emu/ioport.cpp: Preserve configuration for slot cards when not selected.

Have you carefully tuned the sensitivity for you Atari 2600 paddles,
then realised you have to do it again after you play a joystick game and
switch back to paddles?  Or are you sick of having to reconfigure your
virtual RS232 peripherals every time you switch devices?  This will make
your life a little easier.
This commit is contained in:
Vas Crabb 2021-06-23 00:10:46 +10:00
parent b915e69902
commit 44e550af74
3 changed files with 102 additions and 46 deletions

View File

@ -53,7 +53,7 @@ class chd_file;
namespace util { class archive_file; }
// declared in xmlfile.h
namespace util::xml { class data_node; }
namespace util::xml { class data_node; class file; }

View File

@ -1646,17 +1646,18 @@ ioport_port_live::ioport_port_live(ioport_port &port)
//-------------------------------------------------
ioport_manager::ioport_manager(running_machine &machine)
: m_machine(machine),
m_safe_to_read(false),
m_last_frame_time(attotime::zero),
m_last_delta_nsec(0),
m_record_file(machine.options().input_directory(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS),
m_playback_file(machine.options().input_directory(), OPEN_FLAG_READ),
m_playback_accumulated_speed(0),
m_playback_accumulated_frames(0),
m_timecode_file(machine.options().input_directory(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS),
m_timecode_count(0),
m_timecode_last_time(attotime::zero)
: m_machine(machine)
, m_safe_to_read(false)
, m_last_frame_time(attotime::zero)
, m_last_delta_nsec(0)
, m_record_file(machine.options().input_directory(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS)
, m_playback_file(machine.options().input_directory(), OPEN_FLAG_READ)
, m_playback_accumulated_speed(0)
, m_playback_accumulated_frames(0)
, m_timecode_file(machine.options().input_directory(), OPEN_FLAG_WRITE | OPEN_FLAG_CREATE | OPEN_FLAG_CREATE_PATHS)
, m_timecode_count(0)
, m_timecode_last_time(attotime::zero)
, m_deselected_card_config(nullptr)
{
memset(m_type_to_entry, 0, sizeof(m_type_to_entry));
}
@ -1831,6 +1832,7 @@ void ioport_manager::exit()
ioport_manager::~ioport_manager()
{
delete m_deselected_card_config;
}
@ -2053,16 +2055,15 @@ void ioport_manager::load_config(config_type cfg_type, util::xml::data_node cons
}
// early exit if no data to parse
if (parentnode == nullptr)
if (!parentnode)
return;
// iterate over all the remap nodes for controller configs only
if (cfg_type == config_type::CONTROLLER)
load_remap_table(parentnode);
// load device map table for controller configs only
if (cfg_type == config_type::CONTROLLER)
{
// iterate over all the remap nodes
load_remap_table(parentnode);
std::unique_ptr<devicemap_table_type> devicemap_table = std::make_unique<devicemap_table_type>();
for (util::xml::data_node const *mapdevice_node = parentnode->get_child("mapdevice"); mapdevice_node != nullptr; mapdevice_node = mapdevice_node->get_next_sibling("mapdevice"))
{
@ -2252,19 +2253,18 @@ bool ioport_manager::load_default_config(util::xml::data_node const *portnode, i
// data to the current set of input ports
//-------------------------------------------------
bool ioport_manager::load_game_config(util::xml::data_node const *portnode, int type, int player, const input_seq *newseq)
void ioport_manager::load_game_config(util::xml::data_node const *portnode, int type, int player, const input_seq *newseq)
{
// read the mask, index, and defvalue attributes
const char *tag = portnode->get_attribute_string("tag", nullptr);
// read the mask and defvalue attributes
ioport_value mask = portnode->get_attribute_int("mask", 0);
ioport_value defvalue = portnode->get_attribute_int("defvalue", 0);
// find the port we want; if no tag, search them all
for (auto &port : m_portlist)
if (tag == nullptr || strcmp(port.second->tag(), tag) == 0)
for (ioport_field &field : port.second->fields())
// find the matching mask and defvalue
auto const apply =
[portnode, type, player, newseq, mask, defvalue] (ioport_port &port) -> bool
{
for (ioport_field &field : port.fields())
{
// find the matching mask and default value
if (field.type() == type && field.player() == player &&
field.mask() == mask && (field.defvalue() & mask) == (defvalue & mask))
{
@ -2274,21 +2274,22 @@ bool ioport_manager::load_game_config(util::xml::data_node const *portnode, int
field.live().seq[seqtype] = newseq[seqtype];
// fetch configurable attributes
// for non-analog fields
if (field.live().analog == nullptr)
if (!field.live().analog)
{
// for non-analog fields
// fetch the value
field.live().value = portnode->get_attribute_int("value", field.defvalue());
// fetch yes/no for toggle setting
const char *togstring = portnode->get_attribute_string("toggle", nullptr);
if (togstring != nullptr)
field.live().toggle = (strcmp(togstring, "yes") == 0);
char const *const togstring = portnode->get_attribute_string("toggle", nullptr);
if (togstring)
field.live().toggle = !strcmp(togstring, "yes");
}
// for analog fields
else
{
// for analog fields
// get base attributes
field.live().analog->m_delta = portnode->get_attribute_int("keydelta", field.delta());
field.live().analog->m_centerdelta = portnode->get_attribute_int("centerdelta", field.centerdelta());
@ -2296,13 +2297,58 @@ bool ioport_manager::load_game_config(util::xml::data_node const *portnode, int
// fetch yes/no for reverse setting
const char *revstring = portnode->get_attribute_string("reverse", nullptr);
if (revstring != nullptr)
field.live().analog->m_reverse = (strcmp(revstring, "yes") == 0);
if (revstring)
field.live().analog->m_reverse = !strcmp(revstring, "yes");
}
return true;
}
}
return false;
};
// find the port we want
char const *const tag = portnode->get_attribute_string("tag", nullptr);
if (tag)
{
auto const port(m_portlist.find(tag));
if (m_portlist.end() != port)
{
apply(*port->second);
}
else
{
// see if this belongs to a slot card that isn't inserted
std::string_view parent_tag(tag);
auto pos(parent_tag.rfind(':'));
if (pos && (std::string_view::npos != pos))
{
parent_tag = parent_tag.substr(0, pos);
for (pos = parent_tag.rfind(':'); pos && (std::string_view::npos != pos); pos = parent_tag.rfind(':'))
{
parent_tag = parent_tag.substr(0, pos);
device_t const *const parent_device(machine().root_device().subdevice(parent_tag));
if (parent_device)
{
device_slot_interface const *slot;
if (parent_device->interface(slot))
{
if (!m_deselected_card_config)
m_deselected_card_config = util::xml::file::create().release();
portnode->copy_into(*m_deselected_card_config);
}
break;
}
}
}
}
}
else
{
// if no tag, search them all
for (auto &port : m_portlist)
if (apply(*port.second))
break;
}
}
@ -2497,6 +2543,13 @@ void ioport_manager::save_game_inputs(util::xml::data_node &parentnode)
}
}
}
// preserve configuration for deselected slot cards
if (m_deselected_card_config)
{
for (util::xml::data_node const *node = m_deselected_card_config->get_first_child(); node; node = node->get_next_sibling())
node->copy_into(parentnode);
}
}
@ -2510,8 +2563,8 @@ void ioport_manager::save_game_inputs(util::xml::data_node &parentnode)
// file
//-------------------------------------------------
template<typename _Type>
_Type ioport_manager::playback_read(_Type &result)
template<typename Type>
Type ioport_manager::playback_read(Type &result)
{
// protect against nullptr handles if previous reads fail
if (!m_playback_file.is_open())
@ -2682,8 +2735,8 @@ void ioport_manager::playback_port(ioport_port &port)
// record_write - write a value to the record file
//-------------------------------------------------
template<typename _Type>
void ioport_manager::record_write(_Type value)
template<typename Type>
void ioport_manager::record_write(Type value)
{
// protect against nullptr handles if previous reads fail
if (!m_record_file.is_open())
@ -2701,8 +2754,8 @@ void ioport_manager::record_write<bool>(bool value)
record_write(byte);
}
template<typename _Type>
void ioport_manager::timecode_write(_Type value)
template<typename Type>
void ioport_manager::timecode_write(Type value)
{
// protect against nullptr handles if previous reads fail
if (!m_timecode_file.is_open())

View File

@ -1423,7 +1423,7 @@ private:
void load_config(config_type cfg_type, util::xml::data_node const *parentnode);
void load_remap_table(util::xml::data_node const *parentnode);
bool load_default_config(util::xml::data_node const *portnode, int type, int player, const input_seq *newseq);
bool load_game_config(util::xml::data_node const *portnode, int type, int player, const input_seq *newseq);
void load_game_config(util::xml::data_node const *portnode, int type, int player, const input_seq *newseq);
void save_config(config_type cfg_type, util::xml::data_node *parentnode);
void save_sequence(util::xml::data_node &parentnode, input_seq_type type, ioport_type porttype, const input_seq &seq);
@ -1431,19 +1431,19 @@ private:
void save_default_inputs(util::xml::data_node &parentnode);
void save_game_inputs(util::xml::data_node &parentnode);
template<typename _Type> _Type playback_read(_Type &result);
template<typename Type> Type playback_read(Type &result);
time_t playback_init();
void playback_end(const char *message = nullptr);
void playback_frame(const attotime &curtime);
void playback_port(ioport_port &port);
template<typename _Type> void record_write(_Type value);
template<typename Type> void record_write(Type value);
void record_init();
void record_end(const char *message = nullptr);
void record_frame(const attotime &curtime);
void record_port(ioport_port &port);
template<typename _Type> void timecode_write(_Type value);
template<typename Type> void timecode_write(Type value);
void timecode_init();
void timecode_end(const char *message = nullptr);
@ -1471,6 +1471,9 @@ private:
emu_file m_timecode_file; // timecode/frames playback file (nullptr if not recording)
int m_timecode_count;
attotime m_timecode_last_time;
// storage for inactive configuration
util::xml::file * m_deselected_card_config; // using smart pointer would pull xmlfile.h into emu.h
};