supercon: add chesspieces (nw)

This commit is contained in:
hap 2019-06-27 22:36:18 +02:00
parent 988a62c4f7
commit 478df8998e
9 changed files with 439 additions and 229 deletions

View File

@ -1919,10 +1919,8 @@ files {
MAME_DIR .. "src/mame/machine/novagbase.cpp",
MAME_DIR .. "src/mame/includes/novagbase.h",
MAME_DIR .. "src/mame/drivers/novag_cforte.cpp",
MAME_DIR .. "src/mame/drivers/novag_delta1.cpp",
MAME_DIR .. "src/mame/drivers/novag_diablo.cpp",
MAME_DIR .. "src/mame/drivers/novag_presto.cpp",
MAME_DIR .. "src/mame/drivers/novag_scon.cpp",
MAME_DIR .. "src/mame/drivers/novag_sexpert.cpp",
}
@ -2818,9 +2816,11 @@ files {
createMESSProjects(_target, _subtarget, "novag")
files {
MAME_DIR .. "src/mame/drivers/novag_delta1.cpp",
MAME_DIR .. "src/mame/drivers/novag_mk1.cpp",
MAME_DIR .. "src/mame/drivers/novag_mk2.cpp",
MAME_DIR .. "src/mame/drivers/novag_savant.cpp",
MAME_DIR .. "src/mame/drivers/novag_scon.cpp",
MAME_DIR .. "src/mame/drivers/ssystem3.cpp",
MAME_DIR .. "src/mame/includes/ssystem3.h",
MAME_DIR .. "src/mame/video/ssystem3.cpp",

View File

@ -3,7 +3,9 @@
// thanks-to:Berger
/******************************************************************************
Chess King Master overview (yes, it's plainly named "Master"):
Chess King Master (yes, it's plainly named "Master")
Hardware notes:
- Z80 CPU(NEC D780C-1) @ 4MHz(8MHz XTAL), IRQ from 555 timer
- 8KB ROM(NEC D2764C-3), 2KB RAM(NEC D4016C), ROM is scrambled for easy PCB placement
- simple I/O via 2*74373 and a 74145

View File

@ -3,7 +3,9 @@
// thanks-to:Berger
/******************************************************************************
CXG Chess 2001 overview:
CXG Chess 2001, also sold by Hanimex as HCG 1900
Hardware notes:
- Zilog Z8400APS @ 4 MHz (8MHz XTAL)
- 2KB RAM HM6116, 16KB ROM D27128D
- TTL, piezo, 8*8+9 LEDs, magnetic sensors

View File

@ -2,26 +2,25 @@
// copyright-holders:hap
/******************************************************************************
* novag_scon.cpp, subdriver of machine/novagbase.cpp, machine/chessbase.cpp
Novag Super Constellation Chess Computer (model 844)
TODO:
- verify IRQ and beeper frequency
*******************************************************************************
Novag Super Constellation Chess Computer (model 844) overview:
Hardware notes:
- UMC UM6502C @ 4 MHz (8MHz XTAL), 600Hz? IRQ(source unknown?)
- 2*2KB RAM TC5516APL-2 battery-backed, 2*32KB ROM custom label
- TTL, buzzer, 24 LEDs, 8*8 chessboard buttons
- external ports for clock and printer, not emulated here
TODO:
- verify IRQ and beeper frequency
******************************************************************************/
#include "emu.h"
#include "includes/novagbase.h"
#include "cpu/m6502/m6502.h"
#include "video/pwm.h"
#include "machine/sensorboard.h"
#include "machine/nvram.h"
#include "sound/beep.h"
#include "speaker.h"
// internal artwork
@ -30,27 +29,58 @@ Novag Super Constellation Chess Computer (model 844) overview:
namespace {
class scon_state : public novagbase_state
class scon_state : public driver_device
{
public:
scon_state(const machine_config &mconfig, device_type type, const char *tag) :
novagbase_state(mconfig, type, tag)
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu"),
m_display(*this, "display"),
m_board(*this, "board"),
m_beeper(*this, "beeper"),
m_inputs(*this, "IN.%u", 0)
{ }
// machine drivers
void scon(machine_config &config);
protected:
virtual void machine_start() override;
private:
// devices/pointers
required_device<cpu_device> m_maincpu;
required_device<pwm_display_device> m_display;
required_device<sensorboard_device> m_board;
required_device<beep_device> m_beeper;
required_ioport_array<8> m_inputs;
// address maps
void main_map(address_map &map);
// I/O handlers
void update_display();
DECLARE_WRITE8_MEMBER(mux_w);
DECLARE_WRITE8_MEMBER(control_w);
DECLARE_READ8_MEMBER(input1_r);
DECLARE_READ8_MEMBER(input2_r);
u8 m_inp_mux;
u8 m_led_select;
};
void scon_state::machine_start()
{
// zerofill
m_inp_mux = 0;
m_led_select = 0;
// register for savestates
save_item(NAME(m_inp_mux));
save_item(NAME(m_led_select));
}
/******************************************************************************
Devices, I/O
@ -58,11 +88,16 @@ private:
// TTL
void scon_state::update_display()
{
m_display->matrix(m_led_select, m_inp_mux);
}
WRITE8_MEMBER(scon_state::mux_w)
{
// d0-d7: input mux, led data
m_inp_mux = m_led_data = data;
display_matrix(8, 3, m_led_data, m_led_select);
m_inp_mux = data;
update_display();
}
WRITE8_MEMBER(scon_state::control_w)
@ -70,7 +105,7 @@ WRITE8_MEMBER(scon_state::control_w)
// d0-d3: ?
// d4-d6: select led row
m_led_select = data >> 4 & 7;
display_matrix(8, 3, m_led_data, m_led_select);
update_display();
// d7: enable beeper
m_beeper->set_state(data >> 7 & 1);
@ -78,15 +113,27 @@ WRITE8_MEMBER(scon_state::control_w)
READ8_MEMBER(scon_state::input1_r)
{
u8 data = 0;
// d0-d7: multiplexed inputs (chessboard squares)
return ~read_inputs(8) & 0xff;
for (int i = 0; i < 8; i++)
if (BIT(m_inp_mux, i))
data |= m_board->read_rank(i ^ 7, true);
return ~data;
}
READ8_MEMBER(scon_state::input2_r)
{
u8 data = 0;
// d0-d5: ?
// d6,d7: multiplexed inputs (side panel)
return (read_inputs(8) >> 2 & 0xc0) ^ 0xff;
for (int i = 0; i < 8; i++)
if (BIT(m_inp_mux, i))
data |= m_inputs[i]->read() << 6;
return ~data;
}
@ -112,39 +159,37 @@ void scon_state::main_map(address_map &map)
******************************************************************************/
static INPUT_PORTS_START( scon )
PORT_INCLUDE( generic_cb_buttons )
PORT_START("IN.0")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("New Game")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_NAME("Multi Move / Player/Player / King")
PORT_MODIFY("IN.0")
PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_I) PORT_NAME("New Game")
PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_8) PORT_NAME("Multi Move / Player/Player / King")
PORT_START("IN.1")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) PORT_NAME("Verify / Set Up")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_NAME("Best Move/Random / Training Level / Queen")
PORT_MODIFY("IN.1")
PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_U) PORT_NAME("Verify / Set Up")
PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_7) PORT_NAME("Best Move/Random / Training Level / Queen")
PORT_START("IN.2")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) PORT_NAME("Change Color")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_NAME("Sound / Depth Search / Bishop")
PORT_MODIFY("IN.2")
PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Y) PORT_NAME("Change Color")
PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_6) PORT_NAME("Sound / Depth Search / Bishop")
PORT_START("IN.3")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Clear Board")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_NAME("Solve Mate / Knight")
PORT_MODIFY("IN.3")
PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_T) PORT_NAME("Clear Board")
PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_5) PORT_NAME("Solve Mate / Knight")
PORT_START("IN.4")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Print Moves")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_NAME("Print Board / Rook")
PORT_MODIFY("IN.4")
PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_R) PORT_NAME("Print Moves")
PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_4) PORT_NAME("Print Board / Rook")
PORT_START("IN.5")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_NAME("Form Size")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_NAME("Print List / Acc. Time / Pawn")
PORT_MODIFY("IN.5")
PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_E) PORT_NAME("Form Size")
PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_3) PORT_NAME("Print List / Acc. Time / Pawn")
PORT_START("IN.6")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Hint")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_NAME("Set Level")
PORT_MODIFY("IN.6")
PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_W) PORT_NAME("Hint")
PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_2) PORT_NAME("Set Level")
PORT_MODIFY("IN.7")
PORT_BIT(0x100, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("Go")
PORT_BIT(0x200, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_NAME("Take Back")
PORT_START("IN.7")
PORT_BIT(0x01, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_Q) PORT_NAME("Go")
PORT_BIT(0x02, IP_ACTIVE_HIGH, IPT_KEYPAD) PORT_CODE(KEYCODE_1) PORT_NAME("Take Back")
INPUT_PORTS_END
@ -162,7 +207,12 @@ void scon_state::scon(machine_config &config)
NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_1);
TIMER(config, "display_decay").configure_periodic(FUNC(scon_state::display_decay_tick), attotime::from_msec(1));
SENSORBOARD(config, m_board).set_type(sensorboard_device::BUTTONS);
m_board->init_cb().set(m_board, FUNC(sensorboard_device::preset_chess));
m_board->set_delay(attotime::from_msec(150));
/* video hardware */
PWM_DISPLAY(config, m_display).set_size(3, 8);
config.set_default_layout(layout_novag_supercon);
/* sound hardware */
@ -192,4 +242,4 @@ ROM_END
******************************************************************************/
// YEAR NAME PARENT CMP MACHINE INPUT STATE INIT COMPANY, FULLNAME, FLAGS
CONS( 1984, supercon, 0, 0, scon, scon, scon_state, empty_init, "Novag", "Super Constellation", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK | MACHINE_IMPERFECT_CONTROLS )
CONS( 1984, supercon, 0, 0, scon, scon, scon_state, empty_init, "Novag", "Super Constellation", MACHINE_SUPPORTS_SAVE | MACHINE_CLICKABLE_ARTWORK )

View File

@ -272,14 +272,14 @@
<param name="y" start="0" increment="10" />
<param name="i" start="8" increment="-1" />
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel name="piece_a~i~" element="piece"><bounds x="0" y="~y~" width="10" height="10" /></bezel>
<bezel name="piece_b~i~" element="piece"><bounds x="10" y="~y~" width="10" height="10" /></bezel>

View File

@ -206,14 +206,14 @@
<param name="y" start="0" increment="10" />
<param name="i" start="8" increment="-1" />
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel name="piece_a~i~" element="piece"><bounds x="0" y="~y~" width="10" height="10" /></bezel>
<bezel name="piece_b~i~" element="piece"><bounds x="10" y="~y~" width="10" height="10" /></bezel>

View File

@ -274,14 +274,14 @@
<param name="y" start="0" increment="10" />
<param name="i" start="8" increment="-1" />
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel name="piece_a~i~" element="piece"><bounds x="0" y="~y~" width="10" height="10" /></bezel>
<bezel name="piece_b~i~" element="piece"><bounds x="10" y="~y~" width="10" height="10" /></bezel>

View File

@ -7,6 +7,9 @@
<element name="static_gray"><rect><color red="0.51" green="0.5" blue="0.49" /></rect></element>
<element name="static_red"><rect><color red="0.7" green="0.13" blue="0.12" /></rect></element>
<element name="black"><rect><color red="0.17" green="0.15" blue="0.15" /></rect></element>
<element name="white"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element>
<element name="ledr" defstate="0">
<rect state="1"><color red="1.0" green="0.1" blue="0.15" /></rect>
<rect state="0"><color red="0.17" green="0.015" blue="0.02" /></rect>
@ -16,16 +19,6 @@
<rect state="0"><color red="0.015" green="0.16" blue="0.01" /></rect>
</element>
<element name="hl" defstate="0">
<text string=" ">
<bounds x="0.0" y="0.0" width="1.0" height="1.0" />
<color red="0.0" green="0.0" blue="0.0" />
</text>
<disk state="1">
<bounds x="0.12" y="0.12" width="0.76" height="0.76" />
<color red="1.0" green="1.0" blue="1.0" />
</disk>
</element>
<element name="hlb" defstate="0">
<text string=" ">
<bounds x="0.0" y="0.0" width="1.0" height="1.0" />
@ -37,9 +30,6 @@
</disk>
</element>
<element name="black"><rect><color red="0.17" green="0.15" blue="0.15" /></rect></element>
<element name="white"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element>
<element name="text_1"><text string="1"><color red="0.9" green="0.9" blue="0.9" /></text></element>
<element name="text_2"><text string="2"><color red="0.9" green="0.9" blue="0.9" /></text></element>
<element name="text_3"><text string="3"><color red="0.9" green="0.9" blue="0.9" /></text></element>
@ -155,10 +145,293 @@
</element>
<!-- sb board -->
<element name="cblack"><rect><color red="0.5" green="0.37" blue="0.3" /></rect></element>
<element name="cwhite"><rect><color red="0.81" green="0.8" blue="0.79" /></rect></element>
<element name="hlbb" defstate="0">
<text string=" "><bounds x="0" y="0" width="1" height="1" /></text>
<disk state="1">
<bounds x="0.12" y="0.12" width="0.76" height="0.76" />
<color red="0" green="0" blue="0" />
</disk>
</element>
<element name="piece" defstate="0">
<image file="chess/wp.png" state="1"/>
<image file="chess/wn.png" state="2"/>
<image file="chess/wb.png" state="3"/>
<image file="chess/wr.png" state="4"/>
<image file="chess/wq.png" state="5"/>
<image file="chess/wk.png" state="6"/>
<image file="chess/bp.png" state="7"/>
<image file="chess/bn.png" state="8"/>
<image file="chess/bb.png" state="9"/>
<image file="chess/br.png" state="10"/>
<image file="chess/bq.png" state="11"/>
<image file="chess/bk.png" state="12"/>
<!-- selected pieces -->
<image file="chess/wp.png" state="13"><color alpha="0.5" /></image>
<image file="chess/wn.png" state="14"><color alpha="0.5" /></image>
<image file="chess/wb.png" state="15"><color alpha="0.5" /></image>
<image file="chess/wr.png" state="16"><color alpha="0.5" /></image>
<image file="chess/wq.png" state="17"><color alpha="0.5" /></image>
<image file="chess/wk.png" state="18"><color alpha="0.5" /></image>
<image file="chess/bp.png" state="19"><color alpha="0.5" /></image>
<image file="chess/bn.png" state="20"><color alpha="0.5" /></image>
<image file="chess/bb.png" state="21"><color alpha="0.5" /></image>
<image file="chess/br.png" state="22"><color alpha="0.5" /></image>
<image file="chess/bq.png" state="23"><color alpha="0.5" /></image>
<image file="chess/bk.png" state="24"><color alpha="0.5" /></image>
</element>
<group name="sb_board">
<bounds x="0" y="0" width="80" height="80" />
<!-- squares (avoid seams) -->
<bezel element="cwhite"><bounds x="0" y="0" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="10" y="0" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="20" y="0" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="30" y="0" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="40" y="0" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="50" y="0" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="60" y="0" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="70" y="0" width="10" height="11" /></bezel>
<bezel element="cblack"><bounds x="0" y="10" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="10" y="10" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="20" y="10" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="30" y="10" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="40" y="10" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="50" y="10" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="60" y="10" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="70" y="10" width="10" height="11" /></bezel>
<bezel element="cwhite"><bounds x="0" y="20" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="10" y="20" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="20" y="20" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="30" y="20" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="40" y="20" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="50" y="20" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="60" y="20" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="70" y="20" width="10" height="11" /></bezel>
<bezel element="cblack"><bounds x="0" y="30" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="10" y="30" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="20" y="30" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="30" y="30" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="40" y="30" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="50" y="30" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="60" y="30" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="70" y="30" width="10" height="11" /></bezel>
<bezel element="cwhite"><bounds x="0" y="40" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="10" y="40" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="20" y="40" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="30" y="40" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="40" y="40" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="50" y="40" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="60" y="40" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="70" y="40" width="10" height="11" /></bezel>
<bezel element="cblack"><bounds x="0" y="50" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="10" y="50" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="20" y="50" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="30" y="50" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="40" y="50" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="50" y="50" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="60" y="50" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="70" y="50" width="10" height="11" /></bezel>
<bezel element="cwhite"><bounds x="0" y="60" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="10" y="60" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="20" y="60" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="30" y="60" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="40" y="60" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="50" y="60" width="11" height="11" /></bezel>
<bezel element="cwhite"><bounds x="60" y="60" width="11" height="11" /></bezel>
<bezel element="cblack"><bounds x="70" y="60" width="10" height="11" /></bezel>
<bezel element="cblack"><bounds x="0" y="70" width="11" height="10" /></bezel>
<bezel element="cwhite"><bounds x="10" y="70" width="11" height="10" /></bezel>
<bezel element="cblack"><bounds x="20" y="70" width="11" height="10" /></bezel>
<bezel element="cwhite"><bounds x="30" y="70" width="11" height="10" /></bezel>
<bezel element="cblack"><bounds x="40" y="70" width="11" height="10" /></bezel>
<bezel element="cwhite"><bounds x="50" y="70" width="11" height="10" /></bezel>
<bezel element="cblack"><bounds x="60" y="70" width="11" height="10" /></bezel>
<bezel element="cwhite"><bounds x="70" y="70" width="10" height="10" /></bezel>
<!-- sensors, pieces -->
<repeat count="8">
<param name="y" start="0" increment="10" />
<param name="i" start="8" increment="-1" />
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel name="piece_a~i~" element="piece"><bounds x="0" y="~y~" width="10" height="10" /></bezel>
<bezel name="piece_b~i~" element="piece"><bounds x="10" y="~y~" width="10" height="10" /></bezel>
<bezel name="piece_c~i~" element="piece"><bounds x="20" y="~y~" width="10" height="10" /></bezel>
<bezel name="piece_d~i~" element="piece"><bounds x="30" y="~y~" width="10" height="10" /></bezel>
<bezel name="piece_e~i~" element="piece"><bounds x="40" y="~y~" width="10" height="10" /></bezel>
<bezel name="piece_f~i~" element="piece"><bounds x="50" y="~y~" width="10" height="10" /></bezel>
<bezel name="piece_g~i~" element="piece"><bounds x="60" y="~y~" width="10" height="10" /></bezel>
<bezel name="piece_h~i~" element="piece"><bounds x="70" y="~y~" width="10" height="10" /></bezel>
</repeat>
</group>
<!-- sb ui -->
<element name="hlub" defstate="0">
<rect state="1"><color red="0" green="0" blue="0" /></rect>
</element>
<element name="text_uit1"><text string="S.BOARD"><color red="0.81" green="0.8" blue="0.79" /></text></element>
<element name="text_uit2"><text string="INTERFACE"><color red="0.81" green="0.8" blue="0.79" /></text></element>
<element name="text_uib1"><text string="BOARD:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
<element name="text_uib2">
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
<text string="RESET"><color red="0.01" green="0.01" blue="0.01" /></text>
</element>
<element name="text_uib3">
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
<text string="CLEAR"><color red="0.01" green="0.01" blue="0.01" /></text>
</element>
<element name="text_uis1"><text string="SPAWN:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
<element name="text_uih1"><text string="HAND:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
<element name="text_uih2">
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
<text string="REMOVE"><color red="0.01" green="0.01" blue="0.01" /></text>
</element>
<element name="text_uiu1"><text string="UNDO:"><color red="0.81" green="0.8" blue="0.79" /></text></element>
<element name="text_uiu2a">
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
<text string=" &lt;&lt;"><color red="0.01" green="0.01" blue="0.01" /></text>
</element>
<element name="text_uiu2b">
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
<text string=" &lt; "><color red="0.01" green="0.01" blue="0.01" /></text>
</element>
<element name="text_uiu2c">
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
<text string=" &gt;"><color red="0.01" green="0.01" blue="0.01" /></text>
</element>
<element name="text_uiu2d">
<rect><color red="0.81" green="0.8" blue="0.79" /></rect>
<text string=" &gt;&gt;"><color red="0.01" green="0.01" blue="0.01" /></text>
</element>
<element name="text_uiu3a" defstate="0">
<simplecounter maxstate="999" digits="1" align="2">
<color red="0.81" green="0.8" blue="0.79" />
</simplecounter>
</element>
<element name="text_uiu3b"><text string="/"><color red="0.81" green="0.8" blue="0.79" /></text></element>
<element name="text_uiu3c" defstate="0">
<simplecounter maxstate="999" digits="1" align="1">
<color red="0.81" green="0.8" blue="0.79" />
</simplecounter>
</element>
<group name="sb_ui">
<bounds x="0" y="0" width="10" height="80" />
<bezel element="cblack"><bounds x="0" y="0" width="10" height="1" /></bezel>
<bezel element="cblack"><bounds x="0" y="7" width="10" height="1" /></bezel>
<bezel element="cblack"><bounds x="0" y="79" width="10" height="1" /></bezel>
<bezel element="text_uit1"><bounds x="0" y="2" width="10" height="2" /></bezel>
<bezel element="text_uit2"><bounds x="0" y="4" width="10" height="2" /></bezel>
<!-- board -->
<bezel element="text_uib1"><bounds x="0" y="9" width="10" height="2" /></bezel>
<bezel element="cwhite"><bounds x="1" y="11.5" width="8" height="2.5" /></bezel>
<bezel element="cwhite"><bounds x="1" y="15" width="8" height="2.5" /></bezel>
<bezel element="text_uib2"><bounds x="1.5" y="11.75" width="7" height="2" /></bezel>
<bezel element="text_uib3"><bounds x="1.5" y="15.25" width="7" height="2" /></bezel>
<bezel element="hlub" inputtag="board:UI" inputmask="0x200"><bounds x="1" y="11.5" width="8" height="2.5" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:UI" inputmask="0x100"><bounds x="1" y="15" width="8" height="2.5" /><color alpha="0.25" /></bezel>
<!-- spawn -->
<bezel element="text_uis1"><bounds x="0" y="20.5" width="10" height="2" /></bezel>
<bezel element="cwhite"><bounds x="1" y="23" width="8" height="12" /></bezel>
<bezel element="cwhite"><bounds x="1" y="36" width="8" height="12" /></bezel>
<bezel name="piece_ui1" element="piece"><bounds x="1" y="23" width="4" height="4" /></bezel>
<bezel name="piece_ui2" element="piece"><bounds x="1" y="27" width="4" height="4" /></bezel>
<bezel name="piece_ui3" element="piece"><bounds x="1" y="31" width="4" height="4" /></bezel>
<bezel name="piece_ui4" element="piece"><bounds x="5" y="23" width="4" height="4" /></bezel>
<bezel name="piece_ui5" element="piece"><bounds x="5" y="27" width="4" height="4" /></bezel>
<bezel name="piece_ui6" element="piece"><bounds x="5" y="31" width="4" height="4" /></bezel>
<bezel name="piece_ui7" element="piece"><bounds x="1" y="36" width="4" height="4" /></bezel>
<bezel name="piece_ui8" element="piece"><bounds x="1" y="40" width="4" height="4" /></bezel>
<bezel name="piece_ui9" element="piece"><bounds x="1" y="44" width="4" height="4" /></bezel>
<bezel name="piece_ui10" element="piece"><bounds x="5" y="36" width="4" height="4" /></bezel>
<bezel name="piece_ui11" element="piece"><bounds x="5" y="40" width="4" height="4" /></bezel>
<bezel name="piece_ui12" element="piece"><bounds x="5" y="44" width="4" height="4" /></bezel>
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0001"><bounds x="1" y="23" width="4" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0002"><bounds x="1" y="27" width="4" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0004"><bounds x="1" y="31" width="4" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0008"><bounds x="5" y="23" width="4" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0010"><bounds x="5" y="27" width="4" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0020"><bounds x="5" y="31" width="4" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0040"><bounds x="1" y="36" width="4" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0080"><bounds x="1" y="40" width="4" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0100"><bounds x="1" y="44" width="4" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0200"><bounds x="5" y="36" width="4" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0400"><bounds x="5" y="40" width="4" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:SPAWN" inputmask="0x0800"><bounds x="5" y="44" width="4" height="4" /><color alpha="0.25" /></bezel>
<!-- hand -->
<bezel element="text_uih1"><bounds x="0" y="51" width="10" height="2" /></bezel>
<bezel element="cblack"><bounds x="1" y="53.5" width="8" height="6" /></bezel>
<bezel name="piece_ui0" element="piece"><bounds x="2" y="53.5" width="6" height="6" /></bezel>
<bezel element="cwhite"><bounds x="1" y="60.5" width="8" height="2.5" /></bezel>
<bezel element="text_uih2"><bounds x="1.5" y="60.75" width="7" height="2" /></bezel>
<bezel element="hlub" inputtag="board:UI" inputmask="0x08"><bounds x="1" y="60.5" width="8" height="2.5" /><color alpha="0.25" /></bezel>
<!-- undo -->
<bezel element="text_uiu1"><bounds x="0" y="66" width="10" height="2" /></bezel>
<bezel element="cwhite"><bounds x="1" y="68.5" width="1.7" height="6" /></bezel>
<bezel element="cwhite"><bounds x="3.1" y="68.5" width="1.7" height="6" /></bezel>
<bezel element="cwhite"><bounds x="5.2" y="68.5" width="1.7" height="6" /></bezel>
<bezel element="cwhite"><bounds x="7.3" y="68.5" width="1.7" height="6" /></bezel>
<bezel element="text_uiu2a"><bounds x="1" y="69.5" width="1.7" height="4" /></bezel>
<bezel element="text_uiu2b"><bounds x="3.1" y="69.5" width="1.7" height="4" /></bezel>
<bezel element="text_uiu2c"><bounds x="5.2" y="69.5" width="1.7" height="4" /></bezel>
<bezel element="text_uiu2d"><bounds x="7.3" y="69.5" width="1.7" height="4" /></bezel>
<bezel element="hlub" inputtag="board:UI" inputmask="0x10"><bounds x="1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:UI" inputmask="0x20"><bounds x="3.1" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:UI" inputmask="0x40"><bounds x="5.2" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
<bezel element="hlub" inputtag="board:UI" inputmask="0x80"><bounds x="7.3" y="68.5" width="1.7" height="6" /><color alpha="0.25" /></bezel>
<bezel name="count_ui0" element="text_uiu3a"><bounds x="0" y="75" width="4" height="2" /></bezel>
<bezel name="count_ui1" element="text_uiu3c"><bounds x="6" y="75" width="4" height="2" /></bezel>
<bezel element="text_uiu3b"><bounds x="4" y="75" width="2" height="2" /></bezel>
</group>
<!-- build screen -->
<view name="Internal Layout">
<bounds left="-8" right="118" top="-2" bottom="90" />
<bounds left="-20" right="118" top="-2" bottom="90" />
<bezel element="cblack"><bounds x="2" y="2" width="81" height="82" /></bezel>
<group ref="sb_board"><bounds x="3" y="3" width="80" height="80" /></group>
<bezel element="cwhite"><bounds x="82.99" y="2" width="1" height="82" /></bezel>
<!-- left side labels -->
@ -170,6 +443,8 @@
<bezel element="static_black"><bounds x="-5.666" y="48.166" width="4" height="29.666" /></bezel>
<bezel element="text_mate"><bounds x="-5" y="47.833" width="2" height="30.333" /><orientation rotate="90" /></bezel>
<group ref="sb_ui"><bounds x="-18" y="3" width="10" height="80" /></group>
<!-- chessboard coords -->
<bezel element="text_8"><bounds x="-0.8" y="9" width="2" height="2" /></bezel>
@ -215,125 +490,6 @@
<bezel name="2.6" element="ledr"><bounds x="67.5" y="85" width="1" height="2" /></bezel>
<bezel name="2.7" element="ledr"><bounds x="77.5" y="85" width="1" height="2" /></bezel>
<!-- chessboard bezel -->
<bezel element="black"><bounds x="2" y="2" width="82" height="82" /></bezel>
<bezel element="white"><bounds x="3" y="3" width="80" height="80" /></bezel>
<bezel element="black"><bounds x="13" y="2.5" width="10" height="10.5" /></bezel>
<bezel element="black"><bounds x="33" y="2.5" width="10" height="10.5" /></bezel>
<bezel element="black"><bounds x="53" y="2.5" width="10" height="10.5" /></bezel>
<bezel element="black"><bounds x="73" y="2.5" width="10.5" height="10.5" /></bezel>
<bezel element="black"><bounds x="2.5" y="13" width="10.5" height="10" /></bezel>
<bezel element="black"><bounds x="23" y="13" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="43" y="13" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="63" y="13" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="13" y="23" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="33" y="23" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="53" y="23" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="73" y="23" width="10.5" height="10" /></bezel>
<bezel element="black"><bounds x="2.5" y="33" width="10.5" height="10" /></bezel>
<bezel element="black"><bounds x="23" y="33" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="43" y="33" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="63" y="33" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="13" y="43" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="33" y="43" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="53" y="43" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="73" y="43" width="10.5" height="10" /></bezel>
<bezel element="black"><bounds x="2.5" y="53" width="10.5" height="10" /></bezel>
<bezel element="black"><bounds x="23" y="53" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="43" y="53" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="63" y="53" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="13" y="63" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="33" y="63" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="53" y="63" width="10" height="10" /></bezel>
<bezel element="black"><bounds x="73" y="63" width="10.5" height="10" /></bezel>
<bezel element="black"><bounds x="2.5" y="73" width="10.5" height="10.5" /></bezel>
<bezel element="black"><bounds x="23" y="73" width="10" height="10.5" /></bezel>
<bezel element="black"><bounds x="43" y="73" width="10" height="10.5" /></bezel>
<bezel element="black"><bounds x="63" y="73" width="10" height="10.5" /></bezel>
<!-- chessboard sensors -->
<bezel element="hl" inputtag="IN.0" inputmask="0x80"><bounds x="3" y="3" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.0" inputmask="0x40"><bounds x="13" y="3" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.0" inputmask="0x20"><bounds x="23" y="3" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.0" inputmask="0x10"><bounds x="33" y="3" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.0" inputmask="0x08"><bounds x="43" y="3" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.0" inputmask="0x04"><bounds x="53" y="3" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.0" inputmask="0x02"><bounds x="63" y="3" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.0" inputmask="0x01"><bounds x="73" y="3" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.1" inputmask="0x80"><bounds x="3" y="13" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.1" inputmask="0x40"><bounds x="13" y="13" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.1" inputmask="0x20"><bounds x="23" y="13" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.1" inputmask="0x10"><bounds x="33" y="13" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.1" inputmask="0x08"><bounds x="43" y="13" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.1" inputmask="0x04"><bounds x="53" y="13" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.1" inputmask="0x02"><bounds x="63" y="13" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.1" inputmask="0x01"><bounds x="73" y="13" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.2" inputmask="0x80"><bounds x="3" y="23" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.2" inputmask="0x40"><bounds x="13" y="23" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.2" inputmask="0x20"><bounds x="23" y="23" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.2" inputmask="0x10"><bounds x="33" y="23" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.2" inputmask="0x08"><bounds x="43" y="23" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.2" inputmask="0x04"><bounds x="53" y="23" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.2" inputmask="0x02"><bounds x="63" y="23" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.2" inputmask="0x01"><bounds x="73" y="23" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.3" inputmask="0x80"><bounds x="3" y="33" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.3" inputmask="0x40"><bounds x="13" y="33" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.3" inputmask="0x20"><bounds x="23" y="33" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.3" inputmask="0x10"><bounds x="33" y="33" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.3" inputmask="0x08"><bounds x="43" y="33" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.3" inputmask="0x04"><bounds x="53" y="33" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.3" inputmask="0x02"><bounds x="63" y="33" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.3" inputmask="0x01"><bounds x="73" y="33" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.4" inputmask="0x80"><bounds x="3" y="43" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.4" inputmask="0x40"><bounds x="13" y="43" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.4" inputmask="0x20"><bounds x="23" y="43" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.4" inputmask="0x10"><bounds x="33" y="43" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.4" inputmask="0x08"><bounds x="43" y="43" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.4" inputmask="0x04"><bounds x="53" y="43" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.4" inputmask="0x02"><bounds x="63" y="43" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.4" inputmask="0x01"><bounds x="73" y="43" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.5" inputmask="0x80"><bounds x="3" y="53" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.5" inputmask="0x40"><bounds x="13" y="53" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.5" inputmask="0x20"><bounds x="23" y="53" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.5" inputmask="0x10"><bounds x="33" y="53" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.5" inputmask="0x08"><bounds x="43" y="53" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.5" inputmask="0x04"><bounds x="53" y="53" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.5" inputmask="0x02"><bounds x="63" y="53" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.5" inputmask="0x01"><bounds x="73" y="53" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.6" inputmask="0x80"><bounds x="3" y="63" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.6" inputmask="0x40"><bounds x="13" y="63" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.6" inputmask="0x20"><bounds x="23" y="63" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.6" inputmask="0x10"><bounds x="33" y="63" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.6" inputmask="0x08"><bounds x="43" y="63" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.6" inputmask="0x04"><bounds x="53" y="63" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.6" inputmask="0x02"><bounds x="63" y="63" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.6" inputmask="0x01"><bounds x="73" y="63" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.7" inputmask="0x80"><bounds x="3" y="73" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.7" inputmask="0x40"><bounds x="13" y="73" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.7" inputmask="0x20"><bounds x="23" y="73" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.7" inputmask="0x10"><bounds x="33" y="73" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.7" inputmask="0x08"><bounds x="43" y="73" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.7" inputmask="0x04"><bounds x="53" y="73" width="10" height="10" /><color alpha="0.4" /></bezel>
<bezel element="hl" inputtag="IN.7" inputmask="0x02"><bounds x="63" y="73" width="10" height="10" /><color alpha="0.2" /></bezel>
<bezel element="hl" inputtag="IN.7" inputmask="0x01"><bounds x="73" y="73" width="10" height="10" /><color alpha="0.4" /></bezel>
<!-- right side buttons -->
<bezel element="static_gray"><bounds x="95.333" y="12.5" width="9.333" height="29" /></bezel>
@ -386,14 +542,14 @@
<bezel element="text_rook2"><bounds x="88" y="46.7" width="6" height="2.2" /></bezel>
<bezel element="text_pawn2"><bounds x="88" y="56.7" width="6" height="2.2" /></bezel>
<bezel element="hlb" inputtag="IN.0" inputmask="0x200"><bounds x="88" y="6" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.1" inputmask="0x200"><bounds x="88" y="16" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.2" inputmask="0x200"><bounds x="88" y="26" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.3" inputmask="0x200"><bounds x="88" y="36" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.4" inputmask="0x200"><bounds x="88" y="46" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.5" inputmask="0x200"><bounds x="88" y="56" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.6" inputmask="0x200"><bounds x="88" y="66" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.7" inputmask="0x200"><bounds x="88" y="76" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.0" inputmask="0x02"><bounds x="88" y="6" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.1" inputmask="0x02"><bounds x="88" y="16" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.2" inputmask="0x02"><bounds x="88" y="26" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.3" inputmask="0x02"><bounds x="88" y="36" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.4" inputmask="0x02"><bounds x="88" y="46" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.5" inputmask="0x02"><bounds x="88" y="56" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.6" inputmask="0x02"><bounds x="88" y="66" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.7" inputmask="0x02"><bounds x="88" y="76" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="static_red"><bounds x="97" y="6" width="6" height="4" /></bezel>
<bezel element="white"><bounds x="97" y="16" width="6" height="4" /></bezel>
@ -404,14 +560,14 @@
<bezel element="white"><bounds x="97" y="66" width="6" height="4" /></bezel>
<bezel element="static_red"><bounds x="97" y="76" width="6" height="4" /></bezel>
<bezel element="hlb" inputtag="IN.0" inputmask="0x100"><bounds x="97" y="6" width="6" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlb" inputtag="IN.1" inputmask="0x100"><bounds x="97" y="16" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.2" inputmask="0x100"><bounds x="97" y="26" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.3" inputmask="0x100"><bounds x="97" y="36" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.4" inputmask="0x100"><bounds x="97" y="46" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.5" inputmask="0x100"><bounds x="97" y="56" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.6" inputmask="0x100"><bounds x="97" y="66" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.7" inputmask="0x100"><bounds x="97" y="76" width="6" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlb" inputtag="IN.0" inputmask="0x01"><bounds x="97" y="6" width="6" height="4" /><color alpha="0.25" /></bezel>
<bezel element="hlb" inputtag="IN.1" inputmask="0x01"><bounds x="97" y="16" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.2" inputmask="0x01"><bounds x="97" y="26" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.3" inputmask="0x01"><bounds x="97" y="36" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.4" inputmask="0x01"><bounds x="97" y="46" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.5" inputmask="0x01"><bounds x="97" y="56" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.6" inputmask="0x01"><bounds x="97" y="66" width="6" height="4" /><color alpha="0.4" /></bezel>
<bezel element="hlb" inputtag="IN.7" inputmask="0x01"><bounds x="97" y="76" width="6" height="4" /><color alpha="0.25" /></bezel>
<!-- right side leds -->

View File

@ -440,14 +440,14 @@
<param name="y" start="0" increment="10" />
<param name="i" start="8" increment="-1" />
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.1" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x01"><bounds x="0" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x02"><bounds x="10" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x04"><bounds x="20" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x08"><bounds x="30" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x10"><bounds x="40" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x20"><bounds x="50" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x40"><bounds x="60" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel element="hlbb" inputtag="board:RANK.~i~" inputmask="0x80"><bounds x="70" y="~y~" width="10" height="10" /><color alpha="0.04" /></bezel>
<bezel name="piece_a~i~" element="piece"><bounds x="0" y="~y~" width="10" height="10" /></bezel>
<bezel name="piece_b~i~" element="piece"><bounds x="10" y="~y~" width="10" height="10" /></bezel>