new KOV2 clone added

New Clone Added
-------------------------------------------------------
Knights of Valour 2 / Sangoku Senki 2 (ver. 104, 102, 100HK) [twistedsymphony]
This commit is contained in:
briantro 2018-01-21 03:05:21 -06:00
parent 42233f9dc3
commit 464e747a90
2 changed files with 32 additions and 3 deletions

View File

@ -2419,7 +2419,6 @@ ROM_START( kov2 )
PGM_AUDIO_BIOS
ROM_LOAD( "m1200.rom", 0x800000, 0x800000, CRC(b0d88720) SHA1(44ab137e3f8e15b7cb5697ffbd9b1143d8210c4f) )
ROM_END
ROM_START( kov2106 )
ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */
PGM_68K_BIOS
@ -2451,6 +2450,36 @@ ROM_START( kov2106 )
ROM_LOAD( "m1200.rom", 0x800000, 0x800000, CRC(b0d88720) SHA1(44ab137e3f8e15b7cb5697ffbd9b1143d8210c4f) )
ROM_END
ROM_START( kov2104 )
ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */
PGM_68K_BIOS
ROM_LOAD16_WORD_SWAP( "u18.104", 0x100000, 0x400000, CRC(0fdb050b) SHA1(8ac704459e1a17d0956dd3529e81b6bcd8abf361) )
ROM_REGION( 0x4000, "prot", 0 ) /* ARM protection ASIC - internal rom */
ROM_LOAD( "kov2_v100_hongkong.asic", 0x000000, 0x04000, CRC(e0d7679f) SHA1(e1c2d127eba4ddbeb8ad173c55b90ac1467e1ca8) )
ROM_REGION32_LE( 0x400000, "user1", 0 ) /* Protection Data (encrypted external ARM data) */
ROM_LOAD( "u19.102", 0x000000, 0x200000, CRC(462e2980) SHA1(3da7c3d2c65b59f50c78be1c25922b71d40f6080) )
ROM_REGION( 0xc00000, "tiles", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */
PGM_VIDEO_BIOS
ROM_LOAD( "t1200.rom", 0x180000, 0x800000, CRC(d7e26609) SHA1(bdad810f82fcf1d50a8791bdc495374ec5a309c6) )
ROM_REGION( 0x2800000, "sprcol", 0 ) /* Sprite Colour Data */
ROM_LOAD( "a1200.rom", 0x0000000, 0x0800000, CRC(ceeb81d8) SHA1(5476729443fc1bc9593ae10fbf7cbc5d7290b017) )
ROM_LOAD( "a1201.rom", 0x0800000, 0x0800000, CRC(21063ca7) SHA1(cf561b44902425a920d5cbea5bf65dd9530b2289) )
ROM_LOAD( "a1202.rom", 0x1000000, 0x0800000, CRC(4bb92fae) SHA1(f0b6d72ed425de1c69dc8f8d5795ea760a4a59b0) )
ROM_LOAD( "a1203.rom", 0x1800000, 0x0800000, CRC(e73cb627) SHA1(4c6e48b845a5d1e8f9899010fbf273d54c2b8899) )
ROM_LOAD( "a1204.rom", 0x2000000, 0x0200000, CRC(14b4b5bb) SHA1(d7db5740eec971f2782fb2885ee3af8f2a796550) )
ROM_REGION( 0x1000000, "sprmask", 0 ) /* Sprite Masks + Colour Indexes */
ROM_LOAD( "b1200.rom", 0x0000000, 0x0800000, CRC(bed7d994) SHA1(019dfba8154256d64cd249eb0fa4c451edce34b8) )
ROM_LOAD( "b1201.rom", 0x0800000, 0x0800000, CRC(f251eb57) SHA1(56a5fc14ab7822f83379cecb26638e5bb266349a) )
ROM_REGION( 0x1000000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */
PGM_AUDIO_BIOS
ROM_LOAD( "m1200.rom", 0x800000, 0x800000, CRC(b0d88720) SHA1(44ab137e3f8e15b7cb5697ffbd9b1143d8210c4f) )
ROM_END
ROM_START( kov2103 )
ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */
@ -2483,7 +2512,6 @@ ROM_START( kov2103 )
ROM_LOAD( "m1200.rom", 0x800000, 0x800000, CRC(b0d88720) SHA1(44ab137e3f8e15b7cb5697ffbd9b1143d8210c4f) )
ROM_END
ROM_START( kov2102 )
ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */
PGM_68K_BIOS
@ -2578,7 +2606,6 @@ ROM_START( kov2100 )
ROM_END
ROM_START( kov2p )
ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */
PGM_68K_BIOS
@ -4700,6 +4727,7 @@ GAME( 1999, kovqhsgs, kovsh, pgm_arm_type1, kovsh, pgm_arm_type1_sta
// region provided by internal ARM rom
GAME( 2000, kov2, pgm, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 107, 102, 100HK)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 05/10/01 14:24:08 V107 (Ext. Arm V102, Int. Arm V100HK)
GAME( 2000, kov2106, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 106, 102, 100HK)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 02/27/01 13:26:46 V106 (Ext. Arm V102, Int. Arm V100HK)
GAME( 2000, kov2104, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 104, 102, 100HK)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 01/19/01 10:19:38 V104 (Ext. Arm V102, Int. Arm V100HK)
GAME( 2000, kov2103, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 103, 101, 100HK)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 12/28/00 15:09:31 V103 (Ext. Arm V101, Int. Arm V100HK)
GAME( 2000, kov2102, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 102, 101, 100HK)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 12/14/00 10:33:36 V102 (Ext. Arm V101, Int. Arm V100HK)
GAME( 2000, kov2101, kov2, pgm_arm_type2, kov2, pgm_arm_type2_state, kov2, ROT0, "IGS", "Knights of Valour 2 / Sangoku Senki 2 (ver. 101, 101, 100HK)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 11/29/00 11:03:08 V100 (Ext. Arm V100, Int. Arm V100HK)

View File

@ -31345,6 +31345,7 @@ kov2100 //
kov2101 //
kov2102 //
kov2103 //
kov2104 //
kov2106 //
kov2p // (c) 2000 Knights of Valor 2 Nine Dragons
kov2p202 //