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playmark.cpp: Add note about a S87C751-based World Beach Volley (nw) (#6035)
* playmark.cpp: Add note about a S87C751-based World Beach Volley (nw) * Restore comment (nw)
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@ -43,17 +43,47 @@ to correct the music playback sequencing and also allow sound effect samples to
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play on any of the three available sample channels. The fourth channel is reserved
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for music playback.
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HotMind and presumably Lucky Boom have a Jamma expansion board that plugs onto the
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main boards Jamma connector and provides extra I/O using the generic Player-2 pins.
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There is another World Beach Volley with a (undumped) S87C751 for sound instead of a
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PIC (also with an OKI M6295) which fully matches "World Beach Volley (set 1)" for the
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other ROMS. It's an original PCB from Playmark Italy.
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HotMind, World Beach Volley and presumably Lucky Boom have a JAMMA expansion board
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that plugs onto the main boards Jamma connector and provides extra I/O using the
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generic Player-2 pins.
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The expansion boards provides I/O for the Token and Ticket dispensers, drive circuit
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for Coin-In Counter and Credit-Out Counter. In the case of HotMind, a 93C46 EEPROM
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for storing game config/stats. The Expansion board then has a male Jamma connector
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that you plug into your Jamma harness.
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The World Beach Volley JAMMA expansion board for the 87C751 version follows this layout:
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PLAYMARK ITALY 1995
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LINK2
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____________________________
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|___ ___________ |
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| | TDA1510AQ| |
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___| |__________| |
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|__ |
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J |__ |
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A __| |
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M |__ |
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M |__ ___________ |
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A |__ |_MCT1413P_| |
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|__ |
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|__ _|___
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|__ ____________ |DB9|
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|__ |SN74LS245N_| | | To main PCB
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|__ ____________ |___|
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|__ |S87C751-4N24 |
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|__ ______ |
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___| |XTAL|<-12.000 |
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| |____| |
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|__________________________|
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TODO:
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- World Beach Volley and Hard Times sound is controlled by a PIC16C57 whose internal
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ROM is currently missing.
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- Hard Times sound is controlled by a PIC16C57 whose internal ROM is currently missing.
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- Dump the World Beach Volley sound S87C751 internal ROM.
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- Lucky Boom has some minor colour issue with the background - see the title screen. The
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game selects the wrong colour for some tiles. The tiles should be colour 0x01 not 0x02.
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Affects the backgrounds in game however it's barely noticeable.
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