITE16_MEMBER(tigeroad_state::tigeroad_soundcmd_w)
{
if (ACCESSING_BITS_8_15)
soundlatch_byte_w(space,offset,data >> 8);
}
WRITE8_MEMBER(tigeroad_state::msm5205_w)
{
m_msm->reset_w(BIT(data, 7));
@ -167,20 +70,37 @@ WRITE8_MEMBER(tigeroad_state::msm5205_w)
static ADDRESS_MAP_START( main_map, AS_PROGRAM, 16, tigeroad_state )
AM_RANGE(0x000000, 0x03ffff) AM_ROM
AM_RANGE(0xfe0800, 0xfe0cff) AM_RAM AM_SHARE("spriteram")
AM_RANGE(0xfe0d00, 0xfe1807) AM_RAM /* still part of OBJ RAM */
AM_RANGE(0xfe4000, 0xfe4001) AM_READ_PORT("P1_P2") AM_WRITE(tigeroad_videoctrl_w) /* char bank, coin counters, + ? */
AM_RANGE(0xfe4002, 0xfe4003) AM_READ_PORT("SYSTEM")
/* AM_RANGE(0xfe4002, 0xfe4003) AM_WRITE(tigeroad_soundcmd_w) added by init_tigeroad() */
AM_RANGE(0xfe4002, 0xfe4003) AM_READ_PORT("SYSTEM") AM_WRITE(tigeroad_soundcmd_w) /* AM_WRITE(tigeroad_soundcmd_w) is replaced in init for for f1dream protection */
AM_RANGE(0xfe4004, 0xfe4005) AM_READ_PORT("DSW")
AM_RANGE(0xfec000, 0xfec7ff) AM_RAM_WRITE(tigeroad_videoram_w) AM_SHARE("videoram")
AM_RANGE(0xfe8000, 0xfe8003) AM_WRITE(tigeroad_scroll_w)
AM_RANGE(0xfe800e, 0xfe800f) AM_WRITEONLY /* fe800e = watchdog or IRQ acknowledge */
AM_RANGE(0xff8200, 0xff867f) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
AM_RANGE(0xfec000, 0xfec7ff) AM_RAM_WRITE(tigeroad_videoram_w) AM_SHARE("videoram")
AM_RANGE(0xff8000, 0xff87ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
AM_RANGE(0xffc000, 0xffffff) AM_RAM AM_SHARE("ram16")
ADDRESS_MAP_END
static ADDRESS_MAP_START( bballs_map, AS_PROGRAM, 16, tigeroad_state )
ADDRESS_MAP_GLOBAL_MASK(0xfffff)
AM_RANGE(0x00000, 0x3ffff) AM_ROM
// are these mirror addresses or does this PCB have a different addressing?
AM_RANGE(0xe0800, 0xe17ff) AM_RAM AM_SHARE("spriteram")
AM_RANGE(0xe4000, 0xe4001) AM_READ_PORT("P1_P2") AM_WRITE(tigeroad_videoctrl_w)
AM_RANGE(0xe4002, 0xe4003) AM_READ_PORT("SYSTEM") AM_WRITE(tigeroad_soundcmd_w)
AM_RANGE(0xe4004, 0xe4005) AM_READ_PORT("DSW")
AM_RANGE(0xe8000, 0xe8003) AM_WRITE(tigeroad_scroll_w)
AM_RANGE(0xe800e, 0xe800f) AM_WRITENOP /* ? */
AM_RANGE(0xec000, 0xec7ff) AM_RAM_WRITE(tigeroad_videoram_w) AM_SHARE("videoram")
AM_RANGE(0xf8000, 0xf87ff) AM_RAM_DEVWRITE("palette", palette_device, write) AM_SHARE("palette")
AM_RANGE(0xfc000, 0xfffff) AM_RAM AM_SHARE("ram16")
ADDRESS_MAP_END
/* Capcom games ONLY */
static ADDRESS_MAP_START( sound_map, AS_PROGRAM, 8, tigeroad_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0x8000, 0x8001) AM_DEVREADWRITE("ym1", ym2203_device, read, write)
@ -194,6 +114,7 @@ static ADDRESS_MAP_START( sound_port_map, AS_IO, 8, tigeroad_state )
AM_RANGE(0x7f, 0x7f) AM_WRITE(soundlatch2_byte_w)
ADDRESS_MAP_END
/* toramich ONLY */
static ADDRESS_MAP_START( sample_map, AS_PROGRAM, 8, tigeroad_state )
AM_RANGE(0x0000, 0xffff) AM_ROM
ADDRESS_MAP_END
@ -204,6 +125,27 @@ static ADDRESS_MAP_START( sample_port_map, AS_IO, 8, tigeroad_state )
AM_RANGE(0x01, 0x01) AM_WRITE(msm5205_w)
ADDRESS_MAP_END
/* Pushman ONLY */
static ADDRESS_MAP_START( mcu_map, AS_PROGRAM, 8, tigeroad_state )
AM_RANGE(0x0000, 0x0007) AM_READWRITE(pushman_68000_r, pushman_68000_w)
AM_RANGE(0x0010, 0x007f) AM_RAM
AM_RANGE(0x0080, 0x0fff) AM_ROM
ADDRESS_MAP_END
/* Pushman / Bouncing Balls */
static ADDRESS_MAP_START( comad_sound_map, AS_PROGRAM, 8, tigeroad_state )
AM_RANGE(0x0000, 0x7fff) AM_ROM
AM_RANGE(0xc000, 0xc7ff) AM_RAM
AM_RANGE(0xe000, 0xe000) AM_READ(soundlatch_byte_r)
ADDRESS_MAP_END
static ADDRESS_MAP_START( comad_sound_io_map, AS_IO, 8, tigeroad_state )
ADDRESS_MAP_GLOBAL_MASK(0xff)
AM_RANGE(0x00, 0x01) AM_DEVWRITE("ym1", ym2203_device, write)
AM_RANGE(0x80, 0x81) AM_DEVWRITE("ym2", ym2203_device, write)
ADDRESS_MAP_END
static INPUT_PORTS_START( tigeroad )
PORT_START("P1_P2")
@ -436,6 +378,145 @@ static INPUT_PORTS_START( f1dream )
INPUT_PORTS_END
static INPUT_PORTS_START( pushman )
PORT_START("P1_P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1)
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1)
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(1)
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2)
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2)
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("SYSTEM")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") /* not sure, probably wrong */
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("DSW")
PORT_DIPNAME( 0x0001, 0x0001, "Debug Mode (Cheat)") PORT_DIPLOCATION("SW1:1") /* Listed as "Screen Skip" */
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, "Pull Option" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x0002, "5" )
PORT_DIPSETTING( 0x0000, "9" )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Level_Select ) ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0008, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
PORT_SERVICE_DIPLOC( 0x0020, IP_ACTIVE_LOW, "SW1:6" )
PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW1:7" )
PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" )
PORT_DIPNAME( 0x0700, 0x0700, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:1,2,3")
PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0100, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0200, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0300, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0700, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0600, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0500, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0400, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:4")
PORT_DIPSETTING( 0x0800, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Hard ) )
PORT_DIPUNUSED_DIPLOC( 0x1000, 0x1000, "SW2:5" )
PORT_DIPUNUSED_DIPLOC( 0x2000, 0x2000, "SW2:6" )
PORT_DIPUNUSED_DIPLOC( 0x4000, 0x4000, "SW2:7" )
PORT_DIPUNUSED_DIPLOC( 0x8000, 0x8000, "SW2:8" )
INPUT_PORTS_END
static INPUT_PORTS_START( bballs )
PORT_START("P1_P2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1)
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_NAME("P1 Open/Close Gate") // Open/Close gate
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_NAME("P1 Zap") // Use Zap
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN ) // BUTTON3 in "test mode"
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2)
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("P2 Open/Close Gate") // Open/Close gate
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("P2 Zap") // Use Zap
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // BUTTON3 in "test mode"
PORT_START("SYSTEM")
PORT_BIT( 0x00ff, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") /* not sure, probably wrong */
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START("DSW")
PORT_DIPNAME( 0x0007, 0x0007, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
PORT_DIPSETTING( 0x0000, DEF_STR( 5C_1C ) )
PORT_DIPSETTING( 0x0001, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0003, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0007, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x0006, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0005, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 1C_4C ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x0008, DEF_STR( Easy ) ) // less bubbles before cycling
PORT_DIPSETTING( 0x0000, DEF_STR( Hard ) ) // more bubbles before cycling
PORT_DIPNAME( 0x0010, 0x0000, "Music (In-game)" ) PORT_DIPLOCATION("SW1:5")
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0000, "Music (Attract Mode)" ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:7,8")
PORT_DIPSETTING( 0x00c0, "1" )
PORT_DIPSETTING( 0x0080, "2" )
PORT_DIPSETTING( 0x0040, "3" )
PORT_DIPSETTING( 0x0000, "4" )
PORT_DIPNAME( 0x0100, 0x0100, "Zaps" ) PORT_DIPLOCATION("SW2:1")
PORT_DIPSETTING( 0x0100, "1" )
PORT_DIPSETTING( 0x0000, "2" )
PORT_DIPNAME( 0x0200, 0x0000, "Display Next Ball" ) PORT_DIPLOCATION("SW2:2")
PORT_DIPSETTING( 0x0200, DEF_STR( No ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Yes ) )
PORT_DIPUNUSED_DIPLOC( 0x0400, 0x0400, "SW2:3" )
PORT_DIPUNUSED_DIPLOC( 0x0800, 0x0800, "SW2:4" )
PORT_DIPUNUSED_DIPLOC( 0x1000, 0x1000, "SW2:5" )
PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW2:6") // code at 0x0054ac, 0x0054f2, 0x0056fc
PORT_DIPSETTING( 0x2000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0xc000, 0xc000, DEF_STR( Service_Mode ) ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0xc000, DEF_STR( Off ) )
// PORT_DIPSETTING( 0x8000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x4000, "Inputs/Outputs" )
PORT_DIPSETTING( 0x0000, "Graphics" )
INPUT_PORTS_END
static const gfx_layout text_layout =
{
@ -482,13 +563,31 @@ static const gfx_layout sprite_layout =
32*8
};
static GFXDECODE_START( tigeroad )
GFXDECODE_ENTRY( "text", 0, text_layout, 512, 16 ) /* colors 512-575 */
GFXDECODE_ENTRY( "tiles", 0, tile_layout, 0, 16 ) /* colors 0-255 */
GFXDECODE_ENTRY( "sprites", 0, sprite_layout, 256, 16 ) /* colors 256-511 */
GFXDECODE_ENTRY( "text", 0, text_layout, 0x300, 16 )
GFXDECODE_ENTRY( "tiles", 0, tile_layout, 0x100, 16 )
GFXDECODE_ENTRY( "sprites", 0, sprite_layout, 0x200, 16 )
GFXDECODE_END
void tigeroad_state::machine_start()
{
save_item(NAME(m_control));
save_item(NAME(m_shared_ram));
save_item(NAME(m_latch));
save_item(NAME(m_new_latch));
}
MACHINE_RESET_MEMBER(tigeroad_state,pushman)
{
// todo, move to an MCU sim reset function in machine/tigeroad.c
m_latch = 0;
m_new_latch = 0;
m_control[0] = 0;
m_control[1] = 0;
memset(m_shared_ram, 0, ARRAY_LENGTH(m_shared_ram));
}
/* handler called by the 2203 emulator when the internal timers cause an IRQ */
WRITE_LINE_MEMBER(tigeroad_state::irqhandler)
@ -523,7 +622,7 @@ static MACHINE_CONFIG_START( tigeroad, tigeroad_state )
MCFG_GFXDECODE_ADD("gfxdecode", "palette", tigeroad)
MCFG_PALETTE_ADD("palette", 576)
MCFG_PALETTE_ADD("palette", 1024)
MCFG_PALETTE_FORMAT(xxxxRRRRGGGGBBBB)
/* sound hardware */
@ -555,6 +654,70 @@ static MACHINE_CONFIG_DERIVED( toramich, tigeroad )
MACHINE_CONFIG_END
static MACHINE_CONFIG_START( f1dream_comad, tigeroad_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, 8000000)
MCFG_CPU_PROGRAM_MAP(main_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", tigeroad_state, irq2_line_hold)
MCFG_CPU_ADD("audiocpu", Z80, 4000000)
MCFG_CPU_PROGRAM_MAP(comad_sound_map)
MCFG_CPU_IO_MAP(comad_sound_io_map)
MCFG_QUANTUM_TIME(attotime::from_hz(3600))
/* video hardware */
MCFG_BUFFERED_SPRITERAM16_ADD("spriteram")
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60.08) /* verified on pcb */
MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
MCFG_SCREEN_SIZE(32*8, 32*8)
MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MCFG_SCREEN_UPDATE_DRIVER(tigeroad_state, screen_update_tigeroad)
MCFG_SCREEN_VBLANK_DEVICE("spriteram", buffered_spriteram16_device, vblank_copy_rising)
MCFG_SCREEN_PALETTE("palette")
MCFG_GFXDECODE_ADD("gfxdecode", "palette", tigeroad)
MCFG_PALETTE_ADD("palette", 1024)
MCFG_PALETTE_FORMAT(xxxxRRRRGGGGBBBB)
/* sound hardware */
MCFG_SPEAKER_STANDARD_MONO("mono")
MCFG_SOUND_ADD("ym1", YM2203, 2000000)
MCFG_YM2203_IRQ_HANDLER(WRITELINE(tigeroad_state, irqhandler))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)
MCFG_SOUND_ADD("ym2", YM2203, 2000000)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.40)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( pushman, f1dream_comad )
MCFG_CPU_ADD("mcu", M68705, 4000000) /* No idea */
MCFG_CPU_PROGRAM_MAP(mcu_map)
MCFG_MACHINE_RESET_OVERRIDE(tigeroad_state,pushman)
MACHINE_CONFIG_END
MACHINE_RESET_MEMBER(tigeroad_state,bballs)
{
MACHINE_RESET_CALL_MEMBER(pushman);
m_latch = 0x400;
}
static MACHINE_CONFIG_DERIVED( bballs, f1dream_comad )
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(bballs_map)
MCFG_MACHINE_RESET_OVERRIDE(tigeroad_state,bballs)
MACHINE_CONFIG_END
/***************************************************************************
@ -591,7 +754,7 @@ ROM_START( tigeroad )
ROM_LOAD( "tr-11a.bin", 0x40000, 0x20000, CRC(cd9152e5) SHA1(6df3c43c0c41289890296c2b2aeca915dfdae3b0) )
ROM_LOAD( "tr-12a.bin", 0x60000, 0x20000, CRC(7d8a99d0) SHA1(af8221cfd2ce9aa3bf296981fb7fddd1e9ef4599) )
ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */
ROM_REGION( 0x08000, "bgmap", 0 ) /* background tilemaps */
ROM_LOAD( "tr13.bin", 0x0000, 0x8000, CRC(a79be1eb) SHA1(4191ccd48f7650930f9a4c2be0790239d7420bb1) )
ROM_REGION( 0x0100, "proms", 0 )
@ -628,7 +791,7 @@ ROM_START( toramich )
ROM_LOAD( "tr-11a.bin", 0x40000, 0x20000, CRC(cd9152e5) SHA1(6df3c43c0c41289890296c2b2aeca915dfdae3b0) )
ROM_LOAD( "tr-12a.bin", 0x60000, 0x20000, CRC(7d8a99d0) SHA1(af8221cfd2ce9aa3bf296981fb7fddd1e9ef4599) )
ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */
ROM_REGION( 0x08000, "bgmap", 0 ) /* background tilemaps */
ROM_LOAD( "tr13.bin", 0x0000, 0x8000, CRC(a79be1eb) SHA1(4191ccd48f7650930f9a4c2be0790239d7420bb1) )
ROM_REGION( 0x0100, "proms", 0 )
@ -667,7 +830,7 @@ ROM_START( tigeroadb )
ROM_LOAD( "tr-11a.bin", 0x40000, 0x20000, CRC(cd9152e5) SHA1(6df3c43c0c41289890296c2b2aeca915dfdae3b0) )
ROM_LOAD( "tr-12a.bin", 0x60000, 0x20000, CRC(7d8a99d0) SHA1(af8221cfd2ce9aa3bf296981fb7fddd1e9ef4599) )
ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */
ROM_REGION( 0x08000, "bgmap", 0 ) /* background tilemaps */
ROM_LOAD( "tr13.bin", 0x0000, 0x8000, CRC(a79be1eb) SHA1(4191ccd48f7650930f9a4c2be0790239d7420bb1) )
ROM_REGION( 0x0100, "proms", 0 )
@ -702,7 +865,7 @@ ROM_START( f1dream )
ROM_LOAD( "03d_08.bin", 0x20000, 0x10000, CRC(811f2e22) SHA1(cca7e8cc43408c2c3067a731a98a8a6418a000aa) )
ROM_LOAD( "02d_07.bin", 0x30000, 0x10000, CRC(aa9a1233) SHA1(c2079ad81d67b54483ea5f69ac2edf276ad58ca9) )
ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */
ROM_REGION( 0x08000, "bgmap", 0 ) /* background tilemaps */
ROM_LOAD( "07l_15.bin", 0x0000, 0x8000, CRC(978758b7) SHA1(ebd415d70e2f1af3b1bd51f40e7d60f22369638c) )
ROM_REGION( 0x0100, "proms", 0 )
@ -736,7 +899,7 @@ ROM_START( f1dreamb )
ROM_LOAD( "03d_08.bin", 0x20000, 0x10000, CRC(811f2e22) SHA1(cca7e8cc43408c2c3067a731a98a8a6418a000aa) )
ROM_LOAD( "02d_07.bin", 0x30000, 0x10000, CRC(aa9a1233) SHA1(c2079ad81d67b54483ea5f69ac2edf276ad58ca9) )
ROM_REGION( 0x08000, "gfx4", 0 ) /* background tilemaps */
ROM_REGION( 0x08000, "bgmap", 0 ) /* background tilemaps */
ROM_LOAD( "07l_15.bin", 0x0000, 0x8000, CRC(978758b7) SHA1(ebd415d70e2f1af3b1bd51f40e7d60f22369638c) )
ROM_REGION( 0x0100, "proms", 0 )
@ -744,23 +907,240 @@ ROM_START( f1dreamb )
ROM_END
ROM_START( pushman )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "pushman.012", 0x000000, 0x10000, CRC(330762bc) SHA1(c769b68da40183e6eb84212636bfd1265e5ed2d8) )
ROM_LOAD16_BYTE( "pushman.011", 0x000001, 0x10000, CRC(62636796) SHA1(1a205c1b0efff4158439bc9a21cfe3cd8834aef9) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "pushman.013", 0x00000, 0x08000, CRC(adfe66c1) SHA1(fa4ed13d655c664b06e9b91292d2c0a88cb5a569) )
ROM_REGION( 0x01000, "mcu", 0 ) /* Verified same for all 4 currently dumped versions */
ROM_LOAD( "pushman68705r3p.ic23", 0x00000, 0x01000, CRC(d7916657) SHA1(89c14c6044f082fffe2a8f86d0a82336f4a110a2) )
ROM_REGION( 0x10000, "text", 0 )
ROM_LOAD( "pushman.001", 0x00000, 0x08000, CRC(626e5865) SHA1(4ab96c8512f439d18390094d71a898f5c576399c) )
ROM_REGION( 0x40000, "sprites", 0 )
ROM_LOAD( "pushman.004", 0x30000, 0x10000, CRC(87aafa70) SHA1(560661b23ddac106a3d2762fc32da666b31e7424) )
ROM_LOAD( "pushman.005", 0x20000, 0x10000, CRC(7fd1200c) SHA1(15d6781a2d7e3ec2e8f85f8585b1e3fd9fe4fd1d) )
ROM_LOAD( "pushman.002", 0x10000, 0x10000, CRC(0a094ab0) SHA1(2ff5dcf0d9439eeadd61601170c9767f4d81f022) )
ROM_LOAD( "pushman.003", 0x00000, 0x10000, CRC(73d1f29d) SHA1(0a87fe02b1efd04c540f016b2626d32da70219db) )
ROM_REGION( 0x40000, "tiles", 0 )
ROM_LOAD( "pushman.006", 0x20000, 0x10000, CRC(48ef3da6) SHA1(407d50c2030584bb17a4d4a1bb45e0b04e1a95a4) )
ROM_LOAD( "pushman.008", 0x30000, 0x10000, CRC(4b6a3e88) SHA1(c57d0528e942dd77a13e5a4bf39053f52915d44c) )
ROM_LOAD( "pushman.007", 0x00000, 0x10000, CRC(b70020bd) SHA1(218ca4a08b87b7dc5c1eed99960f4098c4fc7e0c) )
ROM_LOAD( "pushman.009", 0x10000, 0x10000, CRC(cc555667) SHA1(6c79e14fc18d1d836392044779cb3219494a3447) )
ROM_REGION( 0x10000, "bgmap", 0 ) /* bg tilemaps */
ROM_LOAD( "pushman.010", 0x00000, 0x08000, CRC(a500132d) SHA1(26b02c9fea69b51c5f7dc1b43b838cd336ebf862) )
ROM_REGION( 0x0100, "proms", 0 ) /* this is the same as tiger road / f1-dream */
ROM_LOAD( "n82s129an.ic82", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
ROM_START( pushmana )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "pushmana.212", 0x000000, 0x10000, CRC(871d0858) SHA1(690ca554c8c6f19c0f26ccd8d948e3aa6e1b23c0) )
ROM_LOAD16_BYTE( "pushmana.011", 0x000001, 0x10000, CRC(ae57761e) SHA1(63467d61c967f38e0fbb8130f08e09e03cdcce6c) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "pushman.013", 0x00000, 0x08000, CRC(adfe66c1) SHA1(fa4ed13d655c664b06e9b91292d2c0a88cb5a569) ) // missing from this set?
ROM_REGION( 0x01000, "mcu", 0 ) /* Verified same for all 4 currently dumped versions */
ROM_LOAD( "pushman68705r3p.ic23", 0x00000, 0x01000, CRC(d7916657) SHA1(89c14c6044f082fffe2a8f86d0a82336f4a110a2) )
ROM_REGION( 0x10000, "text", 0 )
ROM_LOAD( "pushmana.130", 0x00000, 0x10000, CRC(f83f92e7) SHA1(37f337d7b496f8d81eed247c80390a6aabcf4b95) )
ROM_REGION( 0x40000, "sprites", 0 )
ROM_LOAD( "pushman.004", 0x30000, 0x10000, CRC(87aafa70) SHA1(560661b23ddac106a3d2762fc32da666b31e7424) ) // .58
ROM_LOAD( "pushman.005", 0x20000, 0x10000, CRC(7fd1200c) SHA1(15d6781a2d7e3ec2e8f85f8585b1e3fd9fe4fd1d) ) // .59
ROM_LOAD( "pushman.002", 0x10000, 0x10000, CRC(0a094ab0) SHA1(2ff5dcf0d9439eeadd61601170c9767f4d81f022) ) // .56
ROM_LOAD( "pushman.003", 0x00000, 0x10000, CRC(73d1f29d) SHA1(0a87fe02b1efd04c540f016b2626d32da70219db) ) // .57
ROM_REGION( 0x40000, "tiles", 0 )
ROM_LOAD( "pushman.006", 0x20000, 0x10000, CRC(48ef3da6) SHA1(407d50c2030584bb17a4d4a1bb45e0b04e1a95a4) ) // .131
ROM_LOAD( "pushman.008", 0x30000, 0x10000, CRC(4b6a3e88) SHA1(c57d0528e942dd77a13e5a4bf39053f52915d44c) ) // .148
ROM_LOAD( "pushman.007", 0x00000, 0x10000, CRC(b70020bd) SHA1(218ca4a08b87b7dc5c1eed99960f4098c4fc7e0c) ) // .132
ROM_LOAD( "pushman.009", 0x10000, 0x10000, CRC(cc555667) SHA1(6c79e14fc18d1d836392044779cb3219494a3447) ) // .149
ROM_REGION( 0x10000, "bgmap", 0 ) /* bg tilemaps */
ROM_LOAD( "pushmana.189", 0x00000, 0x10000, CRC(59f25598) SHA1(ace33afd6e6d07376ed01048db99b13bcec790d7) )
ROM_REGION( 0x0100, "proms", 0 ) /* this is the same as tiger road / f1-dream */
ROM_LOAD( "n82s129an.ic82", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
ROM_START( pushmans )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "pman-12.ic212", 0x000000, 0x10000, CRC(4251109d) SHA1(d4b020e4ecc2005b3a4c1b34d88de82b09bf5a6b) )
ROM_LOAD16_BYTE( "pman-11.ic197", 0x000001, 0x10000, CRC(1167ed9f) SHA1(ca0296950a75ef15ff6f9d3a776b02180b941d61) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "pman-13.ic216", 0x00000, 0x08000, CRC(bc03827a) SHA1(b4d6ae164bbb7ba19e4934392fe2ba29575f28b9) )
ROM_REGION( 0x01000, "mcu", 0 ) /* Verified same for all 4 currently dumped versions */
ROM_LOAD( "pushman68705r3p.ic23", 0x00000, 0x01000, CRC(d7916657) SHA1(89c14c6044f082fffe2a8f86d0a82336f4a110a2) )
ROM_REGION( 0x10000, "text", 0 )
ROM_LOAD( "pman-1.ic130", 0x00000, 0x08000, CRC(14497754) SHA1(a47d03c56add18c5d9aed221990550b18589ff43) )
ROM_REGION( 0x40000, "sprites", 0 )
ROM_LOAD( "pman-4.ic58", 0x30000, 0x10000, CRC(16e5ce6b) SHA1(cb9c6094a853abc550eae29c35083f26a0d1de94) )
ROM_LOAD( "pman-5.ic59", 0x20000, 0x10000, CRC(b82140b8) SHA1(0a16b904eb2739bfa22a87d03266d3ff2b750b67) )
ROM_LOAD( "pman-2.56", 0x10000, 0x10000, CRC(2cb2ac29) SHA1(165447ad7eb8593c0d4346096ec13ac386e905c9) )
ROM_LOAD( "pman-3.57", 0x00000, 0x10000, CRC(8ab957c8) SHA1(143501819920c521353930f83e49f1e19fbba34f) )
ROM_REGION( 0x40000, "tiles", 0 )
ROM_LOAD( "pman-6.ic131", 0x20000, 0x10000, CRC(bd0f9025) SHA1(7262410d4631f1b051c605d5cea5b91e9f68327e) )
ROM_LOAD( "pman-8.ic148", 0x30000, 0x10000, CRC(591bd5c0) SHA1(6e0e18e0912fa38e113420ac31c7f36853b830ec) )
ROM_LOAD( "pman-7.ic132", 0x00000, 0x10000, CRC(208cb197) SHA1(161633b6b0acf25447a5c0b3c6fbf18adc6e2243) )
ROM_LOAD( "pman-9.ic149", 0x10000, 0x10000, CRC(77ee8577) SHA1(63d13683dd097d8e7cb71ad3abe04e11f2a58bd3) )
ROM_REGION( 0x10000, "bgmap", 0 ) /* bg tilemaps */
ROM_LOAD( "pman-10.ic189", 0x00000, 0x08000, CRC(5f9ae9a1) SHA1(87619918c28c942780f6dbd3818d4cc69932eefc) )
ROM_REGION( 0x0100, "proms", 0 ) /* this is the same as tiger road / f1-dream */
ROM_LOAD( "n82s129an.ic82", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
ROM_START( pushmant ) /* Single plane PCB */
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "12.ic212", 0x000000, 0x10000, CRC(f5c77d86) SHA1(66d2d5dc9f4662efc5a865c9cc1bba653e86a674) )
ROM_LOAD16_BYTE( "11.ic197", 0x000001, 0x10000, CRC(2e09ff08) SHA1(9bb05c51c985c3a12fb8d6fd915276e304651eb1) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "13.ic216", 0x00000, 0x08000, CRC(adfe66c1) SHA1(fa4ed13d655c664b06e9b91292d2c0a88cb5a569) ) /* Same as the Comad set */
ROM_REGION( 0x01000, "mcu", 0 ) /* Verified same for all 4 currently dumped versions */
ROM_LOAD( "pushman68705r3p.ic23", 0x00000, 0x01000, CRC(d7916657) SHA1(89c14c6044f082fffe2a8f86d0a82336f4a110a2) )
ROM_REGION( 0x10000, "text", 0 )
ROM_LOAD( "1.ic130", 0x00000, 0x08000, CRC(14497754) SHA1(a47d03c56add18c5d9aed221990550b18589ff43) ) /* Same as the Sammy set */
ROM_REGION( 0x40000, "sprites", 0 )
ROM_LOAD( "4.ic58", 0x30000, 0x10000, CRC(69209214) SHA1(c5b527234aefbdfb39864806e2b1784fdf2dd49c) )
ROM_LOAD( "5.ic59", 0x20000, 0x10000, CRC(75fc0ac4) SHA1(aa3a19573b96d89b94bfddda5b404d19cbb47335) )
ROM_LOAD( "2.ic56", 0x10000, 0x10000, CRC(2bb8093f) SHA1(e86048d676b06796a1d2ed325ea8ea9cada3c4b6) )
ROM_LOAD( "3.ic57", 0x00000, 0x10000, CRC(5f1c4e7a) SHA1(751caf2365eccbab6d7de5434c4656ac5bd7f13b) )
ROM_REGION( 0x40000, "tiles", 0 )
ROM_LOAD( "6.ic131", 0x20000, 0x10000, CRC(bd0f9025) SHA1(7262410d4631f1b051c605d5cea5b91e9f68327e) ) /* These 4 are the same as the Sammy set */
ROM_LOAD( "8.ic148", 0x30000, 0x10000, CRC(591bd5c0) SHA1(6e0e18e0912fa38e113420ac31c7f36853b830ec) )
ROM_LOAD( "7.ic132", 0x00000, 0x10000, CRC(208cb197) SHA1(161633b6b0acf25447a5c0b3c6fbf18adc6e2243) )
ROM_LOAD( "9.ic149", 0x10000, 0x10000, CRC(77ee8577) SHA1(63d13683dd097d8e7cb71ad3abe04e11f2a58bd3) )
ROM_REGION( 0x10000, "bgmap", 0 ) /* bg tilemaps */
ROM_LOAD( "10.ic189", 0x00000, 0x08000, CRC(5f9ae9a1) SHA1(87619918c28c942780f6dbd3818d4cc69932eefc) ) /* Same as the Sammy set */
ROM_REGION( 0x0100, "proms", 0 ) /* this is the same as tiger road / f1-dream */
ROM_LOAD( "n82s129an.ic82", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) */
ROM_END
ROM_START( bballs )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "bb12.m17", 0x000000, 0x10000, CRC(4501c245) SHA1(b03ace135b077e8c226dd3be04fa8e86ad096770) )
ROM_LOAD16_BYTE( "bb11.l17", 0x000001, 0x10000, CRC(55e45b60) SHA1(103d848ae74b59ac2f5a5c5300323bbf8b109752) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "bb13.n4", 0x00000, 0x08000, CRC(1ef78175) SHA1(2e7dcbab3a572c2a6bb67a36ba283a5faeb14a88) )
ROM_REGION( 0x01000, "cpu2", 0 )
ROM_LOAD( "68705.uc", 0x00000, 0x01000, NO_DUMP )
ROM_REGION( 0x10000, "text", 0 )
ROM_LOAD( "bb1.g20", 0x00000, 0x08000, CRC(b62dbcb8) SHA1(121613f6d2bcd226e71d4ae71830b9b0d15c2331) )
ROM_REGION( 0x40000, "sprites", 0 )
ROM_LOAD( "bb4.d1", 0x30000, 0x10000, CRC(b77de5f8) SHA1(e966f982d712109c4402ca3a8cd2c19640d52bdb) )
ROM_LOAD( "bb5.d2", 0x20000, 0x10000, CRC(ffffccbf) SHA1(3ac85c06c3dca1de8839fca73f5de3982a3baca0) )
ROM_LOAD( "bb2.b1", 0x10000, 0x10000, CRC(a5b13236) SHA1(e2d21fa3c878b328238ba8b400f3ab00b0763f6b) )
ROM_LOAD( "bb3.b2", 0x00000, 0x10000, CRC(e35b383d) SHA1(5312e80d786dc2ffe0f7b1038a64f8ec6e590e0c) )
ROM_REGION( 0x40000, "tiles", 0 )
ROM_LOAD( "bb6.h1", 0x20000, 0x10000, CRC(0cada9ce) SHA1(5f2e85baf5f04e874e0857451946c8b1e1c8d209) )
ROM_LOAD( "bb8.j1", 0x30000, 0x10000, CRC(d55fe7c1) SHA1(de5ba87c0f905e6f1abadde3af63884a8a130806) )
ROM_LOAD( "bb7.h2", 0x00000, 0x10000, CRC(a352d53b) SHA1(c71e976b7c28630d7af11fffe0d1cfd7d611ee8b) )
ROM_LOAD( "bb9.j2", 0x10000, 0x10000, CRC(78d185ac) SHA1(6ed6e1f5eeb93129eeeab6bae22b640c9782f7fc) )
ROM_REGION( 0x10000, "bgmap", 0 ) /* bg tilemaps */
ROM_LOAD( "bb10.l6", 0x00000, 0x08000, CRC(d06498f9) SHA1(9f33bbc40ebe11c03aec29289f76f1c3ca5bf009) )
ROM_REGION( 0x0100, "proms", 0 ) /* this is the same as tiger road / f1-dream */
ROM_LOAD( "bb_prom.e9", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) N82S129 BPROM */
ROM_END
ROM_START( bballsa )
ROM_REGION( 0x40000, "maincpu", 0 )
ROM_LOAD16_BYTE( "12.ic212", 0x000000, 0x10000, CRC(8917aedd) SHA1(ded983ba753699c97b02e991eb7195c0122b4065) )
ROM_LOAD16_BYTE( "11.ic197", 0x000001, 0x10000, CRC(430fca1b) SHA1(70ed70396f5346a3120f7a046a111fa114c997bc) )
ROM_REGION( 0x10000, "audiocpu", 0 )
ROM_LOAD( "13.ic216", 0x00000, 0x08000, CRC(1ef78175) SHA1(2e7dcbab3a572c2a6bb67a36ba283a5faeb14a88) )
ROM_REGION( 0x01000, "cpu2", 0 )
ROM_LOAD( "68705.uc", 0x00000, 0x01000, NO_DUMP )
ROM_REGION( 0x10000, "text", 0 )
ROM_LOAD( "1.ic130", 0x00000, 0x08000, CRC(67672444) SHA1(f1d4681999d44e8d3cbf26b8a9c05f50573e0df6) )
ROM_REGION( 0x40000, "sprites", 0 )
ROM_LOAD( "4.ic58", 0x30000, 0x10000, CRC(144ca816) SHA1(c166e3f42f12c14df977adad363575e786b2be51) )
ROM_LOAD( "5.ic59", 0x20000, 0x10000, CRC(486c8385) SHA1(4421160573a2435bb0f330a04fef486d14a1293b) )
ROM_LOAD( "2.ic56", 0x10000, 0x10000, CRC(1d464915) SHA1(3396e919da7e3d08a1a9c76db5d0d214ddf7adcd) )
ROM_LOAD( "3.ic57", 0x00000, 0x10000, CRC(595439ec) SHA1(6e1a79e5583960f700fd8a63cd48c7e222a315dc) )
ROM_REGION( 0x40000, "tiles", 0 )
ROM_LOAD( "6.ic131", 0x20000, 0x10000, CRC(15d4975b) SHA1(71dbb63e70a52ec12fdfc20047a48beb73fac8a0) )
ROM_LOAD( "8.ic148", 0x30000, 0x10000, CRC(c1a21c75) SHA1(34b877ac85274e50b2ce65945b9761e70e80b852) )
ROM_LOAD( "7.ic132", 0x00000, 0x10000, CRC(2289393a) SHA1(e1370925a92f7d9f96c9431cf1b8dd262c41017e) )
ROM_LOAD( "9.ic149", 0x10000, 0x10000, CRC(1fe3d172) SHA1(f7415e8633507a507ec1cd68de224722a726a473) )
ROM_REGION( 0x10000, "bgmap", 0 ) /* bg tilemaps */
ROM_LOAD( "10.ic189", 0x00000, 0x08000, CRC(52e4ab27) SHA1(c9ae15f970b4bf120a4bbee9adcf0e5e4de001e7) )
ROM_REGION( 0x0100, "proms", 0 ) /* this is the same as tiger road / f1-dream */
ROM_LOAD( "bb_prom.e9", 0x0000, 0x0100, CRC(ec80ae36) SHA1(397ec8fc1b106c8b8d4bf6798aa429e8768a101a) ) /* priority (not used) N82S129 BPROM */
ROM_END
DRIVER_INIT_MEMBER(tigeroad_state,tigeroad)
{
m_maincpu->space(AS_PROGRAM).install_write_handler(0xfe4002, 0xfe4003, write16_delegate(FUNC(tigeroad_state::tigeroad_soundcmd_w),this));
}
DRIVER_INIT_MEMBER(tigeroad_state,f1dream)
{
m_maincpu->space(AS_PROGRAM).install_write_handler(0xfe4002, 0xfe4003, write16_delegate(FUNC(tigeroad_state::f1dream_control_w),this));
}
DRIVER_INIT_MEMBER(tigeroad_state,pushman)
{
m_maincpu->space(AS_PROGRAM).install_readwrite_handler(0x060000, 0x060007, read16_delegate(FUNC(tigeroad_state::pushman_68705_r),this), write16_delegate(FUNC(tigeroad_state::pushman_68705_w),this) );
m_has_coinlock = 0;
}
DRIVER_INIT_MEMBER(tigeroad_state,bballs)
{
m_maincpu->space(AS_PROGRAM).install_readwrite_handler(0x060000, 0x060007, read16_delegate(FUNC(tigeroad_state::bballs_68705_r),this), write16_delegate(FUNC(tigeroad_state::bballs_68705_w),this) );
m_has_coinlock = 0;
}
/***************************************************************************/
GAME( 1987, tigeroad, 0, tigeroad, tigeroad, tigeroad_state, tigeroad, ROT0, "Capcom (Romstar license)", "Tiger Road (US)", 0 )
GAME( 1987, toramich, tigeroad, toramich, toramich, tigeroad_state, tigeroad, ROT0, "Capcom", "Tora e no Michi (Japan)", 0 )
GAME( 1987, tigeroadb,tigeroad, tigeroad, tigeroad, tigeroad_state, tigeroad, ROT0, "bootleg", "Tiger Road (US bootleg)", 0 )
GAME( 1987, tigeroad, 0, tigeroad, tigeroad, driver_device, 0, ROT0, "Capcom (Romstar license)", "Tiger Road (US)", 0 )
GAME( 1987, toramich, tigeroad, toramich, toramich, driver_device, 0, ROT0, "Capcom", "Tora e no Michi (Japan)", 0 )
GAME( 1987, tigeroadb,tigeroad, tigeroad, tigeroad, driver_device, 0, ROT0, "bootleg", "Tiger Road (US bootleg)", 0 )
/* F1 Dream has an Intel 8751 microcontroller for protection */
GAME( 1988, f1dream, 0, tigeroad, f1dream, tigeroad_state, f1dream, ROT0, "Capcom (Romstar license)", "F-1 Dream", 0 )
GAME( 1988, f1dreamb, f1dream, tigeroad, f1dream, tigeroad_state, tigeroad, ROT0, "bootleg", "F-1 Dream (bootleg)", 0 )
GAME( 1988, f1dream, 0, tigeroad, f1dream, tigeroad_state, f1dream, ROT0, "Capcom (Romstar license)", "F-1 Dream", GAME_NOT_WORKING | GAME_UNEMULATED_PROTECTION ) // collisions are wrong
GAME( 1988, f1dreamb, f1dream, tigeroad, f1dream, driver_device, 0, ROT0, "bootleg", "F-1 Dream (bootleg)", 0 )
/* This Comad hardware is based around the F1 Dream design */
GAME( 1990, pushman, 0, pushman, pushman, tigeroad_state, pushman, ROT0, "Comad", "Pushman (Korea, set 1)", GAME_SUPPORTS_SAVE )
GAME( 1990, pushmana, pushman, pushman, pushman, tigeroad_state, pushman, ROT0, "Comad", "Pushman (Korea, set 2)", GAME_SUPPORTS_SAVE )
GAME( 1990, pushmans, pushman, pushman, pushman, tigeroad_state, pushman, ROT0, "Comad (American Sammy license)", "Pushman (American Sammy license)", GAME_SUPPORTS_SAVE )
GAME( 1990, pushmant, pushman, pushman, pushman, tigeroad_state, pushman, ROT0, "Comad (Top Tronic license)", "Pushman (Top Tronic license)", GAME_SUPPORTS_SAVE )
GAME( 1991, bballs, 0, bballs, bballs, tigeroad_state, bballs, ROT0, "Comad", "Bouncing Balls", GAME_SUPPORTS_SAVE )
GAME( 1991, bballsa, bballs, bballs, bballs, tigeroad_state, bballs, ROT0, "Comad", "Bouncing Balls (Adult)", GAME_SUPPORTS_SAVE )

View File

@ -1,61 +0,0 @@
/*************************************************************************
Pushman
*************************************************************************/
class pushman_state : public driver_device
{
public:
pushman_state(const machine_config &mconfig, device_type type, const char *tag)
: driver_device(mconfig, type, tag),
m_spriteram(*this, "spriteram"),
m_videoram(*this, "videoram"),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_mcu(*this, "mcu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette") { }
/* memory pointers */
required_shared_ptr<UINT16> m_spriteram;
required_shared_ptr<UINT16> m_videoram;
/* video-related */
tilemap_t *m_bg_tilemap;
tilemap_t *m_tx_tilemap;
UINT16 m_control[2];
/* misc */
UINT8 m_shared_ram[8];
UINT16 m_latch;
UINT16 m_new_latch;
/* devices */
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
optional_device<cpu_device> m_mcu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
DECLARE_WRITE16_MEMBER(pushman_flipscreen_w);
DECLARE_WRITE16_MEMBER(pushman_control_w);
DECLARE_READ16_MEMBER(pushman_68705_r);
DECLARE_WRITE16_MEMBER(pushman_68705_w);
DECLARE_READ16_MEMBER(bballs_68705_r);
DECLARE_WRITE16_MEMBER(bballs_68705_w);
DECLARE_READ8_MEMBER(pushman_68000_r);
DECLARE_WRITE8_MEMBER(pushman_68000_w);
DECLARE_WRITE16_MEMBER(pushman_scroll_w);
DECLARE_WRITE16_MEMBER(pushman_videoram_w);
TILEMAP_MAPPER_MEMBER(background_scan_rows);
TILE_GET_INFO_MEMBER(get_back_tile_info);
TILE_GET_INFO_MEMBER(get_text_tile_info);
virtual void machine_start();
virtual void video_start();
DECLARE_MACHINE_RESET(pushman);
DECLARE_MACHINE_RESET(bballs);
UINT32 screen_update_pushman(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect );
DECLARE_WRITE_LINE_MEMBER(irqhandler);
};

View File

@ -1,5 +1,10 @@
#include "video/bufsprite.h"
#include "sound/msm5205.h"
#include "cpu/m68000/m68000.h"
#include "cpu/z80/z80.h"
#include "sound/2203intf.h"
#include "sound/msm5205.h"
#include "cpu/m6805/m6805.h"
class tigeroad_state : public driver_device
{
@ -13,7 +18,10 @@ public:
m_audiocpu(*this, "audiocpu"),
m_msm(*this, "msm"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette") { }
m_palette(*this, "palette"),
m_mcu(*this, "mcu"),
m_has_coinlock(1)
{ }
required_device<buffered_spriteram16_device> m_spriteram;
required_shared_ptr<UINT16> m_videoram;
@ -28,7 +36,8 @@ public:
DECLARE_WRITE16_MEMBER(tigeroad_scroll_w);
DECLARE_WRITE8_MEMBER(msm5205_w);
DECLARE_DRIVER_INIT(f1dream);
DECLARE_DRIVER_INIT(tigeroad);
DECLARE_DRIVER_INIT(pushman);
DECLARE_DRIVER_INIT(bballs);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
TILEMAP_MAPPER_MEMBER(tigeroad_tilemap_scan);
@ -42,4 +51,26 @@ public:
optional_device<msm5205_device> m_msm;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
optional_device<cpu_device> m_mcu;
UINT16 m_control[2];
/* misc */
UINT8 m_shared_ram[8];
UINT16 m_latch;
UINT16 m_new_latch;
int m_has_coinlock;
/* protection handling */
DECLARE_READ16_MEMBER(pushman_68705_r);
DECLARE_WRITE16_MEMBER(pushman_68705_w);
DECLARE_READ16_MEMBER(bballs_68705_r);
DECLARE_WRITE16_MEMBER(bballs_68705_w);
DECLARE_READ8_MEMBER(pushman_68000_r);
DECLARE_WRITE8_MEMBER(pushman_68000_w);
DECLARE_MACHINE_RESET(pushman);
DECLARE_MACHINE_RESET(bballs);
virtual void machine_start();
};

212
src/mame/machine/tigeroad.c Normal file
View File

@ -0,0 +1,212 @@
#include "emu.h"
#include "includes/tigeroad.h"
/*
F1 Dream protection code written by Eric Hustvedt (hustvedt@ma.ultranet.com).
The genuine F1 Dream game uses an 8751 microcontroller as a protection measure.
Since the microcontroller's ROM is unavailable all interactions with it are handled
via blackbox algorithm.
Some notes:
- The 8751 is triggered via location 0xfe4002, in place of the soundlatch normally
present. The main cpu writes 0 to the location when it wants the 8751 to perform some work.
- The 8751 has memory which shadows locations 0xffffe0-0xffffff of the main cpu's address space.
- The word at 0xffffe0 contains an 'opcode' which is written just before the write to 0xfe4002.
- Some of the writes to the soundlatch may not be handled. 0x27fc is the main sound routine, the
other locations are less frequently used.
*/
static const int f1dream_613ea_lookup[16] = {
0x0052, 0x0031, 0x00a7, 0x0043, 0x0007, 0x008a, 0x00b1, 0x0066, 0x009f, 0x00cc, 0x0009, 0x004d, 0x0033, 0x0028, 0x00d0, 0x0025};
static const int f1dream_613eb_lookup[256] = {
0x0001, 0x00b5, 0x00b6, 0x00b6, 0x00b6, 0x00b6, 0x00b6, 0x00b6, 0x00b7, 0x0001, 0x00b8, 0x002f, 0x002f, 0x002f, 0x002f, 0x00b9,
0x00aa, 0x0031, 0x00ab, 0x00ab, 0x00ab, 0x00ac, 0x00ad, 0x00ad, 0x00ae, 0x00af, 0x00b0, 0x00b1, 0x00b2, 0x00b3, 0x00b4, 0x0091,
0x009c, 0x009d, 0x009e, 0x009f, 0x00a0, 0x00a1, 0x00a2, 0x00a3, 0x00a4, 0x00a5, 0x00a6, 0x00a7, 0x00a8, 0x00a9, 0x009b, 0x0091,
0x00bc, 0x0092, 0x000b, 0x0009, 0x0093, 0x0094, 0x0095, 0x0096, 0x0097, 0x0073, 0x0001, 0x0098, 0x0099, 0x009a, 0x009b, 0x0091,
0x00bc, 0x007b, 0x000b, 0x0008, 0x0087, 0x0088, 0x0089, 0x008a, 0x007f, 0x008b, 0x008c, 0x008d, 0x008e, 0x008f, 0x0090, 0x0091,
0x00bd, 0x007b, 0x000b, 0x0007, 0x007c, 0x007d, 0x007e, 0x0001, 0x007f, 0x0080, 0x0081, 0x0082, 0x0083, 0x0084, 0x0085, 0x0086,
0x00bc, 0x0070, 0x000b, 0x0006, 0x0071, 0x0072, 0x0073, 0x0001, 0x0074, 0x000d, 0x0075, 0x0076, 0x0077, 0x0078, 0x0079, 0x007a,
0x00bc, 0x00ba, 0x000a, 0x0005, 0x0065, 0x0066, 0x0067, 0x0068, 0x0068, 0x0069, 0x006a, 0x006b, 0x006c, 0x006d, 0x006e, 0x006f,
0x00bc, 0x0059, 0x0001, 0x0004, 0x005a, 0x005b, 0x0001, 0x005c, 0x005d, 0x005e, 0x005f, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064,
0x0014, 0x004d, 0x0001, 0x0003, 0x004e, 0x004f, 0x0050, 0x0051, 0x0052, 0x0001, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, 0x0058,
0x0014, 0x0043, 0x0001, 0x0002, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0049, 0x00bb, 0x004a, 0x004b, 0x004c, 0x0001, 0x0001,
0x0014, 0x002b, 0x0001, 0x0038, 0x0039, 0x003a, 0x003b, 0x0031, 0x003c, 0x003d, 0x003e, 0x003f, 0x0040, 0x0041, 0x0042, 0x0001,
0x0014, 0x002d, 0x0001, 0x002e, 0x002f, 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0001, 0x0014, 0x0037, 0x0001,
0x0014, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x0001, 0x0001, 0x0001, 0x002a, 0x002b, 0x002c,
0x0014, 0x0015, 0x0016, 0x0017, 0x0018, 0x0019, 0x001a, 0x001b, 0x001c, 0x001d, 0x001e, 0x001e, 0x001e, 0x001e, 0x001f, 0x0020,
0x000c, 0x000d, 0x000e, 0x0001, 0x000f, 0x0010, 0x0011, 0x0012, 0x000d, 0x000d, 0x000d, 0x000d, 0x000d, 0x000d, 0x000d, 0x0013 };
static const int f1dream_17b74_lookup[128] = {
0x0003, 0x0040, 0x0005, 0x0080, 0x0003, 0x0080, 0x0005, 0x00a0, 0x0003, 0x0040, 0x0005, 0x00c0, 0x0003, 0x0080, 0x0005, 0x00e0,
0x0003, 0x0040, 0x0006, 0x0000, 0x0003, 0x0080, 0x0006, 0x0020, 0x0003, 0x0040, 0x0006, 0x0040, 0x0003, 0x0080, 0x0006, 0x0060,
0x0000, 0x00a0, 0x0009, 0x00e0, 0x0000, 0x00e0, 0x000a, 0x0000, 0x0000, 0x00a0, 0x000a, 0x0020, 0x0000, 0x00e0, 0x000a, 0x0040,
0x0000, 0x00a0, 0x000a, 0x0060, 0x0000, 0x00e0, 0x000a, 0x0080, 0x0000, 0x00a0, 0x000a, 0x00a0, 0x0000, 0x00e0, 0x000a, 0x00c0,
0x0003, 0x0040, 0x0005, 0x0080, 0x0003, 0x0080, 0x0005, 0x00a0, 0x0003, 0x0040, 0x0005, 0x00c0, 0x0003, 0x0080, 0x0005, 0x00e0,
0x0003, 0x0040, 0x0006, 0x0000, 0x0003, 0x0080, 0x0006, 0x0020, 0x0003, 0x0040, 0x0006, 0x0040, 0x0003, 0x0080, 0x0006, 0x0060,
0x0000, 0x00a0, 0x0009, 0x00e0, 0x0000, 0x00e0, 0x000a, 0x0000, 0x0000, 0x00a0, 0x000a, 0x0020, 0x0000, 0x00e0, 0x000a, 0x0040,
0x0000, 0x00a0, 0x000a, 0x0060, 0x0000, 0x00e0, 0x000a, 0x0080, 0x0000, 0x00a0, 0x000a, 0x00a0, 0x0000, 0x00e0, 0x000a, 0x00c0 };
static const int f1dream_2450_lookup[32] = {
0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0, 0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0,
0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0, 0x0003, 0x0080, 0x0006, 0x0060, 0x0000, 0x00e0, 0x000a, 0x00c0 };
void tigeroad_state::f1dream_protection_w(address_space &space)
{
int indx;
int value = 255;
int prevpc = space.device().safe_pcbase();
if (prevpc == 0x244c)
{
/* Called once, when a race is started.*/
indx = m_ram16[0x3ff0/2];
m_ram16[0x3fe6/2] = f1dream_2450_lookup[indx];
m_ram16[0x3fe8/2] = f1dream_2450_lookup[++indx];
m_ram16[0x3fea/2] = f1dream_2450_lookup[++indx];
m_ram16[0x3fec/2] = f1dream_2450_lookup[++indx];
}
else if (prevpc == 0x613a)
{
/* Called for every sprite on-screen.*/
if (m_ram16[0x3ff6/2] < 15)
{
indx = f1dream_613ea_lookup[m_ram16[0x3ff6/2]] - m_ram16[0x3ff4/2];
if (indx > 255)
{
indx <<= 4;
indx += m_ram16[0x3ff6/2] & 0x00ff;
value = f1dream_613eb_lookup[indx];
}
}
m_ram16[0x3ff2/2] = value;
}
else if (prevpc == 0x17b70)
{
/* Called only before a real race, not a time trial.*/
if (m_ram16[0x3ff0/2] >= 0x04) indx = 128;
else if (m_ram16[0x3ff0/2] > 0x02) indx = 96;
else if (m_ram16[0x3ff0/2] == 0x02) indx = 64;
else if (m_ram16[0x3ff0/2] == 0x01) indx = 32;
else indx = 0;
indx += m_ram16[0x3fee/2];
if (indx < 128)
{
m_ram16[0x3fe6/2] = f1dream_17b74_lookup[indx];
m_ram16[0x3fe8/2] = f1dream_17b74_lookup[++indx];
m_ram16[0x3fea/2] = f1dream_17b74_lookup[++indx];
m_ram16[0x3fec/2] = f1dream_17b74_lookup[++indx];
}
else
{
m_ram16[0x3fe6/2] = 0x00ff;
m_ram16[0x3fe8/2] = 0x00ff;
m_ram16[0x3fea/2] = 0x00ff;
m_ram16[0x3fec/2] = 0x00ff;
}
}
else if ((prevpc == 0x27f8) || (prevpc == 0x511a) || (prevpc == 0x5142) || (prevpc == 0x516a))
{
/* The main CPU stuffs the byte for the soundlatch into 0xfffffd.*/
soundlatch_byte_w(space,2,m_ram16[0x3ffc/2]);
}
}
WRITE16_MEMBER(tigeroad_state::f1dream_control_w)
{
logerror("protection write, PC: %04x FFE1 Value:%01x\n",space.device().safe_pc(), m_ram16[0x3fe0/2]);
f1dream_protection_w(space);
}
READ16_MEMBER(tigeroad_state::pushman_68705_r)
{
if (offset == 0)
return m_latch;
if (offset == 3 && m_new_latch)
{
m_new_latch = 0;
return 0;
}
if (offset == 3 && !m_new_latch)
return 0xff;
return (m_shared_ram[2 * offset + 1] << 8) + m_shared_ram[2 * offset];
}
WRITE16_MEMBER(tigeroad_state::pushman_68705_w)
{
if (ACCESSING_BITS_8_15)
m_shared_ram[2 * offset] = data >> 8;
if (ACCESSING_BITS_0_7)
m_shared_ram[2 * offset + 1] = data & 0xff;
if (offset == 1)
{
m_mcu->set_input_line(M68705_IRQ_LINE, HOLD_LINE);
space.device().execute().spin();
m_new_latch = 0;
}
}
/* ElSemi - Bouncing balls protection. */
READ16_MEMBER(tigeroad_state::bballs_68705_r)
{
if (offset == 0)
return m_latch;
if (offset == 3 && m_new_latch)
{
m_new_latch = 0;
return 0;
}
if (offset == 3 && !m_new_latch)
return 0xff;
return (m_shared_ram[2 * offset + 1] << 8) + m_shared_ram[2 * offset];
}
WRITE16_MEMBER(tigeroad_state::bballs_68705_w)
{
if (ACCESSING_BITS_8_15)
m_shared_ram[2 * offset] = data >> 8;
if (ACCESSING_BITS_0_7)
m_shared_ram[2 * offset + 1] = data & 0xff;
if (offset == 0)
{
m_latch = 0;
if (m_shared_ram[0] <= 0xf)
{
m_latch = m_shared_ram[0] << 2;
if (m_shared_ram[1])
m_latch |= 2;
m_new_latch = 1;
}
else if (m_shared_ram[0])
{
if (m_shared_ram[1])
m_latch |= 2;
m_new_latch = 1;
}
}
}
READ8_MEMBER(tigeroad_state::pushman_68000_r)
{
return m_shared_ram[offset];
}
WRITE8_MEMBER(tigeroad_state::pushman_68000_w)
{
if (offset == 2 && (m_shared_ram[2] & 2) == 0 && data & 2)
{
m_latch = (m_shared_ram[1] << 8) | m_shared_ram[0];
m_new_latch = 1;
}
m_shared_ram[offset] = data;
}

View File

@ -973,6 +973,7 @@ $(MAMEOBJ)/capcom.a: \
$(DRIVERS)/sonson.o $(VIDEO)/sonson.o \
$(DRIVERS)/srumbler.o $(VIDEO)/srumbler.o \
$(DRIVERS)/tigeroad.o $(VIDEO)/tigeroad.o \
$(MACHINE)/tigeroad.o \
$(DRIVERS)/vulgus.o $(VIDEO)/vulgus.o \
$(MACHINE)/cps2crpt.o \
$(MACHINE)/kabuki.o \
@ -990,7 +991,6 @@ $(MAMEOBJ)/cinemat.a: \
$(MAMEOBJ)/comad.a: \
$(DRIVERS)/funybubl.o $(VIDEO)/funybubl.o \
$(DRIVERS)/galspnbl.o $(VIDEO)/galspnbl.o \
$(DRIVERS)/pushman.o $(VIDEO)/pushman.o \
$(DRIVERS)/zerozone.o $(VIDEO)/zerozone.o \
$(MAMEOBJ)/cvs.a: \

View File

@ -1,124 +0,0 @@
#include "emu.h"
#include "includes/pushman.h"
/***************************************************************************
Callbacks for the TileMap code
***************************************************************************/
TILEMAP_MAPPER_MEMBER(pushman_state::background_scan_rows)
{
/* logical (col,row) -> memory offset */
return ((col & 0x7)) + ((7 - (row & 0x7)) << 3) + ((col & 0x78) << 3) + ((0x38 - (row & 0x38)) << 7);
}
TILE_GET_INFO_MEMBER(pushman_state::get_back_tile_info)
{
UINT8 *bg_map = memregion("gfx4")->base();
int tile;
tile = bg_map[tile_index << 1] + (bg_map[(tile_index << 1) + 1] << 8);
SET_TILE_INFO_MEMBER(2,
(tile & 0xff) | ((tile & 0x4000) >> 6),
(tile >> 8) & 0xf,
(tile & 0x2000) ? TILE_FLIPX : 0);
}
TILE_GET_INFO_MEMBER(pushman_state::get_text_tile_info)
{
int tile = m_videoram[tile_index];
SET_TILE_INFO_MEMBER(0,
(tile & 0xff) | ((tile & 0xc000) >> 6) | ((tile & 0x2000) >> 3),
(tile >> 8) & 0xf,
(tile & 0x1000) ? TILE_FLIPY : 0); /* not used? from Tiger Road */
}
/***************************************************************************
Start the video hardware emulation.
***************************************************************************/
void pushman_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(pushman_state::get_back_tile_info),this), tilemap_mapper_delegate(FUNC(pushman_state::background_scan_rows),this), 32, 32, 128, 64);
m_tx_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(pushman_state::get_text_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
m_tx_tilemap->set_transparent_pen(3);
}
/***************************************************************************
Memory handlers
***************************************************************************/
WRITE16_MEMBER(pushman_state::pushman_scroll_w)
{
COMBINE_DATA(&m_control[offset]);
}
WRITE16_MEMBER(pushman_state::pushman_videoram_w)
{
COMBINE_DATA(&m_videoram[offset]);
m_tx_tilemap->mark_tile_dirty(offset);
}
/***************************************************************************
Display refresh
***************************************************************************/
void pushman_state::draw_sprites( bitmap_ind16 &bitmap, const rectangle &cliprect )
{
UINT16 *spriteram = m_spriteram;
int offs, x, y, color, sprite, flipx, flipy;
for (offs = 0x0800 - 4; offs >=0; offs -= 4)
{
/* Don't draw empty sprite table entries */
x = spriteram[offs + 3] & 0x1ff;
if (x == 0x180)
continue;
if (x > 0xff)
x = 0 - (0x200 - x);
y = 240 - spriteram[offs + 2];
color = ((spriteram[offs + 1] >> 2) & 0xf);
sprite = spriteram[offs] & 0x7ff;
/* ElSemi - Sprite flip info */
flipx = spriteram[offs + 1] & 2;
flipy = spriteram[offs + 1] & 1; /* flip y untested */
if (flip_screen())
{
x = 240 - x;
y = 240 - y;
flipx = !flipx;
flipy = !flipy;
}
m_gfxdecode->gfx(1)->transpen(bitmap,cliprect, sprite,
color, flipx, flipy, x, y, 15);
}
}
UINT32 pushman_state::screen_update_pushman(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
/* Setup the tilemaps */
m_bg_tilemap->set_scrollx(0, m_control[0]);
m_bg_tilemap->set_scrolly(0, 0xf00 - m_control[1]);
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
draw_sprites(bitmap, cliprect);
m_tx_tilemap->draw(screen, bitmap, cliprect, 0, 0);
return 0;
}

View File

@ -36,9 +36,11 @@ WRITE16_MEMBER(tigeroad_state::tigeroad_videoctrl_w)
}
/* bits 4-5 are coin lockouts */
coin_lockout_w(machine(), 0, !(data & 0x10));
coin_lockout_w(machine(), 1, !(data & 0x20));
if (m_has_coinlock)
{
coin_lockout_w(machine(), 0, !(data & 0x10));
coin_lockout_w(machine(), 1, !(data & 0x20));
}
/* bits 6-7 are coin counters */
@ -69,9 +71,6 @@ void tigeroad_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprec
UINT16 *source = &m_spriteram->buffer()[m_spriteram->bytes()/2] - 4;
UINT16 *finish = m_spriteram->buffer();
// TODO: The Track Map should probably be drawn on top of the background tilemap...
// Also convert the below into a for loop!
while (source >= finish)
{
int tile_number = source[0];
@ -110,7 +109,7 @@ void tigeroad_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprec
TILE_GET_INFO_MEMBER(tigeroad_state::get_bg_tile_info)
{
UINT8 *tilerom = memregion("gfx4")->base();
UINT8 *tilerom = memregion("bgmap")->base();
int data = tilerom[tile_index];
int attr = tilerom[tile_index + 1];