new clones

----------
Yie Ar Kung-Fu (GX361 conversion) [Team Europe]
This commit is contained in:
Angelo Salese 2010-08-22 15:23:21 +00:00
parent a5cf6db096
commit 458c672dbb
4 changed files with 260 additions and 3 deletions

View File

@ -188,7 +188,7 @@ MAIN BOARD:
#include "sound/dac.h"
#include "sound/msm5205.h"
#include "includes/trackfld.h"
#include "includes/konamipt.h"
#define MASTER_CLOCK XTAL_18_432MHz
#define SOUND_CLOCK XTAL_14_31818MHz
@ -290,6 +290,35 @@ static ADDRESS_MAP_START( main_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x6000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( yieartf_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x1000, 0x1000) AM_MIRROR(0x007f) AM_WRITE(watchdog_reset_w) /* AFE */
AM_RANGE(0x1080, 0x1080) AM_MIRROR(0x0078) AM_WRITE(trackfld_flipscreen_w) /* FLIP */
AM_RANGE(0x1081, 0x1081) AM_MIRROR(0x0078) AM_WRITE(konami_sh_irqtrigger_w) /* 26 */ /* cause interrupt on audio CPU */
AM_RANGE(0x1082, 0x1082) AM_MIRROR(0x0078) AM_WRITENOP /* 25 */
AM_RANGE(0x1083, 0x1084) AM_MIRROR(0x0078) AM_WRITE(coin_w) /* 24, 23 */
AM_RANGE(0x1085, 0x1085) AM_MIRROR(0x0078) AM_WRITENOP /* CN3.2 */
AM_RANGE(0x1086, 0x1086) AM_MIRROR(0x0078) AM_WRITENOP /* CN3.4 */
AM_RANGE(0x1087, 0x1087) AM_MIRROR(0x0078) AM_WRITE(interrupt_enable_w) /* INT */
// AM_RANGE(0x1100, 0x1100) AM_MIRROR(0x007f) AM_WRITE(soundlatch_w) /* 32 */
AM_RANGE(0x1200, 0x1200) AM_MIRROR(0x007f) AM_READ_PORT("DSW2")
AM_RANGE(0x1280, 0x1280) AM_MIRROR(0x007c) AM_READ_PORT("SYSTEM")
AM_RANGE(0x1281, 0x1281) AM_MIRROR(0x007c) AM_READ_PORT("IN0")
AM_RANGE(0x1282, 0x1282) AM_MIRROR(0x007c) AM_READ_PORT("IN1")
AM_RANGE(0x1283, 0x1283) AM_MIRROR(0x007c) AM_READ_PORT("DSW1")
AM_RANGE(0x1300, 0x1300) AM_MIRROR(0x007f) AM_READ_PORT("DSW3")
AM_RANGE(0x1800, 0x183f) AM_RAM AM_BASE_MEMBER(trackfld_state, spriteram2)
AM_RANGE(0x1840, 0x185f) AM_RAM AM_BASE_MEMBER(trackfld_state, scroll)
AM_RANGE(0x1860, 0x1bff) AM_RAM
AM_RANGE(0x1c00, 0x1c3f) AM_RAM AM_BASE_SIZE_MEMBER(trackfld_state, spriteram, spriteram_size)
AM_RANGE(0x1c40, 0x1c5f) AM_RAM AM_BASE_MEMBER(trackfld_state, scroll2)
AM_RANGE(0x1c60, 0x1fff) AM_RAM
AM_RANGE(0x2800, 0x2fff) AM_RAM AM_BASE_SIZE_GENERIC(nvram)
AM_RANGE(0x3000, 0x37ff) AM_RAM_WRITE(trackfld_videoram_w) AM_BASE_MEMBER(trackfld_state, videoram)
AM_RANGE(0x3800, 0x3fff) AM_RAM_WRITE(trackfld_colorram_w) AM_BASE_MEMBER(trackfld_state, colorram)
AM_RANGE(0x6000, 0xffff) AM_ROM
ADDRESS_MAP_END
static ADDRESS_MAP_START( reaktor_map, ADDRESS_SPACE_PROGRAM, 8 )
AM_RANGE(0x0000, 0x7fff) AM_ROM
/* all usual addresses +0x8000 */
@ -809,6 +838,62 @@ static INPUT_PORTS_START( reaktor )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( yieartf )
PORT_START("SYSTEM")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0")
KONAMI8_MONO_B12_UNK
PORT_START("IN1")
KONAMI8_COCKTAIL_B12_UNK
PORT_START("DSW2")
PORT_DIPNAME( 0x03, 0x01, DEF_STR( Lives ) )
PORT_DIPSETTING( 0x03, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x01, "3" )
PORT_DIPSETTING( 0x00, "5" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Cabinet ) )
PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
PORT_DIPSETTING( 0x04, DEF_STR( Cocktail ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Bonus_Life ) )
PORT_DIPSETTING( 0x08, "30000 80000" )
PORT_DIPSETTING( 0x00, "40000 90000" )
PORT_DIPNAME( 0x30, 0x10, DEF_STR( Difficulty ) )
PORT_DIPSETTING( 0x30, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x10, DEF_STR( Normal ) )
PORT_DIPSETTING( 0x20, DEF_STR( Difficult ) )
PORT_DIPSETTING( 0x00, DEF_STR( Very_Difficult ) )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Demo_Sounds ) )
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) )
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, "Upright Controls" )
PORT_DIPSETTING( 0x02, DEF_STR( Single ) )
PORT_DIPSETTING( 0x00, DEF_STR( Dual ) )
PORT_SERVICE( 0x04, IP_ACTIVE_LOW )
PORT_BIT( 0xf8, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1")
KONAMI_COINAGE(DEF_STR( Free_Play ), "Invalid")
/* "Invalid" = both coin slots disabled */
INPUT_PORTS_END
static const gfx_layout charlayout =
{
8,8,
@ -839,6 +924,36 @@ static GFXDECODE_START( trackfld )
GFXDECODE_END
static const gfx_layout yieartf_charlayout =
{
8,8,
RGN_FRAC(1,1),
4,
{ 3, 2, 1, 0 },
{ 0*4, 1*4, 2*4, 3*4, 4*4, 5*4, 6*4, 7*4 },
{ 0*32, 1*32, 2*32, 3*32, 4*32, 5*32, 6*32, 7*32 },
32*8
};
static const gfx_layout yieartf_spritelayout =
{
16,16,
RGN_FRAC(1,2),
4,
{ 4, 0, RGN_FRAC(1,2)+4, RGN_FRAC(1,2)+0 },
{ 0*8*8+0, 0*8*8+1, 0*8*8+2, 0*8*8+3, 1*8*8+0, 1*8*8+1, 1*8*8+2, 1*8*8+3,
2*8*8+0, 2*8*8+1, 2*8*8+2, 2*8*8+3, 3*8*8+0, 3*8*8+1, 3*8*8+2, 3*8*8+3 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8,
32*8, 33*8, 34*8, 35*8, 36*8, 37*8, 38*8, 39*8 },
64*8
};
static GFXDECODE_START( yieartf )
GFXDECODE_ENTRY( "gfx1", 0, yieartf_spritelayout, 0, 1 )
GFXDECODE_ENTRY( "gfx2", 0, yieartf_charlayout, 16, 1 )
GFXDECODE_END
static void adpcm_vck_callback( running_device *device )
{
trackfld_state *state = device->machine->driver_data<trackfld_state>();
@ -952,6 +1067,54 @@ static MACHINE_DRIVER_START( trackfld )
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_DRIVER_END
static MACHINE_DRIVER_START( yieartf )
/* driver data */
MDRV_DRIVER_DATA(trackfld_state)
/* basic machine hardware */
MDRV_CPU_ADD("maincpu", M6809, MASTER_CLOCK/6/2) /* a guess for now */
MDRV_CPU_PROGRAM_MAP(yieartf_map)
MDRV_CPU_VBLANK_INT("screen", irq0_line_hold)
// no sound cpu?
// MDRV_CPU_ADD("audiocpu", Z80, SOUND_CLOCK/4)
// MDRV_CPU_PROGRAM_MAP(sound_map)
MDRV_MACHINE_START(trackfld)
MDRV_MACHINE_RESET(trackfld)
MDRV_NVRAM_HANDLER(generic_0fill)
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(32*8, 32*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 2*8, 30*8-1)
MDRV_GFXDECODE(yieartf)
MDRV_PALETTE_LENGTH(32)
MDRV_PALETTE_INIT(yiear)
MDRV_VIDEO_START(trackfld)
MDRV_VIDEO_UPDATE(yieartf)
/* sound hardware */
MDRV_SPEAKER_STANDARD_MONO("mono")
MDRV_SOUND_ADD("dac", DAC, 0)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.80)
MDRV_SOUND_ADD("snsnd", SN76496, SOUND_CLOCK/8)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MDRV_SOUND_ADD("vlm", VLM5030, VLM_CLOCK)
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_DRIVER_END
/* same as the original, but uses ADPCM instead of VLM5030 */
/* also different memory handlers do handle that */
static MACHINE_DRIVER_START( hyprolyb )
@ -1362,6 +1525,32 @@ ROM_START( reaktor )
ROM_LOAD( "c9_d15.bin", 0x0000, 0x2000, CRC(f546a56b) SHA1(caee3d8546eb7a75ce2a578c6a1a630246aec6b8) )
ROM_END
ROM_START( yieartf )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "2.2a", 0x08000, 0x2000, CRC(349430e9) SHA1(0cd1ac9b949cc53679a67d47f1eae0daf2012550) )
ROM_LOAD( "3.3a", 0x0a000, 0x2000, CRC(17d8337b) SHA1(aa6b92ff42a5b5282170bd280f7c0bb5a38607ec) )
ROM_LOAD( "4.4a", 0x0c000, 0x2000, CRC(a89a2166) SHA1(e9e72ae9631d86ff884d1ab718b4884c38a5ae2d) )
ROM_LOAD( "5.5a", 0x0e000, 0x2000, CRC(ff1599eb) SHA1(6f345a1b230f5f8016b47034c74a87b29d16682b) )
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_LOAD( "a.15c", 0x00000, 0x4000, CRC(45109b29) SHA1(0794935b490497b21b99045c90231b7bac151d42) )
ROM_LOAD( "b.16c", 0x04000, 0x4000, CRC(1d650790) SHA1(5f2a4983b20251c712358547a7c62c0331c6cb6f) )
ROM_LOAD( "c.17c", 0x08000, 0x4000, CRC(e6aa945b) SHA1(c5757d16c28f5966fd04675c0c640ef9b6b76ca5) )
ROM_LOAD( "d.18c", 0x0c000, 0x4000, CRC(cc187c22) SHA1(555ba18a9648681e5140b3fd84af16959ee5296d) )
ROM_REGION( 0x04000, "gfx2", 0 )
ROM_LOAD( "6.16h", 0x00000, 0x2000, CRC(05a23af3) SHA1(d588a5d31e106a3c5b1e37b1826863108b87f02d) )
ROM_LOAD( "7.15h", 0x02000, 0x2000, CRC(988154fa) SHA1(981273ef70ae6a947c24559750a8e7dc3d032444) )
// is this prom correct for this hardware? - check - track+field boards have 3 proms usually
ROM_REGION( 0x0020, "proms", 0 )
ROM_LOAD( "yiear.clr", 0x00000, 0x0020, CRC(c283d71f) SHA1(10cd39f4e951ba6ca5610081c8c1fcd9d68b34d2) )
ROM_REGION( 0x2000, "vlm", 0 ) /* 8k for the VLM5030 data */
ROM_LOAD( "01.snd", 0x00000, 0x2000, CRC(f75a1539) SHA1(f139f6cb41351eb81ee47d777db03012aa5fadb1) )
ROM_END
static DRIVER_INIT( trackfld )
{
konami1_decode(machine, "maincpu");
@ -1447,3 +1636,4 @@ GAME( 1982, trackfldnz,trackfld, trackfld, trackfld, trackfld, ROT0, "bootleg?
GAME( 1985, wizzquiz, 0, wizzquiz, wizzquiz, wizzquiz, ROT0, "Zilec-Zenitone (Konami license)", "Wizz Quiz (Konami version)", GAME_SUPPORTS_SAVE )
GAME( 1985, wizzquiza, wizzquiz, wizzquiz, wizzquiz, wizzquiz, ROT0, "Zilec-Zenitone", "Wizz Quiz (version 4)", GAME_SUPPORTS_SAVE )
GAME( 1987, reaktor, 0, reaktor, reaktor, 0, ROT90, "Zilec", "Reaktor (Track & Field conversion)", GAME_SUPPORTS_SAVE )
GAME( 1985, yieartf, yiear, yieartf, yieartf, 0, ROT0, "Konami", "Yie Ar Kung-Fu (GX361 conversion)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE ) // the conversion looks of bootleg quality, but the code is clearly a very different revision to either original hardware set...

View File

@ -81,7 +81,7 @@ WRITE8_HANDLER( atlantol_gfxbank_w );
PALETTE_INIT( trackfld );
VIDEO_START( trackfld );
VIDEO_UPDATE( trackfld );
VIDEO_UPDATE( yieartf );
/*----------- defined in video/hyperspt.c -----------*/
@ -94,7 +94,6 @@ VIDEO_START( hyperspt );
VIDEO_UPDATE( hyperspt );
VIDEO_START( roadf );
/*----------- defined in video/sbasketb.c -----------*/
WRITE8_HANDLER( sbasketb_videoram_w );

View File

@ -5417,6 +5417,7 @@ BOMULEUL CHAJARA SEGA ST-V 1997/04/11
DRIVER( roadf2 ) /* GX461 (c) 1984 */
DRIVER( yiear ) /* GX407 (c) 1985 */
DRIVER( yiear2 ) /* GX407 (c) 1985 */
DRIVER( yieartf ) /* GX361 (c) 1985 */
DRIVER( kicker ) /* GX477 (c) 1985 */
DRIVER( shaolins ) /* GX477 (c) 1985 */
DRIVER( shaolinb ) /* bootleg */

View File

@ -225,6 +225,56 @@ static void draw_sprites( running_machine *machine, bitmap_t *bitmap, const rect
}
}
static void draw_sprites_yieartf( running_machine *machine, bitmap_t *bitmap, const rectangle *cliprect )
{
trackfld_state *state = machine->driver_data<trackfld_state>();
UINT8 *spriteram = state->spriteram;
UINT8 *spriteram_2 = state->spriteram2;
int offs;
for (offs = state->spriteram_size - 2; offs >= 0; offs -= 2)
{
int attr = spriteram_2[offs];
int code = spriteram[offs + 1];
int color = 0;//attr & 0x0f;
if (attr&1) code|=0x100; // extra tile# bit
int flipx = ~attr & 0x40;
int flipy = attr & 0x80;
int sx = spriteram[offs] - 1;
int sy = 240 - spriteram_2[offs + 1];
if (flip_screen_get(machine))
{
sy = 240 - sy;
flipy = !flipy;
}
/* Note that this adjustement must be done AFTER handling flip screen, thus */
/* proving that this is a hardware related "feature" */
/* note, yieartf title screen is broken unless you only apply this to *some* sprites, same as yiear.c */
if (offs < 0x26)
{
sy++; /* fix title screen & garbage at the bottom of the screen */
}
drawgfx_transpen(bitmap, cliprect,
machine->gfx[0],
code + state->sprite_bank1 + state->sprite_bank2, color,
flipx, flipy,
sx, sy,
0);
/* redraw with wraparound */
drawgfx_transpen(bitmap,cliprect,
machine->gfx[0],
code + state->sprite_bank1 + state->sprite_bank2, color,
flipx, flipy,
sx - 256, sy,
0);
}
}
VIDEO_UPDATE( trackfld )
{
trackfld_state *state = screen->machine->driver_data<trackfld_state>();
@ -241,3 +291,20 @@ VIDEO_UPDATE( trackfld )
draw_sprites(screen->machine, bitmap, cliprect);
return 0;
}
VIDEO_UPDATE( yieartf )
{
trackfld_state *state = screen->machine->driver_data<trackfld_state>();
int row, scrollx;
for (row = 0; row < 32; row++)
{
scrollx = state->scroll[row] + 256 * (state->scroll2[row] & 0x01);
if (flip_screen_get(screen->machine)) scrollx = -scrollx;
tilemap_set_scrollx(state->bg_tilemap, row, scrollx);
}
tilemap_draw(bitmap, cliprect, state->bg_tilemap, 0, 0);
draw_sprites_yieartf(screen->machine, bitmap, cliprect);
return 0;
}