New clones marked as NOT_WORKING

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White Water (P-6) [Matt’s Basement Arcade, PinMAME]
This commit is contained in:
Ivan Vangelista 2022-12-19 18:11:07 +01:00
parent d75885a767
commit 45d4a09d78
2 changed files with 5 additions and 5 deletions

View File

@ -44319,7 +44319,7 @@ ww_l4 //
ww_l5 //
ww_lh5 //
ww_lh6 //
ww_p1 //
ww_p6 //
ww_p8 //
@source:pinball/wpc_s.cpp

View File

@ -853,10 +853,10 @@ ROM_START(ww_p8)
ROM_RELOAD( 0x100000 + 0x60000, 0x20000)
ROM_END
ROM_START(ww_p1)
ROM_START(ww_p6) // versions as taken from the labels on the chip (handwritten): U6 = P6, U18 = P0, U15 = P0, but the sound ROMs actually report as P1
ROM_REGION(0x10000, "maincpu", ROMREGION_ERASEFF)
ROM_REGION(0x80000, "code", 0)
ROM_LOAD("ww_p8.u6", 0x00000, 0x80000, CRC(251a7f14) SHA1(8e36efc9a14d3cd31967f072bfc185461022864d))
ROM_LOAD("ww_p6.u6", 0x00000, 0x80000, CRC(97dd311f) SHA1(7a0079365479fd4af7465a48cafd10a6ef169073))
ROM_REGION(0x180000, "sound1", 0)
ROM_LOAD("ww_u14.l1", 0x000000, 0x80000, CRC(f3faa427) SHA1(fb0a266b80571b4717caa69f078b7e73e2866b6b))
ROM_LOAD("ww_u15.p1", 0x080000, 0x40000, CRC(a2a8e005) SHA1(bdbfc3f6c403d1ebef822a6381574f4a7bd19897))
@ -975,8 +975,8 @@ GAME(2000, ww_lh5, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init
GAME(1993, ww_l4, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (L-4)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1993, ww_l3, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (L-3)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1992, ww_l2, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (L-2)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1992, ww_p8, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (P-8 P-2 sound)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1992, ww_p1, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (P-8 P-1 sound)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1992, ww_p8, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (P-8)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1992, ww_p6, ww_l5, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "White Water (P-6)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1992, strik_l4, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Williams", "Strike Master (L-4) (Shuffle)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(1996, lc_11, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Bally", "League Champ (1.1) (Shuffle)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )
GAME(20??, rush, 0, wpc_flip2, wpc_flip2, wpc_flip2_state, init_wpc_flip2, ROT0, "Dave Astill", "Rush (1.0)", MACHINE_IS_SKELETON_MECHANICAL | MACHINE_SUPPORTS_SAVE )