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tandy2k: don't check input port string to determine button
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@ -405,8 +405,8 @@ static INPUT_PORTS_START( tandy2k )
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// defined in machine/tandy2kb.c
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PORT_START("MOUSEBTN")
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PORT_BIT( 0xff8f, IP_ACTIVE_HIGH, IPT_UNUSED )
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(MOUSECODE_BUTTON1) PORT_CHANGED_MEMBER(DEVICE_SELF, tandy2k_state, input_changed, 0)
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(MOUSECODE_BUTTON2) PORT_CHANGED_MEMBER(DEVICE_SELF, tandy2k_state, input_changed, 0)
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_CODE(MOUSECODE_BUTTON1) PORT_CHANGED_MEMBER(DEVICE_SELF, tandy2k_state, input_changed, 1)
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_CODE(MOUSECODE_BUTTON2) PORT_CHANGED_MEMBER(DEVICE_SELF, tandy2k_state, input_changed, 1)
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNUSED ) /* this would be button three but AFAIK no tandy mouse ever had one */
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PORT_START("MOUSEX")
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@ -479,7 +479,10 @@ INPUT_CHANGED_MEMBER(tandy2k_state::input_changed)
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{
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if (m_clkmouse_cnt || !m_clkmouse_irq)
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return;
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if ((m_clkmouse_irq & BT_IRQ) && (field.name()[5] == 'B'))
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const bool is_button = bool(param);
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if ((m_clkmouse_irq & BT_IRQ) && is_button)
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{
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m_clkmouse_cnt = 1;
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m_clkmouse_cmd[0] = 'B';
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