mirror of
https://github.com/holub/mame
synced 2025-04-16 13:34:55 +03:00
removing MESS brand and making MAME a name not acronym (nw)
This commit is contained in:
parent
c2ff8bab62
commit
47bf03513e
9
makefile
9
makefile
@ -182,7 +182,7 @@ endif
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#-------------------------------------------------
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# specify core target: mame, ldplayer
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# specify subtarget: mame, arcade, mess, tiny, etc.
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# specify subtarget: mame, nl, dummy, tiny, etc.
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# build scripts will be run from
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# scripts/target/$(TARGET)/$(SUBTARGET).lua
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#-------------------------------------------------
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@ -698,11 +698,6 @@ SCRIPTS = scripts/genie.lua \
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$(wildcard src/osd/$(OSD)/$(OSD).mak) \
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$(wildcard src/$(TARGET)/$(SUBTARGET).mak)
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ifeq ($(SUBTARGET),mame)
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SCRIPTS += scripts/target/$(TARGET)/arcade.lua
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SCRIPTS += scripts/target/$(TARGET)/mess.lua
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endif
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ifndef SOURCES
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SCRIPTS += scripts/target/$(TARGET)/$(SUBTARGET).lua
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endif
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@ -770,8 +765,6 @@ MSBUILD_PARAMS += /p:Platform=win32
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endif
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ifeq ($(SUBTARGET),mame)
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MSBUILD_SOLUTION := $(SUBTARGET).sln
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else ifeq ($(SUBTARGET),mess)
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MSBUILD_SOLUTION := $(SUBTARGET).sln
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else
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MSBUILD_SOLUTION := $(TARGET)$(SUBTARGET).sln
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endif
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@ -247,8 +247,7 @@ end
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if (_OPTIONS["SOURCES"] == nil) then
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dependency {
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{ "../../../../generated/mame/mame/drivlist.cpp", MAME_DIR .. "src/mame/mess.lst", true },
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{ "../../../../generated/mame/mame/drivlist.cpp" , MAME_DIR .. "src/mame/arcade.lst", true},
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{ "../../../../generated/mame/mame/drivlist.cpp", MAME_DIR .. "src/".._target .."/" .. _subtarget ..".lst", true },
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}
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custombuildtask {
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{ MAME_DIR .. "src/".._target .."/" .. _subtarget ..".lst" , GEN_DIR .. _target .. "/" .. _subtarget .."/drivlist.cpp", { MAME_DIR .. "scripts/build/makelist.py" }, {"@echo Building driver list...", PYTHON .. " $(1) $(<) > $(@)" }},
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File diff suppressed because it is too large
Load Diff
@ -9,8 +9,7 @@
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--
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---------------------------------------------------------------------------
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dofile("arcade.lua")
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dofile("mess.lua")
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dofile("mame.lua")
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function createProjects_mame_dummy(_target, _subtarget)
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project ("mame_dummy")
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -1695,7 +1695,7 @@ void cli_frontend::execute_commands(const char *exename)
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void cli_frontend::display_help()
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{
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osd_printf_info("%s v%s - %s\n%s\n\n", emulator_info::get_applongname(),build_version,emulator_info::get_fulllongname(),emulator_info::get_copyright_info());
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osd_printf_info("%s v%s\n%s\n\n", emulator_info::get_appname(),build_version,emulator_info::get_copyright_info());
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osd_printf_info("%s\n", emulator_info::get_disclaimer());
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emulator_info::printf_usage(emulator_info::get_appname(),emulator_info::get_gamenoun());
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osd_printf_info("\n\n"
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@ -812,7 +812,7 @@ osd_lock *lock;
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void lua_engine::serve_lua()
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{
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osd_sleep(osd_ticks_per_second() / 1000 * 50);
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printf("%s v%s - %s\n%s\n%s\n\n", emulator_info::get_applongname(),build_version,emulator_info::get_fulllongname(),emulator_info::get_copyright_info(),LUA_COPYRIGHT);
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printf("%s v%s\n%s\n%s\n\n", emulator_info::get_appname(),build_version,emulator_info::get_copyright_info(),LUA_COPYRIGHT);
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fflush(stdout);
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char buff[LUA_MAXINPUT];
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std::string oldbuff;
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@ -55,8 +55,6 @@ public:
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static const char * get_appname();
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static const char * get_appname_lower();
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static const char * get_configname();
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static const char * get_applongname();
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static const char * get_fulllongname();
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static const char * get_capgamenoun();
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static const char * get_capstartgamenoun();
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static const char * get_gamenoun();
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@ -356,7 +356,7 @@ void ui_menu_select_game::custom_render(void *selectedref, float top, float bott
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line = 0;
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// first line is version string
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strprintf(tempbuf[line++], "%s %s", emulator_info::get_applongname(), build_version);
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strprintf(tempbuf[line++], "%s %s", emulator_info::get_appname(), build_version);
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// output message
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while (line < ARRAY_LENGTH(tempbuf))
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@ -22,8 +22,6 @@
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#define APPNAME "MAME"
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#define APPNAME_LOWER "mame"
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#define CONFIGNAME "mame"
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#define APPLONGNAME "M.A.M.E."
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#define FULLLONGNAME "Multiple Arcade Machine Emulator"
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#define CAPGAMENOUN "GAME"
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#define CAPSTARTGAMENOUN "Game"
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#define GAMENOUN "game"
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@ -46,8 +44,6 @@
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const char * emulator_info::get_appname() { return APPNAME;}
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const char * emulator_info::get_appname_lower() { return APPNAME_LOWER;}
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const char * emulator_info::get_configname() { return CONFIGNAME;}
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const char * emulator_info::get_applongname() { return APPLONGNAME;}
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const char * emulator_info::get_fulllongname() { return FULLLONGNAME;}
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const char * emulator_info::get_capgamenoun() { return CAPGAMENOUN;}
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const char * emulator_info::get_capstartgamenoun() { return CAPSTARTGAMENOUN;}
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const char * emulator_info::get_gamenoun() { return GAMENOUN;}
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32643
src/mame/arcade.lst
32643
src/mame/arcade.lst
File diff suppressed because it is too large
Load Diff
@ -13,8 +13,6 @@
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#define APPNAME "MAME"
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#define APPNAME_LOWER "mame"
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#define CONFIGNAME "mame"
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#define APPLONGNAME "M.A.M.E."
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#define FULLLONGNAME "Multiple Arcane Machine Emulator"
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#define CAPGAMENOUN "MACHINE"
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#define CAPSTARTGAMENOUN "Machine"
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#define GAMENOUN "machine"
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@ -32,8 +30,6 @@
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const char * emulator_info::get_appname() { return APPNAME;}
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const char * emulator_info::get_appname_lower() { return APPNAME_LOWER;}
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const char * emulator_info::get_configname() { return CONFIGNAME;}
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const char * emulator_info::get_applongname() { return APPLONGNAME;}
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const char * emulator_info::get_fulllongname() { return FULLLONGNAME;}
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const char * emulator_info::get_capgamenoun() { return CAPGAMENOUN;}
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const char * emulator_info::get_capstartgamenoun() { return CAPSTARTGAMENOUN;}
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const char * emulator_info::get_gamenoun() { return GAMENOUN;}
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35431
src/mame/mame.lst
35431
src/mame/mame.lst
File diff suppressed because it is too large
Load Diff
@ -1,48 +0,0 @@
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// license:BSD-3-Clause
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// copyright-holders:Aaron Giles
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/***************************************************************************
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mess.c
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Specific (per target) constants
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****************************************************************************/
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#include "emu.h"
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#define APPNAME "MESS"
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#define APPNAME_LOWER "mess"
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#define CONFIGNAME "mess"
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#define APPLONGNAME "M.E.S.S."
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#define FULLLONGNAME "Multi Emulator Super System"
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#define CAPGAMENOUN "MACHINE"
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#define CAPSTARTGAMENOUN "Machine"
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#define GAMENOUN "machine"
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#define GAMESNOUN "machines"
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#define COPYRIGHT "Copyright Nicola Salmoria\nand the MAME team\nhttp://mamedev.org"
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#define COPYRIGHT_INFO "Copyright Nicola Salmoria and the MAME team"
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#define DISCLAIMER "This software reproduces, more or less faithfully, the behaviour of a wide range\n" \
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"of machines. But hardware is useless without software, so images of the ROMs and\n" \
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"other media which run on that hardware are also required.\n"
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#define USAGE "Usage: %s [%s] [media] [software] [options]"
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#define XML_ROOT "mame"
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#define XML_TOP "machine"
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#define STATE_MAGIC_NUM "MAMESAVE"
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const char * emulator_info::get_appname() { return APPNAME;}
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const char * emulator_info::get_appname_lower() { return APPNAME_LOWER;}
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const char * emulator_info::get_configname() { return CONFIGNAME;}
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const char * emulator_info::get_applongname() { return APPLONGNAME;}
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const char * emulator_info::get_fulllongname() { return FULLLONGNAME;}
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const char * emulator_info::get_capgamenoun() { return CAPGAMENOUN;}
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const char * emulator_info::get_capstartgamenoun() { return CAPSTARTGAMENOUN;}
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const char * emulator_info::get_gamenoun() { return GAMENOUN;}
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const char * emulator_info::get_gamesnoun() { return GAMESNOUN;}
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const char * emulator_info::get_copyright() { return COPYRIGHT;}
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const char * emulator_info::get_copyright_info() { return COPYRIGHT_INFO;}
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const char * emulator_info::get_disclaimer() { return DISCLAIMER;}
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const char * emulator_info::get_usage() { return USAGE;}
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const char * emulator_info::get_xml_root() { return XML_ROOT;}
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const char * emulator_info::get_xml_top() { return XML_TOP;}
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const char * emulator_info::get_state_magic_num() { return STATE_MAGIC_NUM;}
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void emulator_info::printf_usage(const char *par1, const char *par2) { osd_printf_info(USAGE, par1, par2); }
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2804
src/mame/mess.lst
2804
src/mame/mess.lst
File diff suppressed because it is too large
Load Diff
@ -1,15 +0,0 @@
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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
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<assemblyIdentity version="1.0.0.0" processorArchitecture="*" name="MESS" type="win32" />
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<description>Multi Emulator Super System</description>
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<dependency>
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<dependentAssembly>
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<assemblyIdentity type="win32" name="Microsoft.Windows.Common-Controls" version="6.0.0.0" publicKeyToken="6595b64144ccf1df" language="*" processorArchitecture="*"/>
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</dependentAssembly>
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</dependency>
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<asmv3:application>
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<asmv3:windowsSettings xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">
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<dpiAware>true</dpiAware>
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</asmv3:windowsSettings>
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</asmv3:application>
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</assembly>
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@ -1,14 +0,0 @@
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// license:BSD-3-Clause
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// copyright-holders:Aaron Giles
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//============================================================
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//
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// mess.rc - Minimal resource file for Win32 MAME
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//
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//============================================================
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#include <windows.h>
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#include "messvers.rc"
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1 24 MOVEABLE PURE "mess.man"
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2 ICON DISCARDABLE "mess.ico"
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