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https://github.com/holub/mame
synced 2025-06-30 07:58:56 +03:00
sdtor: fix small contrast problem in internal artwork
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@ -17,9 +17,11 @@ TODO:
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around 1.1 times faster, maybe К1801ВМ1 internal timing differs from T11,
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around 1.1 times faster, maybe К1801ВМ1 internal timing differs from T11,
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and/or T11 core timing itself is not 100% accurate.
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and/or T11 core timing itself is not 100% accurate.
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- verify actual XTAL, the label couldn't be seen
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- verify actual XTAL, the label couldn't be seen
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- Is ИМ-01Т extra RAM chip used at all, and if so, where is it mapped?
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- Is im01t extra RAM chip used at all, and if so, where is it mapped?
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Even when trying to solve mate problems (level 7, and overclocked CPU),
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Even when trying to solve mate problems (level 7, and overclocked CPU),
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there are no unmapped writes.
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there are no unmapped writes.
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- What is 0x6000-0x7fff for? im01 will test for both RAM and ROM in this
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area if no bus error was triggered, and will fail to boot up.
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*******************************************************************************
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*******************************************************************************
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@ -193,7 +195,7 @@ u16 im01_state::input_r(offs_t offset, u16 mem_mask)
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void im01_state::error_w(offs_t offset, u16 data, u16 mem_mask)
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void im01_state::error_w(offs_t offset, u16 data, u16 mem_mask)
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{
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{
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// unmapped port, expects a bus error
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// unmapped port, it expects a bus error
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m_maincpu->pulse_input_line(t11_device::BUS_ERROR, attotime::zero);
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m_maincpu->pulse_input_line(t11_device::BUS_ERROR, attotime::zero);
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}
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}
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@ -10,6 +10,9 @@ Hardware notes:
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- 2*HLCD0569(also seen with 2*HLCD0601, functionally same?)
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- 2*HLCD0569(also seen with 2*HLCD0601, functionally same?)
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- custom LCD screen with chess squares background
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- custom LCD screen with chess squares background
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It was also released in the USSR as Электроника ИМ-29 Шахматный партнёр,
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assumed to be an unlicensed clone.
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******************************************************************************/
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******************************************************************************/
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#include "emu.h"
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#include "emu.h"
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@ -49,9 +52,6 @@ private:
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required_ioport_array<4> m_inputs;
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required_ioport_array<4> m_inputs;
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output_finder<2, 8, 22> m_out_x;
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output_finder<2, 8, 22> m_out_x;
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u8 m_inp_mux;
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u8 m_lcd_control;
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void update_reset(ioport_value state);
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void update_reset(ioport_value state);
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// I/O handlers
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// I/O handlers
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@ -60,6 +60,9 @@ private:
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u8 input_r();
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u8 input_r();
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void lcd_w(u8 data);
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void lcd_w(u8 data);
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u8 lcd_r();
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u8 lcd_r();
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u8 m_inp_mux = 0;
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u8 m_lcd_control = 0;
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};
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};
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void mchess_state::machine_start()
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void mchess_state::machine_start()
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@ -67,10 +70,6 @@ void mchess_state::machine_start()
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// resolve handlers
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// resolve handlers
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m_out_x.resolve();
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m_out_x.resolve();
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// zerofill
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m_inp_mux = 0;
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m_lcd_control = 0;
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// register for savestates
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// register for savestates
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save_item(NAME(m_inp_mux));
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save_item(NAME(m_inp_mux));
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save_item(NAME(m_lcd_control));
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save_item(NAME(m_lcd_control));
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@ -150,7 +149,7 @@ u8 mchess_state::lcd_r()
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// d7: 2nd LCDC DATA OUT
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// d7: 2nd LCDC DATA OUT
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u8 r0 = m_lcd[0]->data_r();
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u8 r0 = m_lcd[0]->data_r();
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u8 r1 = m_lcd[1]->data_r();
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u8 r1 = m_lcd[1]->data_r();
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return (0x84^0xff) | r0 << 2 | r1 << 7;
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return ~0x84 | r0 << 2 | r1 << 7;
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}
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}
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@ -193,14 +192,14 @@ INPUT_PORTS_END
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void mchess_state::mchess(machine_config &config)
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void mchess_state::mchess(machine_config &config)
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{
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{
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/* basic machine hardware */
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// basic machine hardware
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I8050(config, m_maincpu, 6_MHz_XTAL);
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I8050(config, m_maincpu, 6_MHz_XTAL);
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m_maincpu->p1_out_cb().set(FUNC(mchess_state::input_w));
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m_maincpu->p1_out_cb().set(FUNC(mchess_state::input_w));
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m_maincpu->p1_in_cb().set(FUNC(mchess_state::input_r));
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m_maincpu->p1_in_cb().set(FUNC(mchess_state::input_r));
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m_maincpu->p2_out_cb().set(FUNC(mchess_state::lcd_w));
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m_maincpu->p2_out_cb().set(FUNC(mchess_state::lcd_w));
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m_maincpu->p2_in_cb().set(FUNC(mchess_state::lcd_r));
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m_maincpu->p2_in_cb().set(FUNC(mchess_state::lcd_r));
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/* video hardware */
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// video hardware
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HLCD0569(config, m_lcd[0], 500); // C=0.01uF
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HLCD0569(config, m_lcd[0], 500); // C=0.01uF
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m_lcd[0]->write_cols().set(FUNC(mchess_state::lcd_output_w<0>));
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m_lcd[0]->write_cols().set(FUNC(mchess_state::lcd_output_w<0>));
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HLCD0569(config, m_lcd[1], 500); // C=0.01uF
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HLCD0569(config, m_lcd[1], 500); // C=0.01uF
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@ -512,13 +512,12 @@ license:CC0
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<!-- buttons -->
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<!-- buttons -->
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<element name="white"><rect><color red="1" green="1" blue="1" /></rect></element>
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<element name="white"><rect><color red="1" green="1" blue="1" /></rect></element>
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<element name="red"><rect><color red="0.45" green="0.17" blue="0.22" /></rect></element>
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<element name="red"><rect><color red="0.37" green="0.14" blue="0.18" /></rect></element>
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<element name="rmask"><rect><color red="0.82" green="0.82" blue="0.83" /></rect></element>
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<element name="rmask"><rect><color red="0.45" green="0.68" blue="0.65" /></rect></element>
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<element name="black"><rect><color red="0" green="0" blue="0" /></rect></element>
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<element name="black"><rect><color red="0" green="0" blue="0" /></rect></element>
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<element name="whited"><disk><color red="1" green="1" blue="1" /></disk></element>
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<element name="whited"><disk><color red="1" green="1" blue="1" /></disk></element>
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<element name="redd"><disk><color red="0.45" green="0.17" blue="0.22" /></disk></element>
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<element name="redd"><disk><color red="0.37" green="0.14" blue="0.18" /></disk></element>
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<element name="rmaskd"><disk><color red="0.82" green="0.82" blue="0.83" /></disk></element>
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<element name="butb" defstate="0">
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<element name="butb" defstate="0">
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<rect state="0"><color red="0.07" green="0.07" blue="0.07" /></rect>
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<rect state="0"><color red="0.07" green="0.07" blue="0.07" /></rect>
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@ -590,11 +589,12 @@ license:CC0
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<element ref="text_r8"><bounds x="95.5" y="90.85" width="9.4" height="1.6" /></element>
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<element ref="text_r8"><bounds x="95.5" y="90.85" width="9.4" height="1.6" /></element>
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<element ref="text_r9"><bounds x="95.5" y="94.85" width="9.4" height="1.6" /></element>
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<element ref="text_r9"><bounds x="95.5" y="94.85" width="9.4" height="1.6" /></element>
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<element ref="red" blend="add"><bounds x="95" y="2.5" width="22.5" height="95" /></element>
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<element ref="white"><bounds x="98.5" y="64.35" width="2.1" height="2.1" /></element>
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<element ref="white"><bounds x="98.5" y="64.35" width="2.1" height="2.1" /></element>
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<element ref="red"><bounds x="98.8" y="64.65" width="1.5" height="1.5" /></element>
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<element ref="black"><bounds x="98.8" y="64.65" width="1.5" height="1.5" /></element>
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<element ref="white"><bounds x="98.5" y="68.85" width="2.1" height="2.1" /></element>
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<element ref="white"><bounds x="98.5" y="68.85" width="2.1" height="2.1" /></element>
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<element ref="rmask" blend="multiply"><bounds x="95" y="2.5" width="22.5" height="95" /></element>
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<element ref="rmask" blend="multiply"><bounds x="95" y="2.5" width="22.5" height="95" /></element>
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<element ref="red" blend="add"><bounds x="95" y="2.5" width="22.5" height="95" /></element>
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<group ref="lcd1"><bounds x="100.5" y="11.8" width="11.5" height="5.4" /></group>
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<group ref="lcd1"><bounds x="100.5" y="11.8" width="11.5" height="5.4" /></group>
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<group ref="lcd2"><bounds x="100.5" y="21.8" width="11.5" height="5.4" /></group>
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<group ref="lcd2"><bounds x="100.5" y="21.8" width="11.5" height="5.4" /></group>
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@ -649,8 +649,6 @@ license:CC0
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<!-- panel notches -->
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<!-- panel notches -->
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<element ref="redd"><bounds x="95.5" y="77.5" width="5" height="5" /></element>
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<element ref="redd"><bounds x="95.5" y="77.5" width="5" height="5" /></element>
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<element ref="redd"><bounds x="95.5" y="17.5" width="5" height="5" /></element>
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<element ref="redd"><bounds x="95.5" y="17.5" width="5" height="5" /></element>
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<element ref="rmaskd" blend="multiply"><bounds x="95.5" y="77.5" width="5" height="5" /></element>
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<element ref="rmaskd" blend="multiply"><bounds x="95.5" y="17.5" width="5" height="5" /></element>
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<element ref="whited"><bounds x="95.5" y="17.5" width="5" height="5" /><color alpha="0.08" /></element>
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<element ref="whited"><bounds x="95.5" y="17.5" width="5" height="5" /><color alpha="0.08" /></element>
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<element ref="black"><bounds x="97.5" y="2.5" width="22.5" height="95" /></element>
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<element ref="black"><bounds x="97.5" y="2.5" width="22.5" height="95" /></element>
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@ -41,7 +41,7 @@ license:CC0
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</element>
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</element>
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<element name="text_b2">
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<element name="text_b2">
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<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
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<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
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<text string="spk"><color red="0.04" green="0.04" blue="0.04" /></text>
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<text string="♪"><color red="0.04" green="0.04" blue="0.04" /></text> <!-- music note -->
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</element>
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</element>
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<element name="text_b3">
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<element name="text_b3">
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<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
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<rect><color red="0.6" green="0.6" blue="0.6" /></rect>
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