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potgoldu.cpp: add undumped MCU as NO_DUMP
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@ -115,6 +115,8 @@ ROM_START( potgoldu580 ) // TMS34010FNL-40 + MC68H705 + YMF704C + ADV476KP35 RAM
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ROM_LOAD16_BYTE( "POG_580F.U8", 0x280001, 0x80000, CRC(cca108a4) SHA1(edd46df79bd8835ca61b5d48277de4a70a83e2a0) )
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// Dumper's note: Not included is the "Security" chip needed to run the game. However from what I can tell the chip only collates the bins, dumps them to ram, and keeps settings.
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ROM_REGION( 0x2000, "mcu", 0 ) /* 68H705 (68hc705??) microcontroller */
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ROM_LOAD( "mc68h705", 0x0000, 0x2000, NO_DUMP ) // not sure which type of mcu this is, size is a guess
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ROM_END
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GAME( 200?, potgoldu, 0, potgold, potgold, driver_device, 0, ROT0, "U.S. Games Inc.", "Pot O' Gold (U.S. Games, v400x?)", MACHINE_IS_SKELETON | MACHINE_NO_SOUND )
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