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https://github.com/holub/mame
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some notes
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@ -36,7 +36,7 @@ write:
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7000 8910 write
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7001 8910 control
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8ff0-8fff sprites
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a000 ?
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a000 irq enable
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a006 MCU HALT control
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a007 NOP (MCU shared RAM switch)
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a060-a06f sprites
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@ -191,7 +191,7 @@ static ADDRESS_MAP_START( champbas_map, AS_PROGRAM, 8, champbas_state )
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AM_RANGE(0xa000, 0xa000) AM_READ_PORT("P1")
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AM_RANGE(0xa040, 0xa040) AM_READ_PORT("P2")
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AM_RANGE(0xa080, 0xa080) AM_READ_PORT("DSW")
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AM_RANGE(0xa080, 0xa080) AM_MIRROR(0x0020) AM_READ_PORT("DSW")
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AM_RANGE(0xa0c0, 0xa0c0) AM_READ_PORT("SYSTEM")
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AM_RANGE(0xa000, 0xa000) AM_WRITE(irq_enable_w)
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@ -1200,9 +1200,9 @@ DRIVER_INIT_MEMBER(champbas_state,exctsccr)
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/* YEAR NAME PARENT MACHINE INPUT INIT MONITOR, COMPANY, FULLNAME, FLAGS */
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GAME( 1982, talbot, 0, talbot, talbot, driver_device, 0, ROT270, "Alpha Denshi Co. (Volt Electronics license)", "Talbot", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, champbas, 0, champbas, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co. (Sega license)", "Champion Base Ball", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, champbas, 0, champbas, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co. (Sega license)", "Champion Base Ball", MACHINE_SUPPORTS_SAVE ) // no protection
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GAME( 1983, champbasj, champbas, champbasj, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co.", "Champion Base Ball (Japan set 1)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, champbasja, champbas, champbasja, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co.", "Champion Base Ball (Japan set 2)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, champbasja, champbas, champbasja, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co.", "Champion Base Ball (Japan set 2)", MACHINE_SUPPORTS_SAVE ) // simplified protection, no mcu
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GAME( 1983, champbb2, 0, champbb2, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co. (Sega license)", "Champion Base Ball Part-2 (set 1)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, champbb2a, champbb2, champbb2, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co.", "Champion Base Ball Part-2 (set 2)", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE ) // incomplete dump
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GAME( 1983, champbb2j, champbb2, champbb2, champbas, champbas_state, champbas, ROT0, "Alpha Denshi Co.", "Champion Base Ball Part-2 (Japan)", MACHINE_SUPPORTS_SAVE )
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@ -1212,5 +1212,5 @@ GAME( 1983, exctsccru, exctsccr, exctsccr, exctsccr, champbas_state, exctsccr
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GAME( 1983, exctsccra, exctsccr, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (alternate music)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, exctsccrj, exctsccr, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (Japan)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, exctsccrjo, exctsccr, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer (Japan, older)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, exctsccrb, exctsccr, exctsccrb, exctsccr, champbas_state, exctsccr, ROT270, "bootleg (Kazutomi)", "Exciting Soccer (bootleg)", MACHINE_SUPPORTS_SAVE )
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GAME( 1983, exctsccrb, exctsccr, exctsccrb, exctsccr, champbas_state, exctsccr, ROT270, "bootleg (Kazutomi)", "Exciting Soccer (bootleg)", MACHINE_SUPPORTS_SAVE ) // on champbasj hardware
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GAME( 1984, exctscc2, 0, exctsccr, exctsccr, champbas_state, exctsccr, ROT270, "Alpha Denshi Co.", "Exciting Soccer II", MACHINE_SUPPORTS_SAVE )
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@ -2,13 +2,19 @@
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// copyright-holders:Acho A. Tang, Nicola Salmoria
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/*******************************************************************************
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Equites (c) 1984 Alpha Denshi Co./Sega 8303
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Bull Fighter (c) 1984 Alpha Denshi Co./Sega 8303
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Gekisou (c) 1985 Eastern Corp. 8304
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Violent Run (c) 1985 Eastern Corp. 8304? (probably on Equites HW)
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The Koukouyakyuh (c) 1985 Alpha Denshi Co. 8304
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Splendor Blast (c) 1985 Alpha Denshi Co. 8303
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High Voltage (c) 1985 Alpha Denshi Co. 8304 (POST says 8404)
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Equites (c) 1984 Alpha Denshi Co./Sega
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Bull Fighter (c) 1984 Alpha Denshi Co./Sega
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Gekisou (c) 1985 Eastern Corp.
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The Koukouyakyuh (c) 1985 Alpha Denshi Co.
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Splendor Blast (c) 1985 Alpha Denshi Co.
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High Voltage (c) 1985 Alpha Denshi Co.
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The following are not dumped yet:
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Champion Croquet (c) 1984 Alpha Denshi Co. (sports)
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Violent Run (c) 1985 Eastern Corp. (export version of Gekisou)
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Tune Pit(?) (c) 1985 Alpha Denshi Co.
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Perfect Janputer (c) 1984 Alpha Denshi Co. (4-player Mahjong)
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Driver by Acho A. Tang, Nicola Salmoria
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Many thanks to Corrado Tomaselli for precious hardware info.
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@ -176,15 +182,6 @@ TODO:
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Yasuhiro Ogawa for the correct Equites ROM information
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Other unemulated Alpha Denshi and SNK games that may use similar hardware:
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-----------------------------------------------------------
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Maker Year Genre Name Japanese Name
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-----------------------------------------------------------
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Alpha Denshi 1984 (SPT) Champion Croquet ?`?????s?I???N???b?P?[
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Alpha Denshi 1985 (???) Tune Pit(?) ?`?F?[???s?b?g
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Alpha Denshi 1985 (MAJ) Perfect Janputer ?p?[?t?F?N?g?W?????s???[?^?[
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*******************************************************************************
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Bull Fighter
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@ -261,8 +258,6 @@ f205v
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-----------------------------------------------------------------------|
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-----------------------------------------------------------------------------------|
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|ALPHA DENSHI CO, LTD. MAIN CONNECTOR BOARD |
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@ -314,8 +309,6 @@ D |-
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|----------------------------------------------------------------------------------|
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-------------------------------------------------------------------------------------|
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|ALPHA DENSHI CO, LTD. LOWER BOARD |
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@ -364,7 +357,6 @@ D
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*******************************************************************************/
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// Directives
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#include "emu.h"
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#include "cpu/m68000/m68000.h"
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@ -24,8 +24,8 @@ Equites 1984 8303 (post)
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Bull Fighter 1984 8303 (post)
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Splendor Blast 1985 8303 (post)
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Gekisou 1985 8304 (post)
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The Koukouyakyuh 1985 8304 (post)
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High Voltage 1985 8404?(post says 8404, but readme says 8304)
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The Koukou Yakyuu 1985 8304 (post)
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High Voltage 1985 8304?(post says 8404, but readme says 8304)
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ALPHA-8201: "44801A75" -> HD44801, ROM code = A75
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ALPHA-8302: "44801B35" -> HD44801, ROM code = B35
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