salmndr2: remove obsolete note/unemulated protection flag

This commit is contained in:
hap 2025-01-31 01:21:54 +01:00
parent 0df543dec3
commit 45cd9fe7d2

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@ -4107,9 +4107,8 @@ GAME( 1996, daiskiss, konamigx, konamigx, gokuparo, konamigx_state, init_k
GAME( 1996, tokkae, konamigx, konamigx_6bpp, tokkae, konamigx_state, init_konamigx, ROT0, "Konami", "Taisen Tokkae-dama (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
// protection controls player ship direction in attract mode - doesn't impact playability
GAME( 1996, salmndr2, konamigx, salmndr2, gokuparo, konamigx_state, init_konamigx, ROT0, "Konami", "Salamander 2 (ver JAA)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_UNEMULATED_PROTECTION )
GAME( 1996, salmndr2a, salmndr2, salmndr2, gokuparo, konamigx_state, init_konamigx, ROT0, "Konami", "Salamander 2 (ver AAB)", MACHINE_IMPERFECT_GRAPHICS|MACHINE_UNEMULATED_PROTECTION )
GAME( 1996, salmndr2, konamigx, salmndr2, gokuparo, konamigx_state, init_konamigx, ROT0, "Konami", "Salamander 2 (ver JAA)", MACHINE_IMPERFECT_GRAPHICS )
GAME( 1996, salmndr2a, salmndr2, salmndr2, gokuparo, konamigx_state, init_konamigx, ROT0, "Konami", "Salamander 2 (ver AAB)", MACHINE_IMPERFECT_GRAPHICS )
// bad sprite colours, part of tilemap gets blanked out when a game starts (might be more protection)
GAME( 1997, winspike, konamigx, winspike, common, konamigx_state, init_konamigx, ROT0, "Konami", "Winning Spike (ver EAA)", MACHINE_UNEMULATED_PROTECTION | MACHINE_IMPERFECT_GRAPHICS )