removing MESS brand and making MAME a name not acronym (nw)

This commit is contained in:
Miodrag Milanovic 2015-12-31 10:31:00 +01:00
parent c2ff8bab62
commit 47bf03513e
18 changed files with 42300 additions and 43272 deletions

View File

@ -182,7 +182,7 @@ endif
#-------------------------------------------------
# specify core target: mame, ldplayer
# specify subtarget: mame, arcade, mess, tiny, etc.
# specify subtarget: mame, nl, dummy, tiny, etc.
# build scripts will be run from
# scripts/target/$(TARGET)/$(SUBTARGET).lua
#-------------------------------------------------
@ -698,11 +698,6 @@ SCRIPTS = scripts/genie.lua \
$(wildcard src/osd/$(OSD)/$(OSD).mak) \
$(wildcard src/$(TARGET)/$(SUBTARGET).mak)
ifeq ($(SUBTARGET),mame)
SCRIPTS += scripts/target/$(TARGET)/arcade.lua
SCRIPTS += scripts/target/$(TARGET)/mess.lua
endif
ifndef SOURCES
SCRIPTS += scripts/target/$(TARGET)/$(SUBTARGET).lua
endif
@ -770,8 +765,6 @@ MSBUILD_PARAMS += /p:Platform=win32
endif
ifeq ($(SUBTARGET),mame)
MSBUILD_SOLUTION := $(SUBTARGET).sln
else ifeq ($(SUBTARGET),mess)
MSBUILD_SOLUTION := $(SUBTARGET).sln
else
MSBUILD_SOLUTION := $(TARGET)$(SUBTARGET).sln
endif

View File

@ -247,8 +247,7 @@ end
if (_OPTIONS["SOURCES"] == nil) then
dependency {
{ "../../../../generated/mame/mame/drivlist.cpp", MAME_DIR .. "src/mame/mess.lst", true },
{ "../../../../generated/mame/mame/drivlist.cpp" , MAME_DIR .. "src/mame/arcade.lst", true},
{ "../../../../generated/mame/mame/drivlist.cpp", MAME_DIR .. "src/".._target .."/" .. _subtarget ..".lst", true },
}
custombuildtask {
{ MAME_DIR .. "src/".._target .."/" .. _subtarget ..".lst" , GEN_DIR .. _target .. "/" .. _subtarget .."/drivlist.cpp", { MAME_DIR .. "scripts/build/makelist.py" }, {"@echo Building driver list...", PYTHON .. " $(1) $(<) > $(@)" }},

File diff suppressed because it is too large Load Diff

View File

@ -9,8 +9,7 @@
--
---------------------------------------------------------------------------
dofile("arcade.lua")
dofile("mess.lua")
dofile("mame.lua")
function createProjects_mame_dummy(_target, _subtarget)
project ("mame_dummy")

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -1695,7 +1695,7 @@ void cli_frontend::execute_commands(const char *exename)
void cli_frontend::display_help()
{
osd_printf_info("%s v%s - %s\n%s\n\n", emulator_info::get_applongname(),build_version,emulator_info::get_fulllongname(),emulator_info::get_copyright_info());
osd_printf_info("%s v%s\n%s\n\n", emulator_info::get_appname(),build_version,emulator_info::get_copyright_info());
osd_printf_info("%s\n", emulator_info::get_disclaimer());
emulator_info::printf_usage(emulator_info::get_appname(),emulator_info::get_gamenoun());
osd_printf_info("\n\n"

View File

@ -812,7 +812,7 @@ osd_lock *lock;
void lua_engine::serve_lua()
{
osd_sleep(osd_ticks_per_second() / 1000 * 50);
printf("%s v%s - %s\n%s\n%s\n\n", emulator_info::get_applongname(),build_version,emulator_info::get_fulllongname(),emulator_info::get_copyright_info(),LUA_COPYRIGHT);
printf("%s v%s\n%s\n%s\n\n", emulator_info::get_appname(),build_version,emulator_info::get_copyright_info(),LUA_COPYRIGHT);
fflush(stdout);
char buff[LUA_MAXINPUT];
std::string oldbuff;

View File

@ -55,8 +55,6 @@ public:
static const char * get_appname();
static const char * get_appname_lower();
static const char * get_configname();
static const char * get_applongname();
static const char * get_fulllongname();
static const char * get_capgamenoun();
static const char * get_capstartgamenoun();
static const char * get_gamenoun();

View File

@ -356,7 +356,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott
line = 0;
// first line is version string
strprintf(tempbuf[line++], "%s %s", emulator_info::get_applongname(), build_version);
strprintf(tempbuf[line++], "%s %s", emulator_info::get_appname(), build_version);
// output message
while (line < ARRAY_LENGTH(tempbuf))

View File

@ -22,8 +22,6 @@
#define APPNAME "MAME"
#define APPNAME_LOWER "mame"
#define CONFIGNAME "mame"
#define APPLONGNAME "M.A.M.E."
#define FULLLONGNAME "Multiple Arcade Machine Emulator"
#define CAPGAMENOUN "GAME"
#define CAPSTARTGAMENOUN "Game"
#define GAMENOUN "game"
@ -46,8 +44,6 @@
const char * emulator_info::get_appname() { return APPNAME;}
const char * emulator_info::get_appname_lower() { return APPNAME_LOWER;}
const char * emulator_info::get_configname() { return CONFIGNAME;}
const char * emulator_info::get_applongname() { return APPLONGNAME;}
const char * emulator_info::get_fulllongname() { return FULLLONGNAME;}
const char * emulator_info::get_capgamenoun() { return CAPGAMENOUN;}
const char * emulator_info::get_capstartgamenoun() { return CAPSTARTGAMENOUN;}
const char * emulator_info::get_gamenoun() { return GAMENOUN;}

File diff suppressed because it is too large Load Diff

View File

@ -13,8 +13,6 @@
#define APPNAME "MAME"
#define APPNAME_LOWER "mame"
#define CONFIGNAME "mame"
#define APPLONGNAME "M.A.M.E."
#define FULLLONGNAME "Multiple Arcane Machine Emulator"
#define CAPGAMENOUN "MACHINE"
#define CAPSTARTGAMENOUN "Machine"
#define GAMENOUN "machine"
@ -32,8 +30,6 @@
const char * emulator_info::get_appname() { return APPNAME;}
const char * emulator_info::get_appname_lower() { return APPNAME_LOWER;}
const char * emulator_info::get_configname() { return CONFIGNAME;}
const char * emulator_info::get_applongname() { return APPLONGNAME;}
const char * emulator_info::get_fulllongname() { return FULLLONGNAME;}
const char * emulator_info::get_capgamenoun() { return CAPGAMENOUN;}
const char * emulator_info::get_capstartgamenoun() { return CAPSTARTGAMENOUN;}
const char * emulator_info::get_gamenoun() { return GAMENOUN;}

File diff suppressed because it is too large Load Diff

View File

@ -1,48 +0,0 @@
// license:BSD-3-Clause
// copyright-holders:Aaron Giles
/***************************************************************************
mess.c
Specific (per target) constants
****************************************************************************/
#include "emu.h"
#define APPNAME "MESS"
#define APPNAME_LOWER "mess"
#define CONFIGNAME "mess"
#define APPLONGNAME "M.E.S.S."
#define FULLLONGNAME "Multi Emulator Super System"
#define CAPGAMENOUN "MACHINE"
#define CAPSTARTGAMENOUN "Machine"
#define GAMENOUN "machine"
#define GAMESNOUN "machines"
#define COPYRIGHT "Copyright Nicola Salmoria\nand the MAME team\nhttp://mamedev.org"
#define COPYRIGHT_INFO "Copyright Nicola Salmoria and the MAME team"
#define DISCLAIMER "This software reproduces, more or less faithfully, the behaviour of a wide range\n" \
"of machines. But hardware is useless without software, so images of the ROMs and\n" \
"other media which run on that hardware are also required.\n"
#define USAGE "Usage: %s [%s] [media] [software] [options]"
#define XML_ROOT "mame"
#define XML_TOP "machine"
#define STATE_MAGIC_NUM "MAMESAVE"
const char * emulator_info::get_appname() { return APPNAME;}
const char * emulator_info::get_appname_lower() { return APPNAME_LOWER;}
const char * emulator_info::get_configname() { return CONFIGNAME;}
const char * emulator_info::get_applongname() { return APPLONGNAME;}
const char * emulator_info::get_fulllongname() { return FULLLONGNAME;}
const char * emulator_info::get_capgamenoun() { return CAPGAMENOUN;}
const char * emulator_info::get_capstartgamenoun() { return CAPSTARTGAMENOUN;}
const char * emulator_info::get_gamenoun() { return GAMENOUN;}
const char * emulator_info::get_gamesnoun() { return GAMESNOUN;}
const char * emulator_info::get_copyright() { return COPYRIGHT;}
const char * emulator_info::get_copyright_info() { return COPYRIGHT_INFO;}
const char * emulator_info::get_disclaimer() { return DISCLAIMER;}
const char * emulator_info::get_usage() { return USAGE;}
const char * emulator_info::get_xml_root() { return XML_ROOT;}
const char * emulator_info::get_xml_top() { return XML_TOP;}
const char * emulator_info::get_state_magic_num() { return STATE_MAGIC_NUM;}
void emulator_info::printf_usage(const char *par1, const char *par2) { osd_printf_info(USAGE, par1, par2); }

File diff suppressed because it is too large Load Diff

View File

@ -1,15 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<assemblyIdentity version="1.0.0.0" processorArchitecture="*" name="MESS" type="win32" />
<description>Multi Emulator Super System</description>
<dependency>
<dependentAssembly>
<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" publicKeyToken="6595b64144ccf1df" language="*" processorArchitecture="*"/>
</dependentAssembly>
</dependency>
<asmv3:application>
<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
<dpiAware>true</dpiAware>
</asmv3:windowsSettings>
</asmv3:application>
</assembly>

View File

@ -1,14 +0,0 @@
// license:BSD-3-Clause
// copyright-holders:Aaron Giles
//============================================================
//
// mess.rc - Minimal resource file for Win32 MAME
//
//============================================================
#include <windows.h>
#include "messvers.rc"
1 24 MOVEABLE PURE "mess.man"
2 ICON DISCARDABLE "mess.ico"